Who, I repeat, WHO is letting you land Dizzying Swing?
Give me their names. Even in under 50 pvp people easily avoid and reset the cast time for Dizzy.
I had someone chase me down and focus me while trying to get to a flag using all their energy on trying to land Dizzying Swing and that is the only time it’s killed me, because I was distracted/ focused on something else.
usmcjdking wrote: »Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.
usmcjdking wrote: »Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.
Mhm... Have you ever tried to use Assassin's Will, Summon Shade or Undo? Actually mashing same button doesn't require any skill, setting up skill long before using it and then utilizing it in the right moment requires skill because you can't spam it till it works. Sorry to disappoint you but you are not extraordinary skilled.
usmcjdking wrote: »Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.
Mhm... Have you ever tried to use Assassin's Will, Summon Shade or Undo? Actually mashing same button doesn't require any skill, setting up skill long before using it and then utilizing it in the right moment requires skill because you can't spam it till it works. Sorry to disappoint you but you are not extraordinary skilled.
Tbf this is DoT meta, it’s no longer NB meta..Dswing does take skill compared to spamming DoTs from 40+m
In general Dswing doesn’t really take skill anymore unless you’re lagging
FearlessOne_2014 wrote: »usmcjdking wrote: »Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.
Mhm... Have you ever tried to use Assassin's Will, Summon Shade or Undo? Actually mashing same button doesn't require any skill, setting up skill long before using it and then utilizing it in the right moment requires skill because you can't spam it till it works. Sorry to disappoint you but you are not extraordinary skilled.
Tbf this is DoT meta, it’s no longer NB meta..Dswing does take skill compared to spamming DoTs from 40+m
In general Dswing doesn’t really take skill anymore unless you’re lagging
LMAO DoT META they say. When Dizzy -> Onslaught -> Executioner combo, kills players 3 times faster then DoTs. People............ No hope for them at all!
FearlessOne_2014 wrote: »usmcjdking wrote: »Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.
Mhm... Have you ever tried to use Assassin's Will, Summon Shade or Undo? Actually mashing same button doesn't require any skill, setting up skill long before using it and then utilizing it in the right moment requires skill because you can't spam it till it works. Sorry to disappoint you but you are not extraordinary skilled.
Tbf this is DoT meta, it’s no longer NB meta..Dswing does take skill compared to spamming DoTs from 40+m
In general Dswing doesn’t really take skill anymore unless you’re lagging
LMAO DoT META they say. When Dizzy -> Onslaught -> Executioner combo, kills players 3 times faster then DoTs. People............ No hope for them at all!
And you have to be 7X closer lmao
If you are mag and get rekt by that combo then you either weren’t paying attention or need to adjust something
I’ve already stated multiple times onslaught is overperforming, dswing has dsync issues..
FearlessOne_2014 wrote: »FearlessOne_2014 wrote: »usmcjdking wrote: »Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.
Mhm... Have you ever tried to use Assassin's Will, Summon Shade or Undo? Actually mashing same button doesn't require any skill, setting up skill long before using it and then utilizing it in the right moment requires skill because you can't spam it till it works. Sorry to disappoint you but you are not extraordinary skilled.
Tbf this is DoT meta, it’s no longer NB meta..Dswing does take skill compared to spamming DoTs from 40+m
In general Dswing doesn’t really take skill anymore unless you’re lagging
LMAO DoT META they say. When Dizzy -> Onslaught -> Executioner combo, kills players 3 times faster then DoTs. People............ No hope for them at all!
And you have to be 7X closer lmao
If you are mag and get rekt by that combo then you either weren’t paying attention or need to adjust something
I’ve already stated multiple times onslaught is overperforming, dswing has dsync issues..
Outside of X v 1ing DoTs are weak compared to direct damage this patch. DoTs deals much less DPS than Direct Damage in PvP. Also if someone is hitting you from range use a gap closer and hit them with the wombo combo, EZ PZ.
Magicka is still weak compared to Stamina even with DoTs. Only 2 Magicka classes can successfully 1 v X. And you'd have a much easier time, doing it with most of the Stamina Direct Damage builds.
If you are Stam and getting rekt by DoTs from a single player. Then you need to adjust your build or learn to gap close.
FearlessOne_2014 wrote: »FearlessOne_2014 wrote: »usmcjdking wrote: »Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.
