I still don't understand why they changed Turn Undead right after the patch they removed all buffs from Fear
Any buffs to cloak (or other skills that are used by both mag and stam builds) are going to buff stamblade just as much. And i don't think stamblade is in need of buffs.
I mainly want bug fixes and the cost increase to shadow image reverted (or sustain buffs elsewhere to compensate), because magblade sustain is already garbage on live. But outside of sustain issues magblade doesn't not look that terrible at first glance (tho might end up carried by non class skills).
Saril_Durzam wrote: »Magblade issues:
1) Magicka class.
2) The other build, stamina, is top DPS (maybe not today with necro, shrug).
Hard to change the magicka issues. Not sure if it will help you but at least the class got an awesome stamina build. This stage of the game is Stamina > Magicka and we magicka users have to cope wiht it. ZOS won´t change.
The real problem? It´s not easy to buff magblade DPS without buffing stamblade. And believe me, noone wants to buff more stamblade (but stamblades).
HEBREWHAMMERRR wrote: »Any buffs to cloak (or other skills that are used by both mag and stam builds) are going to buff stamblade just as much. And i don't think stamblade is in need of buffs.
I mainly want bug fixes and the cost increase to shadow image reverted (or sustain buffs elsewhere to compensate), because magblade sustain is already garbage on live. But outside of sustain issues magblade doesn't not look that terrible at first glance (tho might end up carried by non class skills).
You’re struggling with sustain? I’ve been rocking my lowest recovery in a long time (13-1400 I think?) and have been managing great. I just utilize the new cripple mag steal morph and siphoning strikes with infused absorb mag on back bar and it’s been golden.
Any buffs to cloak (or other skills that are used by both mag and stam builds) are going to buff stamblade just as much. And i don't think stamblade is in need of buffs.
I mainly want bug fixes and the cost increase to shadow image reverted (or sustain buffs elsewhere to compensate), because magblade sustain is already garbage on live. But outside of sustain issues magblade doesn't not look that terrible at first glance (tho might end up carried by non class skills).
Murador178 wrote: »Any buffs to cloak (or other skills that are used by both mag and stam builds) are going to buff stamblade just as much. And i don't think stamblade is in need of buffs.
I mainly want bug fixes and the cost increase to shadow image reverted (or sustain buffs elsewhere to compensate), because magblade sustain is already garbage on live. But outside of sustain issues magblade doesn't not look that terrible at first glance (tho might end up carried by non class skills).
Actually I didnt see any strong stamblades on the pts yet. Also no strong mag sorc - strange world we live in.
Just my opinion, but you guys really go overboard sometimes with all these "identity crisis" type of post.
I seriously don't understand how giving everyone access to a type of CC can somehow threaten anyone's identity. I mean it's not like fear is a NB unique feature, not in gameplay or the lore. Werewolf has free access to fear since the start, and anyone can become a werewolf.
And please don't say a CC is your class identity trait, that's just embarrassing imo. NB is the only class with a spammable stealth, a passive that gives ultimate on kills, a bow proc minigame that hits like a truck, one of the best single target damage ultimate, literally sucking people dry with a spammable, and the unique ability to swap place with their familiar. Those are real unique class identity traits, not a freaking CC.
Fear is just an unblockable stun. You know what else is an unblockable stun? Fossilize? Rune cage? Let's face it, fear has never been an unique NB feature to begin with. Don't make a mole out of a molehill.
Just my opinion, but you guys really go overboard sometimes with all these "identity crisis" type of post.
I seriously don't understand how giving everyone access to a type of CC can somehow threaten anyone's identity. I mean it's not like fear is a NB unique feature, not in gameplay or the lore. Werewolf has free access to fear since the start, and anyone can become a werewolf.
And please don't say a CC is your class identity trait, that's just embarrassing imo. NB is the only class with a spammable stealth, a passive that gives ultimate on kills, a bow proc minigame that hits like a truck, one of the best single target damage ultimate, literally sucking people dry with a spammable, and the unique ability to swap place with their familiar. Those are real unique class identity traits, not a freaking CC.
