snarkomatic wrote: »snarkomatic wrote: »EtTuBrutus wrote: »EtTuBrutus wrote: »Performance is a joke. Literally every aspect of the game is impacted. Canceled events bc of performance issues possibly running new players off.
It's pathetic. All of it. The lack of urgency especially.
Wow, you must be the first person to notice and bring this up.
Thanks for your valuable contribution!
The louder we are the better. You must be one of those sheep feeding the greed.
Believe it or not, but the ps4/xbox one players COMBINED dwarf in size of pc, so he probably has zero insight.
Also, you're preaching to a choir, they already plan on fixing it you just need patience; programming a server with thousands of people is more complex than you think. Maybe spend more time reading up and less time complaining
Didn't they say the player base was pretty evenly split between the three?
https://www.polygon.com/platform/amp/2016/10/14/13283030/elder-scrolls-online-player-numbers-console-pc-split-matt-firor-bethesda
Granted, this is a few years old, but assuming the ratios have held while population overall rose or declined ...
look behind you, I think my point missed your head
Maybe it's a language barrier. I might have misunderstood your point.
EtTuBrutus wrote: »EtTuBrutus wrote: »Performance is a joke. Literally every aspect of the game is impacted. Canceled events bc of performance issues possibly running new players off.
It's pathetic. All of it. The lack of urgency especially.
Wow, you must be the first person to notice and bring this up.
Thanks for your valuable contribution!
The louder we are the better. You must be one of those sheep feeding the greed.
Believe it or not, but the ps4/xbox one players COMBINED dwarf in size of pc, so he probably has zero insight.
Also, you're preaching to a choir, they already plan on fixing it you just need patience; programming a server with thousands of people is more complex than you think. Maybe spend more time reading up and less time complaining
Even a novice technician knows when you overload a server you end up with performance problems. It's inexcusable not to see this coming after 5 years of adding new content. Keep in mind though, the decision to work on performance issues comes from the top down. Devs are near the bottom. As long as a game is generating a positive profit curve, the incentive to fix anything is low. Chances are the devs have known all along what's coming but it's taken time to convince number crunchers the current infrastructure is traveling at 100 mph, blowing its tires, and headed straight for a steel wall. Let's hope the people who need to get smart get the message.
genuinely a lot of these complaints are for places that are in remote areas or cross-server [eu players on NA] or people who play pvp. I live in a pretty dense suburban area in NA and have never experienced anything close to the issues you see on these boards. but I live in a decent spot. and don't play pvp.
zos can't make the internet in the middle of nowhere, nebraska better, but every bit helps and i'm all for a performance overhaul, especially since consoles seemed to get boned harder by this.
as for pvp... *shrugs* i've said it before and i'll say it again; every pvp game is either unbalanced, super laggy, or unfun, and if it's not all 3, it's probably in beta. :P
MLGProPlayer wrote: »
I live in Toronto. I have 1 Gbit internet. I've never seen more than 40 ping in another game.
Yet somehow I average 120 ping in ESO. I have constant desync issues in a variety of content.
The only people who think ESO runs fine are those who don't play other games and have a proper frame of reference. Or people who generally live on the same block as the servers.
well 1 performance is their focus this 2019-2020
I think performance is largely an internet connection issue - the only times I've had issues were due to my internet connection or the quality of the equipment I was using.
The thing is the performance issues arent universal. Some of us get great performance....I'm usually 40 to 60 ping, and 60 to 90 fps 4K ultra (no, I do not have that reversed). My system is decent, but its by no means monstrous: 7700K cpu, Radeon VEGA 64 GPU and an absurd amount of ram (used for things other than gaming). Maybe the ram is why I dont have issues? Dont know. But I think its because I dont clutter my system with garbage. I think the issues some people are having are due to background programs, hardware settings or meh drivers...or an ISP that silently throttles gaming bandwidth. AT&T is infamous for that, for example, and many claim Comcast does the same.
well 1 performance is their focus this 2019-2020
I think performance is largely an internet connection issue - the only times I've had issues were due to my internet connection or the quality of the equipment I was using.
They dont care. Otherwise we would be hearing about some effort taking place. Like the eu server capacity increase
yees, that's why the dedicated almost entire live stream to their performance improvement plans. becasue they don't care.
https://www.elderscrollsonline.com/en-us/news/post/56681
and because people ignore even official links, here is official visual aid
Performance has always been an issue. After soft caps went away the code which was originally made to handle small numbers. (ie, weapon damage cap was ~175, spell damage ~175, armor ~3500, hp ~4500-5000, etc) but they removed this system and allowed much larger numbers to happen which put far more stress on their server.
