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The Case for Class Change in ESO

Vercingetorix
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"Just quickly level a new character."
We've heard this weak excuse every time Class Change is brought up and yet it holds no water because this excuse ignores the fundamental reason for why class change is desired by players - to carry their accomplishments forward into future content. Yes, achievements and quest/map progression are thrown away when a new character is made and for many this is unacceptable because their achievements are a part of their experience in ESO. Plain and simple, it is a punishment to play on more than one character in ESO and it is even more punishing to remain on a character whose class has been fundamentally altered in a way that makes your original class choice undesirable. The accomplishments and completion we have achieved in ESO are simply not being respected - the player's investment is NOT being respected.
"They're adding skill lines and you can get your skyshards in the Crown Store, too. Just make a new character."
There's no way to transfer map completion, quest/achievement completion, and lorebook acquisition to a new character in any way so that argument also holds no water. ZoS brazenly changes core components of each class and give players no way to protect their investment in the game. Nearly every player in ESO chooses their class because they liked what they saw BACK THEN. After a ton of completion (over the course of years for many folks) their choice was rendered irrelevant because of a single patch that fundamentally changed how their class operates. Adding skill line purchases in the Crown Store is also not a substitute for the HUNDREDS or even THOUSANDS of hours a player has poured into their character.
Edited by Vercingetorix on July 16, 2019 12:25PM
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • Dusk_Coven
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    "Just quickly level a new character."
    Yes, achievements and quest/map progression are thrown away when a new character is made and for many this is unacceptable because their achievements are a part of their experience in ESO.

    When the number of alts grows to a staggering amount -- and we're probably already there at 18 max -- then like SWTOR they will probably make achievements account-wide.

    But that still leaves quest/story progress.
    SWTOR has combo story-progress and quest progress tokens to jump people ahead to various chapters, but that uses various canonical quest choices based on your faction, and misses out on the richness of outcome-altering decisions in the game.

    There's less outcome-altering decisions here, but certainly redoing quests -- and in the "proper order" -- plus doing all the sidequests that may have some impact on the alliance stories -- is a huge undertaking.

    The current shortcuts like buying an unlock for Undaunted to maximum rank only *looks* like it works for PvE but it's actually more of a benefit to pure PvP where you make an alt without caring much for quest progress.

    TL;DR -- Yeah, class change token.
    After finishing one alliance quest I bet you're already bored clicking the same power rotation over and over. Refresh your game by playing another class.
    Maybe https://forums.elderscrollsonline.com/en/discussion/485432/class-change-crown-store-product-idea-wardrobe
  • TheShadowScout
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    Dusk_Coven wrote: »
    When the number of alts grows to a staggering amount -- and we're probably already there at 18 max -- then like SWTOR they will probably make achievements account-wide.
    ...for a price. In crowns.

    But yeah, a class change token -would- make a nifty addition to ESO.

    Not because its so hard to make a new character.
    But because its so hard to give up an old one when a new class got added that better fits the theme you had been rocking on that old main of yours since launch...

    And because sometimes things go bad, and people need to make a clean break with their character, and redo it completely from scratch - but still wanna keep all the time they invested.

    For those two reasons, Class Change would be worth the cost.

    Okay, there might be some META chasers too, but... those will be dissapointed after a year or so when all the rebalancings changed the META once again anyhow, so... fu... uhm... forget them.
  • xTarrant
    xTarrant
    Why stop there. Why not offer an alliance change too?

    (I don't want either. Jw really)
  • Browiseth
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    gotta love when people say "just level a new character"

    it's like, the whole reason we want class change tokens is because we specifically don't want to do that.
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • KerinKor
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    Browiseth wrote: »
    gotta love when people say "just level a new character"

    it's like, the whole reason we want class change tokens is because we specifically don't want to do that.
    Because it takes effort, right?

    Class change is a horrible idea, it lets the lazy level-up on an eZmode build then switch to the FoTM end-game one .. NO!
  • ghastley
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    The OP can be paraphrased as "I put all my eggs in one basket, bail me out".

