Not a lot of people will sit through 25 minutes of video by a random Youtube content creator, just so they can see whether that supports the opinion of a random Forum thread creator.Post has been edited to show the videos that were in the "Spoiler" tag because I think alot of people in this thread didn't see them.
NotaDaedraWorshipper wrote: »WoW ORCS!
ESO Orcs!
WoW ORC > ESO ORC, in terms of lore, culture and personality.
haha
I like how you show a movie image to illustrate orcs on WoW where as on ESO you show an actual in-game orc.
Why don't you show an actual in-game picture of the orcs and compare that to the ones on ESO? Because Orcs on WoW look like green globs with teeth. WoW has some of the dumbest looking character models ever put to a game.
becasue that is exactly what YOU did. you showed old orc in game model and compared it to the art work of ES orcs instead of actual in game models.
oh and WoW orcs are basically ripoffs of warhammer orcs anyways, that got different background developed for them through the years, but originally? wow orcs = warhammer orks. (original warcraft was supposed to be warhammer rts, but blizzard lost license very late into game development and had to scramble to preserve a ton of work they already did, so they slapped a few changes here and there, changed some names around, squished in a different story and called it original IP)
current in game orc model, one of the options, under the cut
That's exactly what I did?
Do you mind showing me where I supposedly did this?
I'll wait. Because I think you must have me confused with someone else.
pardon me, i didn't check who was original person that posted first comparison. if it weren't you, i apologize. but the reply you quoted was in response to comparing an art work to a VERY old in game model, which is an unfair comparison, so the replier turned around and did the same thing as original poster.
as in.. if you weren't original poster - you were missing context. you were calling out replier while missing context of their reply and THAT is still on you.
Unless a post has been deleted, no one has posted a picture of WoW's old orc model. Only the new ones.
I was one who did that, since earlier someone decided to compare WoW orcs with ESO ones in looks by using professional artwork for the former, while using a badly taken ingame screenshot for the latter.
So I switched it around to point out it was a ridiculous way to compare.
could have sworn it was the other way around, and the post where wow orc which WAS an old low rez model btw came first, was being compared to artwork of ESO orc - was posted first.
i cannot find that post now, but it doesn't matter, new orc models have been posted several times already with fair comparison to in game ESO orcs, so they look just fine. different art style but definitely not green blobs or anything like that.
its literally a matter of preference. cartoonish=/=bad. its just style.
They look like green globs with teeth to me. The armor on that game is also incredibly dumb looking. But as you say - I suppose it's a matter of opinion. I liked the environmental graphics on WoW classic. But the character graphics were atrocious.
In any case: the post I responded to was not responding to any comparison that was previously made. Just go observe Vanos's post for yourself and you will see no quote in his post. He started this with his inaccurate comparison of movie graphic WoW Orcs compared to in-game ESO orcs and I was simply pointing out the obvious flaws in his comparison (as did several others before me by adopting his own tactics to show how flawed they were).
So first you accused me of making a post I never did. Then you accused me of not understanding the context of a discussion I actually understood just fine.
Ydrisselle wrote: »MartiniDaniels wrote: »MartiniDaniels wrote: »I strongly disagree about "engaging" part. There are amazing engaging quests in WoW. Just give me an example from ESO quest line which beats BRAVO company quest line in WoW.
I've played WoW for years, have and played the latest expansion and I literally have no idea which quest like you are talking about. O_O
there WERE some pretty cool quest chains in wow, no doubt about that, I still remember Linken quests for example with equal frustration and fondness, Pamela's doll was heartbreaking and quest chains in wrath of the lichking that tied into Warcraft 3 were fantastic if you were a fan of the universe prior to WoW.
but at the same time, there are so many more quest chains in ESO that were just if not more memorable for me. so i don't know.... to each their own?
Bravo company is vanilla quest line for alliance, where you need to consequently save 5 prisoners who are sort of marines/rock-n-roll racing guys and then kick some orc's a**es together. Quest design is beyond beautiful, you actually need to think and use some tactics to have any chance to complete it and there is great writing and serious dramatic end.
