SeaWoodStage wrote: »PizzaCat82 wrote: »I'm asking for the rewards for what other players (PC users) are putting in effort to do. ZOS doesn't consider this gamebreaking, why do you?
Before we go any further, I never said that I do or don't consider anything gamebreaking. For another thing, noob as I am and never having seriously gamed on PC (unless you count Ibix the Viking), I will happily say that I don't consider this to be gamebreaking. This is so not gamebreaking. Everyone plays on a server, right? And every server has an economy.
To put it in the most extreme terms, suppose someone can be bothered to play for ten hours a day, collecting rare mats, so they can sell them on a guild store. Well good for them. And suppose someone isn't interested in crafting at all, but needs awesome gear? Well they'll go buy it.
There's nothing wrong with either of those approaches, they're just different. And whatever platform/server you're on, the economy's reasonably stable, and it's self-contained. So why worry if it's easier for PCers to complete writs?
SeaWoodStage wrote: »PizzaCat82 wrote: »It is part of the game, but it is not playing the game. You're interacting with a menu to create something to be thrown away for a reward. In essence its a slot machine of my time that has a pretty good yield of rewards.
I can't get better at crafting. I can't craft faster, or craft better daily items to turn in. I can only sit and stair at the screen, scrolling through the various items to craft.
I can't even talk to my guildies via text chat, as that and all notifications are blocked out while in the crafting screen.
So while you may consider it a part of the game, and even an enjoyable one, I see it only as a blocking out of the actual game, with few redeeming qualities.
And that's fine for you. But for those of us who enjoy putting the effort in to doing crafting writs, it's a different perspective. (I'm not saying that there aren't people who are equally into crafting and combat btw, because I know there are). The thing is, you seem to be asking for the rewards of crafting writs without putting in the effort, because you prioritise combat. I don't ask for combat to be easier for me because I prioritise crafting.
VaranisArano wrote: »SeaWoodStage wrote: »PizzaCat82 wrote: »I'm asking for the rewards for what other players (PC users) are putting in effort to do. ZOS doesn't consider this gamebreaking, why do you?
Before we go any further, I never said that I do or don't consider anything gamebreaking. For another thing, noob as I am and never having seriously gamed on PC (unless you count Ibix the Viking), I will happily say that I don't consider this to be gamebreaking. This is so not gamebreaking. Everyone plays on a server, right? And every server has an economy.
To put it in the most extreme terms, suppose someone can be bothered to play for ten hours a day, collecting rare mats, so they can sell them on a guild store. Well good for them. And suppose someone isn't interested in crafting at all, but needs awesome gear? Well they'll go buy it.
There's nothing wrong with either of those approaches, they're just different. And whatever platform/server you're on, the economy's reasonably stable, and it's self-contained. So why worry if it's easier for PCers to complete writs?
Because presumably the OP would like their own writs to be as easy as they are on PC...
I mean, we see plenty of requests like this from Console users. Multicraft was a big one that ZOS actually implemented as a base game improvement. Better guild management tools are getting the most focus right now. DPS Meters or ESO Logs is another common request.
Ultimately, ZOS will do it, or they won't, or they'll take it under advisement and roll it out years later. There's no harm in asking.
VaranisArano wrote: »SeaWoodStage wrote: »PizzaCat82 wrote: »I'm asking for the rewards for what other players (PC users) are putting in effort to do. ZOS doesn't consider this gamebreaking, why do you?
Before we go any further, I never said that I do or don't consider anything gamebreaking. For another thing, noob as I am and never having seriously gamed on PC (unless you count Ibix the Viking), I will happily say that I don't consider this to be gamebreaking. This is so not gamebreaking. Everyone plays on a server, right? And every server has an economy.
To put it in the most extreme terms, suppose someone can be bothered to play for ten hours a day, collecting rare mats, so they can sell them on a guild store. Well good for them. And suppose someone isn't interested in crafting at all, but needs awesome gear? Well they'll go buy it.
There's nothing wrong with either of those approaches, they're just different. And whatever platform/server you're on, the economy's reasonably stable, and it's self-contained. So why worry if it's easier for PCers to complete writs?
Because presumably the OP would like their own writs to be as easy as they are on PC...
