This is interesting opinion. But at this point of this game, sets that buff the group in any way are considered for tank/healer.Not saying it's a good DPS set, but it was never a tank/healer set, which was why they probably changed it.
To be of good use, this set with 50% stamina condition would need to had longer duration and longer CD, let’s say 20 sec duration with 15 sec coldown.I was excited to use this in pvp in its original form. In it's current form I don't think it's useful enough to use, and I agree in PVE that it's also equally a tough fit. Reduce the buff but give us the 75% proc condition maybe to even it out?
It died, got ressurected, then nerfed a bit.People still use this set? I thought this set died out years ago.
I agree that healer, or magDD, are now only specs that can wear it and use it reliably. But the downside is being at 50% stamina. I stated that it could be dangerous for a healer to use in a trial situation and I hope that you could also address this concern. Do you think that it is worth the danger of being not broken free out of stun and potentionally die? Will you use it once the patch comes live?To the OP, this may seem like a massive nerf, but the changes to Bone Surge make it (Bone Surge) a really attractive stam skill for healers, since it's going to give Major Vitality to 6 players at once now, which is really needed after losing some of our layered healing capabilities (assuming they fix the over-performing EV). Keeping up PotL and BS should keep our stam low enough to reliably proc this set. The uptime issue is kinda ugly, and I'm not sure I understand why they felt it was necessary, but It can be extended to 7 seconds with Jorvulds.
Didn't know that it is extendable. Thanks for info. Will definitely try that.
I tried MK with Jorvuld on PTS, and it does not extend the length of the MK since it's a debuff.but It can be extended to 7 seconds with Jorvulds.