Get enough magicka players to *** on the forums and this is the result you get. Meanwhile they still have higher tooltips with mutagen, a buff to all shields, and most single target DoTs are MAGICKA. Good luck trying to get an actual intelligent answer.
Get enough magicka players to *** on the forums and this is the result you get. Meanwhile they still have higher tooltips with mutagen, a buff to all shields, and most single target DoTs are MAGICKA. Good luck trying to get an actual intelligent answer.
SHIELDS GOT BUFFED!?! Lol in pve maybe but that health % change won’t see any changes for pvp.
Nerftheforums wrote: »You took a skill that was performing decently, buffed it to narnia together with too many single target dots and then nerfed it up to a point where it's basically performing just as before if not worse
If I'm understanding the changes correctly, vigor is going to be worse than on live and the rally / FM HoT has been removed. Oh yeah and magicka classes have a magicka vigor now (not nerfed btw) and DoTs across the board have been super buffed.
Have fun playing stamina next patch.
If I'm understanding the changes correctly, vigor is going to be worse than on live and the rally / FM HoT has been removed. Oh yeah and magicka classes have a magicka vigor now (not nerfed btw) and DoTs across the board have been super buffed.
Have fun playing stamina next patch.
I don’t think so. It was buffed by 85% or so, then reduced by 30 some odd percent? So buffed 20% or so.... I’ve lost track.
Get enough magicka players to *** on the forums and this is the result you get. Meanwhile they still have higher tooltips with mutagen, a buff to all shields, and most single target DoTs are MAGICKA. Good luck trying to get an actual intelligent answer.
SHIELDS GOT BUFFED!?! Lol in pve maybe but that health % change won’t see any changes for pvp.
They now scale 60%. That is a buff. I used to main magsorc so dont try and come at me like I dont know what I'm talking about. Yes they got an increase in cost (barely) and harness got gutted, but shield stacking is still going to be a problem.
Get enough magicka players to *** on the forums and this is the result you get. Meanwhile they still have higher tooltips with mutagen, a buff to all shields, and most single target DoTs are MAGICKA. Good luck trying to get an actual intelligent answer.
Nerftheforums wrote: »You took a skill that was performing decently, buffed it to narnia together with too many single target dots and then nerfed it up to a point where it's basically performing just as before if not worse (20% duration nerf is kinda big ngl). Why? Is there a plan or an idea behind this? Asking for a friend since you basically went from aoe to single target to aoe with less duration.
Kinda speechless somehow, despite seeing this stuff going on for years now.
No, it was not buffed by 85%. I don't know the exact numbers but it was buffed by either 35% or 50%. The nerfs were: 700 stamina cost increase, 4 second resolving vigor duration and 28% healing nerf per tick.
grannas211 wrote: »Get enough magicka players to *** on the forums and this is the result you get. Meanwhile they still have higher tooltips with mutagen, a buff to all shields, and most single target DoTs are MAGICKA. Good luck trying to get an actual intelligent answer.
SHIELDS GOT BUFFED!?! Lol in pve maybe but that health % change won’t see any changes for pvp.
They now scale 60%. That is a buff. I used to main magsorc so dont try and come at me like I dont know what I'm talking about. Yes they got an increase in cost (barely) and harness got gutted, but shield stacking is still going to be a problem.
Here am I, coming at you. You have no idea what you’re talking about.
No, it was not buffed by 85%. I don't know the exact numbers but it was buffed by either 35% or 50%. The nerfs were: 700 stamina cost increase, 4 second resolving vigor duration and 28% healing nerf per tick.
From 5.1.0, copied and pasted:
Vigor: Adhered this ability to our single target HoT standards.
Vigor and Resolving Vigor now only heal the caster.
Increased the duration to 10 seconds from 5 seconds, but decreased the tick frequency to 2 seconds from 1 second.
Increased the healing per tick by approximately 85%.
Get enough magicka players to *** on the forums and this is the result you get. Meanwhile they still have higher tooltips with mutagen, a buff to all shields, and most single target DoTs are MAGICKA. Good luck trying to get an actual intelligent answer.