I mean, we see plenty of requests like this from Console users. Multicraft was a big one that ZOS actually implemented as a base game improvement. Better guild management tools are getting the most focus right now. DPS Meters or ESO Logs is another common request.
Ultimately, ZOS will do it, or they won't, or they'll take it under advisement and roll it out years later. There's no harm in asking.
No harm in asking... however the tone of how it was asked... being combative, dismissive, is not going to bode well.
PizzaCat82 wrote: »VaranisArano wrote: »SeaWoodStage wrote: »PizzaCat82 wrote: »I'm asking for the rewards for what other players (PC users) are putting in effort to do. ZOS doesn't consider this gamebreaking, why do you?
Before we go any further, I never said that I do or don't consider anything gamebreaking. For another thing, noob as I am and never having seriously gamed on PC (unless you count Ibix the Viking), I will happily say that I don't consider this to be gamebreaking. This is so not gamebreaking. Everyone plays on a server, right? And every server has an economy.
To put it in the most extreme terms, suppose someone can be bothered to play for ten hours a day, collecting rare mats, so they can sell them on a guild store. Well good for them. And suppose someone isn't interested in crafting at all, but needs awesome gear? Well they'll go buy it.
There's nothing wrong with either of those approaches, they're just different. And whatever platform/server you're on, the economy's reasonably stable, and it's self-contained. So why worry if it's easier for PCers to complete writs?
Because presumably the OP would like their own writs to be as easy as they are on PC...
I mean, we see plenty of requests like this from Console users. Multicraft was a big one that ZOS actually implemented as a base game improvement. Better guild management tools are getting the most focus right now. DPS Meters or ESO Logs is another common request.
Ultimately, ZOS will do it, or they won't, or they'll take it under advisement and roll it out years later. There's no harm in asking.
No harm in asking... however the tone of how it was asked... being combative, dismissive, is not going to bode well.
I'm sorry I wasn't as submissive as you like.
VaranisArano wrote: »SeaWoodStage wrote: »PizzaCat82 wrote: »I'm asking for the rewards for what other players (PC users) are putting in effort to do. ZOS doesn't consider this gamebreaking, why do you?
Before we go any further, I never said that I do or don't consider anything gamebreaking. For another thing, noob as I am and never having seriously gamed on PC (unless you count Ibix the Viking), I will happily say that I don't consider this to be gamebreaking. This is so not gamebreaking. Everyone plays on a server, right? And every server has an economy.
To put it in the most extreme terms, suppose someone can be bothered to play for ten hours a day, collecting rare mats, so they can sell them on a guild store. Well good for them. And suppose someone isn't interested in crafting at all, but needs awesome gear? Well they'll go buy it.
There's nothing wrong with either of those approaches, they're just different. And whatever platform/server you're on, the economy's reasonably stable, and it's self-contained. So why worry if it's easier for PCers to complete writs?
Because presumably the OP would like their own writs to be as easy as they are on PC...
I mean, we see plenty of requests like this from Console users. Multicraft was a big one that ZOS actually implemented as a base game improvement. Better guild management tools are getting the most focus right now. DPS Meters or ESO Logs is another common request.
Ultimately, ZOS will do it, or they won't, or they'll take it under advisement and roll it out years later. There's no harm in asking.
No harm in asking... however the tone of how it was asked... being combative, dismissive, is not going to bode well.
6-7 hours? What are you doing exactly that takes so long? I've been doing daily writs with 8 characters for a while and it takes about 5 min's per character to complete all 7 writs. It took even less time, like 3-4 mins per, when I had the craft bag and didn't have to waste time selling half the junk to a vendor. Also, I'm on PC and don't use any crafting add-ons so I highly doubt that's the issue here.
Another one ignoring that I'm only asking for whats already on PC. Thanks.
Another one ignoring that I'm only asking for whats already on PC. Thanks.
The thing is: it is not already on PC. That's the flaw in your argument IMO.
Vanilla ESO hast the same functionalities and features on PC as it has on console. The feature you're asking for comes from a third party that created a tool which interacts with the game and ZOS has decided to allow this interaction for the time being. If the same thing was possible for consoles, they would certainly allow that too but unfortunately it's not.
