Maybe you have a 20% chance of an out of network doctor walking in to your surgery while your out and charging you a luxury car for his services (not exaggerating here) but you also now have a .01% chance of a totally free procedure. Of course you don't know the odds and you only show the joyous freebee winners on advertisement.
Ingel_Riday wrote: »They tend to be balanced enough that I don't mind them so much. You buy one patch of 15 crates and you can usually get the emotes you want and have enough gems left over for a costume. Done.
I do feel though for the addicts who spend hundreds trying to get a specific rare mount. I also miss the old days before investor demands and psychological warfare against the consumer kicked in. I took a marketing class recently and this game uses ALL the tactics. Not some. ALL of them. To give a brief list:
1. Daily log-in bonuses to "boost engagement." Every day, you can log-in to claim a small prize and, hey, while you're here... did you see our new crown store offerings? For only 1,000 crowns, you can look like a renegade dragon priest. Oh, and...
2. Use of a micro-transaction currency to obfuscate dollar cost. I could have said $10, but then you might balk. "10 Dollars! I could buy a fairly decent pizza for that, or buy an entire retro-game for my Xbox, or get a six pack of beer! All that, for a costume that looks like a reskin of an older costume with a dragon mask glued on?" Hey now, it doesn't cost $10. It cost... 1,000 crowns. Speaking of which...
3. Sell such said micro-transaction currency in odd increments that don't match item prices. You can't buy 1,000 crowns, but you can buy 750 or 1,500. If you want this costume, you'll spend $14.99 for the 1,500 and have 500 crowns leftover that will tempt you to buy the next thing we advertise on the crown store. I mean, that Sheogorath-costumed guar is only 750 crowns and you already have 500. Might as well get some more crowns and get it. Notice again that I didn't say the critter cost $7.50. $7.50 for a single pet appearance in a full priced game with a subscription fee if you want full functionality. Oh, and you better decide soon, because...
4. Fear of Missing Out. I could leave everything on my storefront, organized by logical categories, for you to buy whenever you want... but where is the sense of urgency? You might just wait until you receive your allotment of crowns from your subscription and then use those to buy only the things you really care about. But what if things "expire" because I only have so much room for inventory in my VIRTUAL STOREFRONT MADE UP OF ZEROES AND ONES. "Gotta make room for new stock!" Oh, you might say that you'll buy the renegade dragon priest costume later... but it's only up for ten days and then it might be gone for years! That sheogorath-guar? 5 day window. The Dark Stag mount? I offer that once a year, on a random day near Halloween, for 24 hours. Costs $42 after tax... I mean *coughs* 5,000 crowns. That leaves you with 500 crowns left. See point 3. Dare you miss out on this sweet transient deal for virtual swag? At least I'm letting you buy it directly. I could always.
5. Use gambling mechanics to increase player expenditures. Instead of letting you just buy The Dark Stag, I could stick it in a loot crate. In exchange for 5,000 crowns, you can have 15 crates. The Dark Stag has a .1% chance of dropping in each crate. Oh, the average person will see this and give up on getting the mount... but not the addict. The addict will buy crate after crate to amass a collection of items they don't want that they can "dismantle" into yet another micro-transaction currency called, in this case, "gems." The Dark Stag will cost 400 gems. Duplicate trash will net you 1 gem each, duplicate regular items will net you 5, rarer items 10, and very rare items 40. If you're very unlucky, it could take you more than 80 crates to get that mount. Since you have to buy them in clusters of 15, that's six batches at $42 *coughs* 5,000 crowns each. But hey, at least you're not in it alone. I also sell new emotes through these. So instead of spending $20 every three months for a pack of three emotes, your fellow players have to spend $42 to get crates, sigh in vexation as an in-game Khajiit thief named Pacrouti openly mocks them each and every time they open one (because nothing can ever be TOO ON THE NOSE), and hope that the emotes randomly drop for them. Don't worry, though. I'll give them just enough gem trash that they can buy all of them, usually. Sometimes I'll need to meet quarterly revenue projections and I'll put one emote at 100 gems with a 1% drop rate to really rub in the salt.
So, yeah. This game is kind of textbook AAA with the Crown Store. Ironically, I detested the efforts to get the government involved with game regulation in the early digits and now I'm all for it to curtail the kind of psychological tomfoolery detailed above. This industry is not going to regulate itself, and it's just going to get worse from here. Look at Call of Duty and NBA 2K20. The Crown Store is tame compared to them, which doesn't bode well when investors realize that and start ramping things up still further. Pacrouti next to a roulette wheel comes to mind. "This one always bets on black."
