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For All crying about Dizzying Swing

  • Mr_Walker
    Mr_Walker
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    Any decent lag makes d swing largely pointless. Fortunately, cyro never has lag problems.

    Edited by Mr_Walker on September 11, 2019 2:18AM
  • Mr_Walker
    Mr_Walker
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    max_only wrote: »
    Who, I repeat, WHO is letting you land Dizzying Swing?

    Give me their names. Even in under 50 pvp people easily avoid and reset the cast time for Dizzy.

    I had someone chase me down and focus me while trying to get to a flag using all their energy on trying to land Dizzying Swing and that is the only time it’s killed me, because I was distracted/ focused on something else.

    I have a pretty tanky build, and was soloing a few resources the other night, when a goose came up to me and tried to d swing me to death. I spent the next 5 minutes watch him try to hit me as I ran in tight little circles right within his character. Funny as hell.
  • hakan
    hakan
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    pretty sure it is dot meta? still i dont like dizzy, already laggy gameplay becomes horrible with it.
  • Olupajmibanan
    Olupajmibanan
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    I died to Dizzy Swing a lot lately in BGs. But it's because I dropped my guard and not because the skill is overpowered.

    What I learned, when they start mindlessly spamming their Dizzy, they usualy forget about their defense creating big opportunity window for me. Can't even count how often they die to simple HauntCurse + Endless Fury + Frags combo :-D
    Edited by Olupajmibanan on September 11, 2019 7:30AM
  • Calboy
    Calboy
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    Dizzy swing is currently way over tuned. The range is just insane and the damage combined with the ult is one of the most overpowered combos in this games existance.
  • Mayrael
    Mayrael
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    usmcjdking wrote: »
    Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.

    Mhm... Have you ever tried to use Assassin's Will, Summon Shade or Undo? Actually mashing same button doesn't require any skill, setting up skill long before using it and then utilizing it in the right moment requires skill because you can't spam it till it works. Sorry to disappoint you but you are not extraordinary skilled.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Heimpai
    Heimpai
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    Mayrael wrote: »
    usmcjdking wrote: »
    Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.

    Mhm... Have you ever tried to use Assassin's Will, Summon Shade or Undo? Actually mashing same button doesn't require any skill, setting up skill long before using it and then utilizing it in the right moment requires skill because you can't spam it till it works. Sorry to disappoint you but you are not extraordinary skilled.

    Tbf this is DoT meta, it’s no longer NB meta..Dswing does take skill compared to spamming DoTs from 40+m

    In general Dswing doesn’t really take skill anymore unless you’re lagging
  • FearlessOne_2014
    FearlessOne_2014
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    Heimpai wrote: »
    Mayrael wrote: »
    usmcjdking wrote: »
    Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.

    Mhm... Have you ever tried to use Assassin's Will, Summon Shade or Undo? Actually mashing same button doesn't require any skill, setting up skill long before using it and then utilizing it in the right moment requires skill because you can't spam it till it works. Sorry to disappoint you but you are not extraordinary skilled.

    Tbf this is DoT meta, it’s no longer NB meta..Dswing does take skill compared to spamming DoTs from 40+m

    In general Dswing doesn’t really take skill anymore unless you’re lagging

    LMAO DoT META they say. When Dizzy -> Onslaught -> Executioner combo, kills players 3 times faster then DoTs. People............ No hope for them at all!
  • Heimpai
    Heimpai
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    Heimpai wrote: »
    Mayrael wrote: »
    usmcjdking wrote: »
    Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.

    Mhm... Have you ever tried to use Assassin's Will, Summon Shade or Undo? Actually mashing same button doesn't require any skill, setting up skill long before using it and then utilizing it in the right moment requires skill because you can't spam it till it works. Sorry to disappoint you but you are not extraordinary skilled.

