Chilly-McFreeze wrote: »Wonderful first post. You'll fit here nicely.
Surprised no one has mentioned stam wardens essentially have no CC. Off balance doesn't count because you have to land a heavy attack to get the stun effect.
Melee vs. melee isn't that big of a problem. However there is a ton of players in PVP that have very easy easy escape. Sorcs have streaks. Nightblades have the shade move (I forgot the name), and then everyone can pretty much dodge roll or trait swift on their jewelry.
DS should have had the CC removed, but rather have the damage decreased more so people wouldn't necessarily use it as a spammable. Seemingly, CC's in general are not supposed to have high damage but act as a utility in your rotation.
Damaged lowered? might as well ask them to nullify the whole 2h skill line then, my magdens birds hit harder than a DS
The skill could had been very well left alone due to the fact that is a melee skill in a Ranged dominant PvP, by the time you even get to whack one single person you already had over 5 dots applied to you anyways. The "I DOT you, YOU go down" is real on PvP and DS is the only non DOT melee weapon skill worth using. You won't hear any melee fighters complain about getting killed by another melee fighter using the DS because once again its the ranged DOT people that expect to win all the time by dumping it all from 28 meters but when the enemy charges at them and nails a few in and they don't know what to do its "oh that should be nerfed.
I completely understand that, but if they are going to make a change to it, it shouldn't be nerfed beyond oblivion. No that isn't an ESO reference. =P
When the servers come back up, I'm going to try testing out Silver Leash. It at least is a form of ranged CC that slows and pulls the target to you. At least with the slow CC effect, heavy attack will at least be easier to land a stun. But still, this is a lot of effort going forward to land a combo leading up to an ult. Other characters have to make littler to no effort at all to setup their combo.
Chilly-McFreeze wrote: »StrandedMonkey wrote: »As of today, I StrandedMonkey of the eso player base and forum posters will never spend a dollar on eso again.
i am the consumer and i am extremely outraged by the dizzying swing nerf
my opinion is just as valid as yours
discuss
[Title edit for click bait.]
Amazing how one move change can break you... Think about it... if you are dependant on one move... it is most likely OP...
Does your sorc depend on Curse?
Does your warden burst depend on Shalks?
Does your magDK depend on Whip?
Do your NBs use any morph of Cloak?
Seems like all those are mostly OP and you depend on cheese, right? Right? No, just a lazy excuse and a lot of glee.
RaveRaveRaveRave wrote: »Chilly-McFreeze wrote: »StrandedMonkey wrote: »As of today, I StrandedMonkey of the eso player base and forum posters will never spend a dollar on eso again.
i am the consumer and i am extremely outraged by the dizzying swing nerf
my opinion is just as valid as yours
discuss
[Title edit for click bait.]
Amazing how one move change can break you... Think about it... if you are dependant on one move... it is most likely OP...
Does your sorc depend on Curse?
Does your warden burst depend on Shalks?
Does your magDK depend on Whip?
Do your NBs use any morph of Cloak?
Seems like all those are mostly OP and you depend on cheese, right? Right? No, just a lazy excuse and a lot of glee.
Those are all class moves. Dizzying Swing is a 2H move that ANY/EVERY stam character can and has been abusing since it's been broken/OP. Huge difference.
It's nice to be able to say "L2P" at everyone crying about their precious Dizzying Swing after they all said "L2P" at me for crying about how broken it was since last update.
I wish all my mag characters had a universal move that knocked back, stunned, tarred, feathered, and sets up for easy execute kills that I could spam constantly nonstop. #L2P
RaveRaveRaveRave wrote: »Chilly-McFreeze wrote: »StrandedMonkey wrote: »As of today, I StrandedMonkey of the eso player base and forum posters will never spend a dollar on eso again.
i am the consumer and i am extremely outraged by the dizzying swing nerf
my opinion is just as valid as yours
discuss
[Title edit for click bait.]
Amazing how one move change can break you... Think about it... if you are dependant on one move... it is most likely OP...
Does your sorc depend on Curse?
Does your warden burst depend on Shalks?
Does your magDK depend on Whip?
Do your NBs use any morph of Cloak?
Seems like all those are mostly OP and you depend on cheese, right? Right? No, just a lazy excuse and a lot of glee.
Those are all class moves. Dizzying Swing is a 2H move that ANY/EVERY stam character can and has been abusing since it's been broken/OP. Huge difference.
It's nice to be able to say "L2P" at everyone crying about their precious Dizzying Swing after they all said "L2P" at me for crying about how broken it was since last update.
I wish all my mag characters had a universal move that knocked back, stunned, tarred, feathered, and sets up for easy execute kills that I could spam constantly nonstop. #L2P
Excellent job, ZOS. I will buy extra crowns to make up for those reliant on Dizzying Swing that aren't buying any more in protest.
