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When will ZoS update the game difficulty?

  • Linaleah
    Linaleah
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    Vhozek wrote: »

    You could watch the video.

    I did. which is how I can tell you all those things that are MISSING in it, making it suspect.

    there WAS a video that was a little more honest - where the person filming it, attacked a stronger mob and didn't hide their UI or gear to do so. and that video has also proven just how much of a difference experience within the game makes. that person was moving in a way that takes time for new player to learn. they were moving with knowledge, anticipating attacks from a troll they were attacking. and it took them considerable time to take that troll down, but I guess that's what you all want? the game to become a grindy drag for everyone?
    Edited by Linaleah on September 7, 2019 2:31AM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Vhozek
    Vhozek
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    Linaleah wrote: »
    Vhozek wrote: »

    You could watch the video.

    I did. which is how I can tell you all those things that are MISSING in it, making it suspect.

    All that info is in the video. A level 4 character will not have gold rated gear and it was all random stuff I stole
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • Linaleah
    Linaleah
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    Vhozek wrote: »
    Linaleah wrote: »
    Vhozek wrote: »

    You could watch the video.

    I did. which is how I can tell you all those things that are MISSING in it, making it suspect.

    All that info is in the video. A level 4 character will not have gold rated gear and it was all random stuff I stole

    the only thing you show in a video in original post (which I watched twice btw, just to make sure) is that you have CP over 300 indicating at least one max level character on the account and enough time at lvl 50 to be a bit more familiar with a game. that you took that CP out doesn't change above or that none of the other information you claim is present in actual video. and that you attacked a trash mob, A singular trash mob that normally would be grouped up in a clump of 2-4 goblins at a time.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • MehrunesFlagon
    MehrunesFlagon
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    Linaleah wrote: »
    Linaleah wrote: »
    jainiadral wrote: »
    Just a reminder: NOT EVERYONE IS AS GUD AS YOU ARE :D

    That is noted,however the video is hard to refute.

    I just did

    No you didn't.It clearly shows with the most basic attacks,no cp,etc.... that the overland content is far too easy.

    you cannot tell ANYTHING in that video. did that goblin jump away or were they pushed. you can barely see what they are doing, because, again conveniently - they are playing in first person, hiding most animations, along with hiding UI. it also REALLY makes a difference what gear and weapons you are using and whether you have food buff on. which video conveniently hides. last but not least. its. a TRASH. mob. of the sort of trash that attacks in groups. why do you insist that trash is supposed to drag on?

    this video proves nothing outside of OP willing to fudge their "demonstration"

    If he were using skills you would be able to tell still.I just tested it.Even though I never go into first person.I tested to see,and was able to see every single ability in my rotation. Apparently you didn't even notice that they are using a sword and board and still killed easily.So in this respect that gives it a little more weight.
  • kargen27
    kargen27
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    Vhozek wrote: »
    Linaleah wrote: »
    Vhozek wrote: »

    You could watch the video.

    I did. which is how I can tell you all those things that are MISSING in it, making it suspect.

    All that info is in the video. A level 4 character will not have gold rated gear and it was all random stuff I stole

    A level four character gets buffs because it is level four. Do the same fight with the same gear and same circumstances as mentioned on a level forty character and I'm pretty sure the fight will be much tougher. In fact people have complained that their characters seem to get weaker not stronger as they level.

    Overland is too simple for most players but that is the problem. It is too simple for most not all. That is why they probably won't change the difficulty. Would be nice if they let us hinder our own characters to make it a better fight though.
    and then the parrot said, "must be the water mines green too."
  • Vhozek
    Vhozek
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    Linaleah wrote: »
    Vhozek wrote: »
    Linaleah wrote: »
    Vhozek wrote: »

    You could watch the video.

    I did. which is how I can tell you all those things that are MISSING in it, making it suspect.

    All that info is in the video. A level 4 character will not have gold rated gear and it was all random stuff I stole

    the only thing you show in a video in original post (which I watched twice btw, just to make sure) is that you have CP over 300 indicating at least one max level character on the account and enough time at lvl 50 to be a bit more familiar with a game. that you took that CP out doesn't change above or that none of the other information you claim is present in actual video. and that you attacked a trash mob, A singular trash mob that normally would be grouped up in a clump of 2-4 goblins at a time.

