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I've tried repeatedly, but I just can't embrace the Redguard!

stewhead2ub17_ESO
stewhead2ub17_ESO
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Anyone else feel this way? I really enjoy TES lore, races, and classes. I'm an altoholic and I love to roll up a char of @ least one race and class but for the life of me I just can't seem to get behind the Redguard. None of the classes seem to fit organically with Redguard culture for me unless I forego using class skills and just use weapon skills. I've tried it but was somewhat boring for me. I've tried to reconcile it with my head canon regarding their general disdain for magic but the presence of some magic users (necro's in particular) but it just doesn't "feel right". lol what's a fella to do??
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    Me too, they aggrivated me soooo much. “Oh please we need your help, there are dead things slaughtering us everywhere! Dont hurt them though or we’ll hate you!”
  • Commancho
    Commancho
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    Redguards are born assasins, mercenaries and swordmasters. Personally I would choose dual wielding nightblade.

  • stewhead2ub17_ESO
    stewhead2ub17_ESO
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    Me too, they aggrivated me soooo much. “Oh please we need your help, there are dead things slaughtering us everywhere! Dont hurt them though or we’ll hate you!”

    lol IKR?
  • stewhead2ub17_ESO
    stewhead2ub17_ESO
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    Commancho wrote: »
    Redguards are born assasins, mercenaries and swordmasters. Personally I would choose dual wielding nightblade.

    Yeah, but the problem for me is the NB skills don't fit the Redguard theme IMO.
  • Recremen
    Recremen
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    That part of their culture is a bit overemphasized in that one zone is all. And heck there's nothing to say that all groups of Redguards even have those kinds of hangups. Like there's that whole faction of 'em in that same zone who sepcifically don't worry themselves over it.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • starkerealm
    starkerealm
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    Probably more accurate to say the Alik'r is one of the most uneven pieces of writing in the game.
    what's a fella to do??

    Use magic. There are plenty of Redguard mages, and every player character is a mage of some description. Granted, there are a lot of Necromancers in the Alik'r, because its plotline is all Necromancers all the time, but still.
  • AcadianPaladin
    AcadianPaladin
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    I play a Bosmer. Seven variants (classes/subclasses) of the same Bosmer to be more precise. She plays mages and archers and does fine in both roles. So obviously I don't fret much about racial stats and wouldn't consider playing a non-Bosmer. Basically, my elf likes races that are kind to her and fights the tendency to dislike races that are not. Given the number of condescending NPC Altmer and Dunmer, those are the only two races she struggles to appreciate. All the other races are fine and, in general, she feels most welcomed among other Bosmer (obviously), Argonians and Khajiit.
    PC NA(no Steam), PvE, mostly solo
  • Cirantille
    Cirantille
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    I personally appreciate every race's existence in TES world. Variety is always cool.

    But there are races I just never found myself to be interested in playing with them.

    Redguard is one of them...
  • MartiniDaniels
    MartiniDaniels
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    Stamsorcs works good with redguard. As for can't embrace... idk, I always liked redguards in TES games, they are fun to talk with.
  • Kalik_Gold
    Kalik_Gold
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    I have a Redguard of each class, all work for me. Just wish we could (buy/unlock thru quest) theme packs so I can switch his magic from Morrowind to another zone, edit for my Warden.


    .
    Edited by Kalik_Gold on October 9, 2019 1:12PM
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • Vhozek
    Vhozek
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    Try going for a stamina cost reduction build or something like that.
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • Sylvermynx
    Sylvermynx
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    I love Redguards, always have. I have a lot of them (at least one in every class). They're my favorite race to play, followed closely by Khajiit.

    But I do have numerous characters of all the races except argonian and orc *shudder*
  • tallenn
    tallenn
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    And they have curved swords. Curved. Swords.
  • casparian
    casparian
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    None of the classes seem to fit organically with Redguard culture for me
    Have you tried stamsorc? Take a look at this lorebook from TESV about Redguard magic. They view the natural processes by which wind, rock, and sand together change the landscape of the world to be deeply magical. Reading this book, one gets that Redguard mages view the practice of magic as a meditative process by which one brings oneself into alignment with the natural cycles through which the world works on itself. Given the Redguards' additional proclivity for swordsmanship, a warrior who wields the winds themselves would seem right at home in the sand of Alik'r.
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • stewhead2ub17_ESO
    stewhead2ub17_ESO
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    Recremen wrote: »
    That part of their culture is a bit overemphasized in that one zone is all. And heck there's nothing to say that all groups of Redguards even have those kinds of hangups. Like there's that whole faction of 'em in that same zone who sepcifically don't worry themselves over it.