    There has to be one unchangeable for a character, and in ESO, it's the class. You can change race, gender, stats, skills, and everything else, but class defines the character.

    The whole point of alternate characters is that you can make one (or more) of each class and swap between them at will. Each of those can be rebuilt as much as you want, but ESO's character swap is all the class change you're going to get. Log out, log in, done.
    Edited by ghastley on July 16, 2019 1:21PM
  • UrbanMonk
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    I agree with OP. The most pain point is achievements. I've over 31k Achievement points on my Magblade along with all crafting skills+ every known motif in the game and I'd never ever even think about doing the same stuff on another toon. At least for the sake of Achievement points but at the same time, I have a tank as well who does some other achievements which my DD can not. A Class change can easily offset this problem for me.

    PS: I've 14 completely leveled and 8 Ready to Play toons. SO creating a new toon is not going to solve anything here or as a matter of fact, is completely irrelevant to the problem.
    Urban.Monk

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    -Tsürügi- MagBlade- ⭐⭐⭐⭐⭐
    -Bantam Bomber- MagPlar- AVA28
    -Hot Nöödle- MagDK - AVA37
    -Pablo Necrobar- StamCro- AVA24



    youtube.com/c/UrbanMonkGaming
    Easiest mDK for vMA and vVH- https://youtu.be/dUxQO1FO1XQ

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    Balance for the Sake of Balance is no Balance at all.
  • Vercingetorix
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    ghastley wrote: »
    The OP can be paraphrased as "I put all my eggs in one basket, bail me out".

    There has to be one unchangeable for a character, and in ESO, it's the class. You can change race, gender, stats, skills, and everything else, but class defines the character.

    The whole point of alternate characters is that you can make one (or more) of each class and swap between them at will. Each of those can be rebuilt as much as you want, but ESO's character swap is all the class change you're going to get. Log out, log in, done.

    You don't get it. Class is NOT an unchangeable for ZoS when they release patches - that's the problem. Players are expected to make a decision about their class early on and then a year or so later their class that had one or more things that they liked is suddenly changed - a change that now no longer makes their initial class choice valid for their preferred playstyle. If ZoS never touched the classes in a fundamental way, then your argument would be valid, but that's not the case. The changes that ZoS has made to the classes over the years are FAR from superficial.

    EXAMPLE: If you were around in 2015 you'd know that the Sorcerer was a COMPLETELY different class in terms of tools, passives, and rotation back then - it even had no stamina DPS support! A player in 2015 passed on a sorcerer back then because it didn't have what they wanted or a player chose the Sorcerer because of how the Sorcerer played BACK THEN. Four years worth of changes later I can tell you that any 2015 player that has a Sorcerer knows that their class feels different - some don't mind it, but others DO CARE and their experiences/investment in ESO is being held hostage by ZoS because they can't carry their progress with them to a class that better fits their preferred playstyle.
    Edited by Vercingetorix on July 16, 2019 1:40PM
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • akray21
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    When my son was born it took me a year to level a new character... a year.
  • Billdor
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    Imagine gate keeping a class change.

    Some of you are pathetic.
  • Banana
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    akray21 wrote: »
    When my son was born it took me a year to level a new character... a year.

    Yep. Im in the same boat. To many unemployed students here with far more time than i have to play. My wallets ready zos.
  • MakeMeUhSamich
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    KerinKor wrote: »
    Browiseth wrote: »
    gotta love when people say "just level a new character"

    it's like, the whole reason we want class change tokens is because we specifically don't want to do that.
    Because it takes effort, right?

    Class change is a horrible idea, it lets the lazy level-up on an eZmode build then switch to the FoTM end-game one .. NO!

    Hmmmm, ya...it’d be unheard of if people could just switch and play the “FoTM” builds like those hard-hitting StamCros within a few days.


