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Power surge 5.1.4

Amorpho
Amorpho
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"Power Surge (morph): This morph now grants its healing to up to 6 targets, but will trigger off Critical Heals rather than Critical Damage. The cooldown is 3 seconds rather than 1, to ensure it offers similar healing to other AoE heal over times."

Does it mean that magsorcs will not have a source of self heal in pve?? Or does it mean that you will be able to heal others only when your heals crit? Please tell me I'm reading it wrong and that they are not turning it into a healer skill!
Amorpho Gaming
YouTube channel - https://youtube.com/c/AmorphoGaming

Characters

PVE
Magicka Sorcerer, Breton - Master Crafter
Stamina Sorcerer, Orsimer
Magicka Nightblade, Breton (Solo PVE)

PVP
Stamina Templar, Orsimer
Magicka Templar, Altmer
Magicka Dragonknight, Dunmer
Stamina Nightblade, Khajiit (retired to thieving only)

Aldmeri Dominion - 1000+ CP

XboxOne EU
  • Saril_Durzam
    Saril_Durzam
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    Magsorcs sources of healing for PvE:

    1- Matriarch. It takes 2 slots and does really few damage. Still, will heal around 7-8k up to 3 targets and it´s instant. Probably not a good solution for serious DPS content but might work in 1 tank + 3 DDs dungeons.

    2 - Critical Surge. It gives around 3k per second if you keep getting crits. Not bad, although a bit expensive for what it does. Not a heal on command and while it works best with shields, with shield nerfing looks like a very expensive combo for a class with serious sustain issues. Not adding Major Sorcery but you should get that from Degeneration.

    3- Dark Conversion. Heals you for 7-8k and gives some nice magicka. The only issue is the casting time, it will take 2 GCDs meaning a big loss to DPS. Could work in fights where you have to stop DPSing but also takes stamina out and you could need that stamina on that fights. Been saying that should be instant to create a good selfheal even if they nerf the magicka regen a bit.

    4- Potions (duh).

    5- Resto staff. I know, it´s horrible for DPS but brings alot of healing power (another question is if a Sorc can sustain it). Maybe for those runs where is no healer... i think a dedicated healer will still do more wellness to the party, but who knows.
  • Dracane
    Dracane
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    The way I understand it, the heal for yourself procs every 1 second and the heal on others only every 3 seconds. If I am wrong, then what does it matter. Surge is already useless if you are magicka, I have never used it again after Overload was removed and next patch, entropy will be more attractive than Surge.

    I might check this on the pts later though.
    Edited by Dracane on August 6, 2019 10:31AM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.
  • Kolzki
    Kolzki
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    Dracane wrote: »
    The way I understand it, the heal for yourself procs every 1 second and the heal on others only every 3 seconds. If I am wrong, then what does it matter. Surge is already useless if you are magicka, I have never used it again after Overload was removed and next patch, entropy will be more attractive than Surge.

    I might check this on the pts later though.

    The new version heals yourself and others every 3 seconds. For the 1 second proc we would need to slot crit surge instead.
  • Amorpho
    Amorpho
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    Dracane wrote: »
    The way I understand it, the heal for yourself procs every 1 second and the heal on others only every 3 seconds. If I am wrong, then what does it matter. Surge is already useless if you are magicka, I have never used it again after Overload was removed and next patch, entropy will be more attractive than Surge.

    I might check this on the pts later though.

    That's what I am hoping as well. PS is not attractive unless you play solo. If you're playing solo or without a healer you're screwed. Can you imagine VMA without PS or running VDSA with 1 tank and 3 dps?
    Amorpho Gaming
    YouTube channel - https://youtube.com/c/AmorphoGaming

    Characters

    PVE
    Magicka Sorcerer, Breton - Master Crafter
    Stamina Sorcerer, Orsimer
    Magicka Nightblade, Breton (Solo PVE)

    PVP
    Stamina Templar, Orsimer
    Magicka Templar, Altmer
    Magicka Dragonknight, Dunmer
    Stamina Nightblade, Khajiit (retired to thieving only)

    Aldmeri Dominion - 1000+ CP

    XboxOne EU
  • Amorpho
    Amorpho
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    Kolzki wrote: »
    Dracane wrote: »
    The way I understand it, the heal for yourself procs every 1 second and the heal on others only every 3 seconds. If I am wrong, then what does it matter. Surge is already useless if you are magicka, I have never used it again after Overload was removed and next patch, entropy will be more attractive than Surge.

    I might check this on the pts later though.

    The new version heals yourself and others every 3 seconds. For the 1 second proc we would need to slot crit surge instead.

    If that were the case, it would be a nerf but still manageable. The problem is that it heals when you crit heal - which you won't unless you are a healer.
    Amorpho Gaming
    YouTube channel - https://youtube.com/c/AmorphoGaming

    Characters

    PVE
    Magicka Sorcerer, Breton - Master Crafter
    Stamina Sorcerer, Orsimer
    Magicka Nightblade, Breton (Solo PVE)

    PVP
    Stamina Templar, Orsimer
    Magicka Templar, Altmer
    Magicka Dragonknight, Dunmer
    Stamina Nightblade, Khajiit (retired to thieving only)

    Aldmeri Dominion - 1000+ CP

    XboxOne EU
  • Dracane
    Dracane
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    Kolzki wrote: »
    Dracane wrote: »
    The way I understand it, the heal for yourself procs every 1 second and the heal on others only every 3 seconds. If I am wrong, then what does it matter. Surge is already useless if you are magicka, I have never used it again after Overload was removed and next patch, entropy will be more attractive than Surge.

