This is unacceptable.
Sunday is one of the days I have more free time, and like to catch up in the game. But I can't log in and when I retry, it says I am already connected.
ZOS really.... take a look at how other companies manage their games. I don't want to name them, you know who they are, their servers work seamlessly. I played an other MMO for years, which celebrates 15 years now, I don't remember 10 years ago being worried about server performance, not once, not even during world events, before phasing technology. How do they do it? I l really like this game, many people do, so it is a shame you do not invest more in stability and performance!
redgreensunset wrote: »This is unacceptable.
Sunday is one of the days I have more free time, and like to catch up in the game. But I can't log in and when I retry, it says I am already connected.
ZOS really.... take a look at how other companies manage their games. I don't want to name them, you know who they are, their servers work seamlessly. I played an other MMO for years, which celebrates 15 years now, I don't remember 10 years ago being worried about server performance, not once, not even during world events, before phasing technology. How do they do it? I l really like this game, many people do, so it is a shame you do not invest more in stability and performance!
Could you dm me the titles? Asking because I don't think I've ever come across an online game that had their servers running seamlessly.
Not defending ZOS or the current state pf things with this. We've long since passed absurd and descended right into full on Shivering Isle madness with this. In fact, think uncle Sheo could do a better job with this, at least the erraticness would be an expected feature. I'm just curious.
redgreensunset wrote: »This is unacceptable.
Sunday is one of the days I have more free time, and like to catch up in the game. But I can't log in and when I retry, it says I am already connected.
ZOS really.... take a look at how other companies manage their games. I don't want to name them, you know who they are, their servers work seamlessly. I played an other MMO for years, which celebrates 15 years now, I don't remember 10 years ago being worried about server performance, not once, not even during world events, before phasing technology. How do they do it? I l really like this game, many people do, so it is a shame you do not invest more in stability and performance!
Could you dm me the titles? Asking because I don't think I've ever come across an online game that had their servers running seamlessly.
Not defending ZOS or the current state pf things with this. We've long since passed absurd and descended right into full on Shivering Isle madness here. In fact, think uncle Sheo could do a better job with this, at least the erraticness would be an expected feature. I'm just curious.
redgreensunset wrote: »This is unacceptable.
Sunday is one of the days I have more free time, and like to catch up in the game. But I can't log in and when I retry, it says I am already connected.
ZOS really.... take a look at how other companies manage their games. I don't want to name them, you know who they are, their servers work seamlessly. I played an other MMO for years, which celebrates 15 years now, I don't remember 10 years ago being worried about server performance, not once, not even during world events, before phasing technology. How do they do it? I l really like this game, many people do, so it is a shame you do not invest more in stability and performance!
Could you dm me the titles? Asking because I don't think I've ever come across an online game that had their servers running seamlessly.
Not defending ZOS or the current state pf things with this. We've long since passed absurd and descended right into full on Shivering Isle madness here. In fact, think uncle Sheo could do a better job with this, at least the erraticness would be an expected feature. I'm just curious.
I can tell you one... PC NA
daedalusAI wrote: »I mean any sane person with common sense would have a really close look at their servers/server-structure before and during a free-to-play weekend, but this is ZOS who knows better.