High damage (15k damage on players)
This skill has to go it's a bane that should have never made it to the point where it is right now
Moonsorrow wrote: »High damage (15k damage on players)
This skill has to go it's a bane that should have never made it to the point where it is right now
If that is "high damage" to you during that channel time compared to what can do with actual skills used with light attack weaving to the enemy.. then i don`t know what to say. You are also channeling a skill that offers no protection from anything, it is not Soul Assault lol. Someone uses it on me, i break free and burst them down.
Take off the giant chicken helmet and open your eyes to the big picture again.
This skill IS used by many tanks at PVE for ultigen yes. But.. "nerffff plz" because its a "bane" by being same pretty much for years. Sometimes i am ashamed to be one of the pvp players on this game since so many are just bunch of crybabies that are selfishly wanting the game to be changed for their own vision instead of a game that is actually fun to play for everyone.
*heavy sigh*
Moonsorrow wrote: »High damage (15k damage on players)
This skill has to go it's a bane that should have never made it to the point where it is right now
If that is "high damage" to you during that channel time compared to what can do with actual skills used with light attack weaving to the enemy.. then i don`t know what to say. You are also channeling a skill that offers no protection from anything, it is not Soul Assault lol. Someone uses it on me, i break free and burst them down.
Take off the giant chicken helmet and open your eyes to the big picture again.
This skill IS used by many tanks at PVE for ultigen yes. But.. "nerffff plz" because its a "bane" by being same pretty much for years. Sometimes i am ashamed to be one of the pvp players on this game since so many are just bunch of crybabies that are selfishly wanting the game to be changed for their own vision instead of a game that is actually fun to play for everyone.
*heavy sigh*
10/10 would get insulted by someone on the forums again who doesn't even know that the skill has a heal attached to it and has no idea how to use it properly
Moonsorrow wrote: »Moonsorrow wrote: »High damage (15k damage on players)
This skill has to go it's a bane that should have never made it to the point where it is right now
If that is "high damage" to you during that channel time compared to what can do with actual skills used with light attack weaving to the enemy.. then i don`t know what to say. You are also channeling a skill that offers no protection from anything, it is not Soul Assault lol. Someone uses it on me, i break free and burst them down.
Take off the giant chicken helmet and open your eyes to the big picture again.
This skill IS used by many tanks at PVE for ultigen yes. But.. "nerffff plz" because its a "bane" by being same pretty much for years. Sometimes i am ashamed to be one of the pvp players on this game since so many are just bunch of crybabies that are selfishly wanting the game to be changed for their own vision instead of a game that is actually fun to play for everyone.
*heavy sigh*
10/10 would get insulted by someone on the forums again who doesn't even know that the skill has a heal attached to it and has no idea how to use it properly
Well, you seem to have trouble with plenty of things at PVP, but i am sure someday you will do okay once everything is nerfed just the way you want, but then see there are empty campaigns and bgs anymore when all skills lost their purpose and pvp is dead.
You know, requests you make are leading to the all skills being the same but with just different color effect on different classes, you know that right? Some not realize that, but they will complain when it happens, already did this last patch when everything started to be and feel the same to the point things became.. boring.
And yet people just want more skills to be destroyed into uselessness. And defense is "you dont even know it has heal" type of defense. Buddy, i`ve been using that skill for years on my PVE tank so i know it damn well thank you very much for your info splash though.
Over the past year many skills lost their CC because hard hitting skills shouldn't be allowed to have a CC or skills with a CC shouldn't do too many things.
How did Vamp Drain escape this?
The skill is cheap costing a mere 1800mag while offering:
A buggy CC that's hard to break
High damage (15k damage on players)
A strong heal
And more ultimate than anything else in the game.
This skill has to go it's a bane that should have never made it to the point where it is right now
InvictusApollo wrote: »Over the past year many skills lost their CC because hard hitting skills shouldn't be allowed to have a CC or skills with a CC shouldn't do too many things.
How did Vamp Drain escape this?
The skill is cheap costing a mere 1800mag while offering:
A buggy CC that's hard to break
High damage (15k damage on players)
A strong heal
And more ultimate than anything else in the game.
This skill has to go it's a bane that should have never made it to the point where it is right now
No. Go away nerfling. Just go away. And never come back.
