It’s more a matter of being able to be successful in pvp requires Vigor if you’re stam.
It’s the pve equivalent of putting the taunt and healing abilities in the undaunted tree. How would you be able to tank if you need to do multiple dungeons first to have a taunt?
It’s more a matter of being able to be successful in pvp requires Vigor if you’re stam.
It’s the pve equivalent of putting the taunt and healing abilities in the undaunted tree. How would you be able to tank if you need to do multiple dungeons first to have a taunt?
Not an equivalent at all. That comparison is so absurd I do not know where to start.
You are literally suggesting that a stam player's main role is a healer first and foremost. That does not even get into the fact that a great many players have been able to successfully obtain vigor while somehow playing as a stam character.
I can see such a request from someone who does not like PvP but even many players in that group manage somehow to get Vigor by doing some PvP.
It’s more a matter of being able to be successful in pvp requires Vigor if you’re stam.
It’s the pve equivalent of putting the taunt and healing abilities in the undaunted tree. How would you be able to tank if you need to do multiple dungeons first to have a taunt?
Not an equivalent at all. That comparison is so absurd I do not know where to start.
You are literally suggesting that a stam player's main role is a healer first and foremost. That does not even get into the fact that a great many players have been able to successfully obtain vigor while somehow playing as a stam character.
I can see such a request from someone who does not like PvP but even many players in that group manage somehow to get Vigor by doing some PvP.
What? This is the pvp forums, self healing is most definitely one of every build’s primary concerns.
If you can’t pvp without a healer in your group you’re a carry. If you think it’s not required by stam then don’t use it, otherwise you’re being a hypocrite.
How much something cost in the past is irrelevant. The game was generally accepted to be a PoS when it was released.
Sorry but PvP players have to grind to level 9 undaunted. You can have your level 2 alliance war vigor if I can have my level 2 undaunted passives.
Back in my day, we had to walk through snow, uphill, both ways.
Seriously, though, Vigor is very easy to get these days. Originally, Vigor was the last ability in the skill tree and it required Assault 10.
Furthermore, ranking through the Assault/Support skill lines required a lot more AP back then. Whereas you can reach Assault 10 today as a Corporal, Assault 10 originally required Centurion Grade 2, requiring nearly 7 million AP.
Finally, AP was much harder to earn back then. Instead of fat multi-thousand AP ticks for PvDooring a keep, back in those days, if you PvDoored an empty keep, you'd get maybe 100 AP. Back then, there weren't BGs that would grant several thousand AP just for participating and coming in last in a match.
By moving Vigor from Assault 10 to Assault 5 and dramatically slashing the ranking costs of the Assault line, the cost of of Vigor has been reduced from 6918400 AP down to 98000 AP. That's a reduction of 98.6%. On top of major boosts to the ease of earning AP. It's fine now. Because it already had been adjusted.
Joy_Division wrote: »It was done a long time ago. Used to have to be alliance rank 23 back when you got 100 AP for PvDooring a resource instead of 1.5K.
Any PuG can get this skill in two hours tops just by following the faction stack during prime time.
Here is the thing, if you are building a stam toon for PVP you should be doing the daily BG while leveling the toon. And you should also be doing regular BG queues while leveling the toon for the Alliance level ups and easy XP.
Now, if you are doing this starting at level 10, you should have vigor unlocked before you even get anywhere near level 20.
If you need Vigor in under 50 BGs you really have no clue how to build or level a toon. Especially since every class has some sort of healing ability available by that level, and a low level toon is far more able to use magic healing skills than a fully leveled toon.
So, Vigor is fine where it is. 7-10 BG matches while leveling and you have it. Hardly any effort at all.
Here is the thing, if you are building a stam toon for PVP you should be doing the daily BG while leveling the toon. And you should also be doing regular BG queues while leveling the toon for the Alliance level ups and easy XP.
Now, if you are doing this starting at level 10, you should have vigor unlocked before you even get anywhere near level 20.
