Also give surprise fracture back and concealed major breach
Remove fracture from mark
Give mark minor vulnerability and magicka steal mb
Make mark cost magicka
Give ambush same dot as lotus, but physical.
Are a Stamblades doing okay? It’s hard to keep track.
MagNB wish list:
2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
Something to up NB damage for pve - I’m not sure what
I could live with the 5% pen debuff if they made it apply without flanking.
John_Falstaff wrote: »I could live with the 5% pen debuff if they made it apply without flanking.
Thing is, since it's counted after all debuffs are already subtracted, it ends up being fantastically useless for PvE, something like 250-300 penetration. It's the same issue as with maces.
Once they've started nerfing, they won't stop, they'll nerf everything into the ground. Cast time on incap is weird and helps absolutely nobody (even in PvP dodging or blocking it wasn't an issue). Surprise attack, once a great spammable, is now eclipsed by Flurry with its annoying channel time and requirement of keeping a moving target in the reticle for all jabs to land (especially with vMA DW, since only the last jab applies Cruel Flurry buff). Forced transitioning of everyone and their dog to DoTs goes against the stamblade's class identity and leaves the spec behind.
Homogenization. Simplest way to equalize classes is to make them all use the same abilities. Next update, I expect them to remove the passives too. ^^
Also mass hysteria. Everyone now have mass hysteria that cost Stam. And it's give you minor protection and endurance.and unlimited targets. Any point to run hysteria over it, except resource minigame, but in case of shade cost atm it's just a nonsense to use one more magicka skill. So our hysteria need something too.
Mb it can be a dmg if target break free?
Or better let it immobilize your Foe, as fossilize do.
Murador178 wrote: »Are a Stamblades doing okay? It’s hard to keep track.
MagNB wish list:
2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
Something to up NB damage for pve - I’m not sure what
Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?
Murador178 wrote: »Are a Stamblades doing okay? It’s hard to keep track.
MagNB wish list:
2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
Something to up NB damage for pve - I’m not sure what
Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?
Solid non answer for a straight forward question.
Stamblade doesn’t strike fear like it did before- I’ve ran into a few that still make it work but it’s much more rare now.
Magblade isn’t in a really bad spot. More heals to come for the invis counterpart next patch as well.
Murador178 wrote: »Murador178 wrote: »Are a Stamblades doing okay? It’s hard to keep track.
MagNB wish list:
2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
Something to up NB damage for pve - I’m not sure what
Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?
Solid non answer for a straight forward question.
Stamblade doesn’t strike fear like it did before- I’ve ran into a few that still make it work but it’s much more rare now.
Magblade isn’t in a really bad spot. More heals to come for the invis counterpart next patch as well.
My testing on the pts vs mageblades was very onesided - they all seemed to lack any damage and where squishy.
Murador178 wrote: »Are a Stamblades doing okay? It’s hard to keep track.
MagNB wish list:
2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
Something to up NB damage for pve - I’m not sure what
Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?
Solid non answer for a straight forward question.
Stamblade doesn’t strike fear like it did before- I’ve ran into a few that still make it work but it’s much more rare now.
Magblade isn’t in a really bad spot. More heals to come for the invis counterpart next patch as well.
Murador178 wrote: »Are a Stamblades doing okay? It’s hard to keep track.
MagNB wish list:
2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
Something to up NB damage for pve - I’m not sure what
Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?
Solid non answer for a straight forward question.
Stamblade doesn’t strike fear like it did before- I’ve ran into a few that still make it work but it’s much more rare now.
Magblade isn’t in a really bad spot. More heals to come for the invis counterpart next patch as well.
Stamblades are in a good spot, but next update they're going to be very banal. The abilities in their kit that made them strong and unique are being provided to every class, and better versions at that.
To respond to your inquiry about magblades though. Honestly the worst thing they did was remove Major Expedition from Cripple. In my opinion that change completely killed what made magblade fun. I say remove the root and bring back Major Expedition.
Murador178 wrote: »Are a Stamblades doing okay? It’s hard to keep track.
MagNB wish list:
2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
Something to up NB damage for pve - I’m not sure what
Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?
Solid non answer for a straight forward question.
Stamblade doesn’t strike fear like it did before- I’ve ran into a few that still make it work but it’s much more rare now.
Magblade isn’t in a really bad spot. More heals to come for the invis counterpart next patch as well.
Stamblades are in a good spot, but next update they're going to be very banal. The abilities in their kit that made them strong and unique are being provided to every class, and better versions at that.
To respond to your inquiry about magblades though. Honestly the worst thing they did was remove Major Expedition from Cripple. In my opinion that change completely killed what made magblade fun. I say remove the root and bring back Major Expedition.