The existence of AddOns is admittedly a huge advantage of playing on PC. So is the existence of a keyboard for easy chatting, the ability to install better hardware in order to boost your frame rate or the ability to surf the internet on your second monitor while playing ESO.
PC is not some sacred land that must be kept separate from filthy console peasants.
Veinblood1965 wrote: »PizzaCat82 wrote: »Every 3 days I am extremely envious of my PC counterparts as I have to do 3 days worth of writs for 15 characters, which takes me around 6-7 hours and makes me want to not play this game ever again.
Luckily I get the urge to play again the following day but it'd be great to make these a tad bit more automated. Multicrafting helps a tiny bit but for 90% of it its still the same
Classical "I dont wanna put effort into something but I want the full reward". Enjoy WoW Classic, dear WoW Refugee!
Agreed. We should just get free crafting stuff for just logging in.
I think that when you write "crafting" you really mean "doing daily crafting writs", but that's only an aspect of crafting in ESO.PizzaCat82 wrote: »It is part of the game, but it is not playing the game. You're interacting with a menu to create something to be thrown away for a reward. In essence its a slot machine of my time that has a pretty good yield of rewards.
I can't get better at crafting. I can't craft faster, or craft better daily items to turn in. I can only sit and stair at the screen, scrolling through the various items to craft.
I can't even talk to my guildies via text chat, as that and all notifications are blocked out while in the crafting screen.
So while you may consider it a part of the game, and even an enjoyable one, I see it only as a blocking out of the actual game, with few redeeming qualities.
Crafting very much needs a re-work from our game designers
1. Make daily writs account bound, increase surveys, gold mats, writs accordingly. One a day that's all everyone really needs!
2. No more hording gold mats, writs and surveys. You either sell what you have within x amount of time or it becomes account bound! This will provide game makers a workable baseline to adjust supply and demand with. Casual players would finally see enjoyable results when refining materials.
3. Deconstruction... this one particularly bugs me, I can understand loosing a gold temper when I deconstruct a sword, but loosing all eighth with a possibility of recuperating 1? Resources are a finite thing, last I checked anyways, smarten up DEVS! Promote the 3Rs, make a skill tree if you have to, promote this philosophy!
One question, though. How can you do "3 days worth of writs"? AFAIK you can only do 1 writ per profession per day. At best, if writs work like other dailies you would be able to do 2 of each (the ones you picked up on a previous day and the ones from the day you logged in to do them).
PizzaCat82 wrote: »Every 3 days I am extremely envious of my PC counterparts as I have to do 3 days worth of writs for 15 characters
VaranisArano wrote: »Crafting very much needs a re-work from our game designers
1. Make daily writs account bound, increase surveys, gold mats, writs accordingly. One a day that's all everyone really needs!
2. No more hording gold mats, writs and surveys. You either sell what you have within x amount of time or it becomes account bound! This will provide game makers a workable baseline to adjust supply and demand with. Casual players would finally see enjoyable results when refining materials.
3. Deconstruction... this one particularly bugs me, I can understand loosing a gold temper when I deconstruct a sword, but loosing all eighth with a possibility of recuperating 1? Resources are a finite thing, last I checked anyways, smarten up DEVS! Promote the 3Rs, make a skill tree if you have to, promote this philosophy!
What? That's quite the derail. You sure you don't want to move your idea to its own thread? This really deserves its own thread, since your ideas arent much in line with the OP's except in the general sense that they are both about crafting improvements.
VaranisArano wrote: »Crafting very much needs a re-work from our game designers
1. Make daily writs account bound, increase surveys, gold mats, writs accordingly. One a day that's all everyone really needs!
2. No more hording gold mats, writs and surveys. You either sell what you have within x amount of time or it becomes account bound! This will provide game makers a workable baseline to adjust supply and demand with. Casual players would finally see enjoyable results when refining materials.
3. Deconstruction... this one particularly bugs me, I can understand loosing a gold temper when I deconstruct a sword, but loosing all eighth with a possibility of recuperating 1? Resources are a finite thing, last I checked anyways, smarten up DEVS! Promote the 3Rs, make a skill tree if you have to, promote this philosophy!
