Lightspeedflashb14_ESO wrote: »Yes, 3% less armor at max makes it so useless.
Littlebluelizard wrote: »
It went from 5532 to 3570 when using 3 protective. That's almost 2k less than the live value. I think they overnerfed it a little bit, but in terms of balancing it's always better to overshoot (either overnerf or overbuff) and then correct later.
Anyone trying to argue that the % it lost isn't that much must not have thought it was that strong to begin with. If losing 1 or 3 or whatever % isn't that much, then having it isn't either. That argument goes both ways.
Fact is, if the set isn't worth considering vs. other options, then it's not valued correctly.
Lightspeedflashb14_ESO wrote: »
well protective is not a "set"in the first place but you are right, i never saw the hoopla about at best, 8.38% more armor, which is, in reality, a lot less damage mitigation then that because of the way the game works.
Pretty sure we all know what I mean when I say set. If anyone is confused, my apologies. Though if that confused anyone, you probably shouldn't be giving feedback.
They put protective on par of other traits. Literally it is on par with all other bonuses. Only reason its seen as useless is because of how overperfoming and efficient are many othe resistance granting sets.
I mean fortified brass is like 50% better than it should be. The single piece bonus on chudan helmet is 100% better than it should be and so on... If they finally reduced all of these tank meta would go away (or more probably find other way)
brandoncoffmannub18_ESO wrote: »
Whether it was overperfrmoning or not, the point is now for me it's useless and all my transmutes I did for PvP is now useless.
Lightspeedflashb14_ESO wrote: »
I agree with you and you say I should not be providing feedback. Cool.
MartiniDaniels wrote: »ESO is for the Nords!
Colecovision wrote: »So many crystals gone. Also, it was barely used in pve at all. Here I am playing this game that supposedly has pvp, but I can't even use it because of the lag, then my pve solo hm build gets crapped on because of pvp.
This is too frustrating.
HEBREWHAMMERRR wrote: »
Exactly. If there is no compensation given for this massive change to a PvP meta that was forced on mag builds due to healing ward nerfs for survivability im done with this game. Lol this has put me over the edge of tolerating the already laggy mess that is ESO PvP.
SkysOutThizeOut wrote: »Y’all acting like protective was a damn staple in this game. It was released like a year ago.
SkysOutThizeOut wrote: »Best thing ever. I’m so glad protective got balanced. Too many crutching on resistances. Claiming to be damage... low key running 3 protective, nord, tank monster set in light or medium.
HEBREWHAMMERRR wrote: »Yeah my grind has officially come to an end if this goes live. Grinding nonstop for transmute stones and they pull some *** like this. Borderlands can’t come soon enough.