    Lmao ok you're officially trolling now. Spamming the attack button takes so much skill.
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • Linaleah
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    Linaleah wrote: »
    Linaleah wrote: »
    jainiadral wrote: »
    Just a reminder: NOT EVERYONE IS AS GUD AS YOU ARE :D

    That is noted,however the video is hard to refute.

    I just did

    No you didn't.It clearly shows with the most basic attacks,no cp,etc.... that the overland content is far too easy.

    you cannot tell ANYTHING in that video. did that goblin jump away or were they pushed. you can barely see what they are doing, because, again conveniently - they are playing in first person, hiding most animations, along with hiding UI. it also REALLY makes a difference what gear and weapons you are using and whether you have food buff on. which video conveniently hides. last but not least. its. a TRASH. mob. of the sort of trash that attacks in groups. why do you insist that trash is supposed to drag on?

    this video proves nothing outside of OP willing to fudge their "demonstration"

    If he were using skills you would be able to tell still.I just tested it.Even though I never go into first person.I tested to see,and was able to see every single ability in my rotation. Apparently you didn't even notice that they are using a sword and board and still killed easily.So in this respect that gives it a little more weight.

    tumblr_o2rg8dE3481qgtmy7o1_500.gif

    I cannot believe I let myself waste so much time on this... its. a trash. mob.

    at least the other time people tried to prove something with a video - they did it on a troll with UI showing.

    reminder. the game used to be harder and more punishing. the game almost died. ZoS made overland easier. there are more players then ever.

    i just... I'm done
    Edited by Linaleah on September 7, 2019 2:39AM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Vhozek
    Vhozek
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    kargen27 wrote: »
    Vhozek wrote: »
    Linaleah wrote: »
    Vhozek wrote: »

    You could watch the video.

    I did. which is how I can tell you all those things that are MISSING in it, making it suspect.

    All that info is in the video. A level 4 character will not have gold rated gear and it was all random stuff I stole

    A level four character gets buffs because it is level four. Do the same fight with the same gear and same circumstances as mentioned on a level forty character and I'm pretty sure the fight will be much tougher. In fact people have complained that their characters seem to get weaker not stronger as they level.

    Overland is too simple for most players but that is the problem. It is too simple for most not all. That is why they probably won't change the difficulty. Would be nice if they let us hinder our own characters to make it a better fight though.

    Oh yeah, definitely. Let me go try to get better vs a goblin once I'm level 40 instead of level 4 when your character has little to no experience with fighting.
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • kip_silverwolf
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    Naftal wrote: »
    Just add a seperate veteran overland mode.

    NO, it will not split the playerbase. The players who want to play veteran overland mode aren't grouping with the noobs in overland.

    NO, it will not make things harder for new players, it's a seperate mode.

    When we had vet zones people complained about them being too difficult and, for the most part, they were fairly empty of players.
    "I'm going to live forever..or at least die trying"

    drunken Nord & Tamriel streaker since Arena

  • Vhozek
    Vhozek
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    Linaleah wrote: »
    Linaleah wrote: »
    Linaleah wrote: »
    jainiadral wrote: »
    Just a reminder: NOT EVERYONE IS AS GUD AS YOU ARE :D

    That is noted,however the video is hard to refute.

    I just did

    No you didn't.It clearly shows with the most basic attacks,no cp,etc.... that the overland content is far too easy.

    you cannot tell ANYTHING in that video. did that goblin jump away or were they pushed. you can barely see what they are doing, because, again conveniently - they are playing in first person, hiding most animations, along with hiding UI. it also REALLY makes a difference what gear and weapons you are using and whether you have food buff on. which video conveniently hides. last but not least. its. a TRASH. mob. of the sort of trash that attacks in groups. why do you insist that trash is supposed to drag on?

    this video proves nothing outside of OP willing to fudge their "demonstration"

    If he were using skills you would be able to tell still.I just tested it.Even though I never go into first person.I tested to see,and was able to see every single ability in my rotation. Apparently you didn't even notice that they are using a sword and board and still killed easily.So in this respect that gives it a little more weight.