    Oh wait...
  • Starlock
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    The creation of grinds is part of the microtransaction monetization model in games like this. A game developer creates grinds so they can sucker players into paying to bypass them and milk them for cash. Because of this, they are not going to offer a class change token. It would cut into their scheme. Zenimax has been consistently upping the ante on their predatory microtransactions as time has gone on, not shifting to a more ethical microtransaction model. You are more likely to see level 50 character boosters and dungeon gear in the cash shop than a class change. That is the sad, depressing reality that this game's monetization has become.
  • idk
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    OP's argument fails because it does not address the more significant reason we do not have class change.

    Devs do not want to add class change and until you figure out why and address that everything else seems rather moot.
  • Vercingetorix
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    idk wrote: »
    OP's argument fails because it does not address the more significant reason we do not have class change. Devs do not want to add class change and until you figure out why and address that everything else seems rather moot.

    Wrong. What the devs want is irrelevant. We, the customer, are their boss - ESO is our game, not theirs. Our collective opinion is what matters, not theirs. If we tell them to do something and the financial viability of their product is at stake, they'll do it - period. For example, an increasing amount of players are complaining about the performance of this game and now ZoS is forced to deal with it. Adding class change functionality is no different - if enough players are fed up with the drastic changes to their class and are tired of having their investment ruined, then they will leave the game. Many have and many more will continue to do so until this feature is added.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • idk
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    idk wrote: »
    OP's argument fails because it does not address the more significant reason we do not have class change. Devs do not want to add class change and until you figure out why and address that everything else seems rather moot.

    Wrong. What the devs want is irrelevant. We, the customer, are their boss - ESO is our game, not theirs. Our collective opinion is what matters, not theirs. If we tell them to do something and the financial viability of their product is at stake, they'll do it - period. For example, an increasing amount of players are complaining about the performance of this game and now ZoS is forced to deal with it. Adding class change functionality is no different - if enough players are fed up with the drastic changes to their class and are tired of having their investment ruined, then they will leave the game. Many have and many more will continue to do so until this feature is added.

    LOL. It seems you are the one that is wrong as Zos has specifically said no to this in light of the request. So you can make bold whatever you want but Zos has clearly said you are not the boss of them. LOL that we are their boss.
  • Edziu
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    idk wrote: »
    idk wrote: »
    OP's argument fails because it does not address the more significant reason we do not have class change. Devs do not want to add class change and until you figure out why and address that everything else seems rather moot.

    Wrong. What the devs want is irrelevant. We, the customer, are their boss - ESO is our game, not theirs. Our collective opinion is what matters, not theirs. If we tell them to do something and the financial viability of their product is at stake, they'll do it - period. For example, an increasing amount of players are complaining about the performance of this game and now ZoS is forced to deal with it. Adding class change functionality is no different - if enough players are fed up with the drastic changes to their class and are tired of having their investment ruined, then they will leave the game. Many have and many more will continue to do so until this feature is added.

    LOL. It seems you are the one that is wrong as Zos has specifically said no to this in light of the request. So you can make bold whatever you want but Zos has clearly said you are not the boss of them. LOL that we are their boss.

    but let me ask for 1 thing, ESO is living because ZOS boss is giving money for this game to stay alive from profit from other games or from profit which is going from players playing this game?

    maybe this wont work for now as there is stll to many not caring about anything casuals and rp's but what if most of playerbase suddenly will stop paying for ESO?
    ESO would still run with barely profit not even enough to keep this game alive from thair playerbase or their boss would throw "his" money gained from other sources to keep this game alive even if players will not give anymore enough money for this game to be keeped alive while even forget for newest patches etc

    so who is really "boss" to keep this game alive? "real" boss managing this game and profit from this game from its playerbase or maybe it more it rely on game playerbase at all which is giving money from this game?

    no offense to anyone but in overall if people wouldnt be that stupid to follow single nonsenses and not seeing with this they with just their numbers have power of this singe nonsense to which direction it should be pointed then this game for real could be much better, more playable in every conten with less *** with crown $tore
  • Taleof2Cities
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    Edziu wrote: »
    maybe this wont work for now as there is stll to many not caring about anything casuals and rp's but what if most of playerbase suddenly will stop paying for ESO?