Moonsorrow wrote: »Moonsorrow wrote: »High damage (15k damage on players)
This skill has to go it's a bane that should have never made it to the point where it is right now
If that is "high damage" to you during that channel time compared to what can do with actual skills used with light attack weaving to the enemy.. then i don`t know what to say. You are also channeling a skill that offers no protection from anything, it is not Soul Assault lol. Someone uses it on me, i break free and burst them down.
Take off the giant chicken helmet and open your eyes to the big picture again.
This skill IS used by many tanks at PVE for ultigen yes. But.. "nerffff plz" because its a "bane" by being same pretty much for years. Sometimes i am ashamed to be one of the pvp players on this game since so many are just bunch of crybabies that are selfishly wanting the game to be changed for their own vision instead of a game that is actually fun to play for everyone.
*heavy sigh*
10/10 would get insulted by someone on the forums again who doesn't even know that the skill has a heal attached to it and has no idea how to use it properly
Well, you seem to have trouble with plenty of things at PVP, but i am sure someday you will do okay once everything is nerfed just the way you want, but then see there are empty campaigns and bgs anymore when all skills lost their purpose and pvp is dead.
You know, requests you make are leading to the all skills being the same but with just different color effect on different classes, you know that right? Some not realize that, but they will complain when it happens, already did this last patch when everything started to be and feel the same to the point things became.. boring.
And yet people just want more skills to be destroyed into uselessness. And defense is "you dont even know it has heal" type of defense. Buddy, i`ve been using that skill for years on my PVE tank so i know it damn well thank you very much for your info splash though.
You can try to malign me as much as you want but if you try to tell me the things I've been talking about are all overperforming and no one in their right mind would deny that.
But please go ahead and keep talking about things you can't grasp.
Moonsorrow wrote: »Moonsorrow wrote: »Moonsorrow wrote: »High damage (15k damage on players)
This skill has to go it's a bane that should have never made it to the point where it is right now
If that is "high damage" to you during that channel time compared to what can do with actual skills used with light attack weaving to the enemy.. then i don`t know what to say. You are also channeling a skill that offers no protection from anything, it is not Soul Assault lol. Someone uses it on me, i break free and burst them down.
Take off the giant chicken helmet and open your eyes to the big picture again.
This skill IS used by many tanks at PVE for ultigen yes. But.. "nerffff plz" because its a "bane" by being same pretty much for years. Sometimes i am ashamed to be one of the pvp players on this game since so many are just bunch of crybabies that are selfishly wanting the game to be changed for their own vision instead of a game that is actually fun to play for everyone.
*heavy sigh*
10/10 would get insulted by someone on the forums again who doesn't even know that the skill has a heal attached to it and has no idea how to use it properly
Well, you seem to have trouble with plenty of things at PVP, but i am sure someday you will do okay once everything is nerfed just the way you want, but then see there are empty campaigns and bgs anymore when all skills lost their purpose and pvp is dead.
You know, requests you make are leading to the all skills being the same but with just different color effect on different classes, you know that right? Some not realize that, but they will complain when it happens, already did this last patch when everything started to be and feel the same to the point things became.. boring.
And yet people just want more skills to be destroyed into uselessness. And defense is "you dont even know it has heal" type of defense. Buddy, i`ve been using that skill for years on my PVE tank so i know it damn well thank you very much for your info splash though.
You can try to malign me as much as you want but if you try to tell me the things I've been talking about are all overperforming and no one in their right mind would deny that.
But please go ahead and keep talking about things you can't grasp.
You will always find something that "overperforms" until everything is exactly the same, that is what i am trying to say to you.. you cannot have different skills and classes unless they have skills that perform differently in different scenarios and your "grasp" of things is that are looking at them in a vacuum one by one trying to remove anything that does not fit into your vision of the game.
Not here to "malign", just pointing out that trying to change all skills based on your PVP vision, YOUR vision of it.. would lead to a boring and bad game without any skills being different from others. You must see this yourself, right?
I actually demand a BUFF to Vamp drain now. I calculated a 16% damage increase would be good. Lets buff it for my RP needs!
