Hazurko_RaShan wrote: »dragurs rest jewls and weapons should be used by tanks
Draugr's Rest
LEVEL 50 - CP 160
Type Dungeon
Set bonus
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 4% Healing Done
(5 items) When you deal damage with a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your allies within 5 meters for 11000 Health over 10 seconds. This effect can occur once every 10 seconds.
Swordbreaker wrote: »I'm putting together a Necromancer tank build, following Alcast's guide (https://alcasthq.com/eso-necromancer-tank-build-pve/), but i'm not totally happy with this build guide and wanna change some stuff, but wondering about a few different sets. I'd love some opinions on each of these sets from people who are more experienced with vet dungeons and trials than i am.
EBON ARMORY: https://eso-sets.com/set/ebon-armory
I see this set used in nearly every Tank build and i dont see why. It's 5-piece effect seems extremely lackluster, adding only 1000 health to each team mate. I dont feel like that's really enough to make a noticeable difference toward their survivability. I personally replace this set with Plague Doctor's, since it adds far more health to the person who needs it the most: the tank.
LEECHING PLATE: https://eso-sets.com/set/leeching-plate
This seems like a pretty decent set for adding a little bit of extra DPS to the group, but also provides quite a bit of healing for the tank, but i never see it used in any meta builds. Why?
BATTALION DEFENDER: https://eso-sets.com/set/battalion-defender
This seems really great for providing support heals to yourself and the entire team, since a tank is blocking so much of the time. But again, i never see it used in any meta builds? Why?
WARRIOR POET: https://eso-sets.com/set/warrior-poet
This one seems like a great combo with Plague doctor's, but i've never seen anyone even so much as mention it. I'm assuming that Minor/Major Toughness is added by the healer? If not, then why is this never used? It also adds another 4% healing received, which goes great with Ebon Armory or Plague Doctor's
Swordbreaker wrote: »EBON ARMORY: https://eso-sets.com/set/ebon-armory
I see this set used in nearly every Tank build and i dont see why. It's 5-piece effect seems extremely lackluster, adding only 1000 health to each team mate. I dont feel like that's really enough to make a noticeable difference toward their survivability. I personally replace this set with Plague Doctor's, since it adds far more health to the person who needs it the most: the tank.
Swordbreaker wrote: »LEECHING PLATE: https://eso-sets.com/set/leeching-plate
This seems like a pretty decent set for adding a little bit of extra DPS to the group, but also provides quite a bit of healing for the tank, but i never see it used in any meta builds. Why?
VaranisArano wrote: »Ebon Armory is excellent if you are playing with an organized group or if you are running trials. The purpose of Ebon Armory is that for the price of having a tank wear a suppprt set, your DDs can min-max their health to do more damage. Obviously the benefit is higher in trials because you are giving a total of 11k extra health.
If you are just PUGing it in dungeons, feel free to give Ebon Armory a miss. If you ever want to tank trials, its a set you want to have handy. Personally, I use it even in dungeons because its a nice buffer against squishy DDs, and I don't need Plague Doctor.
So to be blunt, all those other sets you listed are fine sets...but they arent the meta because the meta focuses on group effectiveness. So the meta favors sets that benefit the tank AND the group, like Ebom Armory and Torugs Pact (with the crusher enchant).
In dungeons, its totally fine to use sets that primarily benefit your tank. The alternate sets you listed, like Plague Doctor and Leeching fall into that category. With Leeching, its tempting to think "But I'm helping with damage, right?" Realistically, if the damage your tank does makes a difference, your DDs are not very good, which is why sets like Leeching are spectacular for PUGing but are not the meta, which assumes you have a capable group. Similarly, Battalion Defender sacrifices a 5 piece set in order to be an off healer - it can work, but its not the meta because the meta assumes you have a capable healer in group.
Warrior Poet can be iffy, because if no one is giving you minor toughness its great, but if you have a warden healer it might be useless compared to other sets.
In the end, you run what you want to run in dungeons. Gear sets that benefit your tank rather than supporting your group are perfectly fine. Sometimes you gotta do what you gotta do to survive a PUG dungeon.
But if you want to do trials, you'll be wearing whatever the group wants, which is probably the meta.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
Swordbreaker wrote: »I'm putting together a Necromancer tank build, following Alcast's guide (https://alcasthq.com/eso-necromancer-tank-build-pve/), but i'm not totally happy with this build guide and wanna change some stuff, but wondering about a few different sets. I'd love some opinions on each of these sets from people who are more experienced with vet dungeons and trials than i am.
EBON ARMORY: https://eso-sets.com/set/ebon-armory
I see this set used in nearly every Tank build and i dont see why. It's 5-piece effect seems extremely lackluster, adding only 1000 health to each team mate. I dont feel like that's really enough to make a noticeable difference toward their survivability. I personally replace this set with Plague Doctor's, since it adds far more health to the person who needs it the most: the tank.
LEECHING PLATE: https://eso-sets.com/set/leeching-plate
This seems like a pretty decent set for adding a little bit of extra DPS to the group, but also provides quite a bit of healing for the tank, but i never see it used in any meta builds. Why?
BATTALION DEFENDER: https://eso-sets.com/set/battalion-defender
This seems really great for providing support heals to yourself and the entire team, since a tank is blocking so much of the time. But again, i never see it used in any meta builds? Why?