    I might check this on the pts later though.

    The new version heals yourself and others every 3 seconds. For the 1 second proc we would need to slot crit surge instead.

    Are you certain ? That would be a disaster, unless they greatly improved the potency of the heal.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.
  • Dracane
    Dracane
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    Dracane wrote: »
    Divines Preserve ! What have they done ! This has to be the most useless ability in the game now. O.O They kept the pathetic amount of health it restores and trippled the cooldown + it only works on heals, which Sorcerer has none really. Who in the 8 planes of Aurbis is responsible for this non-sense ? :D

    This is absolutely useless for healers and solo players alike. Please just delete the class already, end its suffering.

    ru5m1qlf87l5.png

    How do you activate a crit heal

    It is poorly worded. It activates whenever one of your heals crit and it does not seem to matter who is critically healed by it, the effect will activate for everyone. However, 2500 health every 3 seconds does not bother anyone, neither does it make any difference.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.
  • Seraphayel
    Seraphayel
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    Dracane wrote: »
    Dracane wrote: »
    Divines Preserve ! What have they done ! This has to be the most useless ability in the game now. O.O They kept the pathetic amount of health it restores and trippled the cooldown + it only works on heals, which Sorcerer has none really. Who in the 8 planes of Aurbis is responsible for this non-sense ? :D

    This is absolutely useless for healers and solo players alike. Please just delete the class already, end its suffering.

    ru5m1qlf87l5.png

    How do you activate a crit heal

    It is poorly worded. It activates whenever one of your heals crit and it does not seem to matter who is critically healed by it, the effect will activate for everyone. However, 2500 health every 3 seconds does not bother anyone, neither does it make any difference.

    ???

    2.5k is basically a usual AoE HoT tick. With Healing Springs / Regeneration being up this will activate on CD.

    The changes are great for Sorc healers the only question is the range it has. If it’s just 10m around the Sorc it’s bad, if it’s 20 or even 28m this skill is an amazing passive kind-of-HoT. On top of that it’s cheap with a very long duration.
    Edited by Seraphayel on August 6, 2019 2:04PM
    Za'Kharj - Khajiit Necromancer (Aldmeri Dominion)
    Xbox One X (EU)
  • Seraphayel
    Seraphayel
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    Dracane wrote: »
    Seraphayel wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Divines Preserve ! What have they done ! This has to be the most useless ability in the game now. O.O They kept the pathetic amount of health it restores and trippled the cooldown + it only works on heals, which Sorcerer has none really. Who in the 8 planes of Aurbis is responsible for this non-sense ? :D

    This is absolutely useless for healers and solo players alike. Please just delete the class already, end its suffering.

    ru5m1qlf87l5.png

    How do you activate a crit heal

    It is poorly worded. It activates whenever one of your heals crit and it does not seem to matter who is critically healed by it, the effect will activate for everyone. However, 2500 health every 3 seconds does not bother anyone, neither does it make any difference.

    ???

    2.5k is basically a usual HoT tick but this is an AoE heal and not just a ST one. With Healing Springs / Regeneration being up this will activate on CD.

    The changes are great for Sorc healers the only question is the range it has. If it’s just 10m around the Sorc it’s bad, if it’s 20 or even 28m this skill is an amazing passive kind-if-HoT.

    Definately not. 2,5k (which does not scale with your spell damage and magicka) every 3 seconds is very poor. My Grand healing heals for 1,7k every second unconditionally and my mutagen heals for the same amount. So no, Surge is not usual and is terrible for everyone.

    It’s a cheap, passive, long duration AoE HoT. It’s far from terrible and I am very much looking forward to it. I think it’s quite good.

    It’s only terrible if you compare it to skills you shouldn’t compare it to. It’s just an additional layer of healing on top of Grand Healing and Regeneration and basically Sorc‘s equivalent of Refreshing Path / Eruption etc.
    Za'Kharj - Khajiit Necromancer (Aldmeri Dominion)
    Xbox One X (EU)
  • Poinki
    Poinki
    Soul Shriven
    Why, why touch Zeni the Surge?! First, they nerv aoe, then take him the heal with Surge?! If you dont wanna play with the irritating Pets!? I dont play pvp, but i dont like the new "genius ideas" from zeni. The Sorc is (was) my favorite Char, simple to play, and do his job with his specific Skills from the own Skillline.The sorc on the PTS is crippled for me Ö.Ö Sad.
  • Celestro
    Celestro
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    I mean, I think I mostly understand the thought process behind trying to make it less powerful given it's an AoE heal. Maybe it kind of makes sense on paper, like in terms of a turn based RPG or something like that I suppose, but it just doesn't play out as well for a MMORPG like Elder Scroll given its proc condition and cooldown.

