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Changes I would like to see for Nightblades

Strider__Roshin
Strider__Roshin
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1) Remove Silence from Incap, and give it Major Defile instead at base cost. No special effect at 120 Ult.

2) Remove the 5% armor penetration debuff, and replace it with minor fracture instead. Have it apply at all times regardless of angle.

3) Change the assassination passive so that it benefits non-gankers. Getting the jump on your opponent is enough of an advantage as it is, you don't need an additional 10% WD and SD on top of it.
  • labambao
    labambao
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    Also give surprise fracture back and concealed major breach
    Remove fracture from mark
    Give mark minor vulnerability and magicka steal mb
    Make mark cost magicka
    Give ambush same dot as lotus, but physical.
  • Strider__Roshin
    Strider__Roshin
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    labambao wrote: »
    Also give surprise fracture back and concealed major breach
    Remove fracture from mark
    Give mark minor vulnerability and magicka steal mb
    Make mark cost magicka
    Give ambush same dot as lotus, but physical.

    I mean, I would love that honestly. Not sure if those would be too strong though.
  • MartiniDaniels
    MartiniDaniels
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    Yep, NB is obviously over-nerfed right now. I'm wondering if they continue to nerf in U24, 6 patch in a row.
  • Iskiab
    Iskiab
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    Are a Stamblades doing okay? It’s hard to keep track.

    MagNB wish list:
    2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
    Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
    Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
    Something to up NB damage for pve - I’m not sure what

    Edited by Iskiab on July 18, 2019 1:34PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • susmitds
    susmitds
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    I could live with the 5% pen debuff if they made it apply without flanking.
  • Murador178
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    Iskiab wrote: »
    Are a Stamblades doing okay? It’s hard to keep track.

    MagNB wish list:
    2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
    Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
    Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
    Something to up NB damage for pve - I’m not sure what

    Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?
  • labambao
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    Also mass hysteria. Everyone now have mass hysteria that cost Stam. And it's give you minor protection and endurance.and unlimited targets. Any point to run hysteria over it, except resource minigame, but in case of shade cost atm it's just a nonsense to use one more magicka skill. So our hysteria need something too.
    Mb it can be a dmg if target break free?
    Or better let it immobilize your Foe, as fossilize do.
  • John_Falstaff
    John_Falstaff
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    susmitds wrote: »
    I could live with the 5% pen debuff if they made it apply without flanking.

    Thing is, since it's counted after all debuffs are already subtracted, it ends up being fantastically useless for PvE, something like 250-300 penetration. It's the same issue as with maces.

    Once they've started nerfing, they won't stop, they'll nerf everything into the ground. Cast time on incap is weird and helps absolutely nobody (even in PvP dodging or blocking it wasn't an issue). Surprise attack, once a great spammable, is now eclipsed by Flurry with its annoying channel time and requirement of keeping a moving target in the reticle for all jabs to land (especially with vMA DW, since only the last jab applies Cruel Flurry buff). Forced transitioning of everyone and their dog to DoTs goes against the stamblade's class identity and leaves the spec behind.

    Homogenization. Simplest way to equalize classes is to make them all use the same abilities. Next update, I expect them to remove the passives too. ^^
  • labambao
    labambao
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    susmitds wrote: »
    I could live with the 5% pen debuff if they made it apply without flanking.

    Thing is, since it's counted after all debuffs are already subtracted, it ends up being fantastically useless for PvE, something like 250-300 penetration. It's the same issue as with maces.

    Once they've started nerfing, they won't stop, they'll nerf everything into the ground. Cast time on incap is weird and helps absolutely nobody (even in PvP dodging or blocking it wasn't an issue). Surprise attack, once a great spammable, is now eclipsed by Flurry with its annoying channel time and requirement of keeping a moving target in the reticle for all jabs to land (especially with vMA DW, since only the last jab applies Cruel Flurry buff). Forced transitioning of everyone and their dog to DoTs goes against the stamblade's class identity and leaves the spec behind.

