Mathius_Mordred wrote: »TriangularChicken wrote: »I don't know.. non prime time I have like 70-100 ping.. I believe if the server was located in the US my ping would be higher?
..but you never know..
The round trip from the UK is
3,547 x2 mi Distance from My Location (Beeston, UK) to Hunt Valley.
At the speed of light, 186282 miles/sec that gives a travel time of 0.038 sec, or 38 ms. Your ping is well within that.
I would also like to point out i doubt ZOS own the data centres. Most companies will “co-lo” - which is incredibly cheap. To give you an idea - a full 42U cab in a tier 3 uk data centre on the m4 corridor will only cost about 40k a year - which is the power, bandwidth and support all wrapped in
Mathius_Mordred wrote: »TriangularChicken wrote: »I don't know.. non prime time I have like 70-100 ping.. I believe if the server was located in the US my ping would be higher?
..but you never know..
The round trip from the UK is
3,547 x2 mi Distance from My Location (Beeston, UK) to Hunt Valley.
At the speed of light, 186282 miles/sec that gives a travel time of 0.038 sec, or 38 ms. Your ping is well within that.
Its easy to know, test your ping on the PTS who is in the US and is dead now so no performance issues. Its still perfect for testing out sets, should I be farming and gold out this set or don't it make any difference?TriangularChicken wrote: »I don't know.. non prime time I have like 70-100 ping.. I believe if the server was located in the US my ping would be higher?
..but you never know..
Just a thought, but if we've been told in the past the EU server is in <x location>, why are people demanding an answer about where it is now? What does anyone expect will change if a dev comes in to say "Yeah it's still in <x location>"? It won't change what OP's post shows, and if ZOS had done anything to move an entire megaserver for whatever reason, I imagine that'd be some pretty big news they'd announce somewhere and not something they'd do all hush-hush. I might not know much about deeper IT stuff either, but I'm fairly sure switching an entire megaserver's data from one center to another would require some sort of downtime of said megaserver; I don't think they could just flip a switch or press a button and magically have thousands and thousands of players' data moved instantly with no one noticing.
Lowest ping from England to the US is just short of 60 ms, this is on an private fiber between two financial data centers again an private fiber. Over internet with multiple routing you would be very lucky to just get 150 ms added.Mathius_Mordred wrote: »TriangularChicken wrote: »I don't know.. non prime time I have like 70-100 ping.. I believe if the server was located in the US my ping would be higher?
..but you never know..
The round trip from the UK is
3,547 x2 mi Distance from My Location (Beeston, UK) to Hunt Valley.
At the speed of light, 186282 miles/sec that gives a travel time of 0.038 sec, or 38 ms. Your ping is well within that.
This, good chance updates and stuff who is not lag critical is run from US.My ping to the NA server is between 100 and 200ms higher, so I doubt this very much.
The login server is in the US though.
The Bethesda.net launcher probably connects to a download server, much like Steam does.
Just a thought, but if we've been told in the past the EU server is in <x location>, why are people demanding an answer about where it is now? What does anyone expect will change if a dev comes in to say "Yeah it's still in <x location>"? It won't change what OP's post shows, and if ZOS had done anything to move an entire megaserver for whatever reason, I imagine that'd be some pretty big news they'd announce somewhere and not something they'd do all hush-hush. I might not know much about deeper IT stuff either, but I'm fairly sure switching an entire megaserver's data from one center to another would require some sort of downtime of said megaserver; I don't think they could just flip a switch or press a button and magically have thousands and thousands of players' data moved instantly with no one noticing.
Just a thought, but if we've been told in the past the EU server is in <x location>, why are people demanding an answer about where it is now? What does anyone expect will change if a dev comes in to say "Yeah it's still in <x location>"? It won't change what OP's post shows, and if ZOS had done anything to move an entire megaserver for whatever reason, I imagine that'd be some pretty big news they'd announce somewhere and not something they'd do all hush-hush. I might not know much about deeper IT stuff either, but I'm fairly sure switching an entire megaserver's data from one center to another would require some sort of downtime of said megaserver; I don't think they could just flip a switch or press a button and magically have thousands and thousands of players' data moved instantly with no one noticing.
Mathius_Mordred wrote: »Mathius_Mordred wrote: »TriangularChicken wrote: »I don't know.. non prime time I have like 70-100 ping.. I believe if the server was located in the US my ping would be higher?
..but you never know..
The round trip from the UK is
3,547 mi Distance from My Location (Beeston, UK) to Hunt Valley.