Your right it’s pretty buggy. But you know what else? I’m so tired of this. Dizzy swing is gone for the same reasons here and honestly there’s just so little left in this game compared to what there once was. I mean we’ve gone from meteor reflection and knocking people off outposts with javelin to hit them for a mid air kill with Dawnbreaker, to this sad, gutless version of PvP where nothing unexpected can happen and where all the really punishing skills that can in fact be avoided with timing and knowledge are gone. I actually hate this skill, don’t use it, and the CC break is broken. But I’m also just really tired of people asking for skills to be trashed. And ZOS isn’t gonna help the classes that still need a reliable CC, they’re just gonna nuke this skill and leave it at that. Just look at this post dizzy swing meta, stam sorcs who pretty much can either use a CC that takes them away from their opponent or one that they cannot chose when it goes off and stam wardens have even less options. Most classes will probably go to turn evil and everyone will be doing the same ***.
Over the past year many skills lost their CC because hard hitting skills shouldn't be allowed to have a CC or skills with a CC shouldn't do too many things.
How did Vamp Drain escape this?
The skill is cheap costing a mere 1800mag while offering:
A buggy CC that's hard to break
High damage (15k damage on players)
A strong heal
And more ultimate than anything else in the game.
This skill has to go it's a bane that should have never made it to the point where it is right now
Moonsorrow wrote: »Moonsorrow wrote: »Moonsorrow wrote: »High damage (15k damage on players)
This skill has to go it's a bane that should have never made it to the point where it is right now
If that is "high damage" to you during that channel time compared to what can do with actual skills used with light attack weaving to the enemy.. then i don`t know what to say. You are also channeling a skill that offers no protection from anything, it is not Soul Assault lol. Someone uses it on me, i break free and burst them down.
Take off the giant chicken helmet and open your eyes to the big picture again.
This skill IS used by many tanks at PVE for ultigen yes. But.. "nerffff plz" because its a "bane" by being same pretty much for years. Sometimes i am ashamed to be one of the pvp players on this game since so many are just bunch of crybabies that are selfishly wanting the game to be changed for their own vision instead of a game that is actually fun to play for everyone.
*heavy sigh*
10/10 would get insulted by someone on the forums again who doesn't even know that the skill has a heal attached to it and has no idea how to use it properly
Well, you seem to have trouble with plenty of things at PVP, but i am sure someday you will do okay once everything is nerfed just the way you want, but then see there are empty campaigns and bgs anymore when all skills lost their purpose and pvp is dead.
You know, requests you make are leading to the all skills being the same but with just different color effect on different classes, you know that right? Some not realize that, but they will complain when it happens, already did this last patch when everything started to be and feel the same to the point things became.. boring.
And yet people just want more skills to be destroyed into uselessness. And defense is "you dont even know it has heal" type of defense. Buddy, i`ve been using that skill for years on my PVE tank so i know it damn well thank you very much for your info splash though.
You can try to malign me as much as you want but if you try to tell me the things I've been talking about are all overperforming and no one in their right mind would deny that.
But please go ahead and keep talking about things you can't grasp.
You will always find something that "overperforms" until everything is exactly the same, that is what i am trying to say to you.. you cannot have different skills and classes unless they have skills that perform differently in different scenarios and your "grasp" of things is that are looking at them in a vacuum one by one trying to remove anything that does not fit into your vision of the game.
Not here to "malign", just pointing out that trying to change all skills based on your PVP vision, YOUR vision of it.. would lead to a boring and bad game without any skills being different from others. You must see this yourself, right?
I actually demand a BUFF to Vamp drain now. I calculated a 16% damage increase would be good. Lets buff it for my RP needs!
I guess you have a really hard time to distinguishing things which are so strong that they ruin the game like 5.2.0 BoL, brp dw/resto, pirate skeleton or 5.2.0 PotL or onslaught or vamp drain and skills which are comparatively stronger than others but are fine overall.
But please go ahead and keep saying that i want to make everything the same.
Moonsorrow wrote: »Moonsorrow wrote: »Moonsorrow wrote: »Moonsorrow wrote: »High damage (15k damage on players)
This skill has to go it's a bane that should have never made it to the point where it is right now
If that is "high damage" to you during that channel time compared to what can do with actual skills used with light attack weaving to the enemy.. then i don`t know what to say. You are also channeling a skill that offers no protection from anything, it is not Soul Assault lol. Someone uses it on me, i break free and burst them down.
Take off the giant chicken helmet and open your eyes to the big picture again.