What? That's quite the derail. You sure you don't want to move your idea to its own thread? This really deserves its own thread, since your ideas arent much in line with the OP's except in the general sense that they are both about crafting improvements.
I don't think it is, writs should be 1 a day across your account.
Many times I see posters that pride themselves making over 100K a day with 16 characters by doing daily writs. OP is voicing his frustration that this is a repetitive and tedium thing to do, but has to do them to keep up...
Frankly I class it close to a game exploit. Having writs account bound to one a day would allow casual player to see larger rewards for doing them.
No one playing casually would even consider doing such a task 16 times. It also inflates auction prices and leaves the gold mat market controlled by the few.
I still hold by my three points as something that would greatly tilt the balance towards casual players base.
VaranisArano wrote: »Crafting very much needs a re-work from our game designers
1. Make daily writs account bound, increase surveys, gold mats, writs accordingly. One a day that's all everyone really needs!
2. No more hording gold mats, writs and surveys. You either sell what you have within x amount of time or it becomes account bound! This will provide game makers a workable baseline to adjust supply and demand with. Casual players would finally see enjoyable results when refining materials.
3. Deconstruction... this one particularly bugs me, I can understand loosing a gold temper when I deconstruct a sword, but loosing all eighth with a possibility of recuperating 1? Resources are a finite thing, last I checked anyways, smarten up DEVS! Promote the 3Rs, make a skill tree if you have to, promote this philosophy!
What? That's quite the derail. You sure you don't want to move your idea to its own thread? This really deserves its own thread, since your ideas arent much in line with the OP's except in the general sense that they are both about crafting improvements.
I don't think it is, writs should be 1 a day across your account.
Many times I see posters that pride themselves making over 100K a day with 16 characters by doing daily writs. OP is voicing his frustration that this is a repetitive and tedium thing to do, but has to do them to keep up...
Frankly I class it close to a game exploit. Having writs account bound to one a day would allow casual player to see larger rewards for doing them.
No one playing casually would even consider doing such a task 16 times. It also inflates auction prices and leaves the gold mat market controlled by the few.
I still hold by my three points as something that would greatly tilt the balance towards casual players base.
PizzaCat82 wrote: »PizzaCat82 wrote: »OG_Kaveman wrote: »PizzaCat82 wrote: »I play on PC but don't use addons for crafting, but I agree with @Kosbert . If you don't like doing writs, don't do them. If you want the rewards from writs, bite the bullet and do them.
One question, though. How can you do "3 days worth of writs"? AFAIK you can only do 1 writ per profession per day. At best, if writs work like other dailies you would be able to do 2 of each (the ones you picked up on a previous day and the ones from the day you logged in to do them).
The 3 days repeat themselves. I could do as many days as my inventory would hold,
My question is why is it okay for PC players to be able to insta-complete writs but not anyone else?
I will remind you that I do daily writs on 15 characters, spending the better part of a day doing it. I am not lazy. I am not a WOW refuge who wants everything handed to them.
I just want this game to be fun, and everyone seems perfectly happy with PC players able to insta-turn thiese in, but apparently I'm the entitled one.
Don't do them. Simple. If the game starts to feel like a job to you, stop playing. Simple. It is all right to play other games or not to certain things in this game. I don't PvP. At all. I only do writs on one or 2 toons a day. Life goes on.
I'm just going to ignore posts like this from further on, since it doesn't provide any constructive points to argue against.
I'm going to second what others have said.
if you don't feel the reward is worth the effort, don't do them.
if you feel it is, you will do them
It's basic economics. YOU get to decide if they are worthwhile for the time YOU spend, nobody else can make that determination.
I can guarantee that I wouldn't do as many as I currently do on PC without the aid of add-ons to help me. There are even days I skip doing writs because there are other things I'd rather do (either in-game or in real life).
Making that decision is called being an adult. You're not lazy for not wanting to do them. I applaud you for making them as manageable as possible. But what do you expect us to do?
However, your decision to immediately dismiss anybody's claims who go against yours is very childlike, and will certainly not garner you any sympathy.
Another one ignoring that I'm only asking for whats already on PC. Thanks.
