SocialAssassin wrote: »Something needs to be done about people that spawn farm in this game. And Resource Materials in the game as well. I have a few suggestions. 1. You have to wait 24 hours before you can farm again? That way it gives the lower level characters a fair chance. Besides what do "high level" characters need with crafting materials anyway? You have all the best stuff in the game. And probably all the money as well. There needs to be a fair balance. Same for respawning rates for crafting materials as well. I think 20 minutes is too long. I don't know if that's accurate or not. Or there needs to be a cooldown timer. For crafting materials. Anyone else feels this way?
So can you.SocialAssassin wrote: »wtlonewolf20 wrote: »SocialAssassin wrote: »Something needs to be done about people that spawn farm in this game. And Resource Materials in the game as well. I have a few suggestions. 1. You have to wait 24 hours before you can farm again? That way it gives the lower level characters a fair chance. Besides what do "high level" characters need with crafting materials anyway? You have all the best stuff in the game. And probably all the money as well. There needs to be a fair balance. Same for respawning rates for crafting materials as well. I think 20 minutes is too long. I don't know if that's accurate or not. Or there needs to be a cooldown timer. For crafting materials. Anyone else feels this way?
Can you define more clearly about what you mean by spawn farming? All nodes have a respawn rate cool down.
Regarding your other statement never assume what other players do with their mats. Your assumption that high level players dont need mats is missinformed at best. We could turn your argument the other way and ask what low level players need mats for? The gear they craft is subpar and you will level out of it soon anyway. Meanwhile max lvl gear takes 10 times the mats to craft, so high lvl farmers should take priority.
See how easy it was to turn the argument? There are plenty of nodes in the world to farm for every one
Again you could just buy what you need.
SocialAssassin wrote: »Something needs to be done about people that spawn farm in this game. And Resource Materials in the game as well. I have a few suggestions. 1. You have to wait 24 hours before you can farm again? That way it gives the lower level characters a fair chance. Besides what do "high level" characters need with crafting materials anyway? You have all the best stuff in the game. And probably all the money as well. There needs to be a fair balance. Same for respawning rates for crafting materials as well. I think 20 minutes is too long. I don't know if that's accurate or not. Or there needs to be a cooldown timer. For crafting materials. Anyone else feels this way?
Your initial premise that "high level" characters don't need mats is flawed.
What's a "fair chance"? Everybody can collect materials at any level, another flaw.SocialAssassin wrote: »katanagirl1 wrote: »High level characters are doing daily crafting writs on multiple characters and need mats to do that.
That might be true. But you could probably buy them.
How are you going to buy mats if there is a timer, or any of your suggestions from your OP?SocialAssassin wrote: »There already is a fair chance for everyone to gather resources.
High level players need materials too for writs and gear. Many of us have multiple characters and are always trying out new sets and some of us even make free armor for low level players.
I think it's fine the way it is, if you want something bad enough then you work for it just like high level characters have to.
How exactly is "spawn farming" working for it?
People sitting on one spawn is not the issue, that's meaningless in a zone with thousands of spawns, as has been described to you multiple times.SocialAssassin wrote: »wtlonewolf20 wrote: »SocialAssassin wrote: »Something needs to be done about people that spawn farm in this game. And Resource Materials in the game as well. I have a few suggestions. 1. You have to wait 24 hours before you can farm again? That way it gives the lower level characters a fair chance. Besides what do "high level" characters need with crafting materials anyway? You have all the best stuff in the game. And probably all the money as well. There needs to be a fair balance. Same for respawning rates for crafting materials as well. I think 20 minutes is too long. I don't know if that's accurate or not. Or there needs to be a cooldown timer. For crafting materials. Anyone else feels this way?
Can you define more clearly about what you mean by spawn farming? All nodes have a respawn rate cool down.
Regarding your other statement never assume what other players do with their mats. Your assumption that high level players dont need mats is missinformed at best. We could turn your argument the other way and ask what low level players need mats for? The gear they craft is subpar and you will level out of it soon anyway. Meanwhile max lvl gear takes 10 times the mats to craft, so high lvl farmers should take priority.
See how easy it was to turn the argument? There are plenty of nodes in the world to farm for every one
Again you could just buy what you need.
Again, HOW ARE YOU GOING TO BUY IF YOU CAN'T FARM
From your other posts, you don't even understand what the "bots" are doing, yet you want to change a core mechanic of the game, because some idiot was sitting at one spawn and collecting it...
lol...
SocialAssassin wrote: »Something needs to be done about people that spawn farm in this game. And Resource Materials in the game as well. I have a few suggestions. 1. You have to wait 24 hours before you can farm again? That way it gives the lower level characters a fair chance. Besides what do "high level" characters need with crafting materials anyway? You have all the best stuff in the game. And probably all the money as well. There needs to be a fair balance. Same for respawning rates for crafting materials as well. I think 20 minutes is too long. I don't know if that's accurate or not. Or there needs to be a cooldown timer. For crafting materials. Anyone else feels this way?
SocialAssassin wrote: »katanagirl1 wrote: »High level characters are doing daily crafting writs on multiple characters and need mats to do that.
That might be true. But you could probably buy them.
SocialAssassin wrote: »I can be in Elsweyr, probably one of the busiest zones in the game right now because of everybody doing the quest, killing dragons, etc.. and while running from one wayshrine to the dragon that is up, I can usually pick up a dozen resource nodes along the way.
There is no shortage of nodes, period.
And if you're complaining about a bot standing at ONE NODE and just picking it up repeatedly, that's the least of your worries. There are probably a half dozen or more nodes spawns that YOU CAN SEE FROM THAT SPOT that you could go get.
I am that "max level" player. I do writs on 36 characters a day. That means I need over 1,000 ancestor silk PER DAY to do my writs. Your "suggestion" would literally DESTROY the writ market. DESTROY. and now instead of your tempers being 5k, they're 10k. Chromium, now it's 200k a piece. Dreugh Wax, 15k.
How is having 36 characters my problem? Sounds like you need fewer characters. For the record, I have 10 characters. I don't run them all at the same time.