Fear is just an unblockable stun. You know what else is an unblockable stun? Fossilize? Rune cage? Let's face it, fear has never been an unique NB feature to begin with. Don't make a mole out of a molehill.
Group identity of nb is largely tied to THE ONLY instant aoe CC.
You can’t compare it to literally any other cc in the game.
In return this makes it one of the strongest CC’s in the game.
So let’s give it to every stam class.
Okay.
Just my opinion, but you guys really go overboard sometimes with all these "identity crisis" type of post.
I seriously don't understand how giving everyone access to a type of CC can somehow threaten anyone's identity. I mean it's not like fear is a NB unique feature, not in gameplay or the lore. Werewolf has free access to fear since the start, and anyone can become a werewolf.
And please don't say a CC is your class identity trait, that's just embarrassing imo. NB is the only class with a spammable stealth, a passive that gives ultimate on kills, a bow proc minigame that hits like a truck, one of the best single target damage ultimate, literally sucking people dry with a spammable, and the unique ability to swap place with their familiar. Those are real unique class identity traits, not a freaking CC.
Fear is just an unblockable stun. You know what else is an unblockable stun? Fossilize? Rune cage? Let's face it, fear has never been an unique NB feature to begin with. Don't make a mole out of a molehill.
Group identity of nb is largely tied to THE ONLY instant aoe CC.
You can’t compare it to literally any other cc in the game.
In return this makes it one of the strongest CC’s in the game.
So let’s give it to every stam class.
Okay.
Sorry in advance if I sound rude or something like that, but I just found what you said incredibly wrong and hilarious at the same time.
What kind of group are you even running with that can only use NB for Mass Hysteria? In PvE, NB is the only class that can provide minor savagery and 100% major expedition to the whole group. In PvP, again, major expedition, not to mention bomblade with one of the best CC skill of all: Soul Tether, not Mass Hysteria.
And yes, I can literally compare Mass Hysteria to other AOE CCs in the game, such as Dawnbreaker of Smiting and Meteor, except that those 2 skills are much better. "You can't do that, those are ultimate, it's not fair to compare a normal skill to an ultimate". Let me ask you something, do you spam a CC every 2 seconds (Dizzying Swing does not count), or do you only use it when you time needed? Have you ever seen a magblade get into battle by just spamming Mass Hysteria all over again? But do you know which skill do PvPer spam over and over again despite being an AOE CC? Time Stop, which is actually a lot better than Mass Hysteria has ever been.
Seriously, I don't think you even play NB, and even if you do, I don't think you've played NB enough to even talk about "Identity" when you haven't even figure out what make the class so special.
Does Twisting Path have any chance of staying on our bars at all? It offers no synergy, no essential buff, nothing. I'd hate to use yet another generic skill in its place. Sorcs' Lightning Splash has Conduit, at least...
ApostateHobo wrote: »Magblades have been getting nerf after nerf lately while already being one of the weakest specs for both pve and pvp. It's getting a bit ridiculous at this point that they keep making them weaker every chance they get.
Saril_Durzam wrote: »Magblade issues:
1) Magicka class.
2) The other build, stamina, is top DPS (maybe not today with necro, shrug).
Hard to change the magicka issues. Not sure if it will help you but at least the class got an awesome stamina build. This stage of the game is Stamina > Magicka and we magicka users have to cope wiht it. ZOS won´t change.
The real problem? It´s not easy to buff magblade DPS without buffing stamblade. And believe me, noone wants to buff more stamblade (but stamblades).
I see people say this all the time but I don’t think it’s true. They’ve been nerfing magblade specific abilities, I think they’re intentionally nerfing magblade.
Some things that irk me:
Refreshing Path - nerfed because stacking it was too powerful, so we got a semi-crappy ability that either heals or does damage
This Patch - Ritual of retribution for Templars became twice as strong as refreshing path ever was. It heals and damages like refreshing used to be, plus a ton more effects. Why is this not an issue?