    tumblr_o2rg8dE3481qgtmy7o1_500.gif

    I cannot believe I let myself waste so much time on this... its. a trash. mob.

    at least the other time people tried to prove something with a video - they did it on a troll with UI showing.

    reminder. the game used to be harder and more punishing. the game almost died. ZoS made overland easier. there are more players then ever.

    i just... I'm done

    That's not what happened. A simple YouTube search shows that people were killing alit with 1 arrow
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • kargen27
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    Vhozek wrote: »
    kargen27 wrote: »
    Vhozek wrote: »
    Linaleah wrote: »
    Vhozek wrote: »

    You could watch the video.

    I did. which is how I can tell you all those things that are MISSING in it, making it suspect.

    All that info is in the video. A level 4 character will not have gold rated gear and it was all random stuff I stole

    A level four character gets buffs because it is level four. Do the same fight with the same gear and same circumstances as mentioned on a level forty character and I'm pretty sure the fight will be much tougher. In fact people have complained that their characters seem to get weaker not stronger as they level.

    Overland is too simple for most players but that is the problem. It is too simple for most not all. That is why they probably won't change the difficulty. Would be nice if they let us hinder our own characters to make it a better fight though.

    Oh yeah, definitely. Let me go try to get better vs a goblin once I'm level 40 instead of level 4 when your character has little to no experience with fighting.

    No reason to be snide. I was pointing out your level four character is battle leveled to make up for the lack of gear and skills. It is there by design. A level forty character in level two gear standing there with no skills no attributes is going to have a rougher go of it. I'm not arguing that overland isn't ridiculously easy, it is. I am saying a level four character might not be the best test.
    If anything it argues there is a problem with battle leveling.

    I still think the answer is allowing players to nerf themselves through foods and drinks.
    and then the parrot said, "must be the water mines green too."
  • Jeremy
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    Vhozek wrote: »
    There is no possible way they actually believe they got it right the first time. I'm not calling for a complete anti noob experience but something that doesn't cause THIS:
    Look at my HP bar
    https://youtube.com/watch?v=PqPq2FBGkoo
    https://www.youtube.com/watch?v=PqPq2FBGkoo

    Hopefully soon.

    This game would be a lot more enjoyable for veteran players if they could explore and quest with some hint of interesting or challenging game play.

    As a subsequent poster noted: I believe allowing for a veteran version of each zone is the appropriate solution. That way high level players could join the Veteran Instances and those who prefer the content easier can stick to the current difficulty. Basically the same way they do dungeons. It's a win win.
  • Jeremy
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    Naftal wrote: »
    Just add a seperate veteran overland mode.

    NO, it will not split the playerbase. The players who want to play veteran overland mode aren't grouping with the noobs in overland.

    NO, it will not make things harder for new players, it's a seperate mode.

    When we had vet zones people complained about them being too difficult and, for the most part, they were fairly empty of players.

    While I had to take a break from the game and didn't actually get to experience the original Veteran Zones much - I believe what players didn't like about the original system was the grind associated with the Veteran Ranks. That's quite a bit different than just having a Veteran Version of each zone for high level players who find the current difficulty too simplistic.
    Edited by Jeremy on September 7, 2019 3:32AM
  • thorwyn
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    A simple YouTube search shows that people were killing alit with 1 arrow

    They were probably aiming at the knee though.
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • MehrunesFlagon
    MehrunesFlagon
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    Linaleah wrote: »
    Linaleah wrote: »
    Linaleah wrote: »
    jainiadral wrote: »
    Just a reminder: NOT EVERYONE IS AS GUD AS YOU ARE :D

    That is noted,however the video is hard to refute.