    Tbf this is DoT meta, it’s no longer NB meta..Dswing does take skill compared to spamming DoTs from 40+m

    In general Dswing doesn’t really take skill anymore unless you’re lagging

    LMAO DoT META they say. When Dizzy -> Onslaught -> Executioner combo, kills players 3 times faster then DoTs. People............ No hope for them at all!

    And you have to be 7X closer lmao

    If you are mag and get rekt by that combo then you either weren’t paying attention or need to adjust something

    I’ve already stated multiple times onslaught is overperforming, dswing has dsync issues..
  • FearlessOne_2014
    FearlessOne_2014
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    Heimpai wrote: »
    Heimpai wrote: »
    Mayrael wrote: »
    usmcjdking wrote: »
    Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.

    Mhm... Have you ever tried to use Assassin's Will, Summon Shade or Undo? Actually mashing same button doesn't require any skill, setting up skill long before using it and then utilizing it in the right moment requires skill because you can't spam it till it works. Sorry to disappoint you but you are not extraordinary skilled.

    Tbf this is DoT meta, it’s no longer NB meta..Dswing does take skill compared to spamming DoTs from 40+m

    In general Dswing doesn’t really take skill anymore unless you’re lagging

    LMAO DoT META they say. When Dizzy -> Onslaught -> Executioner combo, kills players 3 times faster then DoTs. People............ No hope for them at all!

    And you have to be 7X closer lmao

    If you are mag and get rekt by that combo then you either weren’t paying attention or need to adjust something

    I’ve already stated multiple times onslaught is overperforming, dswing has dsync issues..

    Outside of X v 1ing DoTs are weak compared to direct damage this patch. DoTs deals much less DPS than Direct Damage in PvP. Also if someone is hitting you from range use a gap closer and hit them with the wombo combo, EZ PZ.

    Magicka is still weak compared to Stamina even with DoTs. Only 2 Magicka classes can successfully 1 v X. And you'd have a much easier time, doing it with most of the Stamina Direct Damage builds.

    If you are Stam and getting rekt by DoTs from a single player. Then you need to adjust your build or learn to gap close.
  • Heimpai
    Heimpai
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    Heimpai wrote: »
    Heimpai wrote: »
    Mayrael wrote: »
    usmcjdking wrote: »
    Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.

    Mhm... Have you ever tried to use Assassin's Will, Summon Shade or Undo? Actually mashing same button doesn't require any skill, setting up skill long before using it and then utilizing it in the right moment requires skill because you can't spam it till it works. Sorry to disappoint you but you are not extraordinary skilled.

    Tbf this is DoT meta, it’s no longer NB meta..Dswing does take skill compared to spamming DoTs from 40+m

    In general Dswing doesn’t really take skill anymore unless you’re lagging

    LMAO DoT META they say. When Dizzy -> Onslaught -> Executioner combo, kills players 3 times faster then DoTs. People............ No hope for them at all!

    And you have to be 7X closer lmao

    If you are mag and get rekt by that combo then you either weren’t paying attention or need to adjust something

    I’ve already stated multiple times onslaught is overperforming, dswing has dsync issues..

    Outside of X v 1ing DoTs are weak compared to direct damage this patch. DoTs deals much less DPS than Direct Damage in PvP. Also if someone is hitting you from range use a gap closer and hit them with the wombo combo, EZ PZ.

    Magicka is still weak compared to Stamina even with DoTs. Only 2 Magicka classes can successfully 1 v X. And you'd have a much easier time, doing it with most of the Stamina Direct Damage builds.

    If you are Stam and getting rekt by DoTs from a single player. Then you need to adjust your build or learn to gap close.

    Ha my issue is magplar but you won’t see me asking for a nerf, DoT‘s aren’t an issue either..But if you’re going to call out dswing then..lol l2p
  • FearlessOne_2014
    FearlessOne_2014
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    Heimpai wrote: »
    Heimpai wrote: »
    Heimpai wrote: »
    Mayrael wrote: »
    usmcjdking wrote: »
    Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.