"To each their own" - exactly. I simply can't comprehend how somebody can place ESO's quests above Skyrim's quests for example, but I met ton of people who actually can't stand TES single player but absolutely in love with ESO, so I guess this is matter of personal preferences. There are different genres of literature, movies, different kind of sports. ESO is some different kind of MMO and different kind of RPG in comparison to other mass-market games..
But what's most funny, we can see that many people dislike ESO combat system but love overland/questing, while many have exactly opposite opinion that combat is fun, but overland boring... maybe ESO problem is that they took so many different features and landed in out-of-genre territory and so game causes very mixed opinions. I think that aside from performance issues where all the negative is completely justified, in other things ESO is treated too harsh by players.
I see that people post how they can't enter WoW classic due to huge queues and they post this light-heartedly as some fun fact without negative, and if we remember what happened when ESO introduced login queues and amount of hate that followed..
yeah, that's probably why i don't remember it. even though i have alliance characters, quests that are memorable to me, have some sort of interesting story to them rather then mechanics. edited oh.. its the redone original zones. even though they tried to make overall zone stories more coherent vs original vanila zones, something was just.. lost in translation. I never actualy played through westfall post Cataclysm. well.. I started to and it annoyed me so I moved on to other zones/running dungeons to get through the 1-60 experience on proceed to Outland (burning crusade version of it) which I actualy contrary to many people opinions - really really like (especially Nagrand stories, both alliance and hordeside)
I'm also one of those people who dislikes ESO combat, but loves the world and quests so much that it kinda balances out my dislike for combat. (it was pretty much the same experience for me when playing KOTOR games - the single player ones. hated the combat, but played anyways becasue story and characters sucked me in, hilariously though with something like Borderlands or Destiny, it was the combat that got me to keep playing and then I got sucked into the story as well - funny, cause normally I'm not the biggest fan of first person shooters, first person view just feels uncomfortable for me. but I digress)
I do agree that people are pretty hypocritical when it comes to problems in ESO, vs the same exact problems in other games. but that's just... people
There are definitely interesting quest chains both in vanilla WoW and the after-Cataclysm world, if we are talking about the lvl1-60 experience. I played mainly Alliance, so I have more memories about those: waking Stitches in Duskwood, The Legend of Stalvan also in Duskwood, helping escape Marshall Windsor from Blackrock Depths and seeing Lady Prestor to turn into Onyxia in the throne room... Untangling little Pamela Redpath's past in EPL or finishing The Missing Diplomat. After Cataclysm - I found the CSI: Westfall hilarious, I enjoyed the Bravo Company in Redridge Mountains, and I almost cried thanks to Rhea in Badlands. There is also in Badlands the most hilarious quest in every MMO called The Day Deathwing Came
Both ESO and WoW uses the "one story per one zone, and an overarching bigger story" method, so I think the two games are not that different regarding that (at least now). I also enjoy the cinematics at the end of the WoW zones made with the in-game engine, which are featuring our characters too. I think the first one was the Wrathgate - and that was beyond epic. That's something which is simply not present in ESO, and I miss that dearly.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
NotaDaedraWorshipper wrote: »WoW ORCS!
ESO Orcs!
WoW ORC > ESO ORC, in terms of lore, culture and personality.
haha
I like how you show a movie image to illustrate orcs on WoW where as on ESO you show an actual in-game orc.
Why don't you show an actual in-game picture of the orcs and compare that to the ones on ESO? Because Orcs on WoW look like green globs with teeth. WoW has some of the dumbest looking character models ever put to a game.
becasue that is exactly what YOU did. you showed old orc in game model and compared it to the art work of ES orcs instead of actual in game models.
oh and WoW orcs are basically ripoffs of warhammer orcs anyways, that got different background developed for them through the years, but originally? wow orcs = warhammer orks. (original warcraft was supposed to be warhammer rts, but blizzard lost license very late into game development and had to scramble to preserve a ton of work they already did, so they slapped a few changes here and there, changed some names around, squished in a different story and called it original IP)
current in game orc model, one of the options, under the cut
That's exactly what I did?
Do you mind showing me where I supposedly did this?
