The Uninvited wrote: »here a video how combat looked like before LA weaving and animation cancelling bug discovery.
More natural combat, more tactical and more fluid, not the mess that combat turned into
thanks to @runkorkoeb17_ESOhttps://youtu.be/kiAZahhrVbM
Complains about weaving and animation cancelling, shows video of how it should be. A video FULL OF WEAVING AND ANIMATION CANCELLING!
I guess you the video speed at 2x because there is no weaving there.
You can see the full LA animation, nothing cancelled by skills.
Combat were more tactic and fun than this macro fest combat exploiting a non fixed bug
The Uninvited wrote: »here a video how combat looked like before LA weaving and animation cancelling bug discovery.
More natural combat, more tactical and more fluid, not the mess that combat turned into
thanks to @runkorkoeb17_ESOhttps://youtu.be/kiAZahhrVbM
Complains about weaving and animation cancelling, shows video of how it should be. A video FULL OF WEAVING AND ANIMATION CANCELLING!
I guess you the video speed at 2x because there is no weaving there.
You can see the full LA animation, nothing cancelled by skills.
Combat were more tactic and fun than this macro fest combat exploiting a non fixed bug
Siohwenoeht wrote: »The Uninvited wrote: »here a video how combat looked like before LA weaving and animation cancelling bug discovery.
More natural combat, more tactical and more fluid, not the mess that combat turned into
thanks to @runkorkoeb17_ESOhttps://youtu.be/kiAZahhrVbM
Complains about weaving and animation cancelling, shows video of how it should be. A video FULL OF WEAVING AND ANIMATION CANCELLING!
I guess you the video speed at 2x because there is no weaving there.
You can see the full LA animation, nothing cancelled by skills.
Combat were more tactic and fun than this macro fest combat exploiting a non fixed bug
Apparently you are mistaken as to what weaving and cancelling are, because that video does indeed show plenty of both. As I said in another thread, theorycraft yourself a heavy attack build. I have one that does almost as much damage and sustains very well as light attack based builds.
It's not cheating, a bug, glitch, whatever you want to make up. It's legit and endorsed by the devs.
Siohwenoeht wrote: »The Uninvited wrote: »here a video how combat looked like before LA weaving and animation cancelling bug discovery.
More natural combat, more tactical and more fluid, not the mess that combat turned into
thanks to @runkorkoeb17_ESOhttps://youtu.be/kiAZahhrVbM
Complains about weaving and animation cancelling, shows video of how it should be. A video FULL OF WEAVING AND ANIMATION CANCELLING!
I guess you the video speed at 2x because there is no weaving there.
You can see the full LA animation, nothing cancelled by skills.
Combat were more tactic and fun than this macro fest combat exploiting a non fixed bug
Apparently you are mistaken as to what weaving and cancelling are, because that video does indeed show plenty of both. As I said in another thread, theorycraft yourself a heavy attack build. I have one that does almost as much damage and sustains very well as light attack based builds.
It's not cheating, a bug, glitch, whatever you want to make up. It's legit and endorsed by the devs.
Because back in the days devs were thinking that this game was sinking and there is no need to fix it anymore.
Most of them left the company. So in order to not get much work before leaving, they said all this was intended.
Pretty convincing stuff imo.
Siohwenoeht wrote: »The Uninvited wrote: »here a video how combat looked like before LA weaving and animation cancelling bug discovery.
More natural combat, more tactical and more fluid, not the mess that combat turned into
thanks to @runkorkoeb17_ESOhttps://youtu.be/kiAZahhrVbM
Complains about weaving and animation cancelling, shows video of how it should be. A video FULL OF WEAVING AND ANIMATION CANCELLING!
I guess you the video speed at 2x because there is no weaving there.
You can see the full LA animation, nothing cancelled by skills.
Combat were more tactic and fun than this macro fest combat exploiting a non fixed bug
Apparently you are mistaken as to what weaving and cancelling are, because that video does indeed show plenty of both. As I said in another thread, theorycraft yourself a heavy attack build. I have one that does almost as much damage and sustains very well as light attack based builds.
It's not cheating, a bug, glitch, whatever you want to make up. It's legit and endorsed by the devs.
Because back in the days devs were thinking that this game was sinking and there is no need to fix it anymore.
Most of them left the company. So in order to not get much work before leaving, they said all this was intended.
Pretty convincing stuff imo.
Explain what you think ani cancel is and what LA weave is!
Siohwenoeht wrote: »The Uninvited wrote: »here a video how combat looked like before LA weaving and animation cancelling bug discovery.
More natural combat, more tactical and more fluid, not the mess that combat turned into
thanks to @runkorkoeb17_ESOhttps://youtu.be/kiAZahhrVbM
Complains about weaving and animation cancelling, shows video of how it should be. A video FULL OF WEAVING AND ANIMATION CANCELLING!
I guess you the video speed at 2x because there is no weaving there.
You can see the full LA animation, nothing cancelled by skills.
Combat were more tactic and fun than this macro fest combat exploiting a non fixed bug
Apparently you are mistaken as to what weaving and cancelling are, because that video does indeed show plenty of both. As I said in another thread, theorycraft yourself a heavy attack build. I have one that does almost as much damage and sustains very well as light attack based builds.
It's not cheating, a bug, glitch, whatever you want to make up. It's legit and endorsed by the devs.
Because back in the days devs were thinking that this game was sinking and there is no need to fix it anymore.
Most of them left the company. So in order to not get much work before leaving, they said all this was intended.
Pretty convincing stuff imo.
Explain what you think ani cancel is and what LA weave is!
