I suppose it's not horrible that everyone can do everything, but I do miss actually needing roles for things. Now-a-days, even many vet dungeons can be completed with 4 dps (minus the newer stuff).
I do miss the days when groups needed a tank, healer, and dps. Tanks and healers didn't do enough damage to effectively complete things alone; and dps would be killed by hard-hitting enemies if they went at it alone. So everyone had a use. It seems like so many mmo's now are making it so everyone is essentially a jack-of-all-trades.
Now, I'm not suggesting we return to the days of Everquest, when camping bosses and organizing raids took over people's lives. But I do wish classes had a more unique feel again.
Anyone else miss the days when we couldn't just run through a dungeon willy-nilly with dps giving no [Snip]?
I suppose it's not horrible that everyone can do everything, but I do miss actually needing roles for things. Now-a-days, even many vet dungeons can be completed with 4 dps (minus the newer stuff).
I do miss the days when groups needed a tank, healer, and dps. Tanks and healers didn't do enough damage to effectively complete things alone; and dps would be killed by hard-hitting enemies if they went at it alone. So everyone had a use. It seems like so many mmo's now are making it so everyone is essentially a jack-of-all-trades.
Now, I'm not suggesting we return to the days of Everquest, when camping bosses and organizing raids took over people's lives. But I do wish classes had a more unique feel again.
Anyone else miss the days when we couldn't just run through a dungeon willy-nilly with dps giving no [snip]?
I suppose it's not horrible that everyone can do everything, but I do miss actually needing roles for things. Now-a-days, even many vet dungeons can be completed with 4 dps (minus the newer stuff).
I do miss the days when groups needed a tank, healer, and dps. Tanks and healers didn't do enough damage to effectively complete things alone; and dps would be killed by hard-hitting enemies if they went at it alone. So everyone had a use. It seems like so many mmo's now are making it so everyone is essentially a jack-of-all-trades.
Now, I'm not suggesting we return to the days of Everquest, when camping bosses and organizing raids took over people's lives. But I do wish classes had a more unique feel again.
Anyone else miss the days when we couldn't just run through a dungeon willy-nilly with dps giving no [Snip]?
Kiralyn2000 wrote: »If you're looking for "old school but not to an EQ level", Classic WoW just launched.
p_tsakirisb16_ESO wrote: »Kiralyn2000 wrote: »If you're looking for "old school but not to an EQ level", Classic WoW just launched.
I wouldn't call WoW old school, as it came out many years after a dozen much better MMORPGs
I do miss the days when groups needed a tank, healer, and dps. Tanks and healers didn't do enough damage to effectively complete things alone; and dps would be killed by hard-hitting enemies if they went at it alone. So everyone had a use. It seems like so many mmo's now are making it so everyone is essentially a jack-of-all-trades.
p_tsakirisb16_ESO wrote: »Kiralyn2000 wrote: »If you're looking for "old school but not to an EQ level", Classic WoW just launched.
I wouldn't call WoW old school, as it came out many years after a dozen much better MMORPGs
I suppose it's not horrible that everyone can do everything, but I do miss actually needing roles for things. Now-a-days, even many vet dungeons can be completed with 4 dps (minus the newer stuff).
I do miss the days when groups needed a tank, healer, and dps. Tanks and healers didn't do enough damage to effectively complete things alone; and dps would be killed by hard-hitting enemies if they went at it alone. So everyone had a use. It seems like so many mmo's now are making it so everyone is essentially a jack-of-all-trades.
Now, I'm not suggesting we return to the days of Everquest, when camping bosses and organizing raids took over people's lives. But I do wish classes had a more unique feel again.
Anyone else miss the days when we couldn't just run through a dungeon willy-nilly with dps giving no [snip]?
I miss really old school, MUD style, where if you died you character was #$@-&+? gone.
I suppose it's not horrible that everyone can do everything, but I do miss actually needing roles for things. Now-a-days, even many vet dungeons can be completed with 4 dps (minus the newer stuff).
I do miss the days when groups needed a tank, healer, and dps. Tanks and healers didn't do enough damage to effectively complete things alone; and dps would be killed by hard-hitting enemies if they went at it alone. So everyone had a use. It seems like so many mmo's now are making it so everyone is essentially a jack-of-all-trades.
Now, I'm not suggesting we return to the days of Everquest, when camping bosses and organizing raids took over people's lives. But I do wish classes had a more unique feel again.
Anyone else miss the days when we couldn't just run through a dungeon willy-nilly with dps giving no fvcks?
Yes I do miss this immensely. I was a day 1 everquester. The game was brutal and the brutal elements I do not miss. But I do miss that you needed a tank, a healer, a messer, and damage dealers. Without a group that had roles a group of regular mobs could waste a full team.
ZOS has killed the healer, noone even wants one. In everquest it was incredibly fun to go crazy dealing damage and knew you life depended on others...the tank to take agro, you needed pullers, the healer to bring you back from the brink of death, an enchanter or bard to control the crowd. You had to assist or you would die and death was bad, like really bad. There were lots of unique roles and they were all needed.
Now we basically have one role, its called dps and to add to this, now all dps basically use the same skills. The game has become so "un"-unique, its a true shame.
No wonder everyone is releasing "classic" *insert MMO here* .....nostalgia for the good old days is big business
I suppose it's not horrible that everyone can do everything, but I do miss actually needing roles for things. Now-a-days, even many vet dungeons can be completed with 4 dps (minus the newer stuff).
I do miss the days when groups needed a tank, healer, and dps. Tanks and healers didn't do enough damage to effectively complete things alone; and dps would be killed by hard-hitting enemies if they went at it alone. So everyone had a use. It seems like so many mmo's now are making it so everyone is essentially a jack-of-all-trades.
Now, I'm not suggesting we return to the days of Everquest, when camping bosses and organizing raids took over people's lives. But I do wish classes had a more unique feel again.
Anyone else miss the days when we couldn't just run through a dungeon willy-nilly with dps giving no [snip]?
AcadianPaladin wrote: »Not a bit. Happy soloist here.
Now we basically have one role, its called dps and to add to this, now all dps basically use the same skills. The game has become so "un"-unique, its a true shame.