Opened chests and resources in locations

  • EvilAutoTech
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    Are we sure this isn't a bug? I've never experienced this not even one time on PS4 NA. Even during the Wrothgar event last year where all day long in chat people complained about it I never saw it once and was harvesting and opening chests like crazy.

    Is it because you were the player leaving stuff?

  • RefLiberty
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    Donny_Vito wrote: »
    Not everyone has ESO+ and can horde. Sometimes, a player just doesn't have enough inventory to pick up all the materials so they only take what is most valuable and/or necessary.

    #FirstWorldProblems

    But not having ESO+ is not 1st world problem but the 3rd world problem.


    :#
  • SeaGtGruff
    SeaGtGruff
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    The comment about DESTROYing items in ones inventory is only partially valid.

    If I'm farming and suddenly can't pick up any more new items-- that is, something I don't already have a partial stack of-- the first thing I'll do is summon my merchant assistant (now that I broke down and bought one while it was on sale) and sell any items that I can, so I'll be able to pick up the remaining item (worms, crawlers, mundane stone, heartwood, etc.). I collect all that stuff, even bait-- some of which is used in certain Provisioning recipes, although that's not why I collect it.

    If I don't have anything I want to sell, I'll use the merchant as a temporary extension of my inventory, selling items that I can easily find in the wild (such as Provisioning ingredients, which are readily found in most delves), then buying them back later.

    Before I bought the merchant assistant, I would try to DESTROY whatever I didn't want or need. But after you've DESTROYed any trash items that you don't care about, what are you supposed to do then-- DESTROY something you want to keep? I would occasionally have to leave behind something I couldn't pick up.

    However, whenever I ran out of inventory space like that, I'd stop farming and go back to town so I could work on managing my stuff. If someone continues to run around trying to collect stuff, and ends up leaving a string of partially-harvested nodes and chests behind them, then that is definitely rude, although if the person is a newb then they might not know any better yet.

    As far as the statement that nodes (including chests) will respawn regardless of whether they were there, partially gone, or all gone, I don't have any idea whether that's correct or not, but I suspect that it probably is. If you find a partially-harvested node or chest, you most likely just came along before it had a chance to respawn.

    My suspicion about low-level players who touch nodes without harvesting them, leaving behind low-level mats in what looks like high-level nodes, is that a lot of them might be bot accounts, and they're still running around on their programmed loops even though they're completely out of inventory space. I don't mind picking up occasional low-level mats, because as a crafter I like to have stacks of all possible levels of mats. But if every single node is like that, it's really aggravating, especially since I don't go farming unless I need mats for doing my writs, as I generally don't sell mats-- unless someone in zone chat or guild chat is looking for some and I want to help them out. I don't even need to farm on NA, because I have more stacks than I can handle. But on EU I still need to go farming on occasion so I can do my writs, especially for Clothier writs, because my crafter on EU hasn't invested SPs in leveling up the Clothier skill line all the way, so about 50% of what I find is too high-level for me to use, and the other 50% that's at the level I need seems to get used up all too quickly.
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  • Celterium
    Celterium
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    SeaGtGruff wrote: »
    However, whenever I ran out of inventory space like that, I'd stop farming and go back to town so I could work on managing my stuff. If someone continues to run around trying to collect stuff, and ends up leaving a string of partially-harvested nodes and chests behind them, then that is definitely rude, although if the person is a newb then they might not know any better yet.

    Wonderful words!
    But I see that the majority players to think only about themselves, doesn't care about others. So sad.

    Thank you all for your feedback! This is hopeless.
    Edited by Celterium on December 24, 2019 1:01AM
    GM "Kwama-and-Sujamma" (PC/EU)
  • Anotherone773
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    Donny_Vito wrote: »
    Not everyone has ESO+ and can horde. Sometimes, a player just doesn't have enough inventory to pick up all the materials so they only take what is most valuable and/or necessary.

    #FirstWorldProblems

    #ThirdRateBait

    They COULD still make sure their inventory is clear when going out to run nodes. But the solution is to despawn the chest or node after its been opened. A timer of 30 seconds should be good and it will harm no one but help people who need specific things out of chests like gear.