    Homogenization. Simplest way to equalize classes is to make them all use the same abilities. Next update, I expect them to remove the passives too. ^^

    Cyrodiil 2022: naked nords fistfight each other.
  • Strider__Roshin
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    labambao wrote: »
    Also mass hysteria. Everyone now have mass hysteria that cost Stam. And it's give you minor protection and endurance.and unlimited targets. Any point to run hysteria over it, except resource minigame, but in case of shade cost atm it's just a nonsense to use one more magicka skill. So our hysteria need something too.
    Mb it can be a dmg if target break free?
    Or better let it immobilize your Foe, as fossilize do.

    Not a bad idea. I'm already planning on dropping Mass Hysteria for Turn Evil, but this would make me at least consider MH. Still don't think it would be worth it though unless they remove minor protection from Turn Evil.
  • Hashtag_
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    Nightblade is fine l2p
  • Insco851
    Insco851
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    Murador178 wrote: »
    Iskiab wrote: »
    Are a Stamblades doing okay? It’s hard to keep track.

    MagNB wish list:
    2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
    Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
    Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
    Something to up NB damage for pve - I’m not sure what

    Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?

    Solid non answer for a straight forward question.

    Stamblade doesn’t strike fear like it did before- I’ve ran into a few that still make it work but it’s much more rare now.

    Magblade isn’t in a really bad spot. More heals to come for the invis counterpart next patch as well.
  • Murador178
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    Insco851 wrote: »
    Murador178 wrote: »
    Iskiab wrote: »
    Are a Stamblades doing okay? It’s hard to keep track.

    MagNB wish list:
    2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
    Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
    Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
    Something to up NB damage for pve - I’m not sure what

    Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?

    Solid non answer for a straight forward question.

    Stamblade doesn’t strike fear like it did before- I’ve ran into a few that still make it work but it’s much more rare now.

    Magblade isn’t in a really bad spot. More heals to come for the invis counterpart next patch as well.

    My testing on the pts vs mageblades was very onesided - they all seemed to lack any damage and where squishy.
  • Insco851
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    Murador178 wrote: »
    Insco851 wrote: »
    Murador178 wrote: »
    Iskiab wrote: »
    Are a Stamblades doing okay? It’s hard to keep track.

    MagNB wish list:
    2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
    Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
    Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
    Something to up NB damage for pve - I’m not sure what

    Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?

    Solid non answer for a straight forward question.

    Stamblade doesn’t strike fear like it did before- I’ve ran into a few that still make it work but it’s much more rare now.

    Magblade isn’t in a really bad spot. More heals to come for the invis counterpart next patch as well.

    My testing on the pts vs mageblades was very onesided - they all seemed to lack any damage and where squishy.

    Vs an onslaught stam build?

    Also- were these dark cloak or shadowy disguise (invis) mnbs?
    Edited by Insco851 on July 18, 2019 2:22PM
  • Strider__Roshin
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    Insco851 wrote: »
    Murador178 wrote: »
    Iskiab wrote: »
    Are a Stamblades doing okay? It’s hard to keep track.

    MagNB wish list:
    2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
    Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
    Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
    Something to up NB damage for pve - I’m not sure what

    Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?

    Solid non answer for a straight forward question.

    Stamblade doesn’t strike fear like it did before- I’ve ran into a few that still make it work but it’s much more rare now.

    Magblade isn’t in a really bad spot. More heals to come for the invis counterpart next patch as well.

    Stamblades are in a good spot, but next update they're going to be very banal. The abilities in their kit that made them strong and unique are being provided to every class, and better versions at that.

    To respond to your inquiry about magblades though. Honestly the worst thing they did was remove Major Expedition from Cripple. In my opinion that change completely killed what made magblade fun. I say remove the root and bring back Major Expedition.
  • Insco851
    Insco851
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    Daus wrote: »
    Insco851 wrote: »
    Murador178 wrote: »
    Iskiab wrote: »
    Are a Stamblades doing okay? It’s hard to keep track.

    MagNB wish list:
    2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
    Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
    Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
    Something to up NB damage for pve - I’m not sure what

    Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?

    Solid non answer for a straight forward question.

