Seraphayel wrote: »I like how this looks. No more 15-20% damage from three or four super strong skills, it looks more balanced and varied now which is good imho.
Thanks for sharing!
Have you tried using Soul Trap in your build?
validifyedneb18_ESO wrote: »Seraphayel wrote: »I like how this looks. No more 15-20% damage from three or four super strong skills, it looks more balanced and varied now which is good imho.
Thanks for sharing!
Have you tried using Soul Trap in your build?
no, I didnt even realise that was a thing if Im going to be completely honest... not sure what id replace, assuming you just cast it as a spammable when you have the mana? would definitely help with stamina sustain, its pretty brutal on this build if you clip your DOTS too much
Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Seraphayel wrote: »I like how this looks. No more 15-20% damage from three or four super strong skills, it looks more balanced and varied now which is good imho.
Thanks for sharing!
Have you tried using Soul Trap in your build?
no, I didnt even realise that was a thing if Im going to be completely honest... not sure what id replace, assuming you just cast it as a spammable when you have the mana? would definitely help with stamina sustain, its pretty brutal on this build if you clip your DOTS too much
not a spammable, a single target dot, what does your back bar look like?
validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Seraphayel wrote: »I like how this looks. No more 15-20% damage from three or four super strong skills, it looks more balanced and varied now which is good imho.
Thanks for sharing!
Have you tried using Soul Trap in your build?
no, I didnt even realise that was a thing if Im going to be completely honest... not sure what id replace, assuming you just cast it as a spammable when you have the mana? would definitely help with stamina sustain, its pretty brutal on this build if you clip your DOTS too much
not a spammable, a single target dot, what does your back bar look like?
Just realized lol, could replace deadly cloak but it would come at the cost of front procs while on offbar. +800 dps base and slightly easier rotation and sustain, so may be worth.
Updated main post with backbar
Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Seraphayel wrote: »I like how this looks. No more 15-20% damage from three or four super strong skills, it looks more balanced and varied now which is good imho.
Thanks for sharing!
Have you tried using Soul Trap in your build?
no, I didnt even realise that was a thing if Im going to be completely honest... not sure what id replace, assuming you just cast it as a spammable when you have the mana? would definitely help with stamina sustain, its pretty brutal on this build if you clip your DOTS too much
not a spammable, a single target dot, what does your back bar look like?
Just realized lol, could replace deadly cloak but it would come at the cost of front procs while on offbar. +800 dps base and slightly easier rotation and sustain, so may be worth.
Updated main post with backbar
replace clatrops with soul trap. caltrops is hot garbage now.
validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Seraphayel wrote: »I like how this looks. No more 15-20% damage from three or four super strong skills, it looks more balanced and varied now which is good imho.
Thanks for sharing!
Have you tried using Soul Trap in your build?
no, I didnt even realise that was a thing if Im going to be completely honest... not sure what id replace, assuming you just cast it as a spammable when you have the mana? would definitely help with stamina sustain, its pretty brutal on this build if you clip your DOTS too much
not a spammable, a single target dot, what does your back bar look like?
Just realized lol, could replace deadly cloak but it would come at the cost of front procs while on offbar. +800 dps base and slightly easier rotation and sustain, so may be worth.
Updated main post with backbar
replace clatrops with soul trap. caltrops is hot garbage now.
that does remove my major fracture, rather annoyingly, but yeah good idea, testing out as a replacement for deadly cloak rn, seems like a damn strong increase to dps and so good for sustain I could maybe switch some sustain back to damage. First parse my offhand ran out of charge right at the start though so nothing solid yet
Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Seraphayel wrote: »I like how this looks. No more 15-20% damage from three or four super strong skills, it looks more balanced and varied now which is good imho.
Thanks for sharing!
Have you tried using Soul Trap in your build?
no, I didnt even realise that was a thing if Im going to be completely honest... not sure what id replace, assuming you just cast it as a spammable when you have the mana? would definitely help with stamina sustain, its pretty brutal on this build if you clip your DOTS too much
not a spammable, a single target dot, what does your back bar look like?
Just realized lol, could replace deadly cloak but it would come at the cost of front procs while on offbar. +800 dps base and slightly easier rotation and sustain, so may be worth.
Updated main post with backbar
replace clatrops with soul trap. caltrops is hot garbage now.
that does remove my major fracture, rather annoyingly, but yeah good idea, testing out as a replacement for deadly cloak rn, seems like a damn strong increase to dps and so good for sustain I could maybe switch some sustain back to damage. First parse my offhand ran out of charge right at the start though so nothing solid yet
unless you need it for vMA or something, major fracture will be taken care of be a tank.
validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Seraphayel wrote: »I like how this looks. No more 15-20% damage from three or four super strong skills, it looks more balanced and varied now which is good imho.
Thanks for sharing!
Have you tried using Soul Trap in your build?
no, I didnt even realise that was a thing if Im going to be completely honest... not sure what id replace, assuming you just cast it as a spammable when you have the mana? would definitely help with stamina sustain, its pretty brutal on this build if you clip your DOTS too much
not a spammable, a single target dot, what does your back bar look like?
Just realized lol, could replace deadly cloak but it would come at the cost of front procs while on offbar. +800 dps base and slightly easier rotation and sustain, so may be worth.