SHIELDS GOT BUFFED!?! Lol in pve maybe but that health % change won’t see any changes for pvp.
They now scale 60%. That is a buff. I used to main magsorc so dont try and come at me like I dont know what I'm talking about. Yes they got an increase in cost (barely) and harness got gutted, but shield stacking is still going to be a problem.
No, it was not buffed by 85%. I don't know the exact numbers but it was buffed by either 35% or 50%. The nerfs were: 700 stamina cost increase, 4 second resolving vigor duration and 28% healing nerf per tick.
From 5.1.0, copied and pasted:
Vigor: Adhered this ability to our single target HoT standards.
Vigor and Resolving Vigor now only heal the caster.
Increased the duration to 10 seconds from 5 seconds, but decreased the tick frequency to 2 seconds from 1 second.
Increased the healing per tick by approximately 85%.
An 85% increase per tick does not come out to and 85% buff to the total healing of the skill.
No, it was not buffed by 85%. I don't know the exact numbers but it was buffed by either 35% or 50%. The nerfs were: 700 stamina cost increase, 4 second resolving vigor duration and 28% healing nerf per tick.
From 5.1.0, copied and pasted:
Vigor: Adhered this ability to our single target HoT standards.
Vigor and Resolving Vigor now only heal the caster.
Increased the duration to 10 seconds from 5 seconds, but decreased the tick frequency to 2 seconds from 1 second.
Increased the healing per tick by approximately 85%.
An 85% increase per tick does not come out to and 85% buff to the total healing of the skill.
Get enough magicka players to *** on the forums and this is the result you get. Meanwhile they still have higher tooltips with mutagen, a buff to all shields, and most single target DoTs are MAGICKA. Good luck trying to get an actual intelligent answer.
SHIELDS GOT BUFFED!?! Lol in pve maybe but that health % change won’t see any changes for pvp.
They now scale 60%. That is a buff. I used to main magsorc so dont try and come at me like I dont know what I'm talking about. Yes they got an increase in cost (barely) and harness got gutted, but shield stacking is still going to be a problem.
Well, for starters... you don’t know what you are talking about. Harness was carrying the needed sustain to shield stack btw.
If I'm understanding the changes correctly, vigor is going to be worse than on live and the rally / FM HoT has been removed. Oh yeah and magicka classes have a magicka vigor now (not nerfed btw) and DoTs across the board have been super buffed.
Have fun playing stamina next patch.
Get enough magicka players to *** on the forums and this is the result you get. Meanwhile they still have higher tooltips with mutagen, a buff to all shields, and most single target DoTs are MAGICKA. Good luck trying to get an actual intelligent answer.
No, it was not buffed by 85%. I don't know the exact numbers but it was buffed by either 35% or 50%. The nerfs were: 700 stamina cost increase, 4 second resolving vigor duration and 28% healing nerf per tick.
From 5.1.0, copied and pasted:
Vigor: Adhered this ability to our single target HoT standards.
Vigor and Resolving Vigor now only heal the caster.
Increased the duration to 10 seconds from 5 seconds, but decreased the tick frequency to 2 seconds from 1 second.
Increased the healing per tick by approximately 85%.
Get enough magicka players to *** on the forums and this is the result you get. Meanwhile they still have higher tooltips with mutagen, a buff to all shields, and most single target DoTs are MAGICKA. Good luck trying to get an actual intelligent answer.
Factually incorrect info. 2 types of bleed, rending, carve, soul trap, poison injection, carve all stamina and not class specific.
Vs flame reach, soul trap, entropy and 1 class based dot (or 2 if DK)
So resolving vigor is more expensive, slightly more effective (let’s not forget rally HoT is gone), and is only single target. Honestly if you’re not a stamina DK with major mending this sounds pretty close to a nerf/break even except that now a bunch of the DoTs are buffed to heck. If you’re with even one other person echoing vigor might make way more sense. Thanks everyone who went on PTS expressly for the purpose of making cheesy vigor tooltips with major mending.