I'm not actually dying to it anyway, can heal through on magplar easily even if i fail to dodge it. But asking someone to l2p when ur whole rotation is dizzy spam with onslaught is kinda stupidNordic__Knights wrote: »
Dear OP. Humor me if you would. How long have you been a PvPer? What class are you playing, and how many specs do you have experience with. Do you typically follow a large group around or do you play with 5 people or less.
Once again if people hadn't gotten other stam ulitmates nerfed to uselessness, less people would have had to resort to using onslaught. I never even slotted it until I had no other options.
This ultimate really *** heavy armor user with 1 button which is absolute ***.
Epicasballs wrote: »It has a cast time AND audio que. You can break cc and roll before it goes off. React faster.
If changes from current PTS cycle will go live (dizzy without CC and Onslaught buff reduced to 5s) I don't think it will be an issue anymore. Yes it will be one of most powerful ults in the game but I would rather want to see other ultimates brought in line with it than nerfing Onslaught. We could start from removing cast times etc. Would be also nice if magicka classes would get some nice juicy burst ultimate. Just saying.
If changes from current PTS cycle will go live (dizzy without CC and Onslaught buff reduced to 5s) I don't think it will be an issue anymore. Yes it will be one of most powerful ults in the game but I would rather want to see other ultimates brought in line with it than nerfing Onslaught. We could start from removing cast times etc. Would be also nice if magicka classes would get some nice juicy burst ultimate. Just saying.
Taking the knockback out of dizzy doesnt even makes sense.
The real problem here is onslaught taking away 100% of resistance for 12 second !!
It should just be nerfed to 50% and 5 second bonus.
Or take it back to the old way, where it negates 100% but no bonus so you would have to time it perfectly. It was working fine before.
If changes from current PTS cycle will go live (dizzy without CC and Onslaught buff reduced to 5s) I don't think it will be an issue anymore. Yes it will be one of most powerful ults in the game but I would rather want to see other ultimates brought in line with it than nerfing Onslaught. We could start from removing cast times etc. Would be also nice if magicka classes would get some nice juicy burst ultimate. Just saying.
Taking the knockback out of dizzy doesnt even makes sense.
The real problem here is onslaught taking away 100% of resistance for 12 second !!
It should just be nerfed to 50% and 5 second bonus.
Or take it back to the old way, where it negates 100% but no bonus so you would have to time it perfectly. It was working fine before.
They are making it 85% and 5 seconds. That's enough. Hell as it is now, good players know to CC and get away. 5 seconds is a reasonable amount of time to expect someone to do that.
Ultimate should be strong and require awareness to counter. Not just expect to eat them with no consequences.
If changes from current PTS cycle will go live (dizzy without CC and Onslaught buff reduced to 5s) I don't think it will be an issue anymore. Yes it will be one of most powerful ults in the game but I would rather want to see other ultimates brought in line with it than nerfing Onslaught. We could start from removing cast times etc. Would be also nice if magicka classes would get some nice juicy burst ultimate. Just saying.
Taking the knockback out of dizzy doesnt even makes sense.
The real problem here is onslaught taking away 100% of resistance for 12 second !!
It should just be nerfed to 50% and 5 second bonus.
Or take it back to the old way, where it negates 100% but no bonus so you would have to time it perfectly. It was working fine before.
They are making it 85% and 5 seconds. That's enough. Hell as it is now, good players know to CC and get away. 5 seconds is a reasonable amount of time to expect someone to do that.
Ultimate should be strong and require awareness to counter. Not just expect to eat them with no consequences.
85 is only at rank 1. rank4 is still 100percent
Chilly-McFreeze wrote: »Go ahead and nerf Onslaught some more.
Then come back and cry that everyone and their mother runs Dawnbreaker.
You guys are nerfjunkies.
MizoreReyes wrote: »When you guys read the skill description did you guys ever think it would be too strong. A skill with 100% penetration with very little cost.
Yeah you can melt tanks but the tanks can also get their hands on it and lets see how you take it.
Though it can be dodged, people actually set up a combo before using it like ahem dizzy swing. When you're fighting on ESO you gotta remember you're fighting two things: the opponent and the lag. Maybe with a bit of luck on your side you might land that perfect dodge.
Anyways stamina players are spoiled by the two hand skill line and so are the top 2 magicka classes with ez mode abilities.