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Why are the average players in this game so bad?

hedna123b14_ESO
hedna123b14_ESO
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Why are the average players in this game so bad? 203 votes

Skill cap is high
11%
Haywire30idkthestillwinterrobboliciousathekaEnemy-of-ColdharbourSergg007Browisethcode65536C0L0SSUSdoberman8uSanctum74VildebillWeylandLabsChadakTirpsveil_ThogardMariusghost84Frozen_Heart246 24 votes
Game doesn't adequately prepare you for the required tasks
61%
PinesySuddwrathSedrethihedna123b14_ESOCipherNineNemesis7884Rikumaruzariakickback120ub17_ESOmingimingiWifeaggro13GTech_1AhPook_Is_HereJeremyremilafodaemoniosellahellabellaCaffeinatedMayhemThe_AurorT3hasiangod 124 votes
Not enough incentive to improve
27%
UnyieldingFlameCasterialAlendrinIruil_ESOKoensolnpa13b16_ESOBurningSnowmankojouAlex_LexBlobskyStreegaRobo_HoboMojomonkeymanCorpierParasaurolophusDrayzondan-o92VercingetorixBosovKr3do 55 votes
  • TBois
    TBois
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    Game doesn't adequately prepare you for the required tasks
    Ffxiv actually teaches you how to play your role in game. This game does nothing in that regard.
    Edited by TBois on August 16, 2019 1:55PM
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • TequilaFire
    TequilaFire
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    Other - this is not an esport or highly competitive game.
    It is an MMORPG.
  • WuffyCerulei
    WuffyCerulei
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    Other. Not everyone is a Thicc Thot Tormentor or Godslayer. Most people are casual players.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • Trinity_Is_My_Name
    Trinity_Is_My_Name
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    Bad in what way? Role playing? Tanking? Healing? DPS? Crafting? Etc.

    Most people are in the game to relax and have fun. That is the average player. Nothing bad about that.
  • Hazurko_RaShan
    Hazurko_RaShan
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    Statistically speaking average player will always be average and below average players are in fact the bad ones. Perhaps the question is phrased incorrectly.
  • Sandman929
    Sandman929
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    There aren't, you're just super OP and awesome.
  • KerinKor
    KerinKor
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    Other - this is not an esport or highly competitive game.
    It is an MMORPG.
    Bad in what way? Role playing? Tanking? Healing? DPS? Crafting? Etc.
    Most people are in the game to relax and have fun. That is the average player. Nothing bad about that.
    Other. Not everyone is a Thicc Thot Tormentor or Godslayer. Most people are casual players.

    There you go OP, pick whichever reason you want to be condescending to most.
  • rumple9
    rumple9
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    I'm really bad at fishing
  • Jeremy
    Jeremy
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    Game doesn't adequately prepare you for the required tasks

    I don't believe the problem is that the average player is "bad" per say.

    The overland is simply a poor training ground so often-times when they enter a dungeon they don't have the necessary defense or offense required.

    It's more the game's fault than the player's to be honest - due to it's lopsided design.

  • Slack
    Slack
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    It's the same as in other games / MMOs I have played. I have seen people playing for years and still being bad, hardly understanding the basics of their main class.

    You just can't see who is on the other side of the screen, some might be unprepared, some might have just 1 arm, others might not care at all, while others are plain stupid and for them You are the noob, while they spam light bow attacks on a magsorc
    PC EU
    Betty Breeze - Magwarden
    Hunts S'hitblades - Stamplar
    Aschavi - Magplar
  • JobooAGS
    JobooAGS
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    Game doesn't adequately prepare you for the required tasks
    define "average"
  • jcm2606
    jcm2606
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    Game doesn't adequately prepare you for the required tasks
    The lack of adequate preparation I feel is the core problem, but I also feel it works hand in hand with a lack of incentive to improve. Even if the game did a better job teaching and preparing players for late game, unless they get into the top content such as vet trials, achievement runs in vet dungeons, PvP, there's nothing to push players into improving themselves.

    If Zenimax wants the average player to improve, they'll need to seriously work on the combat tutorials and help section, as well as revamp overland combat to make players seriously use the things they're learning and practicing. No more letting mobs die in a few hits, no more allowing players to just DPS and ignore mechanics, no more mechanics that can be shrugged off.
  • OlumoGarbag
    OlumoGarbag
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    Skill cap is high
    He is clearly talking about housing. And regarding this I have to say the housing skill cap is too damn high. People can't even get the lighting right.
    Most people can't even animation cancle their dinner Roleplay animations... Geez
    Edited by OlumoGarbag on August 16, 2019 2:05PM
    class representative for the working class, non-cp, bwb and Trolling
  • ChunkyCat
    ChunkyCat
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    It’s a video game, not the Super Bowl.
  • Agenericname
    Agenericname
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    Game doesn't adequately prepare you for the required tasks
    Bad in what sense? The question lacks context.
    He is clearly talking about housing. And regarding this I have to say the housing skill cap is too damn high. People can't even get the lighting right.
    Most people can't even animation cancle their dinner Roleplay animations... Geez

    In all fairness the game does not adequately teach a player how to properly animation cancel any dinner animations much less dinner roleplay animations.