This skill IS used by many tanks at PVE for ultigen yes. But.. "nerffff plz" because its a "bane" by being same pretty much for years. Sometimes i am ashamed to be one of the pvp players on this game since so many are just bunch of crybabies that are selfishly wanting the game to be changed for their own vision instead of a game that is actually fun to play for everyone.
*heavy sigh*
10/10 would get insulted by someone on the forums again who doesn't even know that the skill has a heal attached to it and has no idea how to use it properly
Well, you seem to have trouble with plenty of things at PVP, but i am sure someday you will do okay once everything is nerfed just the way you want, but then see there are empty campaigns and bgs anymore when all skills lost their purpose and pvp is dead.
You know, requests you make are leading to the all skills being the same but with just different color effect on different classes, you know that right? Some not realize that, but they will complain when it happens, already did this last patch when everything started to be and feel the same to the point things became.. boring.
And yet people just want more skills to be destroyed into uselessness. And defense is "you dont even know it has heal" type of defense. Buddy, i`ve been using that skill for years on my PVE tank so i know it damn well thank you very much for your info splash though.
You can try to malign me as much as you want but if you try to tell me the things I've been talking about are all overperforming and no one in their right mind would deny that.
But please go ahead and keep talking about things you can't grasp.
You will always find something that "overperforms" until everything is exactly the same, that is what i am trying to say to you.. you cannot have different skills and classes unless they have skills that perform differently in different scenarios and your "grasp" of things is that are looking at them in a vacuum one by one trying to remove anything that does not fit into your vision of the game.
Not here to "malign", just pointing out that trying to change all skills based on your PVP vision, YOUR vision of it.. would lead to a boring and bad game without any skills being different from others. You must see this yourself, right?
I actually demand a BUFF to Vamp drain now. I calculated a 16% damage increase would be good. Lets buff it for my RP needs!
I guess you have a really hard time to distinguishing things which are so strong that they ruin the game like 5.2.0 BoL, brp dw/resto, pirate skeleton or 5.2.0 PotL or onslaught or vamp drain and skills which are comparatively stronger than others but are fine overall.
But please go ahead and keep saying that i want to make everything the same.
I guess you have a really hard time to understanding the words that i am writing. You will ALWAYS find something that seems to overperform to you UNTIL literally everything is the same and all classes have access to same skills just with different color animation. Cannot explain it more simple than that.
No matter what you want nerfed you will still drop like a sack of potatos in front of Chalman like the rest of them. It is funny observing (and then killing) you and the pactlings miserable siege attempts.
Show us where someone touched you with their Vamp drain?
#BUFFvampDrain2019 !!
Over the past year many skills lost their CC because hard hitting skills shouldn't be allowed to have a CC or skills with a CC shouldn't do too many things.
How did Vamp Drain escape this?
The skill is cheap costing a mere 1800mag while offering:
A buggy CC that's hard to break
High damage (15k damage on players)
A strong heal
And more ultimate than anything else in the game.
This skill has to go it's a bane that should have never made it to the point where it is right now
they nerf dizzy but not vamp drain zos are big brains
Synapsis123 wrote: »The damage is low and the channel makes it easy to bash you or just walk away.
Moonsorrow wrote: »Moonsorrow wrote: »Moonsorrow wrote: »Moonsorrow wrote: »High damage (15k damage on players)
This skill has to go it's a bane that should have never made it to the point where it is right now
If that is "high damage" to you during that channel time compared to what can do with actual skills used with light attack weaving to the enemy.. then i don`t know what to say. You are also channeling a skill that offers no protection from anything, it is not Soul Assault lol. Someone uses it on me, i break free and burst them down.
Take off the giant chicken helmet and open your eyes to the big picture again.
This skill IS used by many tanks at PVE for ultigen yes. But.. "nerffff plz" because its a "bane" by being same pretty much for years. Sometimes i am ashamed to be one of the pvp players on this game since so many are just bunch of crybabies that are selfishly wanting the game to be changed for their own vision instead of a game that is actually fun to play for everyone.
*heavy sigh*
10/10 would get insulted by someone on the forums again who doesn't even know that the skill has a heal attached to it and has no idea how to use it properly
Well, you seem to have trouble with plenty of things at PVP, but i am sure someday you will do okay once everything is nerfed just the way you want, but then see there are empty campaigns and bgs anymore when all skills lost their purpose and pvp is dead.
