TheTwistedRune wrote: »Hmmm. I don’t PvP, I solo PvE pretty much exclusively, but I have to agree with PvP players here. They get a very small slice of the game as a whole, and ZOS has to have some way to encourage new players to try PvP who normally would not, hence the event rewards.
I have to say also, is getting ganked really so bad if it lets you get what you need in the end? Just let the epeen players get their kicks while you get what you need, then move on to playing parts of the game you do enjoy.
TheTwistedRune wrote: »Hmmm. I don’t PvP, I solo PvE pretty much exclusively, but I have to agree with PvP players here. They get a very small slice of the game as a whole, and ZOS has to have some way to encourage new players to try PvP who normally would not, hence the event rewards.
I have to say also, is getting ganked really so bad if it lets you get what you need in the end? Just let the epeen players get their kicks while you get what you need, then move on to playing parts of the game you do enjoy.
FlopsyPrince wrote: »

FlopsyPrince wrote: »So I missed the dungeon part. Though at least staying queued forever is better than getting ganked when walking out the starting door by a bunch of camping people from another alliance.
It is still idiotic.
I'm fine with the event for the most part. It's frustrating af but doable. But maybe it's because I already have some casual experience with IC. Still, let me reply to all those arguing that most events force PvE so why not have one that forces PvP. The key difference is difficulty. You need no preparation to get tickets in most events and the quests are relatively quick and soloable. Here you have to either go into a warzone and expect to get steamrolled by zergs or ganked at least few times before you get to a boss, then wait for it to spawn and kill it before you inevitably get ganked again. PvP requires specific gear and a certain skillset that's not an easy thing when you're just getting into it. So please be more considerate of the players who are not as hardcore as you PvPers.
FlopsyPrince wrote: »Now I have to get ganked over and over just to make my daily tickets.
[snip]
[Edit for bashing.]
FlopsyPrince wrote: »The response to my OP is almost as humorous as anything else.
It was written after I just wasted an hour trying to find ways around a group camping outside the alliance entrance to the sewers. Poked my head up above into the city once later only to get immediately ganked.
Most resetarts are at the very start (though I am sure I am missing some key point) making it a required run back to where I was if I did make it farther.
So yeah, I was frustrated. And I had not seen the part where you could run the dungeons for the tickets. I am sure none of you have ever missed a key point in one of their announcements either. I am so glad for so many of you here that are so perfect you just can't stand it.
And I am a bit more vocal than some, so what? Are you saying I am the only one in the populations who faced this frustration? That is quite ignorant if you really think that. Most just don't say anything and some of those will just quit.
So ignore the post if it is that errant, yet many cannot even do that. I replied a bit at the start, but intentionally ignored it for a while, yet you couldn't stop. Shows something about everyone else too!
Running a tutorial in Cyrodil doesn't help people figure any of this out, which is a major flaw in many games pushing PvP into PvE aspects, or even PvP in general. I am unlikely to ever get good enough to really beat others, but some help and pairing with others of similar skill would be much more effective than the top PvPers whining in their own way.
Once the post is out, not much to do about it. I could edit the OP, but those were my words and thoughts at the time. They were a bit strong due to the experience, but that is life. I am sure no one else here complains about things, ever. (Complaining about complainers is still complaining, though I am convinced some participate here just to do that.)
Reistr_the_Unbroken wrote: »FlopsyPrince wrote: »The response to my OP is almost as humorous as anything else.
It was written after I just wasted an hour trying to find ways around a group camping outside the alliance entrance to the sewers. Poked my head up above into the city once later only to get immediately ganked.
Most resetarts are at the very start (though I am sure I am missing some key point) making it a required run back to where I was if I did make it farther.
So yeah, I was frustrated. And I had not seen the part where you could run the dungeons for the tickets. I am sure none of you have ever missed a key point in one of their announcements either. I am so glad for so many of you here that are so perfect you just can't stand it.
And I am a bit more vocal than some, so what? Are you saying I am the only one in the populations who faced this frustration? That is quite ignorant if you really think that. Most just don't say anything and some of those will just quit.
So ignore the post if it is that errant, yet many cannot even do that. I replied a bit at the start, but intentionally ignored it for a while, yet you couldn't stop. Shows something about everyone else too!
Running a tutorial in Cyrodil doesn't help people figure any of this out, which is a major flaw in many games pushing PvP into PvE aspects, or even PvP in general. I am unlikely to ever get good enough to really beat others, but some help and pairing with others of similar skill would be much more effective than the top PvPers whining in their own way.
Once the post is out, not much to do about it. I could edit the OP, but those were my words and thoughts at the time. They were a bit strong due to the experience, but that is life. I am sure no one else here complains about things, ever. (Complaining about complainers is still complaining, though I am convinced some participate here just to do that.)
I’d honestly try PvP again but when I see what most of the PvPers post here, it reminds me why I dislike it- “war zone” or not.
FlopsyPrince wrote: »The response to my OP is almost as humorous as anything else.
It was written after I just wasted an hour trying to find ways around a group camping outside the alliance entrance to the sewers. Poked my head up above into the city once later only to get immediately ganked.
