We've heard this weak excuse every time Class Change is brought up and yet it holds no water because this excuse ignores the fundamental reason for why class change is desired by players - to carry their accomplishments forward into future content. Yes, achievements and quest/map progression are thrown away when a new character is made and for many this is unacceptable because their achievements are a part of their experience in ESO. Plain and simple, it is a punishment to play on more than one character in ESO and it is even more punishing to remain on a character whose class has been fundamentally altered in a way that makes your original class choice undesirable. The accomplishments and completion we have achieved in ESO are simply not being respected - the player's investment is NOT being respected."Just quickly level a new character."
There's no way to transfer map completion, quest/achievement completion, and lorebook acquisition to a new character in any way so that argument also holds no water. ZoS brazenly changes core components of each class and give players no way to protect their investment in the game. Nearly every player in ESO chooses their class because they liked what they saw BACK THEN. After a ton of completion (over the course of years for many folks) their choice was rendered irrelevant because of a single patch that fundamentally changed how their class operates. Adding skill line purchases in the Crown Store is also not a substitute for the HUNDREDS or even THOUSANDS of hours a player has poured into their character."They're adding skill lines and you can get your skyshards in the Crown Store, too. Just make a new character."
Vercingetorix wrote: »Yes, achievements and quest/map progression are thrown away when a new character is made and for many this is unacceptable because their achievements are a part of their experience in ESO."Just quickly level a new character."
...for a price. In crowns.Dusk_Coven wrote: »When the number of alts grows to a staggering amount -- and we're probably already there at 18 max -- then like SWTOR they will probably make achievements account-wide.
Because it takes effort, right?gotta love when people say "just level a new character"
it's like, the whole reason we want class change tokens is because we specifically don't want to do that.
The OP can be paraphrased as "I put all my eggs in one basket, bail me out".
There has to be one unchangeable for a character, and in ESO, it's the class. You can change race, gender, stats, skills, and everything else, but class defines the character.
The whole point of alternate characters is that you can make one (or more) of each class and swap between them at will. Each of those can be rebuilt as much as you want, but ESO's character swap is all the class change you're going to get. Log out, log in, done.
Because it takes effort, right?gotta love when people say "just level a new character"
it's like, the whole reason we want class change tokens is because we specifically don't want to do that.
Class change is a horrible idea, it lets the lazy level-up on an eZmode build then switch to the FoTM end-game one .. NO!
OP's argument fails because it does not address the more significant reason we do not have class change. Devs do not want to add class change and until you figure out why and address that everything else seems rather moot.
Vercingetorix wrote: »OP's argument fails because it does not address the more significant reason we do not have class change. Devs do not want to add class change and until you figure out why and address that everything else seems rather moot.
Wrong. What the devs want is irrelevant. We, the customer, are their boss - ESO is our game, not theirs. Our collective opinion is what matters, not theirs. If we tell them to do something and the financial viability of their product is at stake, they'll do it - period. For example, an increasing amount of players are complaining about the performance of this game and now ZoS is forced to deal with it. Adding class change functionality is no different - if enough players are fed up with the drastic changes to their class and are tired of having their investment ruined, then they will leave the game. Many have and many more will continue to do so until this feature is added.
Vercingetorix wrote: »OP's argument fails because it does not address the more significant reason we do not have class change. Devs do not want to add class change and until you figure out why and address that everything else seems rather moot.
Wrong. What the devs want is irrelevant. We, the customer, are their boss - ESO is our game, not theirs. Our collective opinion is what matters, not theirs. If we tell them to do something and the financial viability of their product is at stake, they'll do it - period. For example, an increasing amount of players are complaining about the performance of this game and now ZoS is forced to deal with it. Adding class change functionality is no different - if enough players are fed up with the drastic changes to their class and are tired of having their investment ruined, then they will leave the game. Many have and many more will continue to do so until this feature is added.
LOL. It seems you are the one that is wrong as Zos has specifically said no to this in light of the request. So you can make bold whatever you want but Zos has clearly said you are not the boss of them. LOL that we are their boss.
maybe this wont work for now as there is stll to many not caring about anything casuals and rp's but what if most of playerbase suddenly will stop paying for ESO?
Taleof2Cities wrote: »Players aren’t going to quit in numbers because of class change, @Edziu.maybe this wont work for now as there is stll to many not caring about anything casuals and rp's but what if most of playerbase suddenly will stop paying for ESO?