    I just did

    No you didn't.It clearly shows with the most basic attacks,no cp,etc.... that the overland content is far too easy.

    you cannot tell ANYTHING in that video. did that goblin jump away or were they pushed. you can barely see what they are doing, because, again conveniently - they are playing in first person, hiding most animations, along with hiding UI. it also REALLY makes a difference what gear and weapons you are using and whether you have food buff on. which video conveniently hides. last but not least. its. a TRASH. mob. of the sort of trash that attacks in groups. why do you insist that trash is supposed to drag on?

    this video proves nothing outside of OP willing to fudge their "demonstration"

    If he were using skills you would be able to tell still.I just tested it.Even though I never go into first person.I tested to see,and was able to see every single ability in my rotation. Apparently you didn't even notice that they are using a sword and board and still killed easily.So in this respect that gives it a little more weight.

    tumblr_o2rg8dE3481qgtmy7o1_500.gif

    I cannot believe I let myself waste so much time on this... its. a trash. mob.

    at least the other time people tried to prove something with a video - they did it on a troll with UI showing.

    reminder. the game used to be harder and more punishing. the game almost died. ZoS made overland easier. there are more players then ever.

    i just... I'm done

    and the troll isn't trash?
  • mocap
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    "if you want harder content go vma naked, go trials naked. Leave our 2000+ quests with dumb difficulty!"

    same idiotic answers over and over again. It will never change.
  • lemonizzle
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    I just want a veteran toggle for overland, like in dungeons, so I do not fall asleep while doing zone quests. And no, running naked does not work, neither "just solo vSs hm bro".

    I do remember not being able to handle a delve, not even the boss or the npc mobs. That was my first character below level 50, brand new stamblade to the game - no food, no knowledge of weaving, positioning, skill morphs, healing....
    Now made a necro with Elsweyr release and swept the floor of the new public dungeons, with a no cp allocated level 10 character in random gear.

    The only difference was game knowledge. Now should I just gimp myself as hard as possible, just to have some sort of, just a microscopic sense of accomplishment in the content that makes up 80% of ESO?
  • buttaface
    buttaface
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    mocap wrote: »
    "if you want harder content go vma naked, go trials naked. Leave our 2000+ quests with dumb difficulty!"

    same idiotic answers over and over again. It will never change.

    The only idiotic thing is how these types of threads continue to crop up posted by players who have some kind of mental issue understanding the type of game they CHOSE TO PLAY versus other types of game that THEY DIDN'T CHOOSE TO PLAY.

    ESO has no meaningful parkour.

    ESO does not have true aim.

    No "kill the monsters/other players" game without both parkour and true aim will ever be a "hard" or "challenging" game, so you chose to play what is and always will be an easy casual game at its core. Either choose to enjoy it for what it is, or choose to go and play something else.

    Compared to other games, "difficulty" in ESO is mostly a farce that has to be artificially inserted into the game via excessive boss and sidegame scripting. That's NOT meaningful difficulty, that's ROTE memorization akin to learning any arcade or console game level. Stand in front of the game with drool running down the chin and pump enough quarters in, you can eventually zombify your way into success in the game.

    That's perfectly fine. Most people with jobs and lives, self included for the most part, want exactly that droolcup level of experience, because real world issues are tough enough as is, and anyone with powers of observation can tell instantly that these types of games aren't "sports" no matter what you can find late night on ESPN. Want to get "challenged?" Try something real, not a console video game.

    ESO is a casual "assinchair" game meaning all it takes to get good in the game is putting one's ass in the chair long enough to "learn the levels" as opposed to any critical thinking or tactical teamplay. That's what the game is, either accept that or look foolish asking for an aardvark to be turned into an antelope.

  • Jhalin
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    buttaface wrote: »
    mocap wrote: »
    "if you want harder content go vma naked, go trials naked. Leave our 2000+ quests with dumb difficulty!"

    same idiotic answers over and over again. It will never change.

    The only idiotic thing is how these types of threads continue to crop up posted by players who have some kind of mental issue understanding the type of game they CHOSE TO PLAY versus other types of game that THEY DIDN'T CHOOSE TO PLAY.

    ESO has no meaningful parkour.

    ESO does not have true aim.

    No "kill the monsters/other players" game without both parkour and true aim will ever be a "hard" or "challenging" game, so you chose to play what is and always will be an easy casual game at its core. Either choose to enjoy it for what it is, or choose to go and play something else.

    Compared to other games, "difficulty" in ESO is mostly a farce that has to be artificially inserted into the game via excessive boss and sidegame scripting. That's NOT meaningful difficulty, that's ROTE memorization akin to learning any arcade or console game level. Stand in front of the game with drool running down the chin and pump enough quarters in, you can eventually zombify your way into success in the game.