Lotus Fan - nerfed this patch. I mean it was just buffed and I was starting to like it!
Merciless mitigation - yea it was strong, still sucks to be reduced, this is the patch where we’ll need it the most with buffs across the board for other classes burst
Mass Hysteria - they increased the target cap which was nice, but at the same time removed the minor main because both would be too powerful
This Patch - added a stam ability for aoe fear that’s also heavily loaded with side effects and stronger then mass Hysteria.
It’s like ZoS is schizophrenic. Things are ‘too powerful’ and nerfed for magblades in one patch, then the next patch they add stuff for others that are two times more powerful then the magblade ability ever was. It makes no sense.
Just my opinion, but you guys really go overboard sometimes with all these "identity crisis" type of post.
I seriously don't understand how giving everyone access to a type of CC can somehow threaten anyone's identity. I mean it's not like fear is a NB unique feature, not in gameplay or the lore. Werewolf has free access to fear since the start, and anyone can become a werewolf.
And please don't say a CC is your class identity trait, that's just embarrassing imo. NB is the only class with a spammable stealth, a passive that gives ultimate on kills, a bow proc minigame that hits like a truck, one of the best single target damage ultimate, literally sucking people dry with a spammable, and the unique ability to swap place with their familiar. Those are real unique class identity traits, not a freaking CC.
Fear is just an unblockable stun. You know what else is an unblockable stun? Fossilize? Rune cage? Let's face it, fear has never been an unique NB feature to begin with. Don't make a mole out of a molehill.
I still don't understand why they changed Turn Undead right after the patch they removed all buffs from Fear
Ture. Unfortunetly, sorcs threads (eventhough sorcs got some serious buffs in this patch) are flooding this forums, while threads concerning magblades can be barely noticed in all this crowd. I really sticked to magblade for a very long time, but now? Lets say I have no space for ESO in near future.
universal_wrath wrote: »I still don't understand why they changed Turn Undead right after the patch they removed all buffs from Fear
Ture. Unfortunetly, sorcs threads (eventhough sorcs got some serious buffs in this patch) are flooding this forums, while threads concerning magblades can be barely noticed in all this crowd. I really sticked to magblade for a very long time, but now? Lets say I have no space for ESO in near future.
What serious buffs arw you talking about? I only see streak hard cc and penalty decrease. I don't thing penalty to should be a thing to begin with as long as gap closers and cloak don't have. The decrease penaly is welcome and longed for, streak is surely buffed, otherwise, nothing of sorcs toolkit has been buffed, rather they were nerfed.
universal_wrath wrote: »I still don't understand why they changed Turn Undead right after the patch they removed all buffs from Fear
Ture. Unfortunetly, sorcs threads (eventhough sorcs got some serious buffs in this patch) are flooding this forums, while threads concerning magblades can be barely noticed in all this crowd. I really sticked to magblade for a very long time, but now? Lets say I have no space for ESO in near future.
What serious buffs arw you talking about? I only see streak hard cc and penalty decrease. I don't thing penalty to should be a thing to begin with as long as gap closers and cloak don't have. The decrease penaly is welcome and longed for, streak is surely buffed, otherwise, nothing of sorcs toolkit has been buffed, rather they were nerfed.
Dark Magic
Crystal Shard: Decreased the base cost of this ability and its morphs to 2970 from 3510, and decreased the damage by approximately 10%.
Crystal Blast (morph): The AoE portion of this ability now deals the same damage as the initial hit.
Crystal Fragments (morph): Increased the bonus damage dealt of the proc from this ability to 33% from 20% to retain the damage of this proc.
Summon Unstable Familiar:
Decreased the special ability of this summon and the Volatile Familiar morph to 2808 from 3510.
Increased the damage per tick by approximately 8% of the base ability, but reduced the damage per tick of Volatile by approximately 3% since it was using the wrong rank up.
Not to mention sorcs are already on top of the food chain, while magblades are on the bottom but heII yeah, why not nerf them even more and since almost nobody plays them let's give their stuff to everyone.