    Players aren’t going to quit in numbers because of class change, @Edziu.

    Doesn’t matter though ... as ZOS has specifically said they’re not doing it.

    It only takes a day to level up a new character in the desired class.
  • Vercingetorix
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    Edziu wrote: »
    maybe this wont work for now as there is stll to many not caring about anything casuals and rp's but what if most of playerbase suddenly will stop paying for ESO?
    Players aren’t going to quit in numbers because of class change, @Edziu.
    Doesn’t matter though ... as ZOS has specifically said they’re not doing it.
    It only takes a day to level up a new character in the desired class.

    List of things ZoS said they are never going to do back in 2017-2018:
    - Skyshard Unlocks
    - Skill Line Unlocks
    - Necromancer Class <--- This one is particularly hilarious. Go read some posts asking for Necro in 2017-2018.

    Now, they are all in the game. Class Change WILL happen. When ZoS starts bleeding money from low sales they'll cave like any other business and give the customer what they want or risk going out of business.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • TheShadowScout
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    Wrong. What the devs want is irrelevant. We, the customer, are their boss - ESO is our game, not theirs.
    NOT SO!
    The developers boss are the suits in the boardroom of ZOS.
    It is THEIR game, we just rent time on it.
    Our collective opinion is what matters, not theirs. If we tell them to do something and the financial viability of their product is at stake, they'll do it - period.
    Misleading.
    They will do whatever their market research projections will show as the path towards more profit.
    NOT what anyone of their customer base demands.
    For example, an increasing amount of players are complaining about the performance of this game and now ZoS is forced to deal with it. Adding class change functionality is no different - if enough players are fed up with the drastic changes to their class and are tired of having their investment ruined, then they will leave the game. Many have and many more will continue to do so until this feature is added.
    That one is the only valid part there.
    IF it really is supported by the facts.
    The thing is... people come, people go.
    Noone cares about a dozend loud voices proclaiming their exit from the game due to lack of class change, if a thousand players stay and keep spending their money despite having no class change.
    So... how many people -really- want chass change so badly they stop playing because of that? Is it more then the "usual" of people who stop playing because they drift to the next new thing? How does it compare to the people who come in from elsewhere and enjoy ESO enough to stay and keep playing?
    Those are the important questions!

    And of course, they WILL look towards their rivals.
    Look at how those do, the ones with some sort of class change and those without...
    So, tell us.
    How IS the "class change" situation in other, comparable games?
    Did SWTOR add class change? Or even class specialization redoings? Not when I left... (and I really had a gunslinger I would much rather have done as scoundrel...)
    How about STO. Does they have class changes, allowing me to redo my science officers into tactical?
    Or some older games... AoC, do they let people change classes these days?
    Buw about DCUO, can one change powers by this time? Wasn't an option back when I quit, so...
    Those are the ones I played, and none of them ever did.

    How about those MMORPGs that -did- at some point add a class change option. Did their profits increase, or not? (That's a very important question! I don't know the answer, but I am fairly certain someone at ZOS looked into this back when they decided not to do class change...)

    Yes, it IS possible that at some point they might change their opinion, and give us class change. But it is by NO means certain, and at this time, at this point, their officiual stance is still a bucket full of "nope"...

    So, it might be better to argue about how having that could benefit them as people redo their characters to a new class, complete with buying new stuff in the crown store because their fire-themed DK switched to an ice themed warden or something then to just assume they will automatically align to your view of the world... ;)
  • idk
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    Edziu wrote: »
    idk wrote: »
    idk wrote: »
    OP's argument fails because it does not address the more significant reason we do not have class change. Devs do not want to add class change and until you figure out why and address that everything else seems rather moot.

    Wrong. What the devs want is irrelevant. We, the customer, are their boss - ESO is our game, not theirs. Our collective opinion is what matters, not theirs. If we tell them to do something and the financial viability of their product is at stake, they'll do it - period. For example, an increasing amount of players are complaining about the performance of this game and now ZoS is forced to deal with it. Adding class change functionality is no different - if enough players are fed up with the drastic changes to their class and are tired of having their investment ruined, then they will leave the game. Many have and many more will continue to do so until this feature is added.