Mhm... Have you ever tried to use Assassin's Will, Summon Shade or Undo? Actually mashing same button doesn't require any skill, setting up skill long before using it and then utilizing it in the right moment requires skill because you can't spam it till it works. Sorry to disappoint you but you are not extraordinary skilled.
Tbf this is DoT meta, it’s no longer NB meta..Dswing does take skill compared to spamming DoTs from 40+m
In general Dswing doesn’t really take skill anymore unless you’re lagging
LMAO DoT META they say. When Dizzy -> Onslaught -> Executioner combo, kills players 3 times faster then DoTs. People............ No hope for them at all!
And you have to be 7X closer lmao
If you are mag and get rekt by that combo then you either weren’t paying attention or need to adjust something
I’ve already stated multiple times onslaught is overperforming, dswing has dsync issues..
Outside of X v 1ing DoTs are weak compared to direct damage this patch. DoTs deals much less DPS than Direct Damage in PvP. Also if someone is hitting you from range use a gap closer and hit them with the wombo combo, EZ PZ.
Magicka is still weak compared to Stamina even with DoTs. Only 2 Magicka classes can successfully 1 v X. And you'd have a much easier time, doing it with most of the Stamina Direct Damage builds.
If you are Stam and getting rekt by DoTs from a single player. Then you need to adjust your build or learn to gap close.
Ha my issue is magplar but you won’t see me asking for a nerf, DoT‘s aren’t an issue either..But if you’re going to call out dswing then..lol l2p
FearlessOne_2014 wrote: »FearlessOne_2014 wrote: »FearlessOne_2014 wrote: »usmcjdking wrote: »Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.
Mhm... Have you ever tried to use Assassin's Will, Summon Shade or Undo? Actually mashing same button doesn't require any skill, setting up skill long before using it and then utilizing it in the right moment requires skill because you can't spam it till it works. Sorry to disappoint you but you are not extraordinary skilled.
Tbf this is DoT meta, it’s no longer NB meta..Dswing does take skill compared to spamming DoTs from 40+m
In general Dswing doesn’t really take skill anymore unless you’re lagging
LMAO DoT META they say. When Dizzy -> Onslaught -> Executioner combo, kills players 3 times faster then DoTs. People............ No hope for them at all!
And you have to be 7X closer lmao
If you are mag and get rekt by that combo then you either weren’t paying attention or need to adjust something
I’ve already stated multiple times onslaught is overperforming, dswing has dsync issues..
Outside of X v 1ing DoTs are weak compared to direct damage this patch. DoTs deals much less DPS than Direct Damage in PvP. Also if someone is hitting you from range use a gap closer and hit them with the wombo combo, EZ PZ.
Magicka is still weak compared to Stamina even with DoTs. Only 2 Magicka classes can successfully 1 v X. And you'd have a much easier time, doing it with most of the Stamina Direct Damage builds.
If you are Stam and getting rekt by DoTs from a single player. Then you need to adjust your build or learn to gap close.
Ha my issue is magplar but you won’t see me asking for a nerf, DoT‘s aren’t an issue either..But if you’re going to call out dswing then..lol l2p
Dizzying Swing is Objectively broken due to server performance allowing you to get hit by glitched Dizzying swing 3 times in a row before you break free with stamina.
The skill is objectively brokenly overpowered. No learning to play is going to help you in the situation. You are just going to die because Overpowered glitched skill. That needs to be re balanced and fix to work properly with CC breaking.
There have been times in BG where I kill another player using just my Dizzying swing until they die in like 5 secs. That is way more than any MagPlar skill or DoT can yield in a comparable time frame.
SpiderKnight wrote: »So many people defend an overpowered, overused skill, might lose their mindless wins if it's nerfed like it should be. No counter to a team full of spamtards going against one person with dizzy.
SpiderKnight wrote: »So many people defend an overpowered, overused skill, might lose their mindless wins if it's nerfed like it should be. No counter to a team full of spamtards going against one person with dizzy.
Dizzy swing is literally only OP against people who are terrible. And if it’s being spammed on it’s because you’ve got no game and ur letting it happen. Everyone who uses this skill also has it used against them. If it’s so OP roll a stand build and slot it see how it works for you against a good player.
