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Sad state of the game

  • Jayroo
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    Jayroo wrote: »
    Jayroo wrote: »
    EtTuBrutus wrote: »
    Edaphon wrote: »
    EtTuBrutus wrote: »
    Performance is a joke. Literally every aspect of the game is impacted. Canceled events bc of performance issues possibly running new players off.

    It's pathetic. All of it. The lack of urgency especially.

    Wow, you must be the first person to notice and bring this up.

    Thanks for your valuable contribution!

    The louder we are the better. You must be one of those sheep feeding the greed.

    Believe it or not, but the ps4/xbox one players COMBINED dwarf in size of pc, so he probably has zero insight.

    Also, you're preaching to a choir, they already plan on fixing it you just need patience; programming a server with thousands of people is more complex than you think. Maybe spend more time reading up and less time complaining

    Didn't they say the player base was pretty evenly split between the three?

    https://www.polygon.com/platform/amp/2016/10/14/13283030/elder-scrolls-online-player-numbers-console-pc-split-matt-firor-bethesda

    Granted, this is a few years old, but assuming the ratios have held while population overall rose or declined ...

    look behind you, I think my point missed your head

    Maybe it's a language barrier. I might have misunderstood your point. :)

    1*0LyFL_tdxEhlM5eh_MeRfQ.jpeg
  • KerinKor
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    Grandma wrote: »
    genuinely a lot of these complaints are for places that are in remote areas or cross-server [eu players on NA]
    EU->NA is fine here!

  • EtTuBrutus
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    Jayroo wrote: »
    EtTuBrutus wrote: »
    Edaphon wrote: »
    EtTuBrutus wrote: »
    Performance is a joke. Literally every aspect of the game is impacted. Canceled events bc of performance issues possibly running new players off.

    It's pathetic. All of it. The lack of urgency especially.

    Wow, you must be the first person to notice and bring this up.

    Thanks for your valuable contribution!

    The louder we are the better. You must be one of those sheep feeding the greed.

    Believe it or not, but the ps4/xbox one players COMBINED dwarf in size of pc, so he probably has zero insight.

    Also, you're preaching to a choir, they already plan on fixing it you just need patience; programming a server with thousands of people is more complex than you think. Maybe spend more time reading up and less time complaining

    I know thier intentions and time frames. I don't agree with you that they are acceptable. A year is not time frame from a hugely successful, financially stable company. The problem is a greedy business model.

    Im also willing to bet their qa team doesn't discover that the fixes can't perform, and it breaks the game, just like thier performance enhancements that they tried to roll out last year.
  • Shantu
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    Even a novice technician knows when you overload a server you end up with performance problems. It's inexcusable not to see this coming after 5 years of adding new content. Keep in mind though, the decision to work on performance issues comes from the top down. Devs are near the bottom. As long as a game is generating a positive profit curve, the incentive to fix anything is low. Chances are the devs have known all along what's coming but it's taken time to convince number crunchers the current infrastructure is traveling at 100 mph, blowing its tires, and headed straight for a steel wall. Let's hope the people who need to get smart get the message.
  • EtTuBrutus
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    Shantu wrote: »
    Even a novice technician knows when you overload a server you end up with performance problems. It's inexcusable not to see this coming after 5 years of adding new content. Keep in mind though, the decision to work on performance issues comes from the top down. Devs are near the bottom. As long as a game is generating a positive profit curve, the incentive to fix anything is low. Chances are the devs have known all along what's coming but it's taken time to convince number crunchers the current infrastructure is traveling at 100 mph, blowing its tires, and headed straight for a steel wall. Let's hope the people who need to get smart get the message.

