Maintenance for the week of November 25:
• PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

Purifying Light

  • Telannocturne
    Telannocturne
    ✭✭
    Delparis wrote: »
    Pelican wrote: »
    Thank you ZOS. It's about time the 40k HP trashcan magplar healbot tanks lose their ability to land 8k purifyings on you. Keep up good changes like this.

    20% of 25k max dmg is 5k dmg reduced to 2.5k dmg in pvp.
    Another liar bullshiter who never played templar and want it nerfed.
    You just confirmed my thoughts that many noobs in this forum want templar class dead.

    Dear me how many people read the first post and instantly comment. Buddy read up. You don't understand how the ability works. We already discussed this today. Look up at the posts above.... And what's with the attitude man? Another player who reads the first post, doesn't understand how the ability actually works, and starts freaking out at people. Settle down.
  • ku5h
    ku5h
    ✭✭✭✭✭
    Delparis wrote: »
    Pelican wrote: »
    Thank you ZOS. It's about time the 40k HP trashcan magplar healbot tanks lose their ability to land 8k purifyings on you. Keep up good changes like this.

    20% of 25k max dmg is 5k dmg reduced to 2.5k dmg in pvp.
    Another liar bullshiter who never played templar and want it nerfed.
    You just confirmed my thoughts that many noobs in this forum want templar class dead.

    lol
  • Mayrael
    Mayrael
    ✭✭✭✭✭
    ✭✭✭✭✭
    Delparis wrote: »
    Pelican wrote: »
    Thank you ZOS. It's about time the 40k HP trashcan magplar healbot tanks lose their ability to land 8k purifyings on you. Keep up good changes like this.

    20% of 25k max dmg is 5k dmg reduced to 2.5k dmg in pvp.
    Another liar bullshiter who never played templar and want it nerfed.
    You just confirmed my thoughts that many noobs in this forum want templar class dead.

    Oh my man :D@Delparis never fails to entertain. You don't even know how your class works, no wonder you constantly whine it's weak and want to nerf all the others...
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Abyssmol
    Abyssmol
    ✭✭✭✭✭
    Bashev wrote: »
    Pelican wrote: »
    Bashev wrote: »
    Pelican wrote: »
    Thank you ZOS. It's about time the 40k HP trashcan magplar healbot tanks lose their ability to land 8k purifyings on you. Keep up good changes like this.

    They never did as the ability scaled with max magicka.
    But now you can have multiple boom babies on you and if 2-3 templars focus you, you are dead. It should be tested and chekc how easy is to be filled only by one person.

    The maximum tooltip is so enormous that you don't need much mag to land insanely high bursts with it.

    With 20k magicka, it is 12k copied damage. 20% of it release as damage. So it is 2400 damage before mitigation. I have no idea how 40k heal bots hit you with 8k.

    Well this people come here to comment on abilities they don't know *** about. The initial damage stored and then the explosion are both mitigated by resistance, cp, bluffs and debuffs. The ability has double mitigation and would have never hit for 8k.
  • maxjapank
    maxjapank
    ✭✭✭✭✭
    ✭✭
    Personally, I think it's a dumb change. They should have just left it working like it's always been, without the crit. If you're claiming that you're dying to zergs, guess what? You're still gonna die to zergs. Cyrodiil is not a battleground or arena. It is meant for large scale battles with large numbers.
  • Delparis
    Delparis
    ✭✭✭✭✭
    Mayrael wrote: »
    Delparis wrote: »
    Pelican wrote: »
    Thank you ZOS. It's about time the 40k HP trashcan magplar healbot tanks lose their ability to land 8k purifyings on you. Keep up good changes like this.

    20% of 25k max dmg is 5k dmg reduced to 2.5k dmg in pvp.
    Another liar bullshiter who never played templar and want it nerfed.
    You just confirmed my thoughts that many noobs in this forum want templar class dead.

    Oh my man :D@Delparis never fails to entertain. You don't even know how your class works, no wonder you constantly whine it's weak and want to nerf all the others...

