Blackleopardex wrote: »At this point the buffs magblade got was more then expected, I'll take them and run...
Potato_Salad wrote: »So once I proved OP wrong he doesnt answer me and goes on ranting and ridiculing himself... Oh boy...
Sorry, you're still here.
If you can see, the answer was provided and the post was changed. If you can read, the answer was also provided.
Talking about velocity, how much did it change since it's initial / minimum could potentially be gone. So now is now almost as fast as crushing shock?
Magplars buffed, no one bats an eyelash
Nightblade "buff" (if you can call it that), all-hands-on-deck 5-alarm fire CALL THE NERF PATROL.
OP asked for thread close soo... Yep
A little bit of reading comprehension can do you wonders. You should really consider that idea.
"Removed the minimum travel time of the bow proc from these abilities since they are slower than other projectiles, such as Crystal Fragments or Snipe."
Blackleopardex wrote: »At this point the buffs magblade got was more then expected, I'll take them and run...
We know the true power this gives hehe. *poofs*
Blackleopardex wrote: »Blackleopardex wrote: »At this point the buffs magblade got was more then expected, I'll take them and run...
We know the true power this gives hehe. *poofs*
Shhh
Are you ducking serious?
I am serious, I'm sorry but this skill is beyond OP as is, it's counterplay was the sound. Now, if this change is talking about the initial travel and not the total, then it's fine. If it's the overall it's time for the bow to get a major damage nerf.
Build right, see how good it is.
I have 30k+ phy/spell resis, 2.8k crit resis and I get hit for 10-14k by some NBs.
One-shot? Need 5 light attacks first.
If you fail to react to 5 light attacks and then the bow you deserve to be "one shot"
To the OP which has a slightly elitist attitude:
1)
Deathlord92 wrote: »Nb needs this our burst was to easily dodge and it’s crazy how anyone could be upset when templars are meta right now lol.
NightAngel690 wrote: »From a nb perspective, this is a good change. I’ve missed out on killing people because of the travel time allowed it to be easily dodged. From another class perspective, this is going to suck! 😂
oh okay I just noticed you edited it 👍
but still, don't you make nb nerf threads, that class underperforms in pvp big time, that's why it's only class I don't play
btw this was a very rude comment before edit lol
One-shot? Need 5 light attacks first.
If you fail to react to 5 light attacks and then the bow you deserve to be "one shot"
You clearly don't PVPTo the OP which has a slightly elitist attitude:
1)
Please read all of the post, /thread a while back.
But, about bow being useless, it never was. Maybe to players with weaker bows, or you'd just throw it whenever it was up
Also, don't forget 1v1 is how you can judge class balance against other classes. Zergijg, or open lag(Cyrodiil) will always be another variable to come, but in Cyrodiil changing now speed for xvx still is almost irrelevant when you'll be more than likely spamming aoes.
For PVE I could see this being a great change, for PVP it allows NBs to have an execute without an execute now at close range.
About balance, it's been clear the devs balance in awful ways. Giving it a chance, it's not too bad, but up close it's pretty much undodgable. And after 5+min fights even in 2v1, 1v1, you'll still ultimately get hit by at least 1-3 10k+bows.
Stamblade needed a buff not magblade. In this sense they buffed a skill they've been dumping NB power into, why not disperse the power back into their skills. They now rely on a few class skills for that damage. .
For example, stamplar only has 2 damage class skills, it's about the same for Stamblade now
One-shot? Need 5 light attacks first.
If you fail to react to 5 light attacks and then the bow you deserve to be "one shot"
You clearly don't PVPTo the OP which has a slightly elitist attitude:
1)
Please read all of the post, /thread a while back.
But, about bow being useless, it never was. Maybe to players with weaker bows, or you'd just throw it whenever it was up
Also, don't forget 1v1 is how you can judge class balance against other classes. Zergijg, or open lag(Cyrodiil) will always be another variable to come, but in Cyrodiil changing now speed for xvx still is almost irrelevant when you'll be more than likely spamming aoes.
For PVE I could see this being a great change, for PVP it allows NBs to have an execute without an execute now at close range.
About balance, it's been clear the devs balance in awful ways. Giving it a chance, it's not too bad, but up close it's pretty much undodgable. And after 5+min fights even in 2v1, 1v1, you'll still ultimately get hit by at least 1-3 10k+bows.
Stamblade needed a buff not magblade. In this sense they buffed a skill they've been dumping NB power into, why not disperse the power back into their skills. They now rely on a few class skills for that damage. .
For example, stamplar only has 2 damage class skills, it's about the same for Stamblade now
Ok you are a troll. Magblade is weak AF, and I PvP almost exclusively.
Blackleopardex wrote: »At this point the buffs magblade got was more then expected, I'll take them and run...