WARRIOR POET: https://eso-sets.com/set/warrior-poet
This one seems like a great combo with Plague doctor's, but i've never seen anyone even so much as mention it. I'm assuming that Minor/Major Toughness is added by the healer? If not, then why is this never used? It also adds another 4% healing received, which goes great with Ebon Armory or Plague Doctor's
Leeching Plate and Warrior Poet are both pretty good sets for tanking in Veteran Dungeons. Leeching in particular is very nice for oh ____ moments when the DPS is weak and you find yourself inundated with mobs. It can save your life.
Ebon Armory is mostly a raid/trial set I believe - since you get more used out of the health boost that way. Otherwise Plague Doctor is the better set if you want to boost your health. Never played with Battalion Defender so can't comment on that one.
Below concerns tanking vet trials. For 4 man dungeons you can pretty much tank in anything as they do not offer much challenge. Then again, if you are running with a decent group the raid leader will likely ask you to wear certain sets.
Ebon Armor provides survival to your group. There is not another tank set that provide as much survival to everyone in the group. That is why every decent raid group has one tank run it and every tank interested in running with a decent group has a set.
Leeching plat is good for tanking the axes in AA. Beyond that it is just something that would be a fun set. Alkosh would increase the groups dps much more than Leeching plate if you are running a trial.
Battalion Defender - If you are running a 4 man without a healer, maybe. Certainly not for trials.
Warrior Poet - Two slots of resistance. I have not seen a build that was designed around resistance in several years. Way overkill for 4 man dungeons for sure and if you did not like Ebon I see no reason you would like this set.
Again, if you are tanking 4 man dungeons wear what you want and have fun with it. I tend to look at things from a trial perspective.
Greetings, we've removed a few nonconstructive and derailing comments. This is a friendly reminder to remain civil when posting. Thank you.
Jagdkommando wrote: »Greetings, we've removed a few nonconstructive and derailing comments. This is a friendly reminder to remain civil when posting. Thank you.
are you a new employee??? i see you deleting too many comments from too many threads as they "non constructive" or "derailed". Instead of that PASS the message of players to those ppl who is responsible! Cuz after Wrathstone your game is falling apart. And pls dont say anything cuz you have announced racial passive changes AGAIN. To be honest, are you *** kidding entire community?!?!!? why you changing things without a purpose/without testing/OR WITHOUT LETTING YOUR COMMUNITY KNOW YOUR FUTURE PLANS?!?!?!!?!?
@ZOS_GinaBruno , @ZOS_JessicaFolsom , @ZOS_MattFiror
^Assuming you are not resistance capped already.Fortified Brass
LEVEL 50 - CP 160
Type Craftable
Set bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 2975 Physical Resistance
(4 items) Adds 2975 Spell Resistance
(5 items) Adds 5170 Spell Resistance, Adds 5170 Physical Resistance
Livewire
LEVEL 50 - CP 160
Type Overland
Set bonus
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you have a 25% chance to overload your circuits, applying Concussion to enemies within 8 meters of you and healing for 1000 Health for each enemy hit. This effect can occur once every 8 seconds.
Warrior-Poet
LEVEL 50 - CP 160
Type Overland
Set bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 2975 Spell Resistance
(4 items) Adds 2975 Physical Resistance
(5 items) Adds 1206 Maximum Health, Gain Minor Toughness at all times, increasing your Maximum Health by 10%.
Sanctuary
LEVEL 50 - CP 160
Type Dungeon
Set bonus
(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1096 Maximum Magicka
(5 items) Increases your healing received by 12% for you and up to 11 group members within 10 meters of you.
For survivability, I would 100% recommend plague doctor over ebon any day of the week, and I will fight anyone who says ebon is better in a dungeon setting. Ebon is for trial off tanks, or even healers. If you're in anything less than a pro dungeon group, run plague doctor if you want the safety buffer. It gives you much better results from your necro skills that rely on health, and you'll get better shields from it as well. Ebon is trash for a necro tank, and the only time to use it is if your trial leader orders you to.
Swordbreaker wrote: »Jagdkommando wrote: »Greetings, we've removed a few nonconstructive and derailing comments. This is a friendly reminder to remain civil when posting. Thank you.
are you a new employee??? i see you deleting too many comments from too many threads as they "non constructive" or "derailed". Instead of that PASS the message of players to those ppl who is responsible! Cuz after Wrathstone your game is falling apart. And pls dont say anything cuz you have announced racial passive changes AGAIN. To be honest, are you *** kidding entire community?!?!!? why you changing things without a purpose/without testing/OR WITHOUT LETTING YOUR COMMUNITY KNOW YOUR FUTURE PLANS?!?!?!!?!?
@ZOS_GinaBruno , @ZOS_JessicaFolsom , @ZOS_MattFiror
Idk about other posts this employee has deleted, but in this case he was in the right. There was a user who insulted me for starting this thread. I was trying to get more info on how to be a better tank and he started saying i was a selfish egotist (bafflingly ignorant based on the very nature of my question), so ZOS_JesC removed his comment and my response to that person.
daedalusAI wrote: »For survivability, I would 100% recommend plague doctor over ebon any day of the week, and I will fight anyone who says ebon is better in a dungeon setting. Ebon is for trial off tanks, or even healers. If you're in anything less than a pro dungeon group, run plague doctor if you want the safety buffer. It gives you much better results from your necro skills that rely on health, and you'll get better shields from it as well. Ebon is trash for a necro tank, and the only time to use it is if your trial leader orders you to.
Just looking a the naked set bonuses: Plague Doctor offers 5,4k HP + 4% healing taken, Ebon Armory 3,4k HP + 4% healing taken, but additionally 1k HP for group member.
Do you actually believe 2k more HP on a tank is more valuable than an additional 1k HP on the whole group?