Read this as I don't want to spend time writing trivial things
https://alcasthq.com/eso-weaving-beginner-guide-animation-canceling/
Siohwenoeht wrote: »The Uninvited wrote: »here a video how combat looked like before LA weaving and animation cancelling bug discovery.
More natural combat, more tactical and more fluid, not the mess that combat turned into
thanks to @runkorkoeb17_ESOhttps://youtu.be/kiAZahhrVbM
Complains about weaving and animation cancelling, shows video of how it should be. A video FULL OF WEAVING AND ANIMATION CANCELLING!
I guess you the video speed at 2x because there is no weaving there.
You can see the full LA animation, nothing cancelled by skills.
Combat were more tactic and fun than this macro fest combat exploiting a non fixed bug
Apparently you are mistaken as to what weaving and cancelling are, because that video does indeed show plenty of both. As I said in another thread, theorycraft yourself a heavy attack build. I have one that does almost as much damage and sustains very well as light attack based builds.
It's not cheating, a bug, glitch, whatever you want to make up. It's legit and endorsed by the devs.
Because back in the days devs were thinking that this game was sinking and there is no need to fix it anymore.
Most of them left the company. So in order to not get much work before leaving, they said all this was intended.
Pretty convincing stuff imo.
"Even now we have 43vs47% on the forums. and we all know that most ppl who are against A/C dont even visit the forums."
Funny thing is most people who want to keep animation canceling also do not visit the forums. The forums represent a minuscule amount of the total ESO population.
Siohwenoeht wrote: »The Uninvited wrote: »here a video how combat looked like before LA weaving and animation cancelling bug discovery.
More natural combat, more tactical and more fluid, not the mess that combat turned into
thanks to @runkorkoeb17_ESOhttps://youtu.be/kiAZahhrVbM
Complains about weaving and animation cancelling, shows video of how it should be. A video FULL OF WEAVING AND ANIMATION CANCELLING!
I guess you the video speed at 2x because there is no weaving there.
You can see the full LA animation, nothing cancelled by skills.
Combat were more tactic and fun than this macro fest combat exploiting a non fixed bug
Apparently you are mistaken as to what weaving and cancelling are, because that video does indeed show plenty of both. As I said in another thread, theorycraft yourself a heavy attack build. I have one that does almost as much damage and sustains very well as light attack based builds.
It's not cheating, a bug, glitch, whatever you want to make up. It's legit and endorsed by the devs.
Because back in the days devs were thinking that this game was sinking and there is no need to fix it anymore.
Most of them left the company. So in order to not get much work before leaving, they said all this was intended.
Pretty convincing stuff imo.
MehrunesFlagon wrote: »Siohwenoeht wrote: »The Uninvited wrote: »here a video how combat looked like before LA weaving and animation cancelling bug discovery.
More natural combat, more tactical and more fluid, not the mess that combat turned into
thanks to @runkorkoeb17_ESOhttps://youtu.be/kiAZahhrVbM
Complains about weaving and animation cancelling, shows video of how it should be. A video FULL OF WEAVING AND ANIMATION CANCELLING!
I guess you the video speed at 2x because there is no weaving there.
You can see the full LA animation, nothing cancelled by skills.
Combat were more tactic and fun than this macro fest combat exploiting a non fixed bug
Apparently you are mistaken as to what weaving and cancelling are, because that video does indeed show plenty of both. As I said in another thread, theorycraft yourself a heavy attack build. I have one that does almost as much damage and sustains very well as light attack based builds.
It's not cheating, a bug, glitch, whatever you want to make up. It's legit and endorsed by the devs.
Because back in the days devs were thinking that this game was sinking and there is no need to fix it anymore.
Most of them left the company. So in order to not get much work before leaving, they said all this was intended.
Pretty convincing stuff imo.
Wrobel was the one who said they are embracing it,and he was lead combat designer a good while.Damn I miss Wrobel.
Emma_Overload wrote: »Please delete this nonsensical thread. Title has nothing to do with original post, which is full of misinformation anyway.
That next patch tho....BloodSkull_ESO wrote: »Emma_Overload wrote: »Please delete this nonsensical thread. Title has nothing to do with original post, which is full of misinformation anyway.
i like this thread tho its better then the people bitching about the next patch
That next patch tho....BloodSkull_ESO wrote: »Emma_Overload wrote: »Please delete this nonsensical thread. Title has nothing to do with original post, which is full of misinformation anyway.
i like this thread tho its better then the people bitching about the next patch
Again I support the idea that this is an cover-up event.BloodSkull_ESO wrote: »Emma_Overload wrote: »Please delete this nonsensical thread. Title has nothing to do with original post, which is full of misinformation anyway.
i like this thread tho its better then the people bitching about the next patch
Unless ZoS decides to fix the animation cancelling/LA weaving bug blahblah..
TequilaFire wrote: »Uh, animations happen client side. smh
I've always found animation canceling easier with a staff (except a lightning staff) easier than stamina. And 2H is definitely easier than AC with DW.
Just me?
We already have several threads where ignorant players who don't understand how animation canceling works can air their grievances. Maybe let this one sink into the abyss?
Ignorant ? how presumptuous ...
I know everything i need to know about LA weaving and animation cancelling.
I know how to make good parse (80k on raid dummy with my Magplar).
I just want this mechanic removed and fixed because there is no point into 80k parse when your game turns into a slideshow in trial or cyrodiil.
I only care about performance in this game ...
Because back in the days devs were thinking that this game was sinking and there is no need to fix it anymore.
Most of them left the company. So in order to not get much work before leaving, they said all this was intended.
Pretty convincing stuff imo.