I'll wait. Because I think you must have me confused with someone else.
pardon me, i didn't check who was original person that posted first comparison. if it weren't you, i apologize. but the reply you quoted was in response to comparing an art work to a VERY old in game model, which is an unfair comparison, so the replier turned around and did the same thing as original poster.
as in.. if you weren't original poster - you were missing context. you were calling out replier while missing context of their reply and THAT is still on you.
Unless a post has been deleted, no one has posted a picture of WoW's old orc model. Only the new ones.
I was one who did that, since earlier someone decided to compare WoW orcs with ESO ones in looks by using professional artwork for the former, while using a badly taken ingame screenshot for the latter.
So I switched it around to point out it was a ridiculous way to compare.
could have sworn it was the other way around, and the post where wow orc which WAS an old low rez model btw came first, was being compared to artwork of ESO orc - was posted first.
i cannot find that post now, but it doesn't matter, new orc models have been posted several times already with fair comparison to in game ESO orcs, so they look just fine. different art style but definitely not green blobs or anything like that.
its literally a matter of preference. cartoonish=/=bad. its just style.
They look like green globs with teeth to me. The armor on that game is also incredibly dumb looking. But as you say - I suppose it's a matter of opinion. I liked the environmental graphics on WoW classic. But the character graphics were atrocious.
In any case: the post I responded to was not responding to any comparison that was previously made. Just go observe Vanos's post for yourself and you will see no quote in his post. He started this with his inaccurate comparison of movie graphic WoW Orcs compared to in-game ESO orcs and I was simply pointing out the obvious flaws in his comparison (as did several others before me by adopting his own tactics to show how flawed they were).
So first you accused me of making a post I never did. Then you accused me of not understanding the context of a discussion I actually understood just fine.
we must be looking at very different images cause i'm not sure how this
... looks like green glob with teeth, but no matter.
if i had mixed up which image comparison came first? sorry.Ydrisselle wrote: »MartiniDaniels wrote: »MartiniDaniels wrote: »I strongly disagree about "engaging" part. There are amazing engaging quests in WoW. Just give me an example from ESO quest line which beats BRAVO company quest line in WoW.
I've played WoW for years, have and played the latest expansion and I literally have no idea which quest like you are talking about. O_O
there WERE some pretty cool quest chains in wow, no doubt about that, I still remember Linken quests for example with equal frustration and fondness, Pamela's doll was heartbreaking and quest chains in wrath of the lichking that tied into Warcraft 3 were fantastic if you were a fan of the universe prior to WoW.
but at the same time, there are so many more quest chains in ESO that were just if not more memorable for me. so i don't know.... to each their own?
Bravo company is vanilla quest line for alliance, where you need to consequently save 5 prisoners who are sort of marines/rock-n-roll racing guys and then kick some orc's a**es together. Quest design is beyond beautiful, you actually need to think and use some tactics to have any chance to complete it and there is great writing and serious dramatic end.
"To each their own" - exactly. I simply can't comprehend how somebody can place ESO's quests above Skyrim's quests for example, but I met ton of people who actually can't stand TES single player but absolutely in love with ESO, so I guess this is matter of personal preferences. There are different genres of literature, movies, different kind of sports. ESO is some different kind of MMO and different kind of RPG in comparison to other mass-market games..
But what's most funny, we can see that many people dislike ESO combat system but love overland/questing, while many have exactly opposite opinion that combat is fun, but overland boring... maybe ESO problem is that they took so many different features and landed in out-of-genre territory and so game causes very mixed opinions. I think that aside from performance issues where all the negative is completely justified, in other things ESO is treated too harsh by players.
I see that people post how they can't enter WoW classic due to huge queues and they post this light-heartedly as some fun fact without negative, and if we remember what happened when ESO introduced login queues and amount of hate that followed..