Updated main post with backbar
replace clatrops with soul trap. caltrops is hot garbage now.
that does remove my major fracture, rather annoyingly, but yeah good idea, testing out as a replacement for deadly cloak rn, seems like a damn strong increase to dps and so good for sustain I could maybe switch some sustain back to damage. First parse my offhand ran out of charge right at the start though so nothing solid yet
unless you need it for vMA or something, major fracture will be taken care of be a tank.
yeah just hard to compare the 2, suffice to say it will be a dps increase though, shame we dont have armorless or perma fractured dummies for this ***
validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Seraphayel wrote: »I like how this looks. No more 15-20% damage from three or four super strong skills, it looks more balanced and varied now which is good imho.
Thanks for sharing!
Have you tried using Soul Trap in your build?
no, I didnt even realise that was a thing if Im going to be completely honest... not sure what id replace, assuming you just cast it as a spammable when you have the mana? would definitely help with stamina sustain, its pretty brutal on this build if you clip your DOTS too much
not a spammable, a single target dot, what does your back bar look like?
Just realized lol, could replace deadly cloak but it would come at the cost of front procs while on offbar. +800 dps base and slightly easier rotation and sustain, so may be worth.
Updated main post with backbar
replace clatrops with soul trap. caltrops is hot garbage now.
that does remove my major fracture, rather annoyingly, but yeah good idea, testing out as a replacement for deadly cloak rn, seems like a damn strong increase to dps and so good for sustain I could maybe switch some sustain back to damage. First parse my offhand ran out of charge right at the start though so nothing solid yet
unless you need it for vMA or something, major fracture will be taken care of be a tank.
yeah just hard to compare the 2, suffice to say it will be a dps increase though, shame we dont have armorless or perma fractured dummies for this ***
John_Falstaff wrote: »@Lightspeedflashb14_ESO , even less, I measured (with 2H ultimate) and it has Torug's-enhanced Crusher.
Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Seraphayel wrote: »I like how this looks. No more 15-20% damage from three or four super strong skills, it looks more balanced and varied now which is good imho.
Thanks for sharing!
Have you tried using Soul Trap in your build?
no, I didnt even realise that was a thing if Im going to be completely honest... not sure what id replace, assuming you just cast it as a spammable when you have the mana? would definitely help with stamina sustain, its pretty brutal on this build if you clip your DOTS too much
not a spammable, a single target dot, what does your back bar look like?
Just realized lol, could replace deadly cloak but it would come at the cost of front procs while on offbar. +800 dps base and slightly easier rotation and sustain, so may be worth.
Updated main post with backbar
replace clatrops with soul trap. caltrops is hot garbage now.
that does remove my major fracture, rather annoyingly, but yeah good idea, testing out as a replacement for deadly cloak rn, seems like a damn strong increase to dps and so good for sustain I could maybe switch some sustain back to damage. First parse my offhand ran out of charge right at the start though so nothing solid yet
unless you need it for vMA or something, major fracture will be taken care of be a tank.
yeah just hard to compare the 2, suffice to say it will be a dps increase though, shame we dont have armorless or perma fractured dummies for this ***
the iron atro there has infused crusher, alkosh, major and minor fracture on it. so that is 11717 armor debuffed on it, leaving 6483 armor on it.
Infused Crusher- 2107
Roar of Alkosh- 3010
Major fracture - 5280
Minor fracture - 1320
Lightspeedflashb14_ESO wrote: »John_Falstaff wrote: »@Lightspeedflashb14_ESO , even less, I measured (with 2H ultimate) and it has Torug's-enhanced Crusher.
so is it just the TP infused crusher on it or is there some armor debuff on that i dont have there? so with that it is 5850 armor left on it.
Infused Crusher with Torug- 2740
validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Lightspeedflashb14_ESO wrote: »validifyedneb18_ESO wrote: »Seraphayel wrote: »I like how this looks. No more 15-20% damage from three or four super strong skills, it looks more balanced and varied now which is good imho.
Thanks for sharing!
Have you tried using Soul Trap in your build?
no, I didnt even realise that was a thing if Im going to be completely honest... not sure what id replace, assuming you just cast it as a spammable when you have the mana? would definitely help with stamina sustain, its pretty brutal on this build if you clip your DOTS too much
not a spammable, a single target dot, what does your back bar look like?
Just realized lol, could replace deadly cloak but it would come at the cost of front procs while on offbar. +800 dps base and slightly easier rotation and sustain, so may be worth.
Updated main post with backbar
replace clatrops with soul trap. caltrops is hot garbage now.
that does remove my major fracture, rather annoyingly, but yeah good idea, testing out as a replacement for deadly cloak rn, seems like a damn strong increase to dps and so good for sustain I could maybe switch some sustain back to damage. First parse my offhand ran out of charge right at the start though so nothing solid yet
unless you need it for vMA or something, major fracture will be taken care of be a tank.
yeah just hard to compare the 2, suffice to say it will be a dps increase though, shame we dont have armorless or perma fractured dummies for this ***
the iron atro there has infused crusher, alkosh, major and minor fracture on it. so that is 11717 armor debuffed on it, leaving 6483 armor on it.
Infused Crusher- 2107
Roar of Alkosh- 3010
Major fracture - 5280
Minor fracture - 1320
I dont know what the "done thing" is these days, but I still use the normal 6ks for propper testing, the iron atro is nice to see the optimal group DPS but I dont think its as reliable for testing small tweaks etc?
Maybe just me
Waffennacht wrote: »I'm not really in touch with dps parses, is this OP? Is this standard? Is it just a cool build?
To me the dps is mad high, but I also read 90k parses. I just dunno.
A good build or more than that?
huschdeguddzje wrote: »Gotta say this patch looks promising for stam dps, after all. Finally no longer forced to run a bow on the back bar.