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Fighter's Guild: Circle of Protection - Ring of Preservation (healing morph)

Seraphayel
Seraphayel
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From the patch notes:

Ring of Preservation (morph): This morph no longer reduces the cost of Roll Dodge while in the area. Instead, it heals up to 6 friendly targets (yourself included) in the area every half second. The heal is based on our AoE HoT standards.

Could somebody with access to the PTS later please make a screenshot and upload it to this thread?
Edited by Seraphayel on July 8, 2019 12:10PM
PS5
EU
Aldmeri Dominion
- Khajiit Arcanist -
  • Most_Awesome
    Most_Awesome
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    I will for you when PTS goes live
  • Cortimi
    Cortimi
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    So...do I dare believe my own reading comprehension that this is an all class Stam based aoe heal?
    Xbox NA: Soviet Messiah
    EP: Cortimi - Imperial StamDK
    EP: Melga - Orc StamDen (Dah Bear)
    EP: Narileya - Nord StamPlar (Mad cuz Bad)
    EP: Corvaera - Bosmer Orc StamSorc (RIP)

    PS4 NA (Retired at CP835): Soviet-Messiah:
    EP: Cortimi - Imperial StamDK
    DC: Melga gra-Antilae - StamDen
    AD: Corvaera - Bosmer StamSorc
    Urvoth wrote: »
    CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
  • Seraphayel
    Seraphayel
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    Cortimi wrote: »
    So...do I dare believe my own reading comprehension that this is an all class Stam based aoe heal?

    That's why I want to see the tooltip as I am hoping it is not. Stamina cost would be ok but purely Stamina scaling... not so much after the nerfs to Springs/Orb.
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  • Seraphayel
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    Oh and when we're at it, if it's not too much to ask, I'd like to see a Resolving Vigor tooltip on a pure Magicka build.

    But my priority is the Ring of Preservation tooltip.
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  • templesus
    templesus
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    Why don’t you get on PTS and check yourself? I truly will understand why people are on this forum section if they aren’t going to test themselves, as that’s what this forum is supposed to be utilized for.

    And the “I’m a console player” excuse is not valid. Myself as well as several others are console players who test on PTS still.
    Edited by templesus on July 8, 2019 2:51PM
  • Most_Awesome
    Most_Awesome
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    Here you go im in 7hvy divines no mundus, and had to mute as I was listening to Fengrush

    https://youtu.be/e6YD6crNjtE
    7N0pzNp.png
  • GrumpyDuckling
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    Eww, the 5 meter radius remained?
  • Seraphayel
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    @Most_Awesome Thank you very much! Well the healing output seems quite good. Nevertheless it’s a bummer that it’s a Stamina skill after all the nerfs made to the Magicka heals in game.
    PS5
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    Aldmeri Dominion
    - Khajiit Arcanist -
  • redspecter23
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    Seraphayel wrote: »
    @Most_Awesome Thank you very much! Well the healing output seems quite good. Nevertheless it’s a bummer that it’s a Stamina skill after all the nerfs made to the Magicka heals in game.

    It's almost like if you read between the lines, they want to push stamina healers while pulling mag healing back. They are saying that mag healing is too good, but if you're stam, how about you stack circle of protection and vigor and see how that goes.

    Just an odd situation. Up until now, I was under the impression that healing was generally the realm of magicka users with vigor being a major outlier. Now it's almost like they are splitting them up between the 2 styles, but if you're stamina, you don't need to hold a specific weapon in your hand to heal, just do what you've been doing before, just slot some heals. Every stamina dps can add vigor and/or circle and be an instant healer. A magicka dps either has class heals or failing that, they have to equip a resto staff for healing. Almost like magicka toons have more restrictions on how they can heal.