Most restarts are at the very start (though I am sure I am missing some key point) making it a required run back to where I was if I did make it farther.
So yeah, I was frustrated. And I had not seen the part where you could run the dungeons for the tickets. I am sure none of you have ever missed a key point in one of their announcements either. I am so glad for so many of you here that are so perfect you just can't stand it.
(Complaining about complainers is still complaining, though I am convinced some participate here just to do that.)
FlopsyPrince wrote: »The response to my OP is almost as humorous as anything else.
It was written after I just wasted an hour trying to find ways around a group camping outside the alliance entrance to the sewers. Poked my head up above into the city once later only to get immediately ganked.
Most resetarts are at the very start (though I am sure I am missing some key point) making it a required run back to where I was if I did make it farther.
So yeah, I was frustrated. And I had not seen the part where you could run the dungeons for the tickets. I am sure none of you have ever missed a key point in one of their announcements either. I am so glad for so many of you here that are so perfect you just can't stand it.
And I am a bit more vocal than some, so what? Are you saying I am the only one in the populations who faced this frustration? That is quite ignorant if you really think that. Most just don't say anything and some of those will just quit.
So ignore the post if it is that errant, yet many cannot even do that. I replied a bit at the start, but intentionally ignored it for a while, yet you couldn't stop. Shows something about everyone else too!
Running a tutorial in Cyrodil doesn't help people figure any of this out, which is a major flaw in many games pushing PvP into PvE aspects, or even PvP in general. I am unlikely to ever get good enough to really beat others, but some help and pairing with others of similar skill would be much more effective than the top PvPers whining in their own way.
Once the post is out, not much to do about it. I could edit the OP, but those were my words and thoughts at the time. They were a bit strong due to the experience, but that is life. I am sure no one else here complains about things, ever. (Complaining about complainers is still complaining, though I am convinced some participate here just to do that.)
VaranisArano wrote: »FlopsyPrince wrote: »The response to my OP is almost as humorous as anything else.
It was written after I just wasted an hour trying to find ways around a group camping outside the alliance entrance to the sewers. Poked my head up above into the city once later only to get immediately ganked.
Most resetarts are at the very start (though I am sure I am missing some key point) making it a required run back to where I was if I did make it farther.
So yeah, I was frustrated. And I had not seen the part where you could run the dungeons for the tickets. I am sure none of you have ever missed a key point in one of their announcements either. I am so glad for so many of you here that are so perfect you just can't stand it.
And I am a bit more vocal than some, so what? Are you saying I am the only one in the populations who faced this frustration? That is quite ignorant if you really think that. Most just don't say anything and some of those will just quit.
So ignore the post if it is that errant, yet many cannot even do that. I replied a bit at the start, but intentionally ignored it for a while, yet you couldn't stop. Shows something about everyone else too!
Running a tutorial in Cyrodil doesn't help people figure any of this out, which is a major flaw in many games pushing PvP into PvE aspects, or even PvP in general. I am unlikely to ever get good enough to really beat others, but some help and pairing with others of similar skill would be much more effective than the top PvPers whining in their own way.
Once the post is out, not much to do about it. I could edit the OP, but those were my words and thoughts at the time. They were a bit strong due to the experience, but that is life. I am sure no one else here complains about things, ever. (Complaining about complainers is still complaining, though I am convinced some participate here just to do that.)
By the time I read your OP, it was in the current one sentence form, which is, as you noted, incorrect.
Even if you were correct, your complaint is indicative of a failure to understand and accept two points.
Point 1: ZOS doesnt care if you like the content. They want to get most players to at least try different types of content, even if they decide they don't like it. They use the "fear of missing out" to drive players to all sorts of content, especially in events. If you can't handle your own "fear of missing out," you will inevitably feel "forced" to do content you don't like. This is true of all players. (Incidently, this is the source of the "but there's all those PVE-only events" rebuttals. Tough luck, PVPers, ZOS wants you to play the whole game too.)
Point 2: PvP enabled zones are designed to generate conflict between players and entail a loss of progress when you die. PVP zones without fighting are failures from the PVP perspective - and IC is a PvPvE zone. Imperial City's main mechanic for that is Tel Var - the main incentive for foghting other players and flipping flags. Expecting to not face enemy players in combat during the busiest time of the year is pure foolishness. Expect PVP to work as intended - and yes, its intended that you lose progress if you keep getting killed over and over again. Experienced PVPers are the ones who persevered through their own period of dying over and over again...and now we die less. Death is intended in PVP. Accept that, or prepare to be very frustrated to no avail.
In the event that you are forced to PVP in order to get rewards you want, such as with the (cancelled) Midyear Mayhem event, which celebrates ALL forms of PVP, please take the above points into consideration.
If you feel "forced," remember that its ZOS leveraging your fear of missing out to get you to do content you know you don't like. Its up to you if you want to let their marketing department play you like a violin.
If you get frustrated with conflict, dying, and losing progress in PVP, keep in mind that's exactly what PVP enabled zones are designed to do. If you don't like that at all, that's fine, as everyone has their own preferences. But then I am going to question why you queued for a PVP zone, why you are getting frustrated when you know that's how PVP works, and wonder exactly what you expected to happen.