    A solution for the OP is to buy treasure maps for the zone and run those. Maps are typically cheap and you are likely to have far better luck running 5k gold worth of maps than you are running 200 random chests in the zone.
  • AlnilamE
    AlnilamE
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    Celterium wrote: »
    AlnilamE wrote: »
    As others have pointed out, whether someone took everything or not, the respawn timer starts when the chest is touched. And you will know immediately if someone was there before you since the prompt will say "Use" instead of "Unlock".
    gp1680 wrote: »
    Maybe the bigger issue is why there is “trash” in the chest to begin with. It would be nice if ZOS looked at the contents of both chests and that stolen loot thingy. Both those things are getting kinda’ stale. It would be cool to add maybe transmute crystals, undaunted keys, tempering items based on level of chest, etc. Just a thought..

    One man's trash is another man's treasure. Just because all you want is a MS Inferno Staff doesn't mean that the items that are in the chests are useless to other players.

    Then, please take all the contents of the chest like me (although I do not need this trash, but a think for other)

    I do!

    And I also don't complain if a chest was already opened. I just grab the contents and move on.
    The Moot Councillor
  • CaffeinatedMayhem
    CaffeinatedMayhem
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    D0PAMINE wrote: »
    Royaji wrote: »
    Celterium wrote: »
    gp1680 wrote: »

    Not really. A spriggan resto staff is still trash. Set piece or not. In order to make treasure maps and general chest hunting more appealing, there has to be better stuff inside.

    But I never see set items, even useless, left in the chests! Only any trash like a glyphs and more :)

    Nodes/chests respawn FASTER (2-5 mins for nodes, and as quickly as 5 mins for chests) if fully emptied

    This is not true and a common misconception. The respawn timer starts when the node is opened. It's irrelevant if anything was taken from it.

    This does not apply to NPCs for thieving since timers for respawn and restock are different.

    Agreed. It has been tested countless times and shown to be false.

    Really? Huh, because I see the opposite every damn day when I farm. Interesting. Also, the only people I ever hear say that it's not true are those who want justification for leaving trash in nodes.
  • CaffeinatedMayhem
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    SeaGtGruff wrote: »
    The comment about DESTROYing items in ones inventory is only partially valid.

    .

    So, stating a fact of the game, that a DESTROY option exists... is only partially valid?

    ... Intereseting.
  • Sylvermynx
    Sylvermynx
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    AlnilamE wrote: »
    Celterium wrote: »
    AlnilamE wrote: »
    As others have pointed out, whether someone took everything or not, the respawn timer starts when the chest is touched. And you will know immediately if someone was there before you since the prompt will say "Use" instead of "Unlock".
    gp1680 wrote: »
    Maybe the bigger issue is why there is “trash” in the chest to begin with. It would be nice if ZOS looked at the contents of both chests and that stolen loot thingy. Both those things are getting kinda’ stale. It would be cool to add maybe transmute crystals, undaunted keys, tempering items based on level of chest, etc. Just a thought..

    One man's trash is another man's treasure. Just because all you want is a MS Inferno Staff doesn't mean that the items that are in the chests are useless to other players.

    Then, please take all the contents of the chest like me (although I do not need this trash, but a think for other)

    I do!

    And I also don't complain if a chest was already opened. I just grab the contents and move on.

    Yeah. I don't care if something's been cherry-picked and the rest left (okay, I roll my eyes....) And I clean up after those who do the cherry picking.

    I had some person whisper me a year back maybe, laughing at me for cleaning up ta and oko from a runestone. S/he was like - ha, now I can come back and get the good stuff again real soon.

    *shrug* I'd rather be nice than nasty. So....?
  • UrQuan
    UrQuan
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    D0PAMINE wrote: »
    Royaji wrote: »
    Celterium wrote: »
    gp1680 wrote: »

    Not really. A spriggan resto staff is still trash. Set piece or not. In order to make treasure maps and general chest hunting more appealing, there has to be better stuff inside.

    But I never see set items, even useless, left in the chests! Only any trash like a glyphs and more :)

    Nodes/chests respawn FASTER (2-5 mins for nodes, and as quickly as 5 mins for chests) if fully emptied

    This is not true and a common misconception. The respawn timer starts when the node is opened. It's irrelevant if anything was taken from it.