    The former isn't so bad in itself but the nature of heals are something that's more on demand based, which really the critically healing heal skill you're already putting out is probably already doing in itself to keep health bars topped off or the burst heal you'd mainly cast in an 'oh ***' moment. It's pretty up in the air with just that but with that 3 second cooldown, it's just a definite no.
  • Dracane
    Dracane
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    Seraphayel wrote: »
    Dracane wrote: »
    Seraphayel wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Divines Preserve ! What have they done ! This has to be the most useless ability in the game now. O.O They kept the pathetic amount of health it restores and trippled the cooldown + it only works on heals, which Sorcerer has none really. Who in the 8 planes of Aurbis is responsible for this non-sense ? :D

    This is absolutely useless for healers and solo players alike. Please just delete the class already, end its suffering.

    ru5m1qlf87l5.png

    How do you activate a crit heal

    It is poorly worded. It activates whenever one of your heals crit and it does not seem to matter who is critically healed by it, the effect will activate for everyone. However, 2500 health every 3 seconds does not bother anyone, neither does it make any difference.

    ???

    2.5k is basically a usual HoT tick but this is an AoE heal and not just a ST one. With Healing Springs / Regeneration being up this will activate on CD.

    The changes are great for Sorc healers the only question is the range it has. If it’s just 10m around the Sorc it’s bad, if it’s 20 or even 28m this skill is an amazing passive kind-if-HoT.

    Definately not. 2,5k (which does not scale with your spell damage and magicka) every 3 seconds is very poor. My Grand healing heals for 1,7k every second unconditionally and my mutagen heals for the same amount. So no, Surge is not usual and is terrible for everyone.

    It’s a cheap, passive, long duration AoE HoT. It’s far from terrible and I am very much looking forward to it. I think it’s quite good.

    It’s only terrible if you compare it to skills you shouldn’t compare it to. It’s just an additional layer of healing on top of Grand Healing and Regeneration and basically Sorc‘s equivalent of Refreshing Path / Eruption etc.

    Uhm well, if you like it, then so be it. :) I doubt you truly like it, but I mind not.
    As I have said before, I could not care less. I have never liked power surge and have not used it in ages and now, I surely will never use it again. I have worked on a healer setup and I do not have space for something as meaningless as this. I do have 1 flexspot, which can be filled with plenty of more attractive and IMPACTFUL options.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.
  • Tonturri
    Tonturri
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    ZOS needs to stop cramming the stam/mag divide down our throats. This would be fine if they just merged both previous morphs into one - that'd give one morph for AoE healing/support, and one for personal use that could be used by all builds.

    I'm a college kid on summer vacation and thought of this at 10:30am EST. That's a whole hour and a half before my brain officially starts working. ZOS has no excuse.
    Edited by Tonturri on August 6, 2019 2:32PM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    so i went an made a sorc healer, or at least what i would run as a sorc healer, on the pts, these are the numbers i got from it-

    dI0h23b.jpg

    3.6k every 3 seconds.

    illustrious healing though-

    UB3OPaP.jpg


    the stats of the toon, seem pretty good to me, using bogdans, nonperfect olo and IA with just surge up-


    Z1jG60w.jpg


    Edited by Lightspeedflashb14_ESO on August 6, 2019 2:38PM
  • robpr
    robpr
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    On a DD, if you cast Structured Entropy with a minor lifesteal present (like from Blood Altar), Power Surge proc almost on cd:


    That creates nice choice - either heal yourself on damage each 1s with highier amount (Crit Surge) or heal allies each 3s (Power Surge). Major Sorcery is subpar since you will use Entropy anyway because its a very nice dot. Also casting Frags also heals from passive and that heal can also crit.
  • jypcy
    jypcy
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    robpr wrote: »
    On a DD, if you cast Structured Entropy with a minor lifesteal present (like from Blood Altar), Power Surge proc almost on cd:


    That creates nice choice - either heal yourself on damage each 1s with highier amount (Crit Surge) or heal allies each 3s (Power Surge). Major Sorcery is subpar since you will use Entropy anyway because its a very nice dot. Also casting Frags also heals from passive and that heal can also crit.

    Minor lifesteal is a good thought. Could actually be quite nice if sorc was given a source of it, such as if the matriarch applied it on attacks. Magsorcs that continue to pet sorc then have a decent way of proccing power surge and can continue to use the maj sorcery morph (while sacrificing damage for the added healing), whereas petless magsorcs should have bar space for entropy and can use that for maj sorcery and swap to crit surge for their own heals.

    Would imaginably still be simpler to just add maj sorcery to all iterations of the skill. And the 3 sec cd is still weak, but it is what it is I guess.
  • nekura
    nekura
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    Siphon in resto is lifesteal / magickasteal and instant now.
  • jypcy
    jypcy
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    nekura wrote: »
    Siphon in resto is lifesteal / magickasteal and instant now.

    Yeah, certainly an option if you want to use lifesteal for power surge procs, but I assume that if you’re running resto you probably have enough other heals to be proccing it on cd anyway. Just brainstorming ways to potentially alleviate solo sorc worry.
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