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Werewolf in PvP

Dark_Shady
Dark_Shady
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Werewolf in PvP now can certainly feel strong as far as damage goes, even with the howl damage nerf and the increased cost of the skills it still works in PvP but my problem comes with the heal... the heal cost 5700 magicka so without a second set that gives magicka you can generally only cast the heal once, and it’s even worse in no cp.

I agree it should be a high costing skill but I think it shouldn’t cost more than 4500-5k range tops. 5700 magicka is just too much
  • Szende
    Szende
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    How about somekind of... healing monster set on WW? Personally i really see Pariah and... troll king maybe the good way on WW or even Earthgore? DMG wise WW's good but survivalitiby is weak. Not just beacuse the expensive healing. But also the weakness agianst snares.
    PC-EU
    Kyra Leith - PvP Stamina Nightblade
  • Qbiken
    Qbiken
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    Dark_Shady wrote: »
    Werewolf in PvP now can certainly feel strong as far as damage goes, even with the howl damage nerf and the increased cost of the skills it still works in PvP but my problem comes with the heal... the heal cost 5700 magicka so without a second set that gives magicka you can generally only cast the heal once, and it’s even worse in no cp.

    I agree it should be a high costing skill but I think it shouldn’t cost more than 4500-5k range tops. 5700 magicka is just too much

    The biggest problem in pvp atm as a werewolf isn't the increased cost of the heal (it's painful and the person who thought that cost increase was a good idea should reconsider why they work with combat balance), but the fact that ww damage output is utterly pathetic. Only time I've died to a werewolf this patch is if I'm already severely outnumbered (and that ww wouldn't have made a difference anyway).

    Werewolfs needs some significant damage buffs in order to be viable in pvp again.

    Edit: and the heal shouldn't cost more than 5k, agree on you there.
    Edited by Qbiken on October 2, 2019 9:31AM
    Retired werewolf player, currently getting carried by whatever the FOTM is

    Characters:
    EU
    DC - Octius Ciel - Magicka Sorcerer - Breton
    DC - Evelina Septim - Magicka Templar - Breton
    EP - Josephine Tharn - Magicka Templar - Breton
    DC - Zireael the White Flame - Stamina Sorcerer - Bosmer
    EP - Qbi-One-Kenobi -Stamina DK - Argonian
    AD - Anconeus - Magicka Nightblade - High Elf
    EP - Cirilla Élen Riannon - Magica Dragonknight - Dark Elf
    AD - The Cub of Cintra - Stamina Nightblade - Bosmer
    AD - Alinare Larentius - StaminaTemplar - Redguard
    DC - The Alt-Knight - Stamina Dragonknight - Nord
    DC - Féreldir - Magicka Warden - Argonian
    AD - Kuvirá - Stamina Sorcerer - Redguard
    EP - 1vX Material - Stamina Warden - Orc
    EP - Fenrir the Windwalker - Stamina Sorcerer - Redguard
    EP - Q_Q Mancer Stamina Necromancer - Dark Elf

    NA
    EP - Sister Q - Stamina Sorcerer - Nord

    Trials
    vAA + HM: Completed
    vHRC + HM: Completed
    vSO + HM: Completed
    vMoL+ HM: Completed (Dro-m'Athra Destroyer x 2)
    vMA: Completed, and with 10 characters as Flawless Conquerors.
    vDSA: Completed
    vAS HM: Completed (Immortal Redeemer)
    vHoF + HM: Completed
    vCR +3
    vBRP
    vSS HM: Completed
  • SosRuvaak
    SosRuvaak
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    the heal in ww form is soo bad, its the number one reason i stay out of ww form and just keep it on my hotbar for 15% stam regen
    For the Pact!
    ~Sump Scales~
    Lusty Argonian Nightblade
    ~Baron Humbert von Gikkingen~
    Smokes-His-Greens
    ~Ruvaak~
  • geonsocal
    geonsocal
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    lots of hybrid type sets out in the market now...

    if you're going to slot ww, you need to build for it...
    PS4/NA & EU (Cyro & IC): This Must Be The Place...
    Traders Refuge
    The Purple Gang
    PVP: Brotherhood Without Banners
    "I don't have a lot to contribute because mostly I don't really care"
  • Qbiken
    Qbiken
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    geonsocal wrote: »
    lots of hybrid type sets out in the market now...

    if you're going to slot ww, you need to build for it...