    Mhm... Have you ever tried to use Assassin's Will, Summon Shade or Undo? Actually mashing same button doesn't require any skill, setting up skill long before using it and then utilizing it in the right moment requires skill because you can't spam it till it works. Sorry to disappoint you but you are not extraordinary skilled.

    Tbf this is DoT meta, it’s no longer NB meta..Dswing does take skill compared to spamming DoTs from 40+m

    In general Dswing doesn’t really take skill anymore unless you’re lagging

    LMAO DoT META they say. When Dizzy -> Onslaught -> Executioner combo, kills players 3 times faster then DoTs. People............ No hope for them at all!

    And you have to be 7X closer lmao

    If you are mag and get rekt by that combo then you either weren’t paying attention or need to adjust something

    I’ve already stated multiple times onslaught is overperforming, dswing has dsync issues..

    Outside of X v 1ing DoTs are weak compared to direct damage this patch. DoTs deals much less DPS than Direct Damage in PvP. Also if someone is hitting you from range use a gap closer and hit them with the wombo combo, EZ PZ.

    Magicka is still weak compared to Stamina even with DoTs. Only 2 Magicka classes can successfully 1 v X. And you'd have a much easier time, doing it with most of the Stamina Direct Damage builds.

    If you are Stam and getting rekt by DoTs from a single player. Then you need to adjust your build or learn to gap close.

    Ha my issue is magplar but you won’t see me asking for a nerf, DoT‘s aren’t an issue either..But if you’re going to call out dswing then..lol l2p

    Dizzying Swing is Objectively broken due to server performance allowing you to get hit by glitched Dizzying swing 3 times in a row before you break free with stamina.

    The skill is objectively brokenly overpowered. No learning to play is going to help you in the situation. You are just going to die because Overpowered glitched skill. That needs to be re balanced and fix to work properly with CC breaking.

    There have been times in BG where I kill another player using just my Dizzying swing until they die in like 5 secs. That is way more than any MagPlar skill or DoT can yield in a comparable time frame.
    Edited by FearlessOne_2014 on September 11, 2019 11:36AM
  • Heimpai
    Heimpai
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    Heimpai wrote: »
    Heimpai wrote: »
    Heimpai wrote: »
    Mayrael wrote: »
    usmcjdking wrote: »
    Dizzy swing is literally the only skill in the game that requires more than two functional brain cells to utilize.

    Mhm... Have you ever tried to use Assassin's Will, Summon Shade or Undo? Actually mashing same button doesn't require any skill, setting up skill long before using it and then utilizing it in the right moment requires skill because you can't spam it till it works. Sorry to disappoint you but you are not extraordinary skilled.

    Tbf this is DoT meta, it’s no longer NB meta..Dswing does take skill compared to spamming DoTs from 40+m

    In general Dswing doesn’t really take skill anymore unless you’re lagging

    LMAO DoT META they say. When Dizzy -> Onslaught -> Executioner combo, kills players 3 times faster then DoTs. People............ No hope for them at all!

    And you have to be 7X closer lmao

    If you are mag and get rekt by that combo then you either weren’t paying attention or need to adjust something

    I’ve already stated multiple times onslaught is overperforming, dswing has dsync issues..

    Outside of X v 1ing DoTs are weak compared to direct damage this patch. DoTs deals much less DPS than Direct Damage in PvP. Also if someone is hitting you from range use a gap closer and hit them with the wombo combo, EZ PZ.

    Magicka is still weak compared to Stamina even with DoTs. Only 2 Magicka classes can successfully 1 v X. And you'd have a much easier time, doing it with most of the Stamina Direct Damage builds.

    If you are Stam and getting rekt by DoTs from a single player. Then you need to adjust your build or learn to gap close.

    Ha my issue is magplar but you won’t see me asking for a nerf, DoT‘s aren’t an issue either..But if you’re going to call out dswing then..lol l2p

    Dizzying Swing is Objectively broken due to server performance allowing you to get hit by glitched Dizzying swing 3 times in a row before you break free with stamina.