It is not ZOS's Job to get you Addons because you choose to play Console. Your argument is invalid, sorry. But because you choose to play on Console, everyone else has to suffer.
The OP's point is that he's on console, as am I, and writs are a PITA to do. PC gets an add-on that let's them pick up the writ and just immediately turn it in. Boom - done, on as many characters as they want. On console, however, if we want to do as many writs as PC players do, it takes us far longer to do them. The consumables, at least stack - well, only pots and food do - glyphs do not. So, we can pre-craft glyphs and the gear items, but only as many as our characters' inventories allow.
anitajoneb17_ESO wrote: »VaranisArano wrote: »What's the problem with Console Players getting the same options?
In theory, nothing. But the problem here is the tone. Just because third-party authors have made something possible on PC does not mean that ZOS MUST do the same for consoles. Console players CHOSE to play on console, in the full knowledge that they would not have access to the same customization options as PC players. DEAL WITH IT.
Example : I played (and thoroughly enjoyed) the WItcher 3 on PC. As a player that's not attracted by anything "combat", I used mods, and cheats, and everything else available, to avoid any sort of combat and just enjoy the story. (And don't come up with "story-mode, even that one was too tedious for me).
Does that mean that CD-Project RED should have incorporated a "killall, unkillable" mode into their base game ?
Besides, (and back to ESO), I too have 10 characters that are "writ-ready". I used to do them daily on all 10 of them. Before realizing that it was a PITA and that I did not HAVE TO do them all.
The moment you realize that something you do in a video game is not fun - but you do it anyway, as far as it takes you several hours a day - is the moment when you need to plug off everything and go for a walk.
And finally, I'll add that crafting writs are not "instant" on PC. What takes times and brings boredom is not the crafting itself (even without hte addon); it's the time required for switching characters and watching at those, gorgeous but still damned, loading screens.
FlopsyPrince wrote: »PizzaCat82 wrote: »PizzaCat82 wrote: »OG_Kaveman wrote: »PizzaCat82 wrote: »I play on PC but don't use addons for crafting, but I agree with @Kosbert . If you don't like doing writs, don't do them. If you want the rewards from writs, bite the bullet and do them.
One question, though. How can you do "3 days worth of writs"? AFAIK you can only do 1 writ per profession per day. At best, if writs work like other dailies you would be able to do 2 of each (the ones you picked up on a previous day and the ones from the day you logged in to do them).
The 3 days repeat themselves. I could do as many days as my inventory would hold,
My question is why is it okay for PC players to be able to insta-complete writs but not anyone else?
I will remind you that I do daily writs on 15 characters, spending the better part of a day doing it. I am not lazy. I am not a WOW refuge who wants everything handed to them.
I just want this game to be fun, and everyone seems perfectly happy with PC players able to insta-turn thiese in, but apparently I'm the entitled one.
Don't do them. Simple. If the game starts to feel like a job to you, stop playing. Simple. It is all right to play other games or not to certain things in this game. I don't PvP. At all. I only do writs on one or 2 toons a day. Life goes on.
I'm just going to ignore posts like this from further on, since it doesn't provide any constructive points to argue against.
I'm going to second what others have said.
if you don't feel the reward is worth the effort, don't do them.
if you feel it is, you will do them
It's basic economics. YOU get to decide if they are worthwhile for the time YOU spend, nobody else can make that determination.
I can guarantee that I wouldn't do as many as I currently do on PC without the aid of add-ons to help me. There are even days I skip doing writs because there are other things I'd rather do (either in-game or in real life).
Making that decision is called being an adult. You're not lazy for not wanting to do them. I applaud you for making them as manageable as possible. But what do you expect us to do?
However, your decision to immediately dismiss anybody's claims who go against yours is very childlike, and will certainly not garner you any sympathy.
Another one ignoring that I'm only asking for whats already on PC. Thanks.
It is not ZOS's Job to get you Addons because you choose to play Console. Your argument is invalid, sorry. But because you choose to play on Console, everyone else has to suffer.
It is there job to provide a fully functional game since they want me to pay for ESO+ on an ongoing basis.
Any "required addon" should be part of the game functionality. The fact the addon is "required" for PC users shows that the game is lacking a major area. Deciding to go into the console is deciding to support those on the console.