    Absolutely. In the company i work for, which is a fortune 10 company, consumers can get more accomplished for individual stores than the employees can. Hence, vocalization that could possibly be passed along.
  • FelixTheCatt
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    My experience overall speaking about performance on the NA-Ps4 side is pretty good. I rarely notice too many issues doing pve. Can't speak to PvP as I'm not very good at that. Still I have to say this is absolutely the best game online.
    Xbox - Kuchini07
    Eso - FaCoffinDye (EP)
  • eso_lytw8
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    The performance deal is really strange in that some people report things are ok. Then for others of us the game is basically unplayable, seeing tons of complaints for VMA which was expected given the state of things. For me it was day 1 of Elsweyr. I logged in and immediately noticed huge hit in frame rate and NPC loading. I go to do dungeons and my team would kill the entire room before I could even see anything on my screen. I am certain its not internet and not hardware... it was the Elsweyr update that killed it for me. Add the game play on top off the class homogenization we saw in Elsweyr then the dagger coming next patch and the knowing of the finally homogenization will happen through minimization of class passives I lost my desire to play. I've cancelled my sub since don't see a need to pay for something I am not using. I am trying to stay current in hopes the clear voices are heard and they change back to a game with diversity, but I am quickly loosing hope. I've played close to 5 years now and would really like to see things return to an enjoyable playable state. I would encourage people not to be quiet, but let your feelings be known. I think they need to make a change quickly and the current direction suggests they don't see this need.
    < Xbox NA PVE >
  • Wolfpaw
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    Looking forward to the new LOTRO; ESO needs some good healthy competition in its fantasy mmorpg category on consoles.
  • MLGProPlayer
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    Grandma wrote: »
    genuinely a lot of these complaints are for places that are in remote areas or cross-server [eu players on NA] or people who play pvp. I live in a pretty dense suburban area in NA and have never experienced anything close to the issues you see on these boards. but I live in a decent spot. and don't play pvp.

    zos can't make the internet in the middle of nowhere, nebraska better, but every bit helps and i'm all for a performance overhaul, especially since consoles seemed to get boned harder by this.

    as for pvp... *shrugs* i've said it before and i'll say it again; every pvp game is either unbalanced, super laggy, or unfun, and if it's not all 3, it's probably in beta. :P

    I live in Toronto. I have 1 Gbit internet. I've never seen more than 40 ping in another game.

    Yet somehow I average 120 ping in ESO. I have constant desync issues in a variety of content.

    The only people who think ESO runs fine are those who don't play other games and have a proper frame of reference. Or people who generally live on the same block as the servers.
    Edited by MLGProPlayer on August 11, 2019 11:16PM
  • Sanguinor2
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    I live in Toronto. I have 1 Gbit internet. I've never seen more than 40 ping in another game.

    Yet somehow I average 120 ping in ESO. I have constant desync issues in a variety of content.

    The only people who think ESO runs fine are those who don't play other games and have a proper frame of reference. Or people who generally live on the same block as the servers.

    While not in the same block I only live like 30 Kilometers away from the Servers, doesnt help ping either if you were curious still get 90-100 average, in other games I dont go above 15.
    Politeness is respecting others.
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    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • ezio45
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    Iccotak wrote: »
    well 1 performance is their focus this 2019-2020
    I think performance is largely an internet connection issue - the only times I've had issues were due to my internet connection or the quality of the equipment I was using.

    ok, while you believe that, the other 99.99999999999% of us that are having performance issues. will keep being mad
  • The_Auror
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    Panomania wrote: »
    The thing is the performance issues arent universal. Some of us get great performance....I'm usually 40 to 60 ping, and 60 to 90 fps 4K ultra (no, I do not have that reversed). My system is decent, but its by no means monstrous: 7700K cpu, Radeon VEGA 64 GPU and an absurd amount of ram (used for things other than gaming). Maybe the ram is why I dont have issues? Dont know. But I think its because I dont clutter my system with garbage. I think the issues some people are having are due to background programs, hardware settings or meh drivers...or an ISP that silently throttles gaming bandwidth. AT&T is infamous for that, for example, and many claim Comcast does the same.

    I'm gonna need to see a screenshot of that ping, preferably with the current crown store offerings open so I know it wasn't taken years ago. The Akamai ddos scrubber that all traffic is routed through adds 40 ping alone.