    The skill is objectively brokenly overpowered. No learning to play is going to help you in the situation. You are just going to die because Overpowered glitched skill. That needs to be re balanced and fix to work properly with CC breaking.

    There have been times in BG where I kill another player using just my Dizzying swing until they die in like 5 secs. That is way more than any MagPlar skill or DoT can yield in a comparable time frame.

    Which I’ve already pointed out multiple times so instead of asking for a nerf of the only viable stam spammable for most classes ask for the dsync to be fixed..

    ^Not claiming you’re asking for a nerf just a lot are, oh the range is all kinds of bugged 🤦‍♂️
  • Synapsis123
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    There is no reason that the hardest hitting ability stamina has should also have a CC attached to it. They removed the stun from crystal fragments for a reason and I think that reason applies here too.
  • Lord_Sando
    Lord_Sando
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    Stam sorc = dizzy swing
  • Vapirko
    Vapirko
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    So many people defend an overpowered, overused skill, might lose their mindless wins if it's nerfed like it should be. No counter to a team full of spamtards going against one person with dizzy.

    Dizzy swing is literally only OP against people who are terrible. And if it’s being spammed on it’s because you’ve got no game and ur letting it happen. Everyone who uses this skill also has it used against them. If it’s so OP roll a stand build and slot it see how it works for you against a good player.
  • FearlessOne_2014
    FearlessOne_2014
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    Vapirko wrote: »
    So many people defend an overpowered, overused skill, might lose their mindless wins if it's nerfed like it should be. No counter to a team full of spamtards going against one person with dizzy.

    Dizzy swing is literally only OP against people who are terrible. And if it’s being spammed on it’s because you’ve got no game and ur letting it happen. Everyone who uses this skill also has it used against them. If it’s so OP roll a stand build and slot it see how it works for you against a good player.

    It works pretty good against all players. It even works on players out of range. It even works on players who broke free but still CCed.

    Come on don't insult everyone's intelligence. If it was a garbage move that only worked on bad players. Why is being spammed successfully even in high MMR BG's?

    Dizzying Swing needs huge adjustments and bug fixing so it only does what it's designed to do.
  • Chilly-McFreeze
    Chilly-McFreeze
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    There is no reason that the hardest hitting ability stamina has should also have a CC attached to it. They removed the stun from crystal fragments for a reason and I think that reason applies here too.

    Funny thing is, the other morph of frags, Crystal Blast, the one with a cast time and 41m range + AoE, still stuns people.

    Soooo... what could be the crucial difference between Blast and Swing on one side and frags on the other?
    Edited by Chilly-McFreeze on September 11, 2019 2:07PM
  • usmguy1234
    usmguy1234
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    Vapirko wrote: »
    So many people defend an overpowered, overused skill, might lose their mindless wins if it's nerfed like it should be. No counter to a team full of spamtards going against one person with dizzy.

    Dizzy swing is literally only OP against people who are terrible. And if it’s being spammed on it’s because you’ve got no game and ur letting it happen. Everyone who uses this skill also has it used against them. If it’s so OP roll a stand build and slot it see how it works for you against a good player.

    It works pretty good against all players. It even works on players out of range. It even works on players who broke free but still CCed.

    Come on don't insult everyone's intelligence. If it was a garbage move that only worked on bad players. Why is being spammed successfully even in high MMR BG's?

    Dizzying Swing needs huge adjustments and bug fixing so it only does what it's designed to do.

    Aren't you the same guy claiming that magplar and dots are ok but complaining about dizzy? Don't you think that's insulting to the intelligence of the mass majority of people who think dots and the magplar spec are currently over powered?
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • Vapirko
    Vapirko
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    usmguy1234 wrote: »
    Vapirko wrote: »
    So many people defend an overpowered, overused skill, might lose their mindless wins if it's nerfed like it should be. No counter to a team full of spamtards going against one person with dizzy.