Clearly not a stamina player.
DTStormfox wrote: »The change to dizzying swing (even though I also liked the previous iteration of the ability) is logical and was bound to happen. At some point, the developers decided that stun mechanics and burst should not be in one ability (exception for Ultimate abilities).
I know there are still some other abilities that have stun and burst combined (such as Crystal Blast). I assume that the developers are aware of this or have their reasons for it.
DTStormfox wrote: »The change to dizzying swing (even though I also liked the previous iteration of the ability) is logical and was bound to happen. At some point, the developers decided that stun mechanics and burst should not be in one ability (exception for Ultimate abilities).
I know there are still some other abilities that have stun and burst combined (such as Crystal Blast). I assume that the developers are aware of this or have their reasons for it.
StrandedMonkey wrote: »DTStormfox wrote: »The change to dizzying swing (even though I also liked the previous iteration of the ability) is logical and was bound to happen. At some point, the developers decided that stun mechanics and burst should not be in one ability (exception for Ultimate abilities).
I know there are still some other abilities that have stun and burst combined (such as Crystal Blast). I assume that the developers are aware of this or have their reasons for it.
I really want to know why templars get skills like binding javelin and toppling charge which sets the user off balance AND stuns them. Like if you guys through dizzying was bad take look at this and the worst part is no one else gets something like that.
Morgha_Kul wrote: »I'll point out that (very likely) most players are PvE, for whom this has ruined the skill completely.
Adding insult to injury, all the NPCs with 2H weapons STILL do the move, while we can't.
Luckylancer wrote: »All skills stun at beggining or middle of a global cooldown. Dizzy swing used to stun at the end of global cooldown after dealing considerable burst damage. This makes D swing stun more dangerous than others.
I would add stuns off balanced enemies and consumes off balance to tool kit. If patatoes cant dodge, walk trough, block or run walk away 2 Dizzy swings back to back, they will get stunned and hopefully they die. They deserve it at that point.
There are other ways to proc off balance too but these give a sign to defensive player that daddy's D is coming.
RaveRaveRaveRave wrote: »Chilly-McFreeze wrote: »StrandedMonkey wrote: »As of today, I StrandedMonkey of the eso player base and forum posters will never spend a dollar on eso again.
i am the consumer and i am extremely outraged by the dizzying swing nerf
my opinion is just as valid as yours
discuss
[Title edit for click bait.]
Amazing how one move change can break you... Think about it... if you are dependant on one move... it is most likely OP...
Does your sorc depend on Curse?
Does your warden burst depend on Shalks?
Does your magDK depend on Whip?
Do your NBs use any morph of Cloak?
Seems like all those are mostly OP and you depend on cheese, right? Right? No, just a lazy excuse and a lot of glee.
Those are all class moves. Dizzying Swing is a 2H move that ANY/EVERY stam character can and has been abusing since it's been broken/OP. Huge difference.
[ which by the way, itself and vengence are both stupid CP skills IMO, but lets not get into that here.
DTStormfox wrote: »The change to dizzying swing (even though I also liked the previous iteration of the ability) is logical and was bound to happen. At some point, the developers decided that stun mechanics and burst should not be in one ability (exception for Ultimate abilities).
I know there are still some other abilities that have stun and burst combined (such as Crystal Blast). I assume that the developers are aware of this or have their reasons for it.
wild_kmacdb16_ESO wrote: »Morgha_Kul wrote: »I'll point out that (very likely) most players are PvE, for whom this has ruined the skill completely.
Adding insult to injury, all the NPCs with 2H weapons STILL do the move, while we can't.
Yeah, why random mooks can knock the hero of Tamriel around and not vice versa is just stupid. Seems like a minor thing but when you spend so much time in combat in this game, you want to make it FUN.
Morgha_Kul wrote: »My Orc character is supposed to be half Ogre, so it was completely in character that he'd have the strength to knock foes off their feet. I'm one of those that chooses skills for their appearance, because often it's part of the characterization of the character. He's all about brute force, so I don't use Reverse Slash because it's too jumpy/twirly. Fine for a poncy elf, not so much for a gigantic half ogre/half orc Dragon Knight.
DaNnYtHePcFrEaK wrote: »ZOS_GregoryV wrote: »Greetings all,
We have recently removed a handful of posts for being non-constructive, as well as baiting. We would like to remind everyone that all posts should be kept civil, constructive, and within the guidelines of the rules we have in place. If there may be any questions in regards to the rules, please feel free to review them here.
Thank you for your understanding,
-Greg-
People having negative feedback about your changes isn't "Baiting"... where's the "Freedom of speech" ?? You all knew it would cause uproar but decided to nerf this game so hard you're going to lose a good 20% of your player base over the next few weeks
usmcjdking wrote: »Dswing is fine.
Wrecking Blow however, sucks in comparison.