Fifteen characters really sounds a bit overkill. You would really have to enjoy doing that many writs even with an addon.
I rely on writs for all my gold, as I don't belong to a trading guild. But I only do writs on four of my characters. Life is too short to spend most of one's playing time just doing writs.
I don't know what to say to you, apart from what everyone else has said...you don't have to do them. Just do a few and then go and have some fun. ZOS are unlikely to change their minds about addons for consoles. It's probably part of their contracts.
If you still want to do all those writs, and there is no reason for you to stick with a console, then get/play on a PC.
Gathering rewards comes with a pricetag - in your case something like a whole working day worth of crafting. Doing writs on 15 chars obviously mean a lot of rewards.
And - there is no reason to complain, the rewards scale 1:1 to the effort.
VaranisArano wrote: »What's the problem with Console Players getting the same options?
PizzaCat82 wrote: »OG_Kaveman wrote: »PizzaCat82 wrote: »OG_Kaveman wrote: »PizzaCat82 wrote: »I play on PC but don't use addons for crafting, but I agree with @Kosbert . If you don't like doing writs, don't do them. If you want the rewards from writs, bite the bullet and do them.
One question, though. How can you do "3 days worth of writs"? AFAIK you can only do 1 writ per profession per day. At best, if writs work like other dailies you would be able to do 2 of each (the ones you picked up on a previous day and the ones from the day you logged in to do them).
The 3 days repeat themselves. I could do as many days as my inventory would hold,
My question is why is it okay for PC players to be able to insta-complete writs but not anyone else?
I will remind you that I do daily writs on 15 characters, spending the better part of a day doing it. I am not lazy. I am not a WOW refuge who wants everything handed to them.
I just want this game to be fun, and everyone seems perfectly happy with PC players able to insta-turn thiese in, but apparently I'm the entitled one.
Don't do them. Simple. If the game starts to feel like a job to you, stop playing. Simple. It is all right to play other games or not to certain things in this game. I don't PvP. At all. I only do writs on one or 2 toons a day. Life goes on.
I'm just going to ignore posts like this from further on, since it doesn't provide any constructive points to argue against.
Maybe tell us what makes you feel like you need to do them on 15 toons? Then maybe we might have something more to contribute then just saying, don't do them if they feel like work to you?
I need money and vouchers and its one of the better ways to get it, short of selling crowns or carries.
But yeah, ignore the fact that 1.its already available to PC players, and no one's complaining about it theere.
PizzaCat82 wrote: »driosketch wrote: »I don't do writs on all characters outside of the anniversary event, and despite being on PC, I don't use add-ons to complete them.
Here's a trick though: If you know the three day cycle, you also know the 6 day cycle as well. Once a week, do the dailies, and then craft for the next two cycles. (This is easier now with native multicraft.) So now your 3 day chore is a weekly one. And that will fill a little less tedious.
So I only hate the game for 1 day out of the week instead of 2? Well, its a start, but still not as good as that Lazy Writ Crafter addon.
PizzaCat82 wrote: »One question, though. How can you do "3 days worth of writs"? AFAIK you can only do 1 writ per profession per day. At best, if writs work like other dailies you would be able to do 2 of each (the ones you picked up on a previous day and the ones from the day you logged in to do them).
The 3 days repeat themselves. I could do as many days as my inventory would hold,
VaranisArano wrote: »So many people acting like the OP is asking for an easy way to get rewards for free, when the OP only wants the basic QOL we PC players have with addons like the Lazy Writ Crafter!
Seriously, on PC, I run up to the blacksmithing station, click my writ button, and three seconds later the Lazy Writ Crafter finished my writ and I'm off to the next station. No having to craft a greatsword, and shield. No double checking that I'm not set to CP 160 gear instead of CP 150. No forgetting what I have to craft.
PC players have the option for no fuss, super easy, super quick daily writs.
What's the problem with Console Players getting the same options?
Is this some "PC Master Race" thing I didnt subscribe to?