    Dizzy swing is literally only OP against people who are terrible. And if it’s being spammed on it’s because you’ve got no game and ur letting it happen. Everyone who uses this skill also has it used against them. If it’s so OP roll a stand build and slot it see how it works for you against a good player.

    It works pretty good against all players. It even works on players out of range. It even works on players who broke free but still CCed.

    Come on don't insult everyone's intelligence. If it was a garbage move that only worked on bad players. Why is being spammed successfully even in high MMR BG's?

    Dizzying Swing needs huge adjustments and bug fixing so it only does what it's designed to do.

    Aren't you the same guy claiming that magplar and dots are ok but complaining about dizzy? Don't you think that's insulting to the intelligence of the mass majority of people who think dots and the magplar spec are currently over powered?

    @FearlessOne_2014 complains about anything and everything stamina. Classic single spec player who has no scope of a variety of classes and play styles. And just to respond to their post, it does work pretty well against all players but so do a lot of skills. I said it’s only OP against bad players. I have 300 ping and even I can deal with it and CC break mid air. It’s punishing if you *** up but that’s PvP. Sure fix the bugs but the skill itself a not OP. It can be blocked and dodged and has a cast time. It requires timing and positioning to use.
    Edited by Vapirko on September 11, 2019 2:16PM
  • TequilaFire
    TequilaFire
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    usmguy1234 wrote: »
    Vapirko wrote: »
    So many people defend an overpowered, overused skill, might lose their mindless wins if it's nerfed like it should be. No counter to a team full of spamtards going against one person with dizzy.

    Dizzy swing is literally only OP against people who are terrible. And if it’s being spammed on it’s because you’ve got no game and ur letting it happen. Everyone who uses this skill also has it used against them. If it’s so OP roll a stand build and slot it see how it works for you against a good player.

    It works pretty good against all players. It even works on players out of range. It even works on players who broke free but still CCed.

    Come on don't insult everyone's intelligence. If it was a garbage move that only worked on bad players. Why is being spammed successfully even in high MMR BG's?

    Dizzying Swing needs huge adjustments and bug fixing so it only does what it's designed to do.

    Aren't you the same guy claiming that magplar and dots are ok but complaining about dizzy? Don't you think that's insulting to the intelligence of the mass majority of people who think dots and the magplar spec are currently over powered?

    Dots are ovepowered, not magplars and all classes use the 2 worst offending dots.
    Plars just have a defense for the dot cheese.
    As to DS I have no real problem with it.
    Edited by TequilaFire on September 11, 2019 2:16PM
  • FearlessOne_2014
    FearlessOne_2014
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    DoT combo vs Dizzying Swing -> Onslaught -> Executioner combo

    -- DoT combo vs. -- Dizzying combo

    - Takes a while to kill someone vs. - Can kill in less than 3 Global Cooldown
    - Can be employed from range vs. - Can employed from mid range due to range bug
    - No burst damage vs. - Burst damage with Health desync on top of the burst
    - No CC and can be purged vs. - Unpurgeable and buggy anti CC break mechanics


    I mean come on, there is no competition as the which is overpowered. I see stamina builds including my own running around and quicky deleting people because of the imbalance and bugs of the Dizzying Swing combo. It requires massive rework and bug fixes, because right now it's completely broken.

    I have yet to see a single MagPlar or DoT combo, kill anywhere near as quickly as a Stamblade out of cloak with the Dizzying Swing Combo. It's again not even close to the gap in power between the three.
    Edited by FearlessOne_2014 on September 11, 2019 2:46PM
  • Sorbin
    Sorbin
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    DoT combo vs Dizzying Swing -> Onslaught -> Executioner combo

    -- DoT combo vs. -- Dizzying combo

    - Takes a while to kill someone vs. - Can kill in less than 3 Global Cooldown
    - Can be employed from range vs. - Can employed from mid range due to range bug
    - No burst damage vs. - Burst damage with Health desync on top of the burst
    - No CC and can be purged vs. - Unpurgeable and buggy anti CC break mechanics


    I mean come on, there is no competition as the which is overpowered. I see stamina builds including my own running around and quicky deleting people because of the imbalance and bugs of the Dizzying Swing combo. It requires massive rework and bug fixes, because right now it's completely broken.

