khajiitNPC wrote: »Healing is an issue in both No cp and CP campaigns. But there are tools to negate the healing — those poisons work well, and so does sorc negate.
OrderoftheDarkness wrote: »1OrderoftheDarkness wrote: »So many Wardens appeared in Non-CP BG. They didn't seem to feel nerf dizzy or dots. I hope the blow to healing will be strong and merciless.
I wouldn't say that Non-CP is OK. Who has more Wardens, those won. If templar full DD, he not such culprit as Wardens, although for Templar healing this element.
Well when you can mix hp% heals AND strong HoTs, that's where the game's balance really shines. Don't worry though, ZOS will never nerf HP% heals and make people actually have to invest something to heal...
Now excuse me while I go get some proc sets to add to the equation.
Gl with proc. Someone else says that hybrids are so-so, neither yours nor ours. They have more damage than a full DD and more healing than a full healer and all this in one doll. Again look at this until the next patch. Although can for devs this normally.
I saw no change in the AoE warden damage. Dolls 22k - 30k health should not inflict millions of damage and half a million or more healing in Non CP
OrderoftheDarkness wrote: »1OrderoftheDarkness wrote: »So many Wardens appeared in Non-CP BG. They didn't seem to feel nerf dizzy or dots. I hope the blow to healing will be strong and merciless.
I wouldn't say that Non-CP is OK. Who has more Wardens, those won. If templar full DD, he not such culprit as Wardens, although for Templar healing this element.
Well when you can mix hp% heals AND strong HoTs, that's where the game's balance really shines. Don't worry though, ZOS will never nerf HP% heals and make people actually have to invest something to heal...
Now excuse me while I go get some proc sets to add to the equation.
Gl with proc. Someone else says that hybrids are so-so, neither yours nor ours. They have more damage than a full DD and more healing than a full healer and all this in one doll. Again look at this until the next patch. Although can for devs this normally.
I saw no change in the AoE warden damage. Dolls 22k - 30k health should not inflict millions of damage and half a million or more healing in Non CP
Hybrids have always been OP in PvP, the only problem is that they required a massive amount of skill and planning to use before. Now that ZOS has tossed out sets like New Moon Acolyte and Ancient Dragonguard, it makes there be little to no downside to being a hybrid as long as you have the skill to pull it off, and actually makes the hybrids too strong IMO.
It may have been more balanced if ZOS has focused both of those sets on crit first or crit damage, then raw weapon and spell damage second.
Because they didn't, all the new sets accomplished was overbuffing stam builds, overbuffing hybrids that tilt towards stam (lol no reason not to use a 2H hybrid with sword and resto; really absolutely no downside in this patch IMO), and overbuffing near-tank builds by giving them offense.
Though, despite all of this, I still don't think PvP is terribly unbalanced right now. But don't worry, we will all enjoy it soon enough when sugar skulls become more widespread.
khajiitNPC wrote: »Also before you go QQing next pact expect healing to be nerfed — combat team has already said they are monitoring it.