    Not saying this is good or bad or whatever, just an observation.
  • Seraphayel
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    I honestly think it’s not bad to open up Stamina healing. This should have been a thing long ago and I really like the direction this is going. With scaling adjustments to Vigor and this new skill I think they’re worth looking at for Magicka healers as well. Maybe they’re good enough to be used by Magheals, too.
    PS5
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    Aldmeri Dominion
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  • EtTuBrutus
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    900 hps awful tho
  • kalunte
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    @redspecter23

    sorry but you are wrong when saying magicka players have to wear a resto staff to heal. this is false. all class based skills are magicka based, and there are quite a few of it and i'm not talking about templars, but matriach, vines, seeds, and so on are alml usable with destro staff equipd.

    stamina have no monopole, why should magicka have the healing monopole then? this are only tricks btw, powerfull tricks, but tricks anyway.
  • gameswithaspoon
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    Wait so per Wheeler, Ring of Preservation is being introduced as a replacement for Healing Springs stacking....

    And it costs STAMINA.

    Really?

    @ZOS_BrianWheeler
    Spoon-no-Soup Former Emperor Argonian Templar AD BWB
    Spoon-ware-Soup Former Emperor Argonian Stamplar AD Bahlokdaan
    Guild Leader Imperium of the Eagle Ravenwatch NA-PC
    Takes Drive-Thru Orders for This is a Wendy's.
  • likecats
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    EtTuBrutus wrote: »
    900 hps awful tho

    It's about the same as mutagen on live.

    Also the the dude has no mundus and is in heavy, if he were medium It would probably go up to 1200 hps which is about the same as rapid regen on live.
  • What_In_Tarnation
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    Stamina got ring of preservation from fighters guild, weak heal but it's aoe. Magicka got structured entropy which is quite similar with strife. Single target dot and heal you every 2 seconds for 10 seconds.

    Both got an utility heal I think it's pretty good.
  • redspecter23
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    kalunte wrote: »
    @redspecter23

    sorry but you are wrong when saying magicka players have to wear a resto staff to heal. this is false. all class based skills are magicka based, and there are quite a few of it and i'm not talking about templars, but matriach, vines, seeds, and so on are alml usable with destro staff equipd.

    stamina have no monopole, why should magicka have the healing monopole then? this are only tricks btw, powerfull tricks, but tricks anyway.

    I'm not saying that magicka has no heals. What I said was, outside of class heals (yes I did mention this) they are locked into a specific weapon. Stamina has no such restriction. Vigor is still a very strong aoe heal (if you take the aoe morph) compared to other heals in the game. Circle of protection is also a very solid aoe based heal. Neither of those require a non dps weapon equipped. If you have 5 stam dps in a raid, each of them could slot both of these abilities at a minor cost to dps and without sacrificing their standard dps weapon setup. While a templar, warden and sorcerer/necromancer to some extent can do this, they are limited in their healing and I'd argue that dragonknight and nightblade have basically nothing to offer in the way of significant group heals in their class skill sets.

    My point still stands. ALL stamina builds have access to 2 very strong aoe heals. The same can not be said about magicka unless you equip a resto staff.
  • troomar
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    4i18n8keofeo.png

    Realistic tooltip for standard stamDPS is ~650, so ~1300 HPS
    Yes.
  • Seraphayel
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    What does realistic mean @troomar ? What did you do to get almost 1000HP/0.5s?
    PS5
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    Aldmeri Dominion
    - Khajiit Arcanist -
  • TequilaFire
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    Look at what the other morph Turn Evil does now to all enemies.. >:)
  • troomar
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    Seraphayel wrote: »
    What does realistic mean @troomar ?

    Realistic means Alcast build. Typical CPs for DPS, Shadow mundus, standard DPS sets, no healing bonuses.
    Seraphayel wrote: »
    What did you do to get almost 1000HP/0.5s?

    Ritual mundus, 100 points in Blessed CPs, Weapon potion up and Flawless Dawnbreaker proc up. Nothing else. I didn't wear any sets with healing bonuses.