You know, requests you make are leading to the all skills being the same but with just different color effect on different classes, you know that right? Some not realize that, but they will complain when it happens, already did this last patch when everything started to be and feel the same to the point things became.. boring.
And yet people just want more skills to be destroyed into uselessness. And defense is "you dont even know it has heal" type of defense. Buddy, i`ve been using that skill for years on my PVE tank so i know it damn well thank you very much for your info splash though.
You can try to malign me as much as you want but if you try to tell me the things I've been talking about are all overperforming and no one in their right mind would deny that.
But please go ahead and keep talking about things you can't grasp.
You will always find something that "overperforms" until everything is exactly the same, that is what i am trying to say to you.. you cannot have different skills and classes unless they have skills that perform differently in different scenarios and your "grasp" of things is that are looking at them in a vacuum one by one trying to remove anything that does not fit into your vision of the game.
Not here to "malign", just pointing out that trying to change all skills based on your PVP vision, YOUR vision of it.. would lead to a boring and bad game without any skills being different from others. You must see this yourself, right?
I actually demand a BUFF to Vamp drain now. I calculated a 16% damage increase would be good. Lets buff it for my RP needs!
I guess you have a really hard time to distinguishing things which are so strong that they ruin the game like 5.2.0 BoL, brp dw/resto, pirate skeleton or 5.2.0 PotL or onslaught or vamp drain and skills which are comparatively stronger than others but are fine overall.
But please go ahead and keep saying that i want to make everything the same.
I guess you have a really hard time to understanding the words that i am writing. You will ALWAYS find something that seems to overperform to you UNTIL literally everything is the same and all classes have access to same skills just with different color animation. Cannot explain it more simple than that.
No matter what you want nerfed you will still drop like a sack of potatos in front of Chalman like the rest of them. It is funny observing (and then killing) you and the pactlings miserable siege attempts.
Show us where someone touched you with their Vamp drain?
#BUFFvampDrain2019 !!
I guess being in the DC faction stack actually destroys brain cells.
If you put in the current vamp drain which has been buffed this patch the same way jabs got buffed in the game before it would have been overperforming aswell. The fact that skills like frags, dizzy, whip lost their stun because it was too much is just the cherry on top.
Since Vamp Drain is so overpowered, at least according to some of the people that are upset over the Dizzying Swing nerfs, how about you trade away Dizzying Swing for a Stamina version of Vamp Drain? Wouldn't it be awesome to take 25% more fire damage at all times, so that you can use an ability that does less damage over the course of an interruptable 3 second channel than Dizzying Swing does in 0.8 seconds?
There are reasons that essentially every Stamina build on live is constantly pounding away on their Dizzying Swing key, but I only ever see Magicka Necromancers and Magicka Wardens using Vamp Drain. And even then it's pretty common to immediately self-interrupt, rather than going through the entire channel.
Emma_Overload wrote: »OP left out the fact that using this spell traps the caster into a lengthy channel, during which no other actions can be performed. The caster can block/bash cancel to abort the channel, but then he doesn't receive the full benefit of the heals and damage. If you cancel immediately like I do, all you get is 4K or 5K damage and a tiny little heal.
The fact that anybody is actually using this ridiculously clunky spell just goes to show how severely Magicka classes have been CRIPPLED by nerfs.
Your right it’s pretty buggy. But you know what else? I’m so tired of this. Dizzy swing is gone for the same reasons here and honestly there’s just so little left in this game compared to what there once was. I mean we’ve gone from meteor reflection and knocking people off outposts with javelin to hit them for a mid air kill with Dawnbreaker, to this sad, gutless version of PvP where nothing unexpected can happen and where all the really punishing skills that can in fact be avoided with timing and knowledge are gone. I actually hate this skill, don’t use it, and the CC break is broken. But I’m also just really tired of people asking for skills to be trashed. And ZOS isn’t gonna help the classes that still need a reliable CC, they’re just gonna nuke this skill and leave it at that. Just look at this post dizzy swing meta, stam sorcs who pretty much can either use a CC that takes them away from their opponent or one that they cannot chose when it goes off and stam wardens have even less options. Most classes will probably go to turn evil and everyone will be doing the same ***.