    Here some reading you ignorant

    https://eso-skillbook.com/skill/purifying-light
  • Pelican
    Pelican
    ✭✭✭✭✭
    maxjapank wrote: »
    Personally, I think it's a dumb change. They should have just left it working like it's always been, without the crit. If you're claiming that you're dying to zergs, guess what? You're still gonna die to zergs. Cyrodiil is not a battleground or arena. It is meant for large scale battles with large numbers.

    The issue here isn't about dying to zergs, its about no damage tanks being able to dish out huge bursts with a single button.
    PC NA - EP Solo PvP Player
    https://www.youtube.com/c/pelicaneso
  • Stibbons
    Stibbons
    ✭✭✭✭✭
    Pelican wrote: »
    maxjapank wrote: »
    Personally, I think it's a dumb change. They should have just left it working like it's always been, without the crit. If you're claiming that you're dying to zergs, guess what? You're still gonna die to zergs. Cyrodiil is not a battleground or arena. It is meant for large scale battles with large numbers.

    The issue here isn't about dying to zergs, its about no damage tanks being able to dish out huge bursts with a single button.

    It stores damage x amount and has duration. As a tank you cannot burst huge damage in any content with it. 5 k max damage on some soft noob.
  • Destruent
    Destruent
    ✭✭✭✭✭
    ✭✭
    Delparis wrote: »
    Mayrael wrote: »
    Delparis wrote: »
    Pelican wrote: »
    Thank you ZOS. It's about time the 40k HP trashcan magplar healbot tanks lose their ability to land 8k purifyings on you. Keep up good changes like this.

    20% of 25k max dmg is 5k dmg reduced to 2.5k dmg in pvp.
    Another liar bullshiter who never played templar and want it nerfed.
    You just confirmed my thoughts that many noobs in this forum want templar class dead.

    Oh my man :D@Delparis never fails to entertain. You don't even know how your class works, no wonder you constantly whine it's weak and want to nerf all the others...

    Here some reading you ignorant

    https://eso-skillbook.com/skill/purifying-light

    Rule #1 of ESO-theorycrafting: NEVER EVER trust tooltips, test everything.

    And now test this skill yourself and see what it does ^^
    Noobplar
  • Mayrael
    Mayrael
    ✭✭✭✭✭
    ✭✭✭✭✭
    Delparis wrote: »
    Mayrael wrote: »
    Delparis wrote: »
    Pelican wrote: »
    Thank you ZOS. It's about time the 40k HP trashcan magplar healbot tanks lose their ability to land 8k purifyings on you. Keep up good changes like this.

    20% of 25k max dmg is 5k dmg reduced to 2.5k dmg in pvp.
    Another liar bullshiter who never played templar and want it nerfed.
    You just confirmed my thoughts that many noobs in this forum want templar class dead.

    Oh my man :D@Delparis never fails to entertain. You don't even know how your class works, no wonder you constantly whine it's weak and want to nerf all the others...

    Here some reading you ignorant

    https://eso-skillbook.com/skill/purifying-light

    Hmmm then I wonder why my highest hits on live with Puryfing are reaching 18k same as tooltip. Hmmm... It's really a mistery... Maybe because you have no fkn idea how your class works.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • EtTuBrutus
    EtTuBrutus
    ✭✭✭✭✭
    Mayrael wrote: »
    Delparis wrote: »
    Mayrael wrote: »
    Delparis wrote: »
    Pelican wrote: »
    Thank you ZOS. It's about time the 40k HP trashcan magplar healbot tanks lose their ability to land 8k purifyings on you. Keep up good changes like this.

    20% of 25k max dmg is 5k dmg reduced to 2.5k dmg in pvp.
    Another liar bullshiter who never played templar and want it nerfed.
    You just confirmed my thoughts that many noobs in this forum want templar class dead.

    Oh my man :D@Delparis never fails to entertain. You don't even know how your class works, no wonder you constantly whine it's weak and want to nerf all the others...

    Here some reading you ignorant

    https://eso-skillbook.com/skill/purifying-light

    Hmmm then I wonder why my highest hits on live with Puryfing are reaching 18k same as tooltip. Hmmm... It's really a mistery... Maybe because you have no fkn idea how your class works.