Yes the fear for everyone change is disgusting.
I sorta miss the ME on cripple but it hasn’t made the class unplayable- RAT is almost mandatory now tho.
Murador178 wrote: »Are a Stamblades doing okay? It’s hard to keep track.
MagNB wish list:
2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
Something to up NB damage for pve - I’m not sure what
Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?
Solid non answer for a straight forward question.
Stamblade doesn’t strike fear like it did before- I’ve ran into a few that still make it work but it’s much more rare now.
Magblade isn’t in a really bad spot. More heals to come for the invis counterpart next patch as well.
Stamblades are in a good spot, but next update they're going to be very banal. The abilities in their kit that made them strong and unique are being provided to every class, and better versions at that.
To respond to your inquiry about magblades though. Honestly the worst thing they did was remove Major Expedition from Cripple. In my opinion that change completely killed what made magblade fun. I say remove the root and bring back Major Expedition.
Yes the fear for everyone change is disgusting.
I sorta miss the ME on cripple but it hasn’t made the class unplayable- RAT is almost mandatory now tho.
Agreed. I even use it on my stamblade lol
Yes the fear for everyone change is disgusting.
I sorta miss the ME on cripple but it hasn’t made the class unplayable- RAT is almost mandatory now tho.
Yes the fear for everyone change is disgusting.
I sorta miss the ME on cripple but it hasn’t made the class unplayable- RAT is almost mandatory now tho.
I don't know where to put it... and even alternately casting RaT and Cloak when I did run it... only increased the survival chances a lil bit.
The way my magblade has been setup, it's like I have to drop either Lots or Cripple to fit RaT or lose another important skill.
Wish we could slot normal abilities in Ulti slots...
Murador178 wrote: »Murador178 wrote: »Are a Stamblades doing okay? It’s hard to keep track.
MagNB wish list:
2.5% mitigation per stack of merciless (I can live with unsightly 1/2 percentages)
Funnel Health 100% of damage as healing on three targets, 20 Sec duration or... have it add major lifesteal to the target
Refreshing Path - increase healing another 20% or... minor vitality as an additional effect so NBs have a nice buff like Templars and Wardens
Something to up NB damage for pve - I’m not sure what
Mag nb is in a really bad spot, so that doesnt mean that stamblade is in a good spot does it?
Solid non answer for a straight forward question.
Stamblade doesn’t strike fear like it did before- I’ve ran into a few that still make it work but it’s much more rare now.
Magblade isn’t in a really bad spot. More heals to come for the invis counterpart next patch as well.
My testing on the pts vs mageblades was very onesided - they all seemed to lack any damage and where squishy.
Vs an onslaught stam build?
Also- were these dark cloak or shadowy disguise (invis) mnbs?
Also give surprise fracture back and concealed major breach
Remove fracture from mark
Give mark minor vulnerability and magicka steal mb
Make mark cost magicka
Give ambush same dot as lotus, but physical.
I mean, I would love that honestly. Not sure if those would be too strong though.
I wouldn’t worry too much about you incap. Everyone, including mag, will run onslaught.
Only problem is you need 5 light attacks for the bow proc, but most fights won’t last that long. Name of the game will be lining up burst for one GCD kills.
I’m thinking there might be some cool NB builds using reapers mark. Reaper’s - charge - onslaught - Bow proc. Get that nice damage buff and line it up with the onslaught pen and go on a killing spree.
I wouldn’t worry too much about you incap. Everyone, including mag, will run onslaught.
Only problem is you need 5 light attacks for the bow proc, but most fights won’t last that long. Name of the game will be lining up burst for one GCD kills.
I’m thinking there might be some cool NB builds using reapers mark. Reaper’s - charge - onslaught - Bow proc. Get that nice damage buff and line it up with the onslaught pen and go on a killing spree.
Just don’t see this going live.
Are a Stamblades doing okay? It’s hard to keep track.
I wouldn’t worry too much about you incap. Everyone, including mag, will run onslaught.
Only problem is you need 5 light attacks for the bow proc, but most fights won’t last that long. Name of the game will be lining up burst for one GCD kills.
I’m thinking there might be some cool NB builds using reapers mark. Reaper’s - charge - onslaught - Bow proc. Get that nice damage buff and line it up with the onslaught pen and go on a killing spree.
Just don’t see this going live.
Me neither, but you never know. For now I’m saving up my transmute stones and making evil plans.
With the stuck in combat bug the set that builds ultimate when you’re in combat will be nice. Only fight with onslaught up - the NB way. Like a super bomber. Imagine prox det with 30k pen and the reaper’s mark buff and minor vuln... lol.
SidraWillowsky wrote: »
I could live with the 5% pen debuff if they made it apply without flanking.