Can we get rid of the tedium of daily crafting writs?
That is his title, he simply backpaddled later with "can we please also have addons". Also it is not ZOS Job to make Addons available on Consoles. It is limited to the Console side. Nobody cares if someone gets a QoL Feature on Console, if it does not touches the PC Side negative.
Also QoL includes often a softening of the Core Game. And we have to fight this kind of QoL Generation that already is marauding through many other games. Especially since ESO already got a perfect balance between the Casual and Tryhard Community. And we have to preserve that balance, or we will end like WoW Retail, where you are logging in 15 Minutes a day and you are done with your daily MMORPG Experience.
anitajoneb17_ESO wrote: »VaranisArano wrote: »What's the problem with Console Players getting the same options?
In theory, nothing. But the problem here is the tone. Just because third-party authors have made something possible on PC does not mean that ZOS MUST do the same for consoles. Console players CHOSE to play on console, in the full knowledge that they would not have access to the same customization options as PC players. DEAL WITH IT.
Example : I played (and thoroughly enjoyed) the WItcher 3 on PC. As a player that's not attracted by anything "combat", I used mods, and cheats, and everything else available, to avoid any sort of combat and just enjoy the story. (And don't come up with "story-mode, even that one was too tedious for me).
Does that mean that CD-Project RED should have incorporated a "killall, unkillable" mode into their base game ?
Besides, (and back to ESO), I too have 10 characters that are "writ-ready". I used to do them daily on all 10 of them. Before realizing that it was a PITA and that I did not HAVE TO do them all.
The moment you realize that something you do in a video game is not fun - but you do it anyway, as far as it takes you several hours a day - is the moment when you need to plug off everything and go for a walk.
And finally, I'll add that crafting writs are not "instant" on PC. What takes times and brings boredom is not the crafting itself (even without hte addon); it's the time required for switching characters and watching at those, gorgeous but still damned, loading screens.
dagrdagaz_5912 wrote: »PizzaCat82 wrote: »One question, though. How can you do "3 days worth of writs"? AFAIK you can only do 1 writ per profession per day. At best, if writs work like other dailies you would be able to do 2 of each (the ones you picked up on a previous day and the ones from the day you logged in to do them).
The 3 days repeat themselves. I could do as many days as my inventory would hold,
Still confusing.
On PC Crafting Writs are a Quest Journal entry, not an inventory item, u can only have 1 active.
So, as KMarble said, u can have 1 active from a previous day. And after completing it doing the one from the current day.
Unless u meant dealing with crafting writ rewards, those are inventory items and stack.
dagrdagaz_5912 wrote: »PizzaCat82 wrote: »One question, though. How can you do "3 days worth of writs"? AFAIK you can only do 1 writ per profession per day. At best, if writs work like other dailies you would be able to do 2 of each (the ones you picked up on a previous day and the ones from the day you logged in to do them).
The 3 days repeat themselves. I could do as many days as my inventory would hold,
Still confusing.
On PC Crafting Writs are a Quest Journal entry, not an inventory item, u can only have 1 active.
So, as KMarble said, u can have 1 active from a previous day. And after completing it doing the one from the current day.
Unless u meant dealing with crafting writ rewards, those are inventory items and stack.
VaranisArano wrote: »How dare a console player point out that PC players have a higher QOL due to add-ons and ask for a similar tool for writs on Consoles?
SeaWoodStage wrote: »I love doing writs. (Not sure how much it matters, but I play on console. I knew I wouldn't have add-ons, but console suits my playstyle better.) I have four characters, my main is the only one I'm currently doing serious questing/story on. I enjoyed getting the other three to the first major city, so that I could set off research, get their riding lessons, and do the writs.
It feels like I've put some genuine effort in, in order to reap some rewards. If I get recipes in a reward crate, I bank them so that my chars who don't know that recipe yet can learn it. I bank any spare gold every day, even if it's only 1k per char. My characters feel like a team. Meanwhile, my main is free to quest and progress the story to their hearts content.