    This does not apply to NPCs for thieving since timers for respawn and restock are different.

    Agreed. It has been tested countless times and shown to be false.

    Really? Huh, because I see the opposite every damn day when I farm. Interesting. Also, the only people I ever hear say that it's not true are those who want justification for leaving trash in nodes.
    False. I never leave anything in nodes or chests because I have maxed-out inventory, ESO+, a merchant, and a banker, so I take everything (especially since everything that drops in them has a use, even if it's just a couple of gold of vendor trash).

    Unlike you, however, I have not only seen the devs debunk the completely false conspiracy theory that leaving anything in a chest/node has any impact on how long it takes to respawn, but I have actually tested this (hint: I told you exactly how to test it for yourself). Now stop spreading this old wives tale from 2014, because all you're doing is provoking anger in people by making them falsely think that someone out there is screwing them over, when the truth is that it has literally no negative impact on them.
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  • ShawnLaRock
    ShawnLaRock
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    Hash-tag Orsinium double resource-node event. Remember the scraps left behind?

    I had taken to leaving a Kuta in a node - clearing the other lesser Glyphs, and then posting in Chat - as a joke reminder to clear nodes when you can.

    “You could win THIS. Don’t be a knob.”

    S.
  • Sylvermynx
    Sylvermynx
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    Hash-tag Orsinium double resource-node event. Remember the scraps left behind?

    I had taken to leaving a Kuta in a node - clearing the other lesser Glyphs, and then posting in Chat - as a joke reminder to clear nodes when you can.

    “You could win THIS. Don’t be a knob.”

    S.

    I like you. Happy holidays, whichever of them you keep!
  • Hippie4927
    Hippie4927
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    Sylvermynx wrote: »
    AlnilamE wrote: »
    Celterium wrote: »
    AlnilamE wrote: »
    As others have pointed out, whether someone took everything or not, the respawn timer starts when the chest is touched. And you will know immediately if someone was there before you since the prompt will say "Use" instead of "Unlock".
    gp1680 wrote: »
    Maybe the bigger issue is why there is “trash” in the chest to begin with. It would be nice if ZOS looked at the contents of both chests and that stolen loot thingy. Both those things are getting kinda’ stale. It would be cool to add maybe transmute crystals, undaunted keys, tempering items based on level of chest, etc. Just a thought..

    One man's trash is another man's treasure. Just because all you want is a MS Inferno Staff doesn't mean that the items that are in the chests are useless to other players.

    Then, please take all the contents of the chest like me (although I do not need this trash, but a think for other)

    I do!

    And I also don't complain if a chest was already opened. I just grab the contents and move on.

    Yeah. I don't care if something's been cherry-picked and the rest left (okay, I roll my eyes....) And I clean up after those who do the cherry picking.

    I had some person whisper me a year back maybe, laughing at me for cleaning up ta and oko from a runestone. S/he was like - ha, now I can come back and get the good stuff again real soon.

    *shrug* I'd rather be nice than nasty. So....?

    If someone said that to me, I would stand right on top of the node respawn location until it respawns and take it for me(just to keep them from getting it). I don't care if people leave 'trash' behind but to make a point of whispering and laughing about it is just rude.
    PC/NA/EP ✌️
  • SeaGtGruff
    SeaGtGruff
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    SeaGtGruff wrote: »
    The comment about DESTROYing items in ones inventory is only partially valid.

    .

    So, stating a fact of the game, that a DESTROY option exists... is only partially valid?

    ... Intereseting.

    No, the idea that if someone tries to loot a chest or harvest a node, only to discover that they're suddenly out of space and can't pick up anything else, so now they're somehow obligated by the existence of the DESTROY option to start DESTROYing stuff in their inventory so they can pick up the rest of the stuff, is a somewhat disingenuous argument. If they have junk that they don't care about, then sure. But what if they've already DESTROYed all of their junk items? What are they expected to do, DESTROY a stack of, say, Kuta, just so they can pick up some Worms?