Doesn’t matter though ... as ZOS has specifically said they’re not doing it.
It only takes a day to level up a new character in the desired class.
NOT SO!Vercingetorix wrote: »Wrong. What the devs want is irrelevant. We, the customer, are their boss - ESO is our game, not theirs.
Misleading.Vercingetorix wrote: »Our collective opinion is what matters, not theirs. If we tell them to do something and the financial viability of their product is at stake, they'll do it - period.
That one is the only valid part there.Vercingetorix wrote: »For example, an increasing amount of players are complaining about the performance of this game and now ZoS is forced to deal with it. Adding class change functionality is no different - if enough players are fed up with the drastic changes to their class and are tired of having their investment ruined, then they will leave the game. Many have and many more will continue to do so until this feature is added.
Vercingetorix wrote: »OP's argument fails because it does not address the more significant reason we do not have class change. Devs do not want to add class change and until you figure out why and address that everything else seems rather moot.
Wrong. What the devs want is irrelevant. We, the customer, are their boss - ESO is our game, not theirs. Our collective opinion is what matters, not theirs. If we tell them to do something and the financial viability of their product is at stake, they'll do it - period. For example, an increasing amount of players are complaining about the performance of this game and now ZoS is forced to deal with it. Adding class change functionality is no different - if enough players are fed up with the drastic changes to their class and are tired of having their investment ruined, then they will leave the game. Many have and many more will continue to do so until this feature is added.
LOL. It seems you are the one that is wrong as Zos has specifically said no to this in light of the request. So you can make bold whatever you want but Zos has clearly said you are not the boss of them. LOL that we are their boss.
maybe this wont work for now as there is stll to many not caring about anything casuals and rp's but what if most of playerbase suddenly will stop paying for ESO?
ESO would still run with barely profit not even enough to keep this game alive from thair playerbase or their boss would throw "his" money gained from other sources to keep this game alive even if players will not give anymore enough money for this game to be keeped alive while even forget for newest patches etcVercingetorix wrote: »OP's argument fails because it does not address the more significant reason we do not have class change. Devs do not want to add class change and until you figure out why and address that everything else seems rather moot.
Wrong. What the devs want is irrelevant. We, the customer, are their boss - ESO is our game, not theirs. Our collective opinion is what matters, not theirs. If we tell them to do something and the financial viability of their product is at stake, they'll do it - period. For example, an increasing amount of players are complaining about the performance of this game and now ZoS is forced to deal with it. Adding class change functionality is no different - if enough players are fed up with the drastic changes to their class and are tired of having their investment ruined, then they will leave the game. Many have and many more will continue to do so until this feature is added.
LOL. It seems you are the one that is wrong as Zos has specifically said no to this in light of the request. So you can make bold whatever you want but Zos has clearly said you are not the boss of them. LOL that we are their boss.
Taleof2Cities wrote: »It only takes a day to level up a new character in the desired class.
Taleof2Cities wrote: »It only takes a day to level up a new character in the desired class.
DID. YOU. READ ? DID. YOU. READ. THE. OP ?
Words. Meaning. They have it.
Because it takes effort, right?gotta love when people say "just level a new character"
it's like, the whole reason we want class change tokens is because we specifically don't want to do that.
Class change is a horrible idea, it lets the lazy level-up on an eZmode build then switch to the FoTM end-game one .. NO!
So "achievements" seems to be the only argument you people can put forward in favor of this class change token so what you're basically saying is you completed an achievement on some overpowered build which ended up presumably getting nerfed or changed not to your liking so now you can switch to another class and pretend that you completed that achievement on that class? That's fake. What about people who actually grinded that achievement on that class? Here's an example: I go into vMA on a Stam Sorc which I consider the easiest class to do vMA on and I get Flawless Conqueror, I then decide oh I want to pretend I did that on a Magden so I'll now change class to a Magden and keep the Flawless Conqueror title even though I never even did vMA on that class. This scenario applies to any achievement in the game and it actually undermines the effort people put into grinding achievements on a specific class. Class change is a bad idea and should never be added to the game. Level a new character.
Wrong thought.Ok, let’s stop the pretentiousness. If devs can add class change then just add class change. Done. People who prefer making new characters and having multiple classes to play won’t be affected. Casual players or players who only want one character to play, but want to change their class, will be benefitted. Nobody is hurt by a class change. I’m tired of the arguments against this. It’s so pointless and ridiculous.