(uint32 vs uint64) or other things related to their mathematical calculations has to be redone and some could have been missed causing lag calls, or over-calculations which cause memory leaks and memory issues.
Now, this is just the top of it, it goes down deeper, example: Being able to spam skills, adds even more calculations per second to the server.
Further, aside from the server issues performance in terms of FPS is rarely an issue, really. Only vanilla zones have very bad optimization.
The biggest issue is the server performance, not the frames/cpu use.
ZOS is notorious for having poor performance, but it has been drastically increasing in optimization over the last few years and they're hoping to focus on the performance this year as previously said:well 1 performance is their focus this 2019-2020/quote]
However, as he also previously said:I think performance is largely an internet connection issue - the only times I've had issues were due to my internet connection or the quality of the equipment I was using.
I can tell you this is false I ran several ping test not only to their server, but to my host. The latency/ping for my connection was also below 100, but when pinging ESO servers I hit average 350-500.
i'll believe it when i see it.
They only listen to PvP players, which is weird because they spend the least $$ in the game.
i swear to god, its like you people expect things to be fixed instantly... it DOES NOT WORK LIKE THAT.
Knootewoot wrote: »
i swear to god, its like you people expect things to be fixed instantly... it DOES NOT WORK LIKE THAT.
They are aware of the problems since April 2014 and up, because since the lightning patch people told them performance went down.
They told them each update gets worse performance.
FIXED INSTANTLY. It has been 5 years.. you call that INSTANTLY?
They only reason it finally gets some attention is because it now also affects pve. If it was still confined to Cyrodill, nothing would be planned.
But a visual paint drawing does not convince me yet. They "told" us a few times they would update us soon. And after that nothing more was heard, until the next "soon".
They only listen to PvP players, which is weird because they spend the least $$ in the game. You would think that RPs and hard core end game folks would be a bigger concern.
genuinely a lot of these complaints are for places that are in remote areas or cross-server [eu players on NA] or people who play pvp. I live in a pretty dense suburban area in NA and have never experienced anything close to the issues you see on these boards. but I live in a decent spot. and don't play pvp.
zos can't make the internet in the middle of nowhere, nebraska better, but every bit helps and i'm all for a performance overhaul, especially since consoles seemed to get boned harder by this.
as for pvp... *shrugs* i've said it before and i'll say it again; every pvp game is either unbalanced, super laggy, or unfun, and if it's not all 3, it's probably in beta. :P
genuinely a lot of these complaints are for places that are in remote areas or cross-server [eu players on NA] or people who play pvp. I live in a pretty dense suburban area in NA and have never experienced anything close to the issues you see on these boards. but I live in a decent spot. and don't play pvp.
zos can't make the internet in the middle of nowhere, nebraska better, but every bit helps and i'm all for a performance overhaul, especially since consoles seemed to get boned harder by this.
as for pvp... *shrugs* i've said it before and i'll say it again; every pvp game is either unbalanced, super laggy, or unfun, and if it's not all 3, it's probably in beta. :P
Wait... You are saying you never experienced lag without high ping, random disconnects, adds and aoes desync?
The thing is the performance issues arent universal. Some of us get great performance....I'm usually 40 to 60 ping, and 60 to 90 fps 4K ultra (no, I do not have that reversed). My system is decent, but its by no means monstrous: 7700K cpu, Radeon VEGA 64 GPU and an absurd amount of ram (used for things other than gaming). Maybe the ram is why I dont have issues? Dont know. But I think its because I dont clutter my system with garbage. I think the issues some people are having are due to background programs, hardware settings or meh drivers...or an ISP that silently throttles gaming bandwidth. AT&T is infamous for that, for example, and many claim Comcast does the same.
genuinely a lot of these complaints are for places that are in remote areas or cross-server [eu players on NA] or people who play pvp. I live in a pretty dense suburban area in NA and have never experienced anything close to the issues you see on these boards. but I live in a decent spot. and don't play pvp.
zos can't make the internet in the middle of nowhere, nebraska better, but every bit helps and i'm all for a performance overhaul, especially since consoles seemed to get boned harder by this.
as for pvp... *shrugs* i've said it before and i'll say it again; every pvp game is either unbalanced, super laggy, or unfun, and if it's not all 3, it's probably in beta. :P
Wait... You are saying you never experienced lag without high ping, random disconnects, adds and aoes desync?
Yes.