    "Mistery" haha

    As long as it operates the same and doesn't deal its dmg in refresh, this will be great.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Delparis wrote: »
    Pelican wrote: »
    Thank you ZOS. It's about time the 40k HP trashcan magplar healbot tanks lose their ability to land 8k purifyings on you. Keep up good changes like this.

    20% of 25k max dmg is 5k dmg reduced to 2.5k dmg in pvp.
    Another liar bullshiter who never played templar and want it nerfed.
    You just confirmed my thoughts that many noobs in this forum want templar class dead.

    again thats not how it works.

    It has a max dmg it can do, 20% of the dmg you do gets stored up to a maximum of 25% in that case.

    God you sitting here crying about a good change because you're carry mode class got a slight nerf and you don't even understand how your skills work.

    I mean it an obvious buff to good templars so its clear which type of templar you are. Just stick to healing your zergs, this skill obviously isn't for you.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • usmcjdking
    usmcjdking
    ✭✭✭✭✭
    ✭✭✭
    There is an awful lot of absolute nonsense in this thread.

    Devs can't fix this skill because there are literally 2 posts in here that make any semblance of sense and one of them is the OP.
    0331
    0602
  • jcm2606
    jcm2606
    ✭✭✭✭✭
    ✭✭
    usmcjdking wrote: »
    There is an awful lot of absolute nonsense in this thread.

    Devs can't fix this skill because there are literally 2 posts in here that make any semblance of sense and one of them is the OP.

    Welcome to ESO, where the stupid is contagious.
  • KingExecration
    KingExecration
    ✭✭✭✭
    jcm2606 wrote: »
    usmcjdking wrote: »
    There is an awful lot of absolute nonsense in this thread.

    Devs can't fix this skill because there are literally 2 posts in here that make any semblance of sense and one of them is the OP.

    Welcome to ESO, where the stupid is contagious.

    I feel like my brain cells are frying reading some of these “Templars” explain their class skill.
  • Delparis
    Delparis
    ✭✭✭✭✭
    Not my problem if the tooltip is badly writen. Ask ZoS to write more clearly before.

    in the tool tip is says: https://eso-skillbook.com/skill/purifying-light
    Summon an expanding beam of pure sunlight to doom an enemy, dealing 411 Magic Damage to them and copying all their damage taken for 6 seconds and releasing 20% of it as additional Magic Damage to them. Maximum copied damage: 4774. When the effect ends, a pool of sunlight remains attached to the enemy, healing you and nearby allies for 238 Health every 2 seconds for 6 seconds.

    So again ask ZoS to write the correct description in that case:
    and copying all their damage taken for 6 seconds and releasing 20% of it as additional Magic Damage to them. Maximum copied released damage: 4774.
  • Cahooots
    Cahooots
    ✭✭
    Delparis wrote: »
    Not my problem if the tooltip is badly writen. Ask ZoS to write more clearly before.

    in the tool tip is says: https://eso-skillbook.com/skill/purifying-light
    Summon an expanding beam of pure sunlight to doom an enemy, dealing 411 Magic Damage to them and copying all their damage taken for 6 seconds and releasing 20% of it as additional Magic Damage to them. Maximum copied damage: 4774. When the effect ends, a pool of sunlight remains attached to the enemy, healing you and nearby allies for 238 Health every 2 seconds for 6 seconds.

    So again ask ZoS to write the correct description in that case:
    and copying all their damage taken for 6 seconds and releasing 20% of it as additional Magic Damage to them. Maximum copied released damage: 4774.

    People have literally explained this in the first few posts of this thread. Don't blame ZOS, blame yourself for not bothering to actually read the thread beyond the title, then blame yourself again for trying to deflect blame onto others for something that's 100% your fault.
    ADRESTIA - PC/NA | Aldmeri Dominion
  • ThePhantomThorn
    ThePhantomThorn
    ✭✭✭✭
    I love the change. Better for duels and less zergy.
    I wish noobs would stop giving their opinion without playing the game.
    These noobs are the people who got the cast times implemented.
    Edited by ThePhantomThorn on October 8, 2019 1:32AM
Sign In or Register to comment.