    Stamblade doesn’t strike fear like it did before- I’ve ran into a few that still make it work but it’s much more rare now.

    Magblade isn’t in a really bad spot. More heals to come for the invis counterpart next patch as well.

    Stamblades are in a good spot, but next update they're going to be very banal. The abilities in their kit that made them strong and unique are being provided to every class, and better versions at that.

    To respond to your inquiry about magblades though. Honestly the worst thing they did was remove Major Expedition from Cripple. In my opinion that change completely killed what made magblade fun. I say remove the root and bring back Major Expedition.

    Yes the fear for everyone change is disgusting.

    I sorta miss the ME on cripple but it hasn’t made the class unplayable- RAT is almost mandatory now tho.
  • Strider__Roshin
    Strider__Roshin
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    Insco851 wrote: »
    Daus wrote: »
    Insco851 wrote: »
    Murador178 wrote: »
    Iskiab wrote: »
    Are a Stamblades doing okay? It’s hard to keep track.

    MagNB wish list:
    2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
    Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
    Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
    Something to up NB damage for pve - I’m not sure what

    Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?

    Solid non answer for a straight forward question.

    Stamblade doesn’t strike fear like it did before- I’ve ran into a few that still make it work but it’s much more rare now.

    Magblade isn’t in a really bad spot. More heals to come for the invis counterpart next patch as well.

    Stamblades are in a good spot, but next update they're going to be very banal. The abilities in their kit that made them strong and unique are being provided to every class, and better versions at that.

    To respond to your inquiry about magblades though. Honestly the worst thing they did was remove Major Expedition from Cripple. In my opinion that change completely killed what made magblade fun. I say remove the root and bring back Major Expedition.

    Yes the fear for everyone change is disgusting.

    I sorta miss the ME on cripple but it hasn’t made the class unplayable- RAT is almost mandatory now tho.

    Agreed. I even use it on my stamblade lol
  • Insco851
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    Daus wrote: »
    Insco851 wrote: »
    Daus wrote: »
    Insco851 wrote: »
    Murador178 wrote: »
    Iskiab wrote: »
    Are a Stamblades doing okay? It’s hard to keep track.

    MagNB wish list:
    2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
    Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
    Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
    Something to up NB damage for pve - I’m not sure what

    Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?

    Solid non answer for a straight forward question.

    Stamblade doesn’t strike fear like it did before- I’ve ran into a few that still make it work but it’s much more rare now.

    Magblade isn’t in a really bad spot. More heals to come for the invis counterpart next patch as well.

    Stamblades are in a good spot, but next update they're going to be very banal. The abilities in their kit that made them strong and unique are being provided to every class, and better versions at that.

    To respond to your inquiry about magblades though. Honestly the worst thing they did was remove Major Expedition from Cripple. In my opinion that change completely killed what made magblade fun. I say remove the root and bring back Major Expedition.

    Yes the fear for everyone change is disgusting.

    I sorta miss the ME on cripple but it hasn’t made the class unplayable- RAT is almost mandatory now tho.

    Agreed. I even use it on my stamblade lol

    The major difference is the blitz combos you could run off of cripple previously. I’m used to it being gone already. Don’t even think about it anymore.
  • Undefwun
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    Insco851 wrote: »
    Yes the fear for everyone change is disgusting.

    I sorta miss the ME on cripple but it hasn’t made the class unplayable- RAT is almost mandatory now tho.

    I don't know where to put it... and even alternately casting RaT and Cloak when I did run it... only increased the survival chances a lil bit.

    The way my magblade has been setup, it's like I have to drop either Lots or Cripple to fit RaT or lose another important skill.

    Wish we could slot normal abilities in Ulti slots...
    Drank Sinatra Sr - PvP Magblade - DC
    Juggathot - PvP Mag Sorc - DC
    Jedi Mind Crits - PvP A-Hole Bowblade - DC
    Dollar Store Thor - PvP Stamplar - DC
    The Bone Sumpremacy - baby Stamcro - DC
    Wârden Freeman - PvP Stamden - DC (on hold)
    Lauryn Heal - PvE Magplar DPS - DC

    Lil Orc Chop - PvP Stam Sorc - EP
    Hamuel L Jackson - PvE DPS & PvP Stam DK - EP
    Chandler Bling - PvP Magden - EP

    Mahalia Lightborn - exiled crafting toon - cos you know, she's AD
  • Strider__Roshin
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    Undefwun wrote: »
    Insco851 wrote: »
    Yes the fear for everyone change is disgusting.