    And even if you do, you'll notice that it simple doesn't work..... :disappointed:
    Retired werewolf player, currently getting carried by whatever the FOTM is

    Characters:
    EU
    DC - Octius Ciel - Magicka Sorcerer - Breton
    DC - Evelina Septim - Magicka Templar - Breton
    EP - Josephine Tharn - Magicka Templar - Breton
    DC - Zireael the White Flame - Stamina Sorcerer - Bosmer
    EP - Qbi-One-Kenobi -Stamina DK - Argonian
    AD - Anconeus - Magicka Nightblade - High Elf
    EP - Cirilla Élen Riannon - Magica Dragonknight - Dark Elf
    AD - The Cub of Cintra - Stamina Nightblade - Bosmer
    AD - Alinare Larentius - StaminaTemplar - Redguard
    DC - The Alt-Knight - Stamina Dragonknight - Nord
    DC - Féreldir - Magicka Warden - Argonian
    AD - Kuvirá - Stamina Sorcerer - Redguard
    EP - 1vX Material - Stamina Warden - Orc
    EP - Fenrir the Windwalker - Stamina Sorcerer - Redguard
    EP - Q_Q Mancer Stamina Necromancer - Dark Elf

    NA
    EP - Sister Q - Stamina Sorcerer - Nord

    Trials
    vAA + HM: Completed
    vHRC + HM: Completed
    vSO + HM: Completed
    vMoL+ HM: Completed (Dro-m'Athra Destroyer x 2)
    vMA: Completed, and with 10 characters as Flawless Conquerors.
    vDSA: Completed
    vAS HM: Completed (Immortal Redeemer)
    vHoF + HM: Completed
    vCR +3
    vBRP
    vSS HM: Completed
  • SosRuvaak
    SosRuvaak
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    Qbiken wrote: »
    geonsocal wrote: »
    lots of hybrid type sets out in the market now...

    if you're going to slot ww, you need to build for it...

    And even if you do, you'll notice that it simple doesn't work..... :disappointed:

    most people see a werewolf and target the werewolf regardless, soo having a weak heal really hurts.
    For the Pact!
    ~Sump Scales~
    Lusty Argonian Nightblade
    ~Baron Humbert von Gikkingen~
    Smokes-His-Greens
    ~Ruvaak~
  • Goregrinder
    Goregrinder
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    WW in this patch just does not perform well especially in no-CP. I ran an ultra tanky build that worked well pre-elswyer but the dots got buffed, our heal got nerfed, and DS+Execute+Onslought makes any form of tankiness null. You can try to build for damage instead but you will be squishy.

    I would suggest that if you play WW, you HAVE to build around it, otherwise...why take extra fire damage and waste a slot? You should also have at least one buddy play with you for pocket heals. I would say that multiple WW in a group is still good, and focus firing (in general) as WW will shred people down, and distribute incoming damage, but going solo WW just sucks right now.
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    If you're running your WW solo, @Szende , I would DEFINITELY give Troll King a shot, then go all in on Health Recovery as your build allows.

    Both Claws of Life and either morph of Hircine's Bounty should do a good job of keeping TK's proc running.
  • Szende
    Szende
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    Yes, in my plan is the Troll King with Pariah.
    PC-EU
    Kyra Leith - PvP Stamina Nightblade
  • stredd
    stredd
    Soul Shriven
    geonsocal wrote: »
    lots of hybrid type sets out in the market now...

    if you're going to slot ww, you need to build for it...

    What sets did you have in mind? More importantly, are you thinking 1 offensive and 1 defensive set, or 2 offensive sets?

    Really curious what builds people are trying on their WWs because honestly I'm open to anything at this point.
  • Goregrinder
    Goregrinder
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    stredd wrote: »
    geonsocal wrote: »
    lots of hybrid type sets out in the market now...

    if you're going to slot ww, you need to build for it...

    What sets did you have in mind? More importantly, are you thinking 1 offensive and 1 defensive set, or 2 offensive sets?

    Really curious what builds people are trying on their WWs because honestly I'm open to anything at this point.

    So what I was running up until Scalebreaker was:

    5 heavy, 2 Med
    Dual Wield Front
    2H Back/Bow
    Alessian's Order + Fortified Brass + Zaan.
    Steed mundus, Infused Jewelry with +Health Recovery.

    Sort of a Health recovery build, but focused on getting high resists in WW form, at least 10k over the 33k soft cap. The reason why is that anything over 33k does not help normal damage, BUT will create a buffer for any penetration debuffs, AND Alessian's Order health recovery does not care about the 33k resist cap. If you had 70k resis it would give you an additional 1400 recovery.

    You are super tanky, can outheal most normal damage even when you are being trained. When you are stunned the health recovery and resists work for you. You CAN still be bursted down but it takes a group doing their combo to kill you, but that is 4 people focused on one dude.

    The killing potential is slow, as you don't have any real burst damage, BUT that is what Zaan is for. Skoria also works for this, but I only had Zaan. It is your single target DD when it procs. You just hit EVERYONE, get EVERYONE on you, let your team pick who to focus on, bleed everyone, and when Zaan procs, do your burst combo (Fear + Heavy Attack + WW DD). They literally have to have so much healing up, or have to move out of the fight to avoid the incoming 30k damage.