  • TequilaFire
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    I have trouble just getting a picture straight on the wall. lol
  • Jolipinator
    Jolipinator
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    Because the above average players have below average charisma.
    PS5 EU.
  • DR4GONFL1
    DR4GONFL1
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    You mean average trial or PVP players... Reasons for playing the game are many such as community, housing, colliections, trials, PVP, achievements and many others. As some people are new and others trying new aspects there is a learning curve and as said above most don't know about gear, food potions and such. Not everyone cares about beating hard content or parsing its a big world.
  • Gatviper
    Gatviper
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    Game doesn't adequately prepare you for the required tasks
    Basically, that above me. The gap between solo gameplay content, and group-oriented content, is pretty large with nothing to connect the two activity sides together. That in addition to all the other various problems ESO has by now (which are for a different conversation), and you get the picture.
    Life is a ride, like days in a train, cities rush by, like ghosts in the night.
    The rhythm of wheels, time fades away, stations of a journey, destination unknown.
  • Ozazz
    Ozazz
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    Skill cap is high
    is this pvp related?
  • hedna123b14_ESO
    hedna123b14_ESO
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    Game doesn't adequately prepare you for the required tasks
    OK lets be real please, while there are a ton of things you can do in the game, the main purpose from the begining was killing things/people. So when I say bad I mean bad at that - killing/tanking/healing.
  • KerinKor
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    jcm2606 wrote: »
    The lack of adequate preparation I feel is the core problem, but I also feel it works hand in hand with a lack of incentive to improve. Even if the game did a better job teaching and preparing players for late game, unless they get into the top content such as vet trials, achievement runs in vet dungeons, PvP, there's nothing to push players into improving themselves..
    Exactly .. most players (ie. the majority) don't WANT to do 'phat lewt' grinds where the only object is to get loot to do content to get more loot to do content to get more loot .. ad nauseum.

    Can't speak for PVP, I detest it with a passion and just wish there was one MMO where the developers don't pander to the PVP whiners and destroy the PVE game bit by bit .. er, wait, there is one such game, FFXIV where the devs don't even worry about PVE being 'unbalanced' as long as everyone is able to progress through the content while ENJOYING doing it .. ZOS could do with understanding that concept, alien though ti is to their narrow mindset of homogenizing everything to mediocrity.
  • Ozazz
    Ozazz
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    Skill cap is high
    Pvp in Eso has one of the highest original skill gaps in all mmo's it's ashamed that it isn't respected by the casual community nor the developers
  • DocFrost72
    DocFrost72
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    As soon as I saw the post I knew who it was.

    Maybe what you call "bad" is "average", and maybe it is okay that average players can't complete high tier content like you can? After all, would you want the average player to be able to complete vHoF HM?
  • cyclonus11
    cyclonus11
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    Game doesn't adequately prepare you for the required tasks
    Other: People want to play what they want, and what they want isn't always viable in endgame content
  • Suddwrath
    Suddwrath
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    Game doesn't adequately prepare you for the required tasks
    With it being an Elder Scrolls game, it attracts players who are familiar with those games and their "play as you want" playstyle. Many new players assume it is a literal Skyrim Online. They can easily do the quests and overland zones with any sort of build, and the game doesn't teach them how to specialize in a role (with skills, gear, rotations) so they take those playstyles into dungeons, trials, and PvP.

    So it isn't that they are "bad" players, it's just that they are unprepared and possibly only seeking to play the game the way that they want the same way that they have played the other Elder Scrolls games.
  • SirLeeMinion
    SirLeeMinion
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    Other: I assume you mean in performing their combat role. If so, I'd argue it's because there are no built in metrics to measure your ability. Take damage dealers, for instance. Until you do your first parse on a skeleton, you really have no idea how poor you actually are. After that first parse, you look at what you did, compare it to what is expected, or even what is possible, and realize you are terrible. That's when you start getting better.
  • IwakuraLain42
    IwakuraLain42
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    Because the game if extremely difficult to master if you want get past the 20-25k dps cliff. Keeping track of dots, rotations and then still being able to adhere to the strict 0.45 sec GCD the combat system demands is hard for most players.

    Unless ZOS fundamentally changes this nothing will change. And honestly, they have given up any kind of support for midcore players with Morrowind.
  • Aurie
    Aurie
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    What is the purpose of this poll?

    Does it matter if some people are 'good' and some are 'bad'. Everyone who plays games has different abilities and goals. Most of us are 'average', but that doesn't mean we are 'bad'.

    Just go with the flow and accept that.

    .
    Edited by Aurie on August 16, 2019 2:20PM
  • eklhaftb16_ESO
    eklhaftb16_ESO
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    Average players aren't bad. Average players are, well, average. ;)

    Thing is, many people are here primarily for the "Elder Scrolls" part, not so much for the "Online" part. They are not interested in the "Online" content as such, they're only doing it because devs are trying to force them into it with "incentives" (read: by locking stuff they do want, behind the content they don't want). Guess what happens when you force people into doing something they don't want to do? Yes, exactly: they will do it, but they won't put any effort into it.

    Don't blame players. Blame the devs. After all those years, they could've finally realized that content-specific rewards are inconvenient for all participating parties. Casuals will be annoyed for having to run content they don't want to get a reward they do want; pros will be annoyed for having to play with casuals; forum mods will be annoyed for having to lock more threads like this; and so on.
This discussion has been closed.