CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
So...do I dare believe my own reading comprehension that this is an all class Stam based aoe heal?
Seraphayel wrote: »@Most_Awesome Thank you very much! Well the healing output seems quite good. Nevertheless it’s a bummer that it’s a Stamina skill after all the nerfs made to the Magicka heals in game.
EtTuBrutus wrote: »900 hps awful tho
@redspecter23
sorry but you are wrong when saying magicka players have to wear a resto staff to heal. this is false. all class based skills are magicka based, and there are quite a few of it and i'm not talking about templars, but matriach, vines, seeds, and so on are alml usable with destro staff equipd.
stamina have no monopole, why should magicka have the healing monopole then? this are only tricks btw, powerfull tricks, but tricks anyway.
Seraphayel wrote: »What does realistic mean @troomar ?
Seraphayel wrote: »What did you do to get almost 1000HP/0.5s?
Peekachu99 wrote: »So this scales (though poorly) with stamina and weapon damage? Someone in another thread said that it didn’t, which would be baffling.
Peekachu99 wrote: »So this scales (though poorly) with stamina and weapon damage? Someone in another thread said that it didn’t, which would be baffling.
Seraphayel wrote: »Except that it ticks all 0.5 seconds and heals more than Healing Springs / Ritual by those tooltips linked. Stays longer yet the radius is way smaller.
2k/1s whereas Springs is 1,2k/1s and Ritual is 1,1k/1s.
Lightspeedflashb14_ESO wrote: »Seraphayel wrote: »Except that it ticks all 0.5 seconds and heals more than Healing Springs / Ritual by those tooltips linked. Stays longer yet the radius is way smaller.
2k/1s whereas Springs is 1,2k/1s and Ritual is 1,1k/1s.
Like I said, pretty much the same, the second screeshot of ring in this thread is not realistic to what most Stam users would have, the first one is, it has 460/ half second, which is 920 a second, which is close to the screenshots I post there. The skill does not "scale poorly", as @Peekachu99 said, it is right in line with the rest of the AOE heals skills in the game.
Peekachu99 wrote: »Lightspeedflashb14_ESO wrote: »Seraphayel wrote: »Except that it ticks all 0.5 seconds and heals more than Healing Springs / Ritual by those tooltips linked. Stays longer yet the radius is way smaller.
2k/1s whereas Springs is 1,2k/1s and Ritual is 1,1k/1s.
Like I said, pretty much the same, the second screeshot of ring in this thread is not realistic to what most Stam users would have, the first one is, it has 460/ half second, which is 920 a second, which is close to the screenshots I post there. The skill does not "scale poorly", as @Peekachu99 said, it is right in line with the rest of the AOE heals skills in the game.
Thanks for the tooltips. Seems like a really cool skill—especially for tanks or stam healers (which seem to be becoming an actual thing!)
Seraphayel wrote: »Ah yeah, interesting that all abilities seem to be so streamlined.