    Once someone maxes out their inventory, they really should head back to town and start managing their stuff, because it's kind of pointless trying to continue looting and harvesting if your inventory is full. Sure, you might be able to add to some stacks that still have room for more, but sooner or later you're going to need to head back to town anyway, so better to get it over with and then go farm some more if that's what you're really bent on doing.
    I've fought mudcrabs more fearsome than me!
  • thorwyn
    thorwyn
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    The audacity of people who come up with self constructed ethic rules and detailed instructions on what other people have to think about and what they should do in order to ensure their convenience and pamper their **** never fails to amaze me. So everyone is supposed to:
    Pick up crap you don't want.
    Open your inventory, scroll scroll scroll.. right click, destroy (oops... wrong one).
    Think ahead (!) and manage your inventory before you even move out so you're not running out of inventory space.
    All this to save YOU from the possible dissapointment of opening a chest that has already been looted on the odd chance that you arrive 2-5 minutes after someone touched it. And if people refuse to follow those orders, they are of course ignorant and selfish, according to the laws of the white knights with the holier than thou attitude.
    Edited by thorwyn on December 24, 2019 8:14AM
    And if the dam breaks open many years too soon
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  • Asardes
    Asardes
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    I always take everything from nodes and chests, and did so even before I had ESO+. At the time even green and blue upgrades were quite expensive. And at One Tamriel launch even CP150 materials were more expensive than the NPC sale value of the respective items. So it was worth deconstructing most CP160 items. Before I got the merchant I was getting back to town every hour or so to speed sell/decon/store the items I got. Maxing out bags is ~200K gold, and if you just quest, get shards and pick up random items and sell them to NPC you make 8-10K gold per hour. So it pays for itself quite fast.

    Nowadays I do have ESO+ so all materials are stored there. And even if I didn't have I would still pick "useless" items because they may be valuable later. I remember a particular instance where a player in Summerset was grabbing enchanting nodes and leaving the Mundane Runes in. Which are more valuable than any rune that can be gotten in nodes, except Kuta. They're about 200-300 gold on guild traders. In that particular period the price had spiked to 500+, due to the free Artaeum house becoming available. So that player was basically throwing away 500+ gold every node he failed to pick completely. Also worms were quite expensive, due to lots of people fishing for the Pyandonean motifs and the Artaeum recipes - both drop in ocean fishing holes. I think they were 50-60 gold a piece.

    For me it's also simpler to just hit R and pick up everything in a node or chests, then sort it out at the end - I can sell 150+ trash items in a minute or less at the end of the day and deposit what's valuable in bank.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • Asardes
    Asardes
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    Asardes wrote: »
    One of the things that annoys me is lowbie players touching resource nodes but not actually picking up anything from them, so I see them, pick them up because they still look like CP150 materials and ending up with low level materials instead.

    I figure that lowbs don't know how resource/chests work and don't realize that they remain half empty if they leave them that way. It's the half-looted chests that contain CP 160 gear that make me angry.

    No, I mean there isn't anything picked from them, the material is there as the other stuff like worms/crawlers and furnishing materials. It is just touch and go. And I've seen some people do this repeatedly, to multiple nodes, without any logic. I mean if their inventory is full they would stop after the first and unload some stuff, since there's a message on screen that says it. At least they could change the display icon so it shows that node has been set to a lower level.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
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  • JerzeeDevil
    JerzeeDevil
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    I *love* the people who take the time, out of their BUSY DAY, to rant these falsehoods in Zone Chat.

    RIP your dream.

    I take the excess stuff and sell it to my merchant and move on.

    I do like to argue with The Zone Chat heroes about it, though!

    jerzeedevil.com

    If looks could kill, then Death would be my name.

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  • Alinhbo_Tyaka
    Alinhbo_Tyaka
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    Donny_Vito wrote: »
    Not everyone has ESO+ and can horde. Sometimes, a player just doesn't have enough inventory to pick up all the materials so they only take what is most valuable and/or necessary.

    #FirstWorldProblems

    If they are so low on inventory they can't afford to collect the lockpicks before turning around to delete them they have much bigger problems and maybe shouldn't be collecting chests to start with.