    That's perfectly fine. Most people with jobs and lives, self included for the most part, want exactly that droolcup level of experience, because real world issues are tough enough as is, and anyone with powers of observation can tell instantly that these types of games aren't "sports" no matter what you can find late night on ESPN. Want to get "challenged?" Try something real, not a console video game.

    ESO is a casual "assinchair" game meaning all it takes to get good in the game is putting one's ass in the chair long enough to "learn the levels" as opposed to any critical thinking or tactical teamplay. That's what the game is, either accept that or look foolish asking for an aardvark to be turned into an antelope.

    Hey look it’s that same answer spread out across multiple paragraphs


    Imagine a world in which someone claims it’s out of line to ask for an MMO that might, god forbid, encourage grouping for something that isn’t a dungeon.
  • LuxLunae
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    Vhozek wrote: »
    There is no possible way they actually believe they got it right the first time. I'm not calling for a complete anti noob experience but something that doesn't cause THIS:
    Look at my HP bar
    https://youtube.com/watch?v=PqPq2FBGkoo
    https://www.youtube.com/watch?v=PqPq2FBGkoo

    #1 that's noob island...
    #2 get a random 12 ppl and try vMoL... you'll love it there ...must be random people... for difficulty
  • idk
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    Vhozek wrote: »
    Linaleah wrote: »
    Vhozek wrote: »

    You could watch the video.

    I did. which is how I can tell you all those things that are MISSING in it, making it suspect.

    All that info is in the video. A level 4 character will not have gold rated gear and it was all random stuff I stole

    And pretty much a lvl 4 character has little more than basic attacks anyhow. The 3 or 4 skills they can have slotted are not worthy much since the character will lack sustain. That makes the point that you are attempting to make rather weak.
  • Bealeb319
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    You are also level 4 and everything with 300 champion points stuff scales to your lvl but doesn't account for cp?
    Edited by Bealeb319 on September 7, 2019 10:43PM
  • zyk
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    I doubt ZOS will ever increase the difficulty. Increased difficulty would come with the expectation of improved rewards. The audience of this game expects all rewards to be accessible to them.

    Look no further than vMA and 'hard modes' for evidence of this. They eventually became watered down after constant protests from those unable to complete them. Normal dungeons of the past were probably more challenging than vet dungeons of today.

    This has become a game of participation prizes.
    Edited by zyk on September 7, 2019 11:08PM
  • Kesstryl
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    For cryin out loud, don't use food buffs, craft some white gear, and don't allocate CP, and go quest to your heart's content. Hell take all the gear off and quest naked. Let new players who have no CP or foreknowledge of how to anticipate attacks have a chance at enjoying the game without it being overly difficult. I have a few times forgotten to allocate CP on new toons and found some fights to be harder than I remembered, then allocated CP and they were easy. Some of you uber gotta be surviving at 10% health players have got to stop asking for nerfs, because it's been 2 years of nerfs already and I'm so sick of it I'm not very active right now. I only log in to do my weekend trials to help my guild. I hate all the nerfs. My characters are getting weaker and less interesting to play with all the homogenizing. Stop crying for nerfs. Go nerf yourself.
    HEARTHLIGHT - A guild for housing enthusiasts! Contact @Kesstryl in-game to join.
  • MehrunesFlagon
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    Kesstryl wrote: »
    For cryin out loud, don't use food buffs, craft some white gear, and don't allocate CP, and go quest to your heart's content. Hell take all the gear off and quest naked. Let new players who have no CP or foreknowledge of how to anticipate attacks have a chance at enjoying the game without it being overly difficult. I have a few times forgotten to allocate CP on new toons and found some fights to be harder than I remembered, then allocated CP and they were easy. Some of you uber gotta be surviving at 10% health players have got to stop asking for nerfs, because it's been 2 years of nerfs already and I'm so sick of it I'm not very active right now. I only log in to do my weekend trials to help my guild. I hate all the nerfs. My characters are getting weaker and less interesting to play with all the homogenizing. Stop crying for nerfs. Go nerf yourself.