    LOL. It seems you are the one that is wrong as Zos has specifically said no to this in light of the request. So you can make bold whatever you want but Zos has clearly said you are not the boss of them. LOL that we are their boss.

    maybe this wont work for now as there is stll to many not caring about anything casuals and rp's but what if most of playerbase suddenly will stop paying for ESO?

    This merely shows a lack of understanding of the largest portion of a successful MMORPGs player base which is casual and over time becomes more casual. But to call them "not caring about anything" or RPers shows an even greater misunderstanding of the playerbase as many want to use the better builds even if they are not trying to do the best content.
    Edziu wrote: »
    idk wrote: »
    idk wrote: »
    OP's argument fails because it does not address the more significant reason we do not have class change. Devs do not want to add class change and until you figure out why and address that everything else seems rather moot.

    Wrong. What the devs want is irrelevant. We, the customer, are their boss - ESO is our game, not theirs. Our collective opinion is what matters, not theirs. If we tell them to do something and the financial viability of their product is at stake, they'll do it - period. For example, an increasing amount of players are complaining about the performance of this game and now ZoS is forced to deal with it. Adding class change functionality is no different - if enough players are fed up with the drastic changes to their class and are tired of having their investment ruined, then they will leave the game. Many have and many more will continue to do so until this feature is added.

    LOL. It seems you are the one that is wrong as Zos has specifically said no to this in light of the request. So you can make bold whatever you want but Zos has clearly said you are not the boss of them. LOL that we are their boss.
    ESO would still run with barely profit not even enough to keep this game alive from thair playerbase or their boss would throw "his" money gained from other sources to keep this game alive even if players will not give anymore enough money for this game to be keeped alive while even forget for newest patches etc

    It really does not seem players are leaving, or going to leave, this game because of a lack of a class change option so this seems to lack a real point.

    But in the end, your arguments that we are the boss still dodges the real point I made earlier, that this thread does not address the reason Zos has chosen (and stated as much) they are not interested in offering class change. We can come up with debatable claims that we are the boss but unless that actual real issue it is just an exercise in futility.
  • Itacira
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    It only takes a day to level up a new character in the desired class.

    DID. YOU. READ ? DID. YOU. READ. THE. OP ?

    Words. Meaning. They have it.
    PC/EU - PVE 2H stam orc petsorc (meta, what meta?) ww - terrible dps - mediocre player - fun times - free ww bites to whomever asks so don't be shy if interested
  • Taleof2Cities
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    Itacira wrote: »
    It only takes a day to level up a new character in the desired class.

    DID. YOU. READ ? DID. YOU. READ. THE. OP ?

    Words. Meaning. They have it.

    Don’t need to ... it’s a viable alternative.
  • Welkynar
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    Ok, let’s stop the pretentiousness. If devs can add class change then just add class change. Done. People who prefer making new characters and having multiple classes to play won’t be affected. Casual players or players who only want one character to play, but want to change their class, will be benefitted. Nobody is hurt by a class change. I’m tired of the arguments against this. It’s so pointless and ridiculous.

    Now, I see this argument a lot. “But then meta chasers will just switch classes and it will be pay to win when the meta shifts!!” That is so dumb. Meta chasers already have characters for each class. I really dislike that argument. And there’s so much monetization in this game, it’s pointless arguing it’s P2W. And most people already accept buying skyshards and skill lines (that you’ve already completed) and it’s hardly P2W if meta chasers already have multiple characters to play.

    People who say “just level a new character” completely disregards WHY people want a class change. The explanations are already in the OP.