    I wonder why other mmo games like Destiny 2 and FF14 play virtually lag free at half the ping?
  • ZarkingFrued
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    The most recent patch really put the nail in the coffin. I have sounds happening like 5 seconds after the action. 2-20 second long lag outs. Just horrible
  • OrdoHermetica
    OrdoHermetica
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    Iccotak wrote: »
    well 1 performance is their focus this 2019-2020
    I think performance is largely an internet connection issue - the only times I've had issues were due to my internet connection or the quality of the equipment I was using.

    I have gigabit internet running on top-of-the-line networking equipment and have many, many issues with this game, both in terms of connectivity and a plethora of bugs ranging from amusing to borderline game-breaking. It is absolutely not just an internet or end user equipment issue.
  • OrdoHermetica
    OrdoHermetica
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    Linaleah wrote: »
    Banana wrote: »
    They dont care. Otherwise we would be hearing about some effort taking place. Like the eu server capacity increase :D

    yees, that's why the dedicated almost entire live stream to their performance improvement plans. becasue they don't care.

    https://www.elderscrollsonline.com/en-us/news/post/56681

    and because people ignore even official links, here is official visual aid

    9738fa8934b96b49c8f409791a76cc25.jpg

    Hey, we only have a full year to go until they finally fix their game! I mean, yes, it's good that they seem to finally be taking this seriously, but I'm honestly not sure if I'll still be playing in a year at this rate.
  • Summ0n3r
    Summ0n3r
    dont notice much in the way of performance issues, wouldnt mind faster load times though.
    win 10, i7-3930k @ 4ghz, 32gb, GTX 1070Ti
  • DaveMoeDee
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    I have no idea why cancelled events would matter to new players who have an absurd amount of content to playthrough already and don't need event carrots. Many PvP players are also happy to have events cancelled that fill Cyrodiil with people grinding AP or achievements and decrease quality of play while increasing queues.

    I am not denying that many people have crap performance, particularly on consoles. I'm just not a fan of scare arguments that mention things that probably aren't happening.
  • Lylith
    Lylith
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    Casterial wrote: »
    Performance has always been an issue. After soft caps went away the code which was originally made to handle small numbers. (ie, weapon damage cap was ~175, spell damage ~175, armor ~3500, hp ~4500-5000, etc) but they removed this system and allowed much larger numbers to happen which put far more stress on their server.

    (uint32 vs uint64) or other things related to their mathematical calculations has to be redone and some could have been missed causing lag calls, or over-calculations which cause memory leaks and memory issues.

    Now, this is just the top of it, it goes down deeper, example: Being able to spam skills, adds even more calculations per second to the server.

    Further, aside from the server issues performance in terms of FPS is rarely an issue, really. Only vanilla zones have very bad optimization.

    The biggest issue is the server performance, not the frames/cpu use.

    ZOS is notorious for having poor performance, but it has been drastically increasing in optimization over the last few years and they're hoping to focus on the performance this year as previously said:
    Iccotak wrote: »
    well 1 performance is their focus this 2019-2020/quote]

    However, as he also previously said:
    Iccotak wrote: »
    I think performance is largely an internet connection issue - the only times I've had issues were due to my internet connection or the quality of the equipment I was using.

    I can tell you this is false I ran several ping test not only to their server, but to my host. The latency/ping for my connection was also below 100, but when pinging ESO servers I hit average 350-500.



    i'll believe it when i see it.
    Edited by Lylith on August 12, 2019 12:42PM
  • Pallio
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    They only listen to PvP players, which is weird because they spend the least $$ in the game. You would think that RPs and hard core end game folks would be a bigger concern.
  • SweepsAllClowns
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    Pallio wrote: »
    They only listen to PvP players, which is weird because they spend the least $$ in the game.

    I have 2 Grand Overlord characters and many houses on my stuck Xbox EU account, I'm quite confident I've spent more money overall than the average spender in ESO. Sadly my quite expensive account is trashed and therefore useless nowadays.