    I sorta miss the ME on cripple but it hasn’t made the class unplayable- RAT is almost mandatory now tho.

    I don't know where to put it... and even alternately casting RaT and Cloak when I did run it... only increased the survival chances a lil bit.

    The way my magblade has been setup, it's like I have to drop either Lots or Cripple to fit RaT or lose another important skill.

    Wish we could slot normal abilities in Ulti slots...

    That would be cool
  • Insco851
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    Insco851 wrote: »
    Murador178 wrote: »
    Insco851 wrote: »
    Murador178 wrote: »
    Iskiab wrote: »
    Are a Stamblades doing okay? It’s hard to keep track.

    MagNB wish list:
    2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
    Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
    Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
    Something to up NB damage for pve - I’m not sure what

    Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?

    Solid non answer for a straight forward question.

    Stamblade doesn’t strike fear like it did before- I’ve ran into a few that still make it work but it’s much more rare now.

    Magblade isn’t in a really bad spot. More heals to come for the invis counterpart next patch as well.

    My testing on the pts vs mageblades was very onesided - they all seemed to lack any damage and where squishy.

    Vs an onslaught stam build?

    Also- were these dark cloak or shadowy disguise (invis) mnbs?

    @Murador178

    Reason I ask- we didn’t lose any additional dmg so far in the pts unless healing has come out ahead of dmg by that much- and they SHOULD be running an additional Dot now to balance that regardless.

    Lastly- unless they were crutching on PS, they can still get similar mitigation from live. -8% if they were to run the same setup from live in most cases. 5% from merciless stacks, 3% from protective. Their mitigation on live was a bit over performing anyways so I’d say this is probably a good change.

    Interested in hearing what you ran into tho.
    Edited by Insco851 on July 18, 2019 2:37PM
  • Iskiab
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    I wouldn’t worry too much about incap. Everyone, including mag, will run onslaught.

    Only problem is you need 5 light attacks for the bow proc, but most fights won’t last that long. Name of the game will be lining up burst for one GCD kills.

    I’m thinking there might be some cool NB builds using reapers mark. Reaper’s - charge - onslaught - Bow proc. Get that nice damage buff and line it up with the onslaught pen and go on a killing spree.
    Edited by Iskiab on July 18, 2019 2:52PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Jabbs_Giggity
    Jabbs_Giggity
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    Daus wrote: »
    labambao wrote: »
    Also give surprise fracture back and concealed major breach
    Remove fracture from mark
    Give mark minor vulnerability and magicka steal mb
    Make mark cost magicka
    Give ambush same dot as lotus, but physical.

    I mean, I would love that honestly. Not sure if those would be too strong though.

    I completely agree with all of these, with an exception.
    Move Veiled Strike to Assassination. Move Blur to Shadow. - With this change, Veiled Strike would not be so overloaded because it would no longer proc Major Resolve/Ward.

    Secondly, Mark should apply in the same fashion as Weakness to Elements and not have a maximum target Cap of 1 target (If retaining Major Fracture/Breach) - this would make the skill more viable with a Heal at end when killing target(s), plus option of Reveal or Berserk.

    Veiled Strike should have a unique morph option other than Fracture/Breach, like a Bleed DoT when used under 25% Health.
  • Insco851
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    Iskiab wrote: »
    I wouldn’t worry too much about you incap. Everyone, including mag, will run onslaught.

    Only problem is you need 5 light attacks for the bow proc, but most fights won’t last that long. Name of the game will be lining up burst for one GCD kills.

    I’m thinking there might be some cool NB builds using reapers mark. Reaper’s - charge - onslaught - Bow proc. Get that nice damage buff and line it up with the onslaught pen and go on a killing spree.

