ProfesseurFreder wrote: »One of the big selling points of ESO has always been "your character your way," and so my Sorcerers tend to be half sorcerer and half fighter, while my fighters (mainly my dragonknight) always have some Magic about them.
ProfesseurFreder wrote: »One of the big selling points of ESO has always been "your character your way," and so my Sorcerers tend to be half sorcerer and half fighter, while my fighters (mainly my dragonknight) always have some Magic about them.
vesselwiththepestle wrote: »Additionally you need to ask yourself why are you going hybrid, so at what point you take which skills/morphs for what reasons or functions. Then you have to consider if you can fullfil that function in other ways which might be better suited.
I think some of you are being a bit harsh. A player who has been content with overland, not even public dungeons, this long isn't trying to min max. For that content they can absolutely play a hybrid, they just need to build a bit smarter for it.
Unless this is a troll, of course.
ProfesseurFreder wrote: »Four+ years playing this game and I've never had cause to complain about the many and various combat changes that have had other players gnashing their teeth -- until now. I wouldn't be complaining even now if the changes were minor -- but ZOS, you've nerfed my Dragon Knight character right out of existence!
He's not my main character, which explains why it took me so long to build him up, and perhaps so long to notice what's been done. Four years building this character up, and I'd only just reached the point where I felt safe walking into a Public Dungeon. I should stress that I don't do PVP at all, and I don't do groups. I'm strictly a solo PVE player... and with a few keystrokes, you guys turned my Dragon Knight from my strongest character back into the scrawny kid on the beach getting sand kicked in his face.
Bosses that gave me no trouble now kill me with impunity. Hell fire, even the stupid OVERLAND ANIMALS are gloating at how easy it is to kick my Dragon Knight around now. As for venturing into a Public Dungeon -- that's right out now. Again.
God damn it, if it ain't broken DON'T FIX IT!!!!! I understand there's a new team and I also know from experience that when new people come into a corporate situation they feel like they have to make a bunch of changes just to justify their existence. But this is ridiculous -- you don't just waltz in and strip away so much of a character's strengths that he becomes a complete feeb.