If you need Vigor in under 50 BGs you really have no clue how to build or level a toon. Especially since every class has some sort of healing ability available by that level, and a low level toon is far more able to use magic healing skills than a fully leveled toon.
So, Vigor is fine where it is. 7-10 BG matches while leveling and you have it. Hardly any effort at all.
Yea, but don’t you think that this is from the perspective of someone who already pvp’s?
I did most of my MMO pvp a long time ago (ending in Rift) and went pure PvE starting in that game. When I started ESO PvP wasn’t even on my radar.
I didn’t start pvping in ESO until CP300, and when I did I felt like I was getting wrecked all the time. Most players would have given up I think, but I continued because I had a pvp background.
I’m not saying it’s difficult to get vigor, especially if you’re experienced in the game and know what you’re doing. I’m saying given how important vigor is to stam toons, it should be treated as a base skill like how spammables are usually base skills, a taunt is the base skill in the tanking tree, etc...
Here is the thing, if you are building a stam toon for PVP you should be doing the daily BG while leveling the toon. And you should also be doing regular BG queues while leveling the toon for the Alliance level ups and easy XP.
Now, if you are doing this starting at level 10, you should have vigor unlocked before you even get anywhere near level 20.
If you need Vigor in under 50 BGs you really have no clue how to build or level a toon. Especially since every class has some sort of healing ability available by that level, and a low level toon is far more able to use magic healing skills than a fully leveled toon.
So, Vigor is fine where it is. 7-10 BG matches while leveling and you have it. Hardly any effort at all.
I also think it’s more like 20 BG wins/2nds to get vigor. I’ve hit 50 on alts before getting barrier and it’s at about the same level.
allianz war skill line is nothing in comparison to undaunted or psijik.
I’m saying given how important vigor is to stam toons, it should be treated as a base skill like how spammables are usually base skills, a taunt is the base skill in the tanking tree, etc...
The Uninvited wrote: »I’m saying given how important vigor is to stam toons, it should be treated as a base skill like how spammables are usually base skills, a taunt is the base skill in the tanking tree, etc...
This is a very good point. Vigor would have a better place in a skill tree like 1h/shield and should be replaced by another skill actually more fitting to the pvp ASSAULT skill line.
Seriously, I never understood the placing of a healing skill under a skill tree named ASSAULT. Could be replaced by a stamina version of detonation maybe (but moved up higher again as to not be to easy to get)?
The Uninvited wrote: »I’m saying given how important vigor is to stam toons, it should be treated as a base skill like how spammables are usually base skills, a taunt is the base skill in the tanking tree, etc...
This is a very good point. Vigor would have a better place in a skill tree like 1h/shield and should be replaced by another skill actually more fitting to the pvp ASSAULT skill line.
Seriously, I never understood the placing of a healing skill under a skill tree named ASSAULT. Could be replaced by a stamina version of detonation maybe (but moved up higher again as to not be to easy to get)?
Hum? Self healing isn’t an optional thing, it’s a requirement for the basis of pvp. Most new players get wrecked solely because they aren’t healing themselves enough.
I’m saying moreso that vigor should be a base skill, because a character that can’t heal themselves in pvp is at best a carry, and usually just free AP.
The Uninvited wrote: »The Uninvited wrote: »I’m saying given how important vigor is to stam toons, it should be treated as a base skill like how spammables are usually base skills, a taunt is the base skill in the tanking tree, etc...
This is a very good point. Vigor would have a better place in a skill tree like 1h/shield and should be replaced by another skill actually more fitting to the pvp ASSAULT skill line.
Seriously, I never understood the placing of a healing skill under a skill tree named ASSAULT. Could be replaced by a stamina version of detonation maybe (but moved up higher again as to not be to easy to get)?
Hum? Self healing isn’t an optional thing, it’s a requirement for the basis of pvp. Most new players get wrecked solely because they aren’t healing themselves enough.
I’m saying moreso that vigor should be a base skill, because a character that can’t heal themselves in pvp is at best a carry, and usually just free AP.
??? I didn't say to remove vigor, I just opted to move it to a "base" skill tree like 1h/shield.