    Just don’t see this going live. It’s clearly too much potential dmg. That pen bonus duration gonna get nerfed hard.
    Edited by Insco851 on July 18, 2019 2:50PM
  • Iskiab
    Iskiab
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    Insco851 wrote: »
    Iskiab wrote: »
    I wouldn’t worry too much about you incap. Everyone, including mag, will run onslaught.

    Only problem is you need 5 light attacks for the bow proc, but most fights won’t last that long. Name of the game will be lining up burst for one GCD kills.

    I’m thinking there might be some cool NB builds using reapers mark. Reaper’s - charge - onslaught - Bow proc. Get that nice damage buff and line it up with the onslaught pen and go on a killing spree.

    Just don’t see this going live.

    Me neither, but you never know. For now I’m saving up my transmute stones and making evil plans.

    With the stuck in combat bug the set that builds ultimate when you’re in combat will be nice. Only fight with onslaught up - the NB way. Like a super bomber. Imagine prox det with 30k pen and the reaper’s mark buff and minor vuln... lol.
    Edited by Iskiab on July 18, 2019 2:58PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • SidraWillowsky
    SidraWillowsky
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    Iskiab wrote: »
    Are a Stamblades doing okay? It’s hard to keep track.

    Yeah, stamblades are fine. On live the only thing I've had to do differently post-Elsweyr is slot Piercing Mark to make up for the loss of major fracture on Surprise Attack. It's a bit annoying to have to work to keep it up all the time, and if it falls off I feel it, but that's really a petty complaint.

    From a magblade perspective I'm pretty perturbed that EVERYONE now has access to fear. Isn't that going to result in ball groups going around and just spamming it endlessly?

  • Insco851
    Insco851
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    Iskiab wrote: »
    Insco851 wrote: »
    Iskiab wrote: »
    I wouldn’t worry too much about you incap. Everyone, including mag, will run onslaught.

    Only problem is you need 5 light attacks for the bow proc, but most fights won’t last that long. Name of the game will be lining up burst for one GCD kills.

    I’m thinking there might be some cool NB builds using reapers mark. Reaper’s - charge - onslaught - Bow proc. Get that nice damage buff and line it up with the onslaught pen and go on a killing spree.

    Just don’t see this going live.

    Me neither, but you never know. For now I’m saving up my transmute stones and making evil plans.

    With the stuck in combat bug the set that builds ultimate when you’re in combat will be nice. Only fight with onslaught up - the NB way. Like a super bomber. Imagine prox det with 30k pen and the reaper’s mark buff and minor vuln... lol.

    Oy....and a 500 stack of balorgs
    Edited by Insco851 on July 18, 2019 3:09PM
  • Iskiab
    Iskiab
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    Iskiab wrote: »
    Are a Stamblades doing okay? It’s hard to keep track.

    From a magblade perspective I'm pretty perturbed that EVERYONE now has access to fear. Isn't that going to result in ball groups going around and just spamming it endlessly?

    Costs too much. I mainly see them using the Necro root, negate, colossus, prox det and warden bugs. It melts people in a couple seconds.

    It takes a couple of seconds for the fear to go off. In that amount of time anyone in that area’s already dead.
    Edited by Iskiab on July 18, 2019 3:14PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • killingspreeb16_ESO
    killingspreeb16_ESO
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    susmitds wrote: »
    I could live with the 5% pen debuff if they made it apply without flanking.

    Well it's not that hard to apply most of the time.

    The problem is even with that debuff i feel it does very little difference.

    Also yeah the silence on incap is trash id rather have nothing tbh.

    The passive might change in U24 but i like it,i think is part of the identity for the NB class to have passive that synergize with the stealth playstyle.
    That said since people are stuck in patch 1.6 to think stamblade still overperforming it might be a good change for the class.
  • TheRealSniker
    TheRealSniker
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    Magblade is stronger open world than it was for the past year or so.
    Stamblades been kicked out of the meta a little but are still in the Top 3 of open world specs.
    What do you mean by overnerfed?
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