    I have yet to see a single MagPlar or DoT combo, kill anywhere near as quickly as a Stamblade out of cloak with the Dizzying Swing Combo. It's again not even close to the gap in power between the three.

    "Damage over time doesn't kill as fast as burst." Wow amazing insight.

    You're completely ignoring the fact that dots offer enormous pressure while being almost entirely passive in their usage. They can typically be applied at range while kiting an enemy and continue to work while setting up a burst.

    I seriously want to see the people who are struggling this hard against Dizzy, because when I fight good players they make it a nightmare to land a combo. You need to build to take a hit. You need to have healing and you need to have the stam/sustain to break CC/block/dodge roll. And you need to have the game sense to employ active defense. If you're slipping on these things, then yeah, a burst build *** you up.

    I suspect the people complaining this much about Dizzy are the ones I keep seeing in IC who show up in glass cannon builds and stand around at ~60% health with no heal active.
  • RaveRaveRaveRave
    RaveRaveRaveRave
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    I've been crying about Dizzying Swing as it seems to appear in my death recap an awful lot lately. Then again I play on Xbox not PC so I don't have 17 add-ons warning me about incoming Dizzying Swings and when to dodge roll/block/counter attack.
  • Kosbert
    Kosbert
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    Who needs Dizzy Swing when there is Onslaught ?
  • FearlessOne_2014
    FearlessOne_2014
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    I've been crying about Dizzying Swing as it seems to appear in my death recap an awful lot lately. Then again I play on Xbox not PC so I don't have 17 add-ons warning me about incoming Dizzying Swings and when to dodge roll/block/counter attack.

    That's because almost everyone knows that the Dizzying Swing into Onslaught into Executioner combo is overperforming everything else big time.

    Only trolls and fools tries to deny that fact.

    The only reason why the forums are crying about DoTs and MagPlar. Is because it forces Stamina players which is a overwhelmingly huge majority of the forum goers. To slot a magicka ability to survive in the current META. And that is a no no.

    However it's completely fine that magicka players have to sacifice damage to spec into Stamina to survive. So you see these players want EZ Mode and nothing else. Since they are so used to it for years now.

    "Oh what, magicka specs are becoming a threat? Nerfing them into the ground and keep on buffing already overpowered stamina specs." That is the PvP forum community. They care nothing about balancing.
  • FearlessOne_2014
    FearlessOne_2014
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    Kosbert wrote: »
    Who needs Dizzy Swing when there is Onslaught ?

    Dizzying Swing is there to set you up for the Onslaught. Because of Dizzying Swing buggy extended range and unbreakable CC, and great damage on top. Dizzying Swing is the greatest opener for Onslaught EZ PZ Kills.
  • MentalxHammer
    MentalxHammer
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    So many people defend an overpowered, overused skill, might lose their mindless wins if it's nerfed like it should be. No counter to a team full of spamtards going against one person with dizzy.

    Dizzy was literally unusable last patch because of the cast time, a lot of people are testing it right now because it is one of the most reworked skills in u23. I agree it is a strong skill but this ^^^ is not warranted. And no counter... come on... this is the easiest skill to counter in the game.
  • MentalxHammer
    MentalxHammer
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    TL;DR - "waah I died to dizzy please nurf."
  • FearlessOne_2014
    FearlessOne_2014
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    TL;DR - "waah I died to dizzy please nurf."

    No it's actually "waah overloaded, buggy CC, high damage skill being used by most of the PvPers to get EZ kills. Balance and fix this buggy skill please."
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