    So if they stop nerfing and buff instead we can increase the difficulty?
  • Jeremy
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    zyk wrote: »
    I doubt ZOS will ever increase the difficulty. Increased difficulty would come with the expectation of improved rewards. The audience of this game expects all rewards to be accessible to them.

    Look no further than vMA and 'hard modes' for evidence of this. They eventually became watered down after constant protests from those unable to complete them. Normal dungeons of the past were probably more challenging than vet dungeons of today.

    This has become a game of participation prizes.

    Fair point. But so long as they were modest reward improvements they shouldn't alienate non-veterans. I haven't seen people complaining about how Veteran Dungeons give more experience or more rewards. It's only when the rewards are exclusive - like Monster Helmets or Maelstrom Weapons - that it becomes an issue for them.

    So I believe so long as the Veteran Zones did not include any exclusive rewards players could only obtain by exploring/questing in those zones in particular this concern shouldn't be an issue.
    Edited by Jeremy on September 7, 2019 11:20PM
  • Jhalin
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    Kesstryl wrote: »
    For cryin out loud, don't use food buffs, craft some white gear, and don't allocate CP, and go quest to your heart's content. Hell take all the gear off and quest naked. Let new players who have no CP or foreknowledge of how to anticipate attacks have a chance at enjoying the game without it being overly difficult. I have a few times forgotten to allocate CP on new toons and found some fights to be harder than I remembered, then allocated CP and they were easy. Some of you uber gotta be surviving at 10% health players have got to stop asking for nerfs, because it's been 2 years of nerfs already and I'm so sick of it I'm not very active right now. I only log in to do my weekend trials to help my guild. I hate all the nerfs. My characters are getting weaker and less interesting to play with all the homogenizing. Stop crying for nerfs. Go nerf yourself.

    How much “knowledge” and “experience” do you seem to think goes into being able to light attack everything to death while it only does <300dps to a player (go look at the “epic” giant enemy video where this was tested)

    In the video, a character in trash gear, using trash weapons, with no cp, with no stat points, with no skills, not blocking, not dodging, not interrupting, is taking nearly zero damage

    At what point do you finally admit the game being played as it’s supposed to be (using gear beyond white, using food, using skills, fulfilling even the most basic mechanics of block and dodge and interrupt) makes it so unbearably easy and boring that it is not even possible to try taking it slow.
  • MehrunesFlagon
    MehrunesFlagon
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    Jhalin wrote: »
    Kesstryl wrote: »
    For cryin out loud, don't use food buffs, craft some white gear, and don't allocate CP, and go quest to your heart's content. Hell take all the gear off and quest naked. Let new players who have no CP or foreknowledge of how to anticipate attacks have a chance at enjoying the game without it being overly difficult. I have a few times forgotten to allocate CP on new toons and found some fights to be harder than I remembered, then allocated CP and they were easy. Some of you uber gotta be surviving at 10% health players have got to stop asking for nerfs, because it's been 2 years of nerfs already and I'm so sick of it I'm not very active right now. I only log in to do my weekend trials to help my guild. I hate all the nerfs. My characters are getting weaker and less interesting to play with all the homogenizing. Stop crying for nerfs. Go nerf yourself.

    How much “knowledge” and “experience” do you seem to think goes into being able to light attack everything to death while it only does <300dps to a player (go look at the “epic” giant enemy video where this was tested)

    In the video, a character in trash gear, using trash weapons, with no cp, with no stat points, with no skills, not blocking, not dodging, not interrupting, is taking nearly zero damage

    At what point do you finally admit the game being played as it’s supposed to be (using gear beyond white, using food, using skills, fulfilling even the most basic mechanics of block and dodge and interrupt) makes it so unbearably easy and boring that it is not even possible to try taking it slow.

    In short make this game impossible to play like Skyrim,cause it's not Skyrim.
  • Adernath
    Adernath
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    If there would be a 'veteran debuff', it could be combined with some better or unique rewards. For example, weapon and armor auras as part of a collectible system.
  • Ri_Khan
    Ri_Khan
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    Mike Tyson's Punch Out had better scaling than this game.
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