Synapsis123 wrote: »There is no reason that the hardest hitting ability stamina has should also have a CC attached to it. They removed the stun from crystal fragments for a reason and I think that reason applies here too.
FearlessOne_2014 wrote: »SpiderKnight wrote: »So many people defend an overpowered, overused skill, might lose their mindless wins if it's nerfed like it should be. No counter to a team full of spamtards going against one person with dizzy.
Dizzy swing is literally only OP against people who are terrible. And if it’s being spammed on it’s because you’ve got no game and ur letting it happen. Everyone who uses this skill also has it used against them. If it’s so OP roll a stand build and slot it see how it works for you against a good player.
It works pretty good against all players. It even works on players out of range. It even works on players who broke free but still CCed.
Come on don't insult everyone's intelligence. If it was a garbage move that only worked on bad players. Why is being spammed successfully even in high MMR BG's?
Dizzying Swing needs huge adjustments and bug fixing so it only does what it's designed to do.
usmguy1234 wrote: »FearlessOne_2014 wrote: »SpiderKnight wrote: »So many people defend an overpowered, overused skill, might lose their mindless wins if it's nerfed like it should be. No counter to a team full of spamtards going against one person with dizzy.
Dizzy swing is literally only OP against people who are terrible. And if it’s being spammed on it’s because you’ve got no game and ur letting it happen. Everyone who uses this skill also has it used against them. If it’s so OP roll a stand build and slot it see how it works for you against a good player.
It works pretty good against all players. It even works on players out of range. It even works on players who broke free but still CCed.
Come on don't insult everyone's intelligence. If it was a garbage move that only worked on bad players. Why is being spammed successfully even in high MMR BG's?
Dizzying Swing needs huge adjustments and bug fixing so it only does what it's designed to do.
Aren't you the same guy claiming that magplar and dots are ok but complaining about dizzy? Don't you think that's insulting to the intelligence of the mass majority of people who think dots and the magplar spec are currently over powered?
usmguy1234 wrote: »FearlessOne_2014 wrote: »SpiderKnight wrote: »So many people defend an overpowered, overused skill, might lose their mindless wins if it's nerfed like it should be. No counter to a team full of spamtards going against one person with dizzy.
Dizzy swing is literally only OP against people who are terrible. And if it’s being spammed on it’s because you’ve got no game and ur letting it happen. Everyone who uses this skill also has it used against them. If it’s so OP roll a stand build and slot it see how it works for you against a good player.
It works pretty good against all players. It even works on players out of range. It even works on players who broke free but still CCed.
Come on don't insult everyone's intelligence. If it was a garbage move that only worked on bad players. Why is being spammed successfully even in high MMR BG's?
Dizzying Swing needs huge adjustments and bug fixing so it only does what it's designed to do.
Aren't you the same guy claiming that magplar and dots are ok but complaining about dizzy? Don't you think that's insulting to the intelligence of the mass majority of people who think dots and the magplar spec are currently over powered?
FearlessOne_2014 wrote: »DoT combo vs Dizzying Swing -> Onslaught -> Executioner combo
-- DoT combo vs. -- Dizzying combo
- Takes a while to kill someone vs. - Can kill in less than 3 Global Cooldown
- Can be employed from range vs. - Can employed from mid range due to range bug
- No burst damage vs. - Burst damage with Health desync on top of the burst
- No CC and can be purged vs. - Unpurgeable and buggy anti CC break mechanics
I mean come on, there is no competition as the which is overpowered. I see stamina builds including my own running around and quicky deleting people because of the imbalance and bugs of the Dizzying Swing combo. It requires massive rework and bug fixes, because right now it's completely broken.
I have yet to see a single MagPlar or DoT combo, kill anywhere near as quickly as a Stamblade out of cloak with the Dizzying Swing Combo. It's again not even close to the gap in power between the three.
RaveRaveRaveRave wrote: »I've been crying about Dizzying Swing as it seems to appear in my death recap an awful lot lately. Then again I play on Xbox not PC so I don't have 17 add-ons warning me about incoming Dizzying Swings and when to dodge roll/block/counter attack.
SpiderKnight wrote: »So many people defend an overpowered, overused skill, might lose their mindless wins if it's nerfed like it should be. No counter to a team full of spamtards going against one person with dizzy.
MentalxHammer wrote: »TL;DR - "waah I died to dizzy please nurf."