    Back to the OP's complaint. A lot of players have said they would like to see changes to the way chests work for a long time but ZOS hasn't bothered to do anything about it. I don't see why this time would be any different.
  • Anotherone773
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    thorwyn wrote: »
    The audacity of people who come up with self constructed ethic rules and detailed instructions on what other people have to think about and what they should do in order to ensure their convenience and pamper their **** never fails to amaze me. So everyone is supposed to:
    Pick up crap you don't want.
    Open your inventory, scroll scroll scroll.. right click, destroy (oops... wrong one).
    Think ahead (!) and manage your inventory before you even move out so you're not running out of inventory space.
    All this to save YOU from the possible dissapointment of opening a chest that has already been looted on the odd chance that you arrive 2-5 minutes after someone touched it. And if people refuse to follow those orders, they are of course ignorant and selfish, according to the laws of the white knights with the holier than thou attitude.

    The world would be a much better place if people had the audacity to be considerate of someone besides themselves. Look at the difference between your post and this one...
    Hash-tag Orsinium double resource-node event. Remember the scraps left behind?

    I had taken to leaving a Kuta in a node - clearing the other lesser Glyphs, and then posting in Chat - as a joke reminder to clear nodes when you can.

    “You could win THIS. Don’t be a knob.”

    S.

    Yours is bitter and salty that someone would have the audacity to suggest you be considerate of other humans. And this one, well its a teaching moment. Have a little consideration for other humans and you might find it to be positively rewarding. Its Karma and it is great at teaching. Some people are just really slow learners sometimes to the point of Darwinism.
  • phileunderx2
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    Take all the things. Found a partially looted portal the other day and the idiot left the aurbic amber. And I have lost count of the number of mundane runes and heartwood I have found left in node's.
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    I mean, I'm pretty sure there's not actually an official rule that one must take everything from the node.

    And with that, well. Not really much we can complain about as officially, nobody has done anything wrong.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • D0PAMINE
    D0PAMINE
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    D0PAMINE wrote: »
    Royaji wrote: »
    Celterium wrote: »
    gp1680 wrote: »

    Not really. A spriggan resto staff is still trash. Set piece or not. In order to make treasure maps and general chest hunting more appealing, there has to be better stuff inside.

    But I never see set items, even useless, left in the chests! Only any trash like a glyphs and more :)

    Nodes/chests respawn FASTER (2-5 mins for nodes, and as quickly as 5 mins for chests) if fully emptied

    This is not true and a common misconception. The respawn timer starts when the node is opened. It's irrelevant if anything was taken from it.

    This does not apply to NPCs for thieving since timers for respawn and restock are different.

    Agreed. It has been tested countless times and shown to be false.

    Really? Huh, because I see the opposite every damn day when I farm. Interesting. Also, the only people I ever hear say that it's not true are those who want justification for leaving trash in nodes.

    I've tested it about a year or a bit more ago. If it's any consolation, once I dropped my ESO+, I just avoid all nodes and only leave trash in dungeons. I just buy pots or ask friends for them.
  • thorwyn
    thorwyn
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    Yours is bitter and salty that someone would have the audacity to suggest you be considerate of other humans. And this one, well its a teaching moment. Have a little consideration for other humans and you might find it to be positively rewarding. Its Karma and it is great at teaching. Some people are just really slow learners sometimes to the point of Darwinism.

    I would find it more positively rewarding if people like you would just stop preaching. You're not my mother, my teacher, the pope or buddah or any other instance I need teaching from. Thanks very much.
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • Anotherone773
    Anotherone773
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    thorwyn wrote: »
    Yours is bitter and salty that someone would have the audacity to suggest you be considerate of other humans. And this one, well its a teaching moment. Have a little consideration for other humans and you might find it to be positively rewarding. Its Karma and it is great at teaching. Some people are just really slow learners sometimes to the point of Darwinism.

    I would find it more positively rewarding if people like you would just stop preaching. You're not my mother, my teacher, the pope or buddah or any other instance I need teaching from. Thanks very much.

    Im dont think you find anything positive. You have a lot of anger. Also im not teaching. i was merely pointing out how you consider it offensive someone suggest you be considerate of someone besides yourself. You should get that anger looked in too.
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