    With Major / Minor Mending and Major Vitality, you would be able to get even more.
    Yes.
  • Peekachu99
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    So this scales (though poorly) with stamina and weapon damage? Someone in another thread said that it didn’t, which would be baffling.
  • Iskiab
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    Peekachu99 wrote: »
    So this scales (though poorly) with stamina and weapon damage? Someone in another thread said that it didn’t, which would be baffling.

    Yea, I have no idea where they got that from.
    Looking for any guildies I used to play with:
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    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Lightspeedflashb14_ESO
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    Peekachu99 wrote: »
    So this scales (though poorly) with stamina and weapon damage? Someone in another thread said that it didn’t, which would be baffling.

    Not really poorly, does the same as every other AOE heal.

    nomNx39.jpg

    Pretty much the same amount of healing.
    Edited by Lightspeedflashb14_ESO on July 19, 2019 1:43PM
  • Seraphayel
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    - edited -
    Edited by Seraphayel on July 19, 2019 3:08PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Lightspeedflashb14_ESO
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    Seraphayel wrote: »
    Except that it ticks all 0.5 seconds and heals more than Healing Springs / Ritual by those tooltips linked. Stays longer yet the radius is way smaller.

    2k/1s whereas Springs is 1,2k/1s and Ritual is 1,1k/1s.

    Like I said, pretty much the same, the second screeshot of ring in this thread is not realistic to what most Stam users would have, the first one is, it has 460/ half second, which is 920 a second, which is close to the screenshots I post there. The skill does not "scale poorly", as @Peekachu99 said, it is right in line with the rest of the AOE heals skills in the game.
  • Peekachu99
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    Seraphayel wrote: »
    Except that it ticks all 0.5 seconds and heals more than Healing Springs / Ritual by those tooltips linked. Stays longer yet the radius is way smaller.

    2k/1s whereas Springs is 1,2k/1s and Ritual is 1,1k/1s.

    Like I said, pretty much the same, the second screeshot of ring in this thread is not realistic to what most Stam users would have, the first one is, it has 460/ half second, which is 920 a second, which is close to the screenshots I post there. The skill does not "scale poorly", as @Peekachu99 said, it is right in line with the rest of the AOE heals skills in the game.

    Thanks for the tooltips. Seems like a really cool skill—especially for tanks or stam healers (which seem to be becoming an actual thing!)
  • Lightspeedflashb14_ESO
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    Peekachu99 wrote: »
    Seraphayel wrote: »
    Except that it ticks all 0.5 seconds and heals more than Healing Springs / Ritual by those tooltips linked. Stays longer yet the radius is way smaller.

    2k/1s whereas Springs is 1,2k/1s and Ritual is 1,1k/1s.

    Like I said, pretty much the same, the second screeshot of ring in this thread is not realistic to what most Stam users would have, the first one is, it has 460/ half second, which is 920 a second, which is close to the screenshots I post there. The skill does not "scale poorly", as @Peekachu99 said, it is right in line with the rest of the AOE heals skills in the game.

    Thanks for the tooltips. Seems like a really cool skill—especially for tanks or stam healers (which seem to be becoming an actual thing!)

    those werent mine, these are, both are on the same stamplar dps build that i use in pve, from the pts-

    ring of preservation-

    mVqqrQ0.jpg


    627 every .5 second= 1254 every second

    ritual of retribution(the other morph is the same amount of healing as this skill but lasts for 24 seconds)

    kTa7Alo.jpg

    2204 every 2 seconds= 1102 every second.

    practically the same amount, as i have said. now this does not take into account the range or the passives you get from it, strictly base healing tooltip.
  • Seraphayel
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    Ah yeah, interesting that all abilities seem to be so streamlined.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Ajax_22
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    Seraphayel wrote: »
    Ah yeah, interesting that all abilities seem to be so streamlined.

    That's been the entire purpose of the last two patches. Every skill within a set category will do roughly the same DPS/HPS.
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