I don't worry too much about whether PC players have advantages I don't. It's my choice to play console, and I enjoy it that way. And if there was an option to log in every few days and have the game recognise that I'd already got the stuff to complete three days worth of writs (as an example), and automatically give me the rewards, I wouldn't take it. For one thing, I like keeping close track of my inventory.
I might as well log in, select a quest, ask the game to calculate my chances of beating that quest given my current skills and level, and not actually do the quest. Crafting writs are a task, and sometimes they're tedious, but that's the point. You put the effort in, you get the reward.
PizzaCat82 wrote: »I don't consider crafting to be playing the game and I don't consider making it easier to be taking away from any positive part of the game.
SeaWoodStage wrote: »That's where we differ then. I do consider crafting to be part of the game, because it is part of the game.
PizzaCat82 wrote: »It is part of the game, but it is not playing the game. You're interacting with a menu to create something to be thrown away for a reward. In essence its a slot machine of my time that has a pretty good yield of rewards.
I can't get better at crafting. I can't craft faster, or craft better daily items to turn in. I can only sit and stair at the screen, scrolling through the various items to craft.
I can't even talk to my guildies via text chat, as that and all notifications are blocked out while in the crafting screen.
So while you may consider it a part of the game, and even an enjoyable one, I see it only as a blocking out of the actual game, with few redeeming qualities.
PizzaCat82 wrote: »SeaWoodStage wrote: »I love doing writs. (Not sure how much it matters, but I play on console. I knew I wouldn't have add-ons, but console suits my playstyle better.) I have four characters, my main is the only one I'm currently doing serious questing/story on. I enjoyed getting the other three to the first major city, so that I could set off research, get their riding lessons, and do the writs.
It feels like I've put some genuine effort in, in order to reap some rewards. If I get recipes in a reward crate, I bank them so that my chars who don't know that recipe yet can learn it. I bank any spare gold every day, even if it's only 1k per char. My characters feel like a team. Meanwhile, my main is free to quest and progress the story to their hearts content.
I don't worry too much about whether PC players have advantages I don't. It's my choice to play console, and I enjoy it that way. And if there was an option to log in every few days and have the game recognise that I'd already got the stuff to complete three days worth of writs (as an example), and automatically give me the rewards, I wouldn't take it. For one thing, I like keeping close track of my inventory.
I might as well log in, select a quest, ask the game to calculate my chances of beating that quest given my current skills and level, and not actually do the quest. Crafting writs are a task, and sometimes they're tedious, but that's the point. You put the effort in, you get the reward.
I don't consider crafting to be playing the game and I don't consider making it easier to be taking away from any positive part of the game.
SeaWoodStage wrote: »PizzaCat82 wrote: »It is part of the game, but it is not playing the game. You're interacting with a menu to create something to be thrown away for a reward. In essence its a slot machine of my time that has a pretty good yield of rewards.
I can't get better at crafting. I can't craft faster, or craft better daily items to turn in. I can only sit and stair at the screen, scrolling through the various items to craft.
I can't even talk to my guildies via text chat, as that and all notifications are blocked out while in the crafting screen.
So while you may consider it a part of the game, and even an enjoyable one, I see it only as a blocking out of the actual game, with few redeeming qualities.
And that's fine for you. But for those of us who enjoy putting the effort in to doing crafting writs, it's a different perspective. (I'm not saying that there aren't people who are equally into crafting and combat btw, because I know there are). The thing is, you seem to be asking for the rewards of crafting writs without putting in the effort, because you prioritise combat. I don't ask for combat to be easier for me because I prioritise crafting.
PizzaCat82 wrote: »I can't get better at crafting. I can't craft faster, or craft better daily items to turn in. I can only sit and stair at the screen, scrolling through the various items to craft.
PC gets an add-on that let's them pick up the writ and just immediately turn it in.
PizzaCat82 wrote: »I'm asking for the rewards for what other players (PC users) are putting in effort to do. ZOS doesn't consider this gamebreaking, why do you?