So, yeah. This game is kind of textbook AAA with the Crown Store. Ironically, I detested the efforts to get the government involved with game regulation in the early digits and now I'm all for it to curtail the kind of psychological tomfoolery detailed above. This industry is not going to regulate itself, and it's just going to get worse from here. Look at Call of Duty and NBA 2K20. The Crown Store is tame compared to them, which doesn't bode well when investors realize that and start ramping things up still further. Pacrouti next to a roulette wheel comes to mind. "This one always bets on black."
f047ys3v3n wrote: »Lol, Surprise mechanics. Nothing like watching highly paid, highly trained, obfuscation artists, abuse our magnificent *** tongue. For all her degrees and training, she is not so impressive. No more convincing than my compulsively lying 4 year old.
You guys across the pond are so funny. Here in Merica we fund our schools with gambling (really we just replaced general expenditure funds with gambling when it was added as a funding source, not more total education funds were added), are expanding gambling offerings in most states and even adding a good bit of wagering on our unpaid "amateur" athletes who will in no way be tempted to shaving a few points here and there for a bit of dough. Hell, through our banking policies, we have basically abolished moderate safe returns on investment through bank deposit interest in favor of full on gambling in our (much more rigged than a casino) stock market. We even give those winnings a super small tax rate and a tax break just for walking in the door. And you guys are so worried about things like addicting kids early and peoples addictions having negative live consequences. It's really more like training kids for money management in the future.
Really, a more pressing issue is how under utilized surprise mechanics are in the rest of society. In Merica we have a problem with people avoiding the health care system because they are afraid of surprise bills. What if we added a chance at free care to the mix. Maybe you have a 20% chance of an out of network doctor walking in to your surgery while your out and charging you a luxury car for his services (not exaggerating here) but you also now have a .01% chance of a totally free procedure. Of course you don't know the odds and you only show the joyous freebee winners on advertisement. Mable got a new hip and she got to keep her house too! Maybe people would come in and get more care. You could also do this with salaries. Most of our jobs are no longer near middle class and will never pay enough to save (or gamble) for retirement, pay for healthcare, or for a kids university. What if you got a loot box with your pay check each week with a chance of getting the CEO's pay for the week instead of your own. I wonder if people could be convinced to take even less pay for the chance of a big check.
See the problem is not too much gambling, it is too little, in games and in society.
f047ys3v3n wrote: »Lol, Surprise mechanics. Nothing like watching highly paid, highly trained, obfuscation artists, abuse our magnificent *** tongue. For all her degrees and training, she is not so impressive. No more convincing than my compulsively lying 4 year old.
You guys across the pond are so funny. Here in Merica we fund our schools with gambling (really we just replaced general expenditure funds with gambling when it was added as a funding source, not more total education funds were added), are expanding gambling offerings in most states and even adding a good bit of wagering on our unpaid "amateur" athletes who will in no way be tempted to shaving a few points here and there for a bit of dough. Hell, through our banking policies, we have basically abolished moderate safe returns on investment through bank deposit interest in favor of full on gambling in our (much more rigged than a casino) stock market. We even give those winnings a super small tax rate and a tax break just for walking in the door. And you guys are so worried about things like addicting kids early and peoples addictions having negative live consequences. It's really more like training kids for money management in the future.
Really, a more pressing issue is how under utilized surprise mechanics are in the rest of society. In Merica we have a problem with people avoiding the health care system because they are afraid of surprise bills. What if we added a chance at free care to the mix. Maybe you have a 20% chance of an out of network doctor walking in to your surgery while your out and charging you a luxury car for his services (not exaggerating here) but you also now have a .01% chance of a totally free procedure. Of course you don't know the odds and you only show the joyous freebee winners on advertisement. Mable got a new hip and she got to keep her house too! Maybe people would come in and get more care. You could also do this with salaries. Most of our jobs are no longer near middle class and will never pay enough to save (or gamble) for retirement, pay for healthcare, or for a kids university. What if you got a loot box with your pay check each week with a chance of getting the CEO's pay for the week instead of your own. I wonder if people could be convinced to take even less pay for the chance of a big check.
See the problem is not too much gambling, it is too little, in games and in society.
MaleAmazon wrote: »I can't disagree more, sry.
Someone hit the irony resistance cap.
MaleAmazon wrote: »I can't disagree more, sry.
Someone hit the irony resistance cap.
I don't know what's real anymore...
uuhm, just don't buy them then? Why does anyone care what another person buys? Especially when the purchase helps funds an activity for other people
uuhm, just don't buy them then? Why does anyone care what another person buys? Especially when the purchase helps funds an activity for other people
Watch they make a set in game that converts to store stats
The Way of the Gambler
1) When you buy crowns 2% chance of obtaining 50% more crowns
2) 2% chance of obtaining crowns when spent on the store
3) .5% chance of doubling purchased crowns
4) 5% chance of better odds in crown crates
5) 10% chance of obtaining a daily crate after logging in for 4 hours