  • Knootewoot
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    Linaleah wrote: »

    i swear to god, its like you people expect things to be fixed instantly... it DOES NOT WORK LIKE THAT.

    They are aware of the problems since April 2014 and up, because since the lightning patch people told them performance went down.
    They told them each update gets worse performance.

    FIXED INSTANTLY. It has been 5 years.. you call that INSTANTLY?

    They only reason it finally gets some attention is because it now also affects pve. If it was still confined to Cyrodill, nothing would be planned.

    But a visual paint drawing does not convince me yet. They "told" us a few times they would update us soon. And after that nothing more was heard, until the next "soon".
    Edited by Knootewoot on August 12, 2019 2:27PM
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Sephyr
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    Knootewoot wrote: »
    Linaleah wrote: »

    i swear to god, its like you people expect things to be fixed instantly... it DOES NOT WORK LIKE THAT.

    They are aware of the problems since April 2014 and up, because since the lightning patch people told them performance went down.
    They told them each update gets worse performance.

    FIXED INSTANTLY. It has been 5 years.. you call that INSTANTLY?

    They only reason it finally gets some attention is because it now also affects pve. If it was still confined to Cyrodill, nothing would be planned.

    But a visual paint drawing does not convince me yet. They "told" us a few times they would update us soon. And after that nothing more was heard, until the next "soon".

    You'd think that since they've been on the forum at least since 2014, they'd understand that some of these fixes has been needing a fix since at least 2015. But that's totally wanting it fixed instantly. 🙄
  • Tandor
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    Pallio wrote: »
    They only listen to PvP players, which is weird because they spend the least $$ in the game. You would think that RPs and hard core end game folks would be a bigger concern.

    You forget that PvPers are, apparently, the only serious or hardcore players. The rest of us are commonly dismissed as house decorators, role-players, Crown Store whales, crate worshippers and other ultra casuals :wink: !
  • Willard
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    I have many of the same performance issues that too many have posted about (on PS4 Pro)
    But I know my internet speeds are just fine and no other game I play has these issues.

    My internet " Speed Test": https://photos.app.goo.gl/QHTmwNHfaU2jkoBAA
    471.7 Mbps DL Speed and 24.2Mbps Upload Speed

    Speed%20Test_zpsvhls0wxa.jpg



    Edited by Willard on August 12, 2019 3:19PM
  • Asys
    Asys
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    Iccotak wrote: »
    well 1 performance is their focus this 2019-2020
    I think performance is largely an internet connection issue - the only times I've had issues were due to my internet connection or the quality of the equipment I was using.

    Bwahahahahah fanboi post of the year
    I need TP for my ***!
  • xeNNNNN
    xeNNNNN
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    Grandma wrote: »
    genuinely a lot of these complaints are for places that are in remote areas or cross-server [eu players on NA] or people who play pvp. I live in a pretty dense suburban area in NA and have never experienced anything close to the issues you see on these boards. but I live in a decent spot. and don't play pvp.

    zos can't make the internet in the middle of nowhere, nebraska better, but every bit helps and i'm all for a performance overhaul, especially since consoles seemed to get boned harder by this.

    as for pvp... *shrugs* i've said it before and i'll say it again; every pvp game is either unbalanced, super laggy, or unfun, and if it's not all 3, it's probably in beta. :P

    Thats completely untrue.

    I know people who live in built up areas with good connections and good hardware at their local exchanges who have utterly terrible performance and people who have terrible connections and live in remote areas. They all have one thing in common - poor latency performance causing disconnects, lag spikes and so fourth.

    Its always easier to blame a persons hardware than a games because public non-business orientated hardware is usually pretty bad "usually". Business level tech has some expectations that should be adhered too - I have relatively good performance in a horrid game called STO (Star Trek Online) which frankly is old and looks worse than WoW in most instances however just because I have a decent connection it doesnt mean that everyone who doesnt has bad hardware and it also doesnt mean that the servers aren't at fault at all. HOW their servers connect to every user is just as important as user to server.