    People who say “but that’s just lazy and takes no effort.” IT’S A GAME. Playing this game IS lazy and no effort. People return home from work and want to play and enjoy. Not everyone is on summer break and have the entire day to play. And as if mindlessly grinding levels take effort. And there’s also the argument that leveling a character is fast. So which is it? Does it take effort or is it fast? When I level new characters solo, it takes maybe 4 to 5 hours at dolmens using scrolls I got for free. It takes zero skill, zero effort, and it is not fast if you’re short on time. It is a tedious task.

    And finally there’s the next argument. And it’s because ZOS creates a grind so they can make money, or they would make more money selling skyshards, skill lines (these 2 just popping up), or XP scrolls. This is just so dumb. I have created so many characters without spending a dime in the crown store to level those characters. How does grinding levels make people spend money? If class change is ever added it WILL cost crowns, and there will have people who want a class change for the purposes OP stated who will buy them, whereas they wouldn’t spend money if they have to grind another new character. Makes zero sense. And how come suddenly so many people feel the need to defend monetization when class change is brought up?

    At this point, we might as well have a class change. We got Necromancers, buyable skyshards, and buyable skill lines. People always argued against those things for whatever reason and now they’re here. People need to stop arguing against things for the sake of arguing. It’s ridiculous and tiring. I don’t even need a class change but here I am needing to defend this thing because the arguments against it is so irritating.
    Edited by Welkynar on July 16, 2019 9:09PM
  • Luigi_Vampa
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    KerinKor wrote: »
    Browiseth wrote: »
    gotta love when people say "just level a new character"

    it's like, the whole reason we want class change tokens is because we specifically don't want to do that.
    Because it takes effort, right?

    Class change is a horrible idea, it lets the lazy level-up on an eZmode build then switch to the FoTM end-game one .. NO!

    What the hell is an easy mode leveling class? It's easy to level. Period. People don't want class change because they don't want to level. They want class change because they want to keep the character and achievements etc... For instance. I only play one character anymore. I don't have the time anymore to play a bunch of different alts... also, I like just playing one character. When my class gets skills changed on me, or I just want to play something else but still progress on my main, I'd like to be able to change class.

    I can change my race, my gender but not my skill set?

    I really don't understand people's objection to this. Make class change expensive 5,000 + crowns, I don't care. Make it a once a year account cool down if you want to stop FOTM hoppers. FOTM players already have all the classes leveled, because it is so fast to level and especially now you can buy skyshards. FOTM players don't care about story progress or connection to their character. They care about endgame PvP / PvE. No one is changing characters to have an advantage questing...

    I just want to have my main character, that I have spent years with, use a different set of skills.

    What does FOTM have to do with anything anyway? If a class is broken OP, every competitive player will level one in a hurry before it is patched. People act like every player would be the same class but that is ridiculous. People will still play what they like. Problem is, sometimes what you like has grown stale, or been purposefully altered by ZOS. It would be nice to not have to throw away years of time on a character just because ZOS made your class not fun any longer.

    Class change hurts no one.
    Edited by Luigi_Vampa on July 16, 2019 9:25PM
    PC/EU DC
  • Vlad9425
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    So "achievements" seems to be the only argument you people can put forward in favor of this class change token so what you're basically saying is you completed an achievement on some overpowered build which ended up presumably getting nerfed or changed not to your liking so now you can switch to another class and pretend that you completed that achievement on that class? That's fake. What about people who actually grinded that achievement on that class? Here's an example: I go into vMA on a Stam Sorc which I consider the easiest class to do vMA on and I get Flawless Conqueror, I then decide oh I want to pretend I did that on a Magden so I'll now change class to a Magden and keep the Flawless Conqueror title even though I never even did vMA on that class. This scenario applies to any achievement in the game and it actually undermines the effort people put into grinding achievements on a specific class. Class change is a bad idea and should never be added to the game. Level a new character.
  • Luigi_Vampa
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    Vlad9425 wrote: »
    So "achievements" seems to be the only argument you people can put forward in favor of this class change token so what you're basically saying is you completed an achievement on some overpowered build which ended up presumably getting nerfed or changed not to your liking so now you can switch to another class and pretend that you completed that achievement on that class? That's fake. What about people who actually grinded that achievement on that class? Here's an example: I go into vMA on a Stam Sorc which I consider the easiest class to do vMA on and I get Flawless Conqueror, I then decide oh I want to pretend I did that on a Magden so I'll now change class to a Magden and keep the Flawless Conqueror title even though I never even did vMA on that class. This scenario applies to any achievement in the game and it actually undermines the effort people put into grinding achievements on a specific class. Class change is a bad idea and should never be added to the game. Level a new character.