    You pick people off one by one, rather than burst multiple people down as fast as possible. It could work with Fury or 7th legion but you lose out on resists, and I felt staying in the fight long enough for Zaan to do it's thing was more effective. But now, with all the dots and Onslaught erasing all resists you have, it is hard to make it work imo.

  • stredd
    stredd
    Soul Shriven
    Thanks for taking the time to type that up. Going to give this setup a whirl once I acquire the pieces.

    I know this is just semantics because for one particular build it doesn't matter but: are you running Alessian armor with brass weapons/jewelry or brass armor with Alessian weapons/jewelry? I'm thinking about future flexibility of the build and which set you are most likely to swap out.
    Edited by stredd on October 9, 2019 8:29PM
  • Koensol
    Koensol
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    Werwolfs were broken for too long back when torugs was meta. Good to see them in a more balanced place these days.
  • Szende
    Szende
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    Well now im thinking about Pariah, Alessian and Troll King... :D just wondering how to get some damage
    PC-EU
    Kyra Leith - PvP Stamina Nightblade
  • Qbiken
    Qbiken
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    Koensol wrote: »
    Werwolfs were broken for too long back when torugs was meta. Good to see them in a more balanced place these days.

    Ye, lets balance something due to a confirmed bug (enchants procing from single target dots, which was usable on non werewolf setups before it got fixed)....sounds like a great way to balance the game.
    Retired werewolf player, currently getting carried by whatever the FOTM is

    Characters:
    EU
    DC - Octius Ciel - Magicka Sorcerer - Breton
    DC - Evelina Septim - Magicka Templar - Breton
    EP - Josephine Tharn - Magicka Templar - Breton
    DC - Zireael the White Flame - Stamina Sorcerer - Bosmer
    EP - Qbi-One-Kenobi -Stamina DK - Argonian
    AD - Anconeus - Magicka Nightblade - High Elf
    EP - Cirilla Élen Riannon - Magica Dragonknight - Dark Elf
    AD - The Cub of Cintra - Stamina Nightblade - Bosmer
    AD - Alinare Larentius - StaminaTemplar - Redguard
    DC - The Alt-Knight - Stamina Dragonknight - Nord
    DC - Féreldir - Magicka Warden - Argonian
    AD - Kuvirá - Stamina Sorcerer - Redguard
    EP - 1vX Material - Stamina Warden - Orc
    EP - Fenrir the Windwalker - Stamina Sorcerer - Redguard
    EP - Q_Q Mancer Stamina Necromancer - Dark Elf

    NA
    EP - Sister Q - Stamina Sorcerer - Nord

    Trials
    vAA + HM: Completed
    vHRC + HM: Completed
    vSO + HM: Completed
    vMoL+ HM: Completed (Dro-m'Athra Destroyer x 2)
    vMA: Completed, and with 10 characters as Flawless Conquerors.
    vDSA: Completed
    vAS HM: Completed (Immortal Redeemer)
    vHoF + HM: Completed
    vCR +3
    vBRP
    vSS HM: Completed
  • Koensol
    Koensol
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    Qbiken wrote: »
    Koensol wrote: »
    Werwolfs were broken for too long back when torugs was meta. Good to see them in a more balanced place these days.

    Ye, lets balance something due to a confirmed bug (enchants procing from single target dots, which was usable on non werewolf setups before it got fixed)....sounds like a great way to balance the game.
    Even without that bug it was borderline broken. In a decent team nothing was as scary as a WW. The ease at which they put out damage, even with just light attack spamming, was just stupid. Werewolf has always been strong, I never got the complaints about them being weak. Bleeds in combination with unmitigatable damage from torugs and *** monsterhelmets like zaan only inflated this. They deserved to be toned down.
  • Tommy_The_Gun
    Tommy_The_Gun
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    Paraphrasing the title of this thread...

    Werewolves in PvP ?! What ? Where ?! : :D :D :joy:
  • zDan
    zDan
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    Give werewolfs a snare removal?? no snare removal makes them kinda useless in xv1 scenarios
  • cmvet
    cmvet
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    stredd wrote: »
    geonsocal wrote: »
    lots of hybrid type sets out in the market now...

    if you're going to slot ww, you need to build for it...

    What sets did you have in mind? More importantly, are you thinking 1 offensive and 1 defensive set, or 2 offensive sets?

    Really curious what builds people are trying on their WWs because honestly I'm open to anything at this point.

    So a fun build I was playing in BG's a few weeks ago on my orc, sorc, ww..... Steadfast hero + curse eater + Zaan. Works well against dot builds. Run tri-sat food so you have around 17-18k magicka. You can cast quite a few heals in a row if needed.

    I'm currently testing another fun build on my orc sorc ww, but need more BG time with it. I'm currently wearing Pelinals + elf bane + zaan. It is amazing how many kills you get. Not quite as tanky as my previous build, but fun as hell. And does a lot of damage outside of ww.
    Edited by cmvet on October 15, 2019 4:16AM
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