yeah, that's probably why i don't remember it. even though i have alliance characters, quests that are memorable to me, have some sort of interesting story to them rather then mechanics. edited oh.. its the redone original zones. even though they tried to make overall zone stories more coherent vs original vanila zones, something was just.. lost in translation. I never actualy played through westfall post Cataclysm. well.. I started to and it annoyed me so I moved on to other zones/running dungeons to get through the 1-60 experience on proceed to Outland (burning crusade version of it) which I actualy contrary to many people opinions - really really like (especially Nagrand stories, both alliance and hordeside)
I'm also one of those people who dislikes ESO combat, but loves the world and quests so much that it kinda balances out my dislike for combat. (it was pretty much the same experience for me when playing KOTOR games - the single player ones. hated the combat, but played anyways becasue story and characters sucked me in, hilariously though with something like Borderlands or Destiny, it was the combat that got me to keep playing and then I got sucked into the story as well - funny, cause normally I'm not the biggest fan of first person shooters, first person view just feels uncomfortable for me. but I digress)
I do agree that people are pretty hypocritical when it comes to problems in ESO, vs the same exact problems in other games. but that's just... people
There are definitely interesting quest chains both in vanilla WoW and the after-Cataclysm world, if we are talking about the lvl1-60 experience. I played mainly Alliance, so I have more memories about those: waking Stitches in Duskwood, The Legend of Stalvan also in Duskwood, helping escape Marshall Windsor from Blackrock Depths and seeing Lady Prestor to turn into Onyxia in the throne room... Untangling little Pamela Redpath's past in EPL or finishing The Missing Diplomat. After Cataclysm - I found the CSI: Westfall hilarious, I enjoyed the Bravo Company in Redridge Mountains, and I almost cried thanks to Rhea in Badlands. There is also in Badlands the most hilarious quest in every MMO called The Day Deathwing Came
Both ESO and WoW uses the "one story per one zone, and an overarching bigger story" method, so I think the two games are not that different regarding that (at least now). I also enjoy the cinematics at the end of the WoW zones made with the in-game engine, which are featuring our characters too. I think the first one was the Wrathgate - and that was beyond epic. That's something which is simply not present in ESO, and I miss that dearly.
removing wrathgate pieces somewhat recently was a gosh darn crime (I'm pretty certain they removed undercity portion of it, because i don't remember being able to do this when I was going through Dragonblight again more recently) . that quest chain WAS pretty epic.
that said... one of the main things that i prefer ESO to WoW post cataclysm is that I can do story bits in any order in ESO, even within the same zone. in WoW, they made it so damn linear, you really cannot do that anymore. you used to be able to just move on to a different hub and quest there, but now, you have to do a whole bunch of prerequisites before you can even unlock that hub. in their quest for zone cohesion, they essentially removed discovery and exploration in WoW and it just feels... far too railroaded.
I do enjoy in game cinematics, but the thing is... technically ESO has those too. it just doesn't take away control of the character or camera from you. with a lot of the quests, npc's will have dialogue interactions little dramas unfolding as you progress the story for them, which you can watch.. or walk away from. and in the end, I think its a matter of preference whether you want to watch someone else's camerawork and angles, or chose your own.
Pamela's story still breaks my heart though.
redridge mountains, huh.. pretty sure I quested through entire redridge mountains post cataclysm and i STILL cannot remember that Bravo company story. guess i just didn't find it as memorable? i remember the zone, but quests in it? nope. I think there was something about infiltration and poison in there somewhere?
Ydrisselle wrote: »
Post-Cata Redridge starts essentially in Lakeshire, where you have to find John J. Keeshan, a veteran of the Second War (or the First? I'm not sure any more...). He is in the cellar of the inn doing illegal fighting. You have to pull him out by collecting his old gear and weapons, and rescue his old comrades, the Bravo Company. After you did it, the team will take you in and you have to stop the orcs invading Redridge - yes, you have to infiltrate their camp, poison them and at the end blow up the entire orc warcamp. So it's pretty much Rambo II or Rambo III, I'm not even sure which one.
The "scene through in-game dialog" was already done in vanilla WoW, Rift and pretty much every single MMO with a little coherent story. Just they didn't use voice acting for most of the part - however it also happened as soon as Wrath of the Lich King, I'm sure everybody remembers Rhonin declaring us winners after somebody killed Algalon and finished the quest for it...
Parts of Wrathgate were removed after Cataclysm, since the associated maps - that means mostly the original Undercity - weren't available any more.
Back to ESO, I found the quests here on par with WoW: there are many interesting ones, some are world-threatening and some are very definitely not - but still unforgettable (like the dying bosmer pair in Greenshade or the "who to save" decision in Bal Foyen).
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Ydrisselle wrote: »