    I'm aware, but to me it just doesn't feel natural for them.
  • stewhead2ub17_ESO
    stewhead2ub17_ESO
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    Probably more accurate to say the Alik'r is one of the most uneven pieces of writing in the game.
    what's a fella to do??

    Use magic. There are plenty of Redguard mages, and every player character is a mage of some description. Granted, there are a lot of Necromancers in the Alik'r, because its plotline is all Necromancers all the time, but still.

    Yeah I'm aware (like all races) they have their magic users. Just doesn't feel right to me though. Feels like forcing a puzzle piece together lol
  • Darkenarlol
    Darkenarlol
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    if you are ok with some endgame issues

    just build your character the way you want it to be

    mostly everithing is still doable, you just

    lose in comparrison to more efficient builds

    like my (not main ofc) only-frost-skills ice warden,

    which have flawlwss conqueror and a bunch of endgame

    achievements anyway.


    so for example you can run only weapon skills build

    on stamina character if some flashy class effects

    doesn't match your grim and battle hardened swords master


    it won't be optimal of course but still viable
  • Lyserus
    Lyserus
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    I think redguard dragonknight is pretty fair

    Ancient martial arts theme seems to be a well fit, consider both redguard and akaviri are outlandish, and as a stamina character you will be using many weapon abilties as well, make sense for swordmaster role

    I am thinking about making my redguard associated to Ash'abah, silver dawn and fighter's guild, utilizing fighter's guild ability to hunt daedra and undead, poison (class ability and weapon poison) to deal with werewolf, and fire (class ability and weapon enchant) for vampires
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    Khajiit is the only way.
  • stewhead2ub17_ESO
    stewhead2ub17_ESO
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    casparian wrote: »
    None of the classes seem to fit organically with Redguard culture for me
    Have you tried stamsorc? Take a look at this lorebook from TESV about Redguard magic. They view the natural processes by which wind, rock, and sand together change the landscape of the world to be deeply magical. Reading this book, one gets that Redguard mages view the practice of magic as a meditative process by which one brings oneself into alignment with the natural cycles through which the world works on itself. Given the Redguards' additional proclivity for swordsmanship, a warrior who wields the winds themselves would seem right at home in the sand of Alik'r.

    I hadn't seen this. Interesting, ty.
  • stewhead2ub17_ESO
    stewhead2ub17_ESO
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    if you are ok with some endgame issues

    just build your character the way you want it to be

    mostly everithing is still doable, you just

    lose in comparrison to more efficient builds

    like my (not main ofc) only-frost-skills ice warden,

    which have flawlwss conqueror and a bunch of endgame

    achievements anyway.


    so for example you can run only weapon skills build

    on stamina character if some flashy class effects

    doesn't match your grim and battle hardened swords master


    it won't be optimal of course but still viable

    I appreciate your response to the thread, but I don't think you understood my post. I don't care about endgame, leaderboards or anything of that nature. Just can't seem to warm up to the Redguard in ESO in respect to the available classes.
  • stewhead2ub17_ESO
    stewhead2ub17_ESO
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    Lyserus wrote: »
    I think redguard dragonknight is pretty fair

    Ancient martial arts theme seems to be a well fit, consider both redguard and akaviri are outlandish, and as a stamina character you will be using many weapon abilties as well, make sense for swordmaster role

    I am thinking about making my redguard associated to Ash'abah, silver dawn and fighter's guild, utilizing fighter's guild ability to hunt daedra and undead, poison (class ability and weapon poison) to deal with werewolf, and fire (class ability and weapon enchant) for vampires

    Yeah I tend to agree about the DK class and the Redguard, but the class skills don't seem to sit well with me as it pertains to Redguards.
  • starkerealm
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    Probably more accurate to say the Alik'r is one of the most uneven pieces of writing in the game.
    what's a fella to do??

