Dusk_Coven wrote: »I believe the whole point of Random Dungeons is actually to help people find warm bodies for the times they want to run a DLC Dungeon (or any dungeon).
But people are really queueing for the REWARDS, not to help other people, and that is part of the problem. When they are focussed on REWARD they look for the easiest route -- which means avoiding DLC or difficult dungeons (such as by queuing with a lowbie).
Of course just because this is how many MMOs do it, doesn't mean it needs to be this way.
Undaunted quests are one way to populate the queue, but I think a lot of people skip tough dungeons with those too, so it's probably not working out so well.
And just the fact that people are using the queue means simply asking in zone or guild or friend list doesn't work well enough.
So in what other way can the queue be populated so that people who need to do a particular dungeon can get it done?
Maybe remove ALL queue-related rewards? That way, people have to assemble their own teams to get their Monster Helms or gear sets. Then make it easier to get the related Monster shoulders since grinding Undaunted Keys won't be a thing anymore.
Better idea leave rewards and give even more for running the dlcs
Dusk_Coven wrote: »
You know what's gonna happen right? They'll just figure out a way to run only the easiest DLC. But I suppose at least one or two DLC dungeons will at least be on the radar.
LucyferLightbringer wrote: »3rd dlc dungeon in a row. Nice going ZOS, time to farm more skulls as i wait out punishment
Taleof2Cities wrote: »
I think you forgot random means RANDOM, @LucyferLightbringer ... a selection from all available dungeons (including the DLC ones).
Don’t want a DLC dungeon?
No problem.
Pro Tip: Instead of choosing ‘random normal’ or ‘random veteran’ in the Dungeon finder UI, select ‘specific dungeons’. Then, check every one of the non-DLC dungeons from the specific dungeon list. When finished, click “join queue” to activate the dungeon finder ... which will then search all non-DLC dungeons for grouping.
You’re welcome.
Rewards scaled off dungeons difficulty but this would require devs to rate dungeons into difficulty categories
Bobby_V_Rockit wrote: »Its why I dont do the random anymore. I hate the DLC’s, dont want them, didnt buy them, wont run them. Tired of paying the DLC dungeon tax honestly
Taleof2Cities wrote: »
I think you forgot random means RANDOM, @LucyferLightbringer ... a selection from all available choices (including the DLC ones).
Don’t want a DLC dungeon?
No problem.
Pro Tip: Instead of choosing ‘random normal’ or ‘random veteran’ in the Dungeon finder UI, select ‘specific dungeons’. Then, check every one of the non-DLC dungeons from the specific dungeon list. When finished, click “join queue” to activate the dungeon finder ... which will then search all non-DLC dungeons for grouping.
You’re welcome.
LucyferLightbringer wrote: »
I think you miss the point. I want the daily random reward, i dont want to work for it harder than someone with no access to dlc would have to. I do not pay to be punished by having to do extra work and waste more time for same reward.
You don't get the reward for something if you don't do the thing. Random means there is a risk and taking that risk is what you get the reward for. It is NOT a daily login reward that you are just simply entitled to.
If it doesn't appeal to you you have the choice not to do it, same as running a random BG or any other features that you personally don't enjoy.
Yes, for the sake of avoiding this discussion I do think ESO+ members should have the option of declining getting the DLC -- perhaps instead of automatically applying it you can buy it for 0 crowns in the crownstore with ESO+ ? That way if you genuinely hate DLC dungeons that much you can refuse them, but you don't get to switch back and forth. If you run them on your own time, you don't get to kick them out of your random dungeon draw pool.
LucyferLightbringer wrote: »Why is my risk bigger than the risk of someone with no dlc access yet reward is the same?
LucyferLightbringer wrote: »If i had no access to dlc dungeons i could do random dungeon daily way easier and faster. People who do not give ZOS cash have it easier than people who do. I am legit tank and i have achievements to prove it. But why would i drag random people through long boring dlc, try to teach them mechanics, see them completely ignore what is writen and fail mechanics anyway, all that and more for the same reward as i would get for a short 5 minute normal no mechanic braindead dungeon?
See above. Your risk isn't bigger because you have ESO+, and it's not bigger compared to people who don't have it. Your risk is bigger because you dislike a lot of the dungeons available to you, and it is only bigger in comparison to someone who dislikes less of the dungeons they have access to than you.LucyferLightbringer wrote: »
Why is my risk bigger than the risk of someone with no dlc access yet reward is the same?
Better idea leave rewards and give even more for running the dlcs
Because it's RANDOM and you don't get to CHOOSE getting the option you prefer. Random dungeon is NOT about giving you your favorite dungeon experience. It is a grab bag and you get something nice for accepting that you may have to run content you don't enjoy with people who make it difficult. Getting a reward for a "short 5 minute normal" isn't the standard, it's a very lucky draw (as will happen in a randomizer), and again not something you are entitled to.
People who can't get ESO+ but dislike the painfully boring base game dungeons do not have it easier than you. The fact that they don't enjoy most of the content random provides for them in this case, just as with you, is not on ZOS' shoulders. There's always something you won't enjoy in a random pool. You still have the chance to get the dungeons you like.
TBH how do you think it feels when I queue for random and get put into one of those painful base-game dungeons that are nothing but bland boring grind, feel like they drone on forever, when I could play something actually stimulating and FUN? What if I do it with a full 4man group (meaning one person is guaranteed to get cooldown) and we need to decide whether we wanna suffer through it or wait to try again? You think I like it? No. But it's daily random and you get what you get. You leave when you get DLC. When it was still possible to abuse the random system and port into a different dungeon, anybody I ran with would leave FG1 and port into something enjoyable to get the bonus -- it wasn't worth running that one again no matter how short. This is a universal experience among people because random does not cater to our tastes. It is not supposed to.
See above. Your risk isn't bigger because you have ESO+, and it's not bigger compared to people who don't have it. Your risk is bigger because you dislike a lot of the dungeons available to you, and it is only bigger in comparison to someone who dislikes less of the dungeons they have access to than you.
Cute. When the tank/healer dips, enjoy your wait time, because they don't want to deal with thumbless pugs in a dlc dungeon.
There's always something for me to do for 15 minutes....