    What does that get you? Lying about your achievements? Who really cares about other players achievements? Do you see a Flawless Magden and fall at the ground kissing their feet?

    People want to keep their achievements because they are their achievements. They have memories on that character and a lot of time invested and don't want to start over.

    In a game where titles and skins are sold for gold, who takes other players achievements seriously? I only care about what I did.

    It isn't just achievements. It's the time. It's the memories. It's the connection they have to this character they created. They are more than just stupidly named toons to some of us.

    If you are seriously worried that someone is going to brag about a game and get undue praise, you have weird priorities.

    And once again, what does lying about achievements get you?
    Edited by Luigi_Vampa on July 16, 2019 9:55PM
    PC/EU DC
  • Katahdin
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    you can make all the cases you want, make it bold, make it italics, MAKE IT CAPS, shout it from the roof of your house

    Doesnt matter.
    Right now and in the past, ZoS has said they have no interest in doing class changes

    I get the achievements arguement but honestly if you're playing a new character, you can run all those dungeons and trials again, otherwise what's the point of playing new class anyway? Yea let's take a character that's already done everything and class change it to do what? Nothing? Then quit anyway cause "I'm bored, there's nothing to do"

    I have a full time job, one hour commute each way, a family, a house to take care of, and other hobbies. I have managed to level 15 characters and am working on 3 more, one of which is because there is no alliance change which is also not happening.

    You just dont want to do it and want it handed to you instead.

    In the time you have all spent whining about class changes, you could have leveled another character or 10 already.

    .
    Edited by Katahdin on July 16, 2019 10:25PM
    Beta tester November 2013
  • SirDopey
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    Banana wrote: »
    akray21 wrote: »
    When my son was born it took me a year to level a new character... a year.

    Yep. Im in the same boat. To many unemployed students here with far more time than i have to play. My wallets ready zos.

    This is far more of a Learn to Level problem than a "unemployeed students have so much free time". You can literally level a character from 0 - 50 in 4 hours by having training gear, the right xp scrolls and grinding mobs at spellscar. Even if you can only play 30/40 minutes a day that's a week to get there. (and if you can't afford that much time then you probably shouldn't be wasting so much on the forums bitching)
    NA PC | AD
    xx Doc Holliday xx
  • TheShadowScout
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    Welkynar wrote: »
    Ok, let’s stop the pretentiousness. If devs can add class change then just add class change. Done. People who prefer making new characters and having multiple classes to play won’t be affected. Casual players or players who only want one character to play, but want to change their class, will be benefitted. Nobody is hurt by a class change. I’m tired of the arguments against this. It’s so pointless and ridiculous.
    Wrong thought.
    The right one would be: "...will ZOS get profit from this exceeding the paid programmer time spend coding it by a significant enough margin?"
    Because spending resources without profit hurts ZOS bottom line, and, well... that is the only hurt they -really- care about. Welcome to capitalism, comrade!

    The devs will add class change if it looks like it would get ZOS more profits in the end. But... I suspect they reckon if they just add more paid shortcuts, people will make more alts instead and then maybe get impatient and vexed after playing the same quests for the dozenth time, and get tempted to spend crowns on those shortcuts... spend crowns on XP scrolls, and riding training, and on skyshard mirroring, and whatever else they will add to the crown store. And they may also consider too few people likely to pay the price they would charge...
    ...at least for now.

    Maybe someday they will look at this from a different direction. Maybe someday they will add it.

    But arguing from the benefit of the -player- will do little to sway the suits in charge of the company...
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