    Use magic. There are plenty of Redguard mages, and every player character is a mage of some description. Granted, there are a lot of Necromancers in the Alik'r, because its plotline is all Necromancers all the time, but still.

    Yeah I'm aware (like all races) they have their magic users. Just doesn't feel right to me though. Feels like forcing a puzzle piece together lol

    The Elder Scrolls is a setting where the bar to use magic is very low. Everyone has the ability to channel some Magicka, even if they don't know how to do anything with it. Your character has a magical education. After that, yes, their culture is prejudiced against that, but it's no different from a Nord Mage. Well, okay, the Redguard is probably sober and competent, but other than that...
  • Darkstorne
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    casparian wrote: »
    None of the classes seem to fit organically with Redguard culture for me
    Have you tried stamsorc? Take a look at this lorebook from TESV about Redguard magic. They view the natural processes by which wind, rock, and sand together change the landscape of the world to be deeply magical. Reading this book, one gets that Redguard mages view the practice of magic as a meditative process by which one brings oneself into alignment with the natural cycles through which the world works on itself. Given the Redguards' additional proclivity for swordsmanship, a warrior who wields the winds themselves would seem right at home in the sand of Alik'r.

    Stamsorc is indeed the answer :smile:

    Bound Armaments (8% more stamina, 11% more light attack damage), and Critical Surge (Major Brutality and crits from heals) work really for an Ansei style character. Psijic skills also work well for the theme - Crushing Weapon for huge light attack damage and extra healing, and Accelerate for boosting crit damage. And for a fun set that works well with this Ansei theme, Morkuldin summons a spirit sword to fight by your side:

    Morkuldin
    (2 items) Adds 1096 Max Stamina
    (3 items) Adds 129 Stamina Recovery
    (4 items) Adds 129 Weapon Damage
    (5 items) When you deal damage with a Light or Heavy attack, you have a 10% chance to summon an animated weapon to attack your enemies for 15 seconds. The animated weapon's basic attack deals 4551 Physical Damage.

    Ansei also work well thematically because they undergo a "walkabout" - travelling the world looking to help random people as they hone their skills, as part of a spiritual journey of self discovery. You can quest literally anywhere in Tamriel and it makes perfect sense. Plus they look awesome:

    bjo602km9r031.jpg
  • starkerealm
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    Also, don't forget Redguard Templars. Their culture does revere the gods, even if it's not entirely sure which pantheon to pitch in with sometimes. The idea of a Redguard cleric can't be that strange.
  • Odovacar
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    I love the lore of Redgaurds. They're survivors and adapt to anything. Alik'r Desert is one of my favorites zones (against popular opinion, lol) that represents their toughness.

    Game wise I still love my RG's. I haven't changed my stam DPS race since all the recent changes. Plus I have their fashion on point!
  • Nemesis7884
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    stamsorc fits best a derwish type swordmaster

    stamplar fits nice too
    Edited by Nemesis7884 on October 9, 2019 1:54PM
  • Tycleton
    Tycleton
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    Odovacar wrote: »
    Plus I have their fashion on point!

    And isn't it really all about leaving a great looking corpse to decorate the landscape? ;)

    When I think Redguard, I think Ardeth Bay from the Mummy films. Definite NB with serious sword skills.


  • Odovacar
    Odovacar
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    Tycleton wrote: »
    Odovacar wrote: »
    Plus I have their fashion on point!

    And isn't it really all about leaving a great looking corpse to decorate the landscape? ;)

    When I think Redguard, I think Ardeth Bay from the Mummy films. Definite NB with serious sword skills.


    She doesn't die that often...maybe that's just me though. ;)
  • Araneae6537
    Araneae6537
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    I play mostly Elves, but the races I couldn’t see myself playing are Nord and Orc, although there have been many Orc NPCs that I like.

    I think a Redguard nightblade would be cool but then I have probably already made too many nightblades! :sweat_smile:

    Edit: Ooh, good suggestions to make a Redguard stamplar! Right now my only templar is an Altmer magicka Healer so that would be quite different. :)
    Edited by Araneae6537 on October 9, 2019 2:26PM
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