    Only in ESO do I ever get bad latency, lag, spikes, disconnects and crashes at the magnitude that I am currently and its been like this since beta. My friends crash frequently as well.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • Bam_Bam
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    zvavi wrote: »
    Grandma wrote: »
    genuinely a lot of these complaints are for places that are in remote areas or cross-server [eu players on NA] or people who play pvp. I live in a pretty dense suburban area in NA and have never experienced anything close to the issues you see on these boards. but I live in a decent spot. and don't play pvp.

    zos can't make the internet in the middle of nowhere, nebraska better, but every bit helps and i'm all for a performance overhaul, especially since consoles seemed to get boned harder by this.

    as for pvp... *shrugs* i've said it before and i'll say it again; every pvp game is either unbalanced, super laggy, or unfun, and if it's not all 3, it's probably in beta. :P

    Wait... You are saying you never experienced lag without high ping, random disconnects, adds and aoes desync?

    Yes.
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
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  • Bam_Bam
    Bam_Bam
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    Panomania wrote: »
    The thing is the performance issues arent universal. Some of us get great performance....I'm usually 40 to 60 ping, and 60 to 90 fps 4K ultra (no, I do not have that reversed). My system is decent, but its by no means monstrous: 7700K cpu, Radeon VEGA 64 GPU and an absurd amount of ram (used for things other than gaming). Maybe the ram is why I dont have issues? Dont know. But I think its because I dont clutter my system with garbage. I think the issues some people are having are due to background programs, hardware settings or meh drivers...or an ISP that silently throttles gaming bandwidth. AT&T is infamous for that, for example, and many claim Comcast does the same.

    THIS.

    I've been using Razer Cortex for a few months alongside Koshy John's Memory Cleaner and for a 4-year-old, mid-range rig, it handles the game easily with all settings (except a few select ones) on Ultra or High - no lag, not even when multiple zergs are on-screen.
    Joined January 2014
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  • EtTuBrutus
    EtTuBrutus
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    Bam_Bam wrote: »
    zvavi wrote: »
    Grandma wrote: »
    genuinely a lot of these complaints are for places that are in remote areas or cross-server [eu players on NA] or people who play pvp. I live in a pretty dense suburban area in NA and have never experienced anything close to the issues you see on these boards. but I live in a decent spot. and don't play pvp.

    zos can't make the internet in the middle of nowhere, nebraska better, but every bit helps and i'm all for a performance overhaul, especially since consoles seemed to get boned harder by this.

    as for pvp... *shrugs* i've said it before and i'll say it again; every pvp game is either unbalanced, super laggy, or unfun, and if it's not all 3, it's probably in beta. :P

    Wait... You are saying you never experienced lag without high ping, random disconnects, adds and aoes desync?

    Yes.

    Full of it
  • Satanas
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    Few minutes ago in Maelström arena :

    1 : switch bar didn't respond and I needed to retry once or twice. Same thing with skills.

    2 : I have 20k health + 10k absorption shield. I died in an instant on wamasu's moving AoE in the seventh arena. I look at the death recap and I was touch by only three slot of damages whose total was..... : less than 26k damages !!!!
    30 - 26 = 4 in my reality but not for this game...

    3 : I died in an instant in final boss stage. I was just killing the mobs after the boss ascended to the top floor. So, you can't be touch by the boss in this moment. I look at the death recap : 2 big damages slot from the boss wich kill me....
    Wouhou !!!

    That is not an internet or hardware issue of course. And according to my opinion, if legendary rare and chromatic pokemon players haven't any problems on this game, it's because they don't do a lot of things on it (like... solo quests...).
    And there are many fanboys... ready to defend ESO honor !

    We know that Zenimax is aware of the problem. But the dates announced are too far. And in the same time, there are no anouncements that the next dlc will be pushed back.
    Edited by Satanas on August 13, 2019 1:14PM
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