They may not do it, but they still should.
It is not entitlement, it is wanting to have a fully functional game, one that has been already shown to be achievable (in at least one area) on other platforms.
No one is asking for things to be just dumped in our accounts, we just want it to work with the same ease as the PC. They knew addons were not available on consoles, so the responsibility lies in their court.
Using insults against those who ask for an equal playing field does not show maturity.
SeaWoodStage wrote: »There's nothing wrong with either of those approaches, they're just different. And whatever platform/server you're on, the economy's reasonably stable, and it's self-contained. So why worry if it's easier for PCers to complete writs?
FlopsyPrince wrote: »The OP's point is that he's on console, as am I, and writs are a PITA to do. PC gets an add-on that let's them pick up the writ and just immediately turn it in. Boom - done, on as many characters as they want. On console, however, if we want to do as many writs as PC players do, it takes us far longer to do them. The consumables, at least stack - well, only pots and food do - glyphs do not. So, we can pre-craft glyphs and the gear items, but only as many as our characters' inventories allow.
Can anyone clarify exactly how the addon works? Do you just take it from the board and things get magically made or what? I am wanting to understand this part.
FlopsyPrince wrote: »OP has made it very clear that they won't even listen to opinions that don't match his own. Regardless of how logical they are, even if you are in the exact same situation as they are, being on console. For some reason, people not agreeing unequivocally with him is unfathomable.
As have you! You provide some great information in some threads, but seem to have an internal flag against asking for more than whatever we are given. Why is that? What is wrong with asking?
What is wrong with asserting that something should be done even if it is never done? Should ZoS not take into account the limitations of consoles in its future plans?
This comment was not about the request itself. It was HOW it was requested. It's how the OP responded to any comment that didn't seem to immediately agree with his own position.VaranisArano wrote: »SeaWoodStage wrote: »PizzaCat82 wrote: »I'm asking for the rewards for what other players (PC users) are putting in effort to do. ZOS doesn't consider this gamebreaking, why do you?
Before we go any further, I never said that I do or don't consider anything gamebreaking. For another thing, noob as I am and never having seriously gamed on PC (unless you count Ibix the Viking), I will happily say that I don't consider this to be gamebreaking. This is so not gamebreaking. Everyone plays on a server, right? And every server has an economy.
To put it in the most extreme terms, suppose someone can be bothered to play for ten hours a day, collecting rare mats, so they can sell them on a guild store. Well good for them. And suppose someone isn't interested in crafting at all, but needs awesome gear? Well they'll go buy it.
There's nothing wrong with either of those approaches, they're just different. And whatever platform/server you're on, the economy's reasonably stable, and it's self-contained. So why worry if it's easier for PCers to complete writs?
Because presumably the OP would like their own writs to be as easy as they are on PC...
I mean, we see plenty of requests like this from Console users. Multicraft was a big one that ZOS actually implemented as a base game improvement. Better guild management tools are getting the most focus right now. DPS Meters or ESO Logs is another common request.
Ultimately, ZOS will do it, or they won't, or they'll take it under advisement and roll it out years later. There's no harm in asking.
No harm in asking... however the tone of how it was asked... being combative, dismissive, is not going to bode well.
I quote myself, for the reasoning of that statement. Again I was referring to HOW the request was made and handled, not WHAT was being requested. There is an enormous difference between those.
I also take some umbrage at the insistence about "need". What platform you choose to play the game on is up to you. But doing some research about "add-ons" before you make that choice is prudent. Especially with ESO where the PC version was out first, so it was well known what would be available in the form of add-ons. It's akin to buying a car, then realizing after the fact it doesn't have all the features you want, and demanding that the dealer upgrade it for you, for free. Most MMOs don't even bother with console versions, because of the limitations the hardware and systems have. It's very well possible that adding in some of those features would slow down the game on consoles to the point that it becomes unplayable. However, on a PC version, because there can be a very wide range of PCs out there, the individual gamer can decide what his or her system can handle and can "adjust" the game accordingly.
It is well known that add-ons reduce performance, run too many of them and you will see a reduction in frame rate and performance. ZoS has to make sure the game is playable for all players.