At the speed of light, 186282 miles/sec that gives a travel time of 0.038 sec, or 38 ms. Your ping is well within that.
LOL
I should have said 3,547 x2 miles, miss-type, well spotted or are you laughing at something else?
A signal through a fibre optic cable doesn't travel at the speed of light. Then you've got all the various "stops" it has to make....
159.100.232.218 and 195.122.154.4 are both european based because they are maintained by RIPE. In the USA there is ARIN instead of RIPE.
Mathius_Mordred wrote: »TriangularChicken wrote: »I don't know.. non prime time I have like 70-100 ping.. I believe if the server was located in the US my ping would be higher?
..but you never know..
The round trip from the UK is
3,547 x2 mi Distance from My Location (Beeston, UK) to Hunt Valley.
At the speed of light, 186282 miles/sec that gives a travel time of 0.038 sec, or 38 ms. Your ping is well within that.
Mathius_Mordred wrote: »159.100.232.218 and 195.122.154.4 are both european based because they are maintained by RIPE. In the USA there is ARIN instead of RIPE.
RIPE: We're an independent, not-for-profit membership organisation that supports the infrastructure of the Internet through technical coordination in our service region. Our most prominent activity is to act as the Regional Internet Registry (RIR) providing global Internet resources and related services (IPv4, IPv6 and AS Number resources) to members in our service region.
inetnum: 159.100.224.0 - 159.100.239.255
netname: TRRLNET
descr: Zenimax Online Studios
country: US
admin-c: JP10089-RIPE
tech-c: JP10089-RIPE
status: LEGACY
remarks: For information on "status:" attribute read https://www.ripe.net/data-tools/db/faq/faq-status-values-legacy-resources
mnt-by: JPACE-MNT
created: 2013-09-25T10:40:11Z
last-modified: 2016-02-09T21:48:51Z
source: RIPE
person: Jonathan Pace
address: 9420 Capital of Texas Highway Suite 380
phone: +15125936409
nic-hdl: JP10089-RIPE
mnt-by: JPACE-MNT
created: 2016-02-09T15:55:45Z
last-modified: 2016-02-09T15:55:45Z
source: RIPE
% This query was served by the RIPE Database Query Service version 1.94 (WAGYU)
Netblock Description Num IPs
159.100.224.0/20 Zenimax Online Studios 4,096 USA
159.100.224.0/24 Zenimax Online Studios 256 USA
159.100.226.0/24 Zenimax Online Studios 256 USA
159.100.227.0/24 Zenimax Online Studios 256 USA
159.100.228.0/24 Zenimax Online Studios 256 USA
159.100.229.0/24 Zenimax Online Studios 256 USA
159.100.230.0/24 Zenimax Online Studios 256 USA
159.100.231.0/24 Zenimax Online Studios 256 USA
159.100.233.0/24 Zenimax Online Studios 256 USA
159.100.234.0/24 Zenimax Online Studios 256 USA
159.100.235.0/24 Zenimax Online Studios 256 USA
159.100.236.0/24 Zenimax Online Studios 256 USA
159.100.237.0/24 Zenimax Online Studios 256 USA
159.100.238.0/24 Zenimax Online Studios 256 USA
159.100.239.0/24 Zenimax Online Studios 256 USA
195.122.154.0/23 BCHT6855 512 Germany
Geolocation data from IP2Location (Product: DB6, updated on 2019-6-1)
IP Address Country Region City
159.100.232.218 United States Maryland Hunt Valley
ISP Organization Latitude Longitude
Zenimax Online Studios Not Available 39.4915 -76.6609
Geolocation data from ipinfo.io (Product: API, real-time)
IP Address Country Region City
159.100.232.218 United States Not Available Not Available
ISP Organization Latitude Longitude
ZeniMax Germany GmbH ZeniMax Germany GmbH (zenimaxonline.com) 37.7510 -97.8220
Geolocation data from DB-IP (Product: Full, 2019-6-2)
IP Address Country Region City
159.100.232.218 United States Texas Austin
ISP Organization Latitude Longitude
TRRLNET Trrlnet 30.3888 -97.7489
Someone with more knowledge than me or ZOS themselves can explain this. They made a big issue of moving the mega server to Frankfurt in July 2014, if it has gone back to the States it would go some way to explaining the poor performance that some EU players are seeing.
anitajoneb17_ESO wrote: »Alcast already answered this
The login server is in the U.S.
The actual EU game server is in Germany
While this actually makes sense, I'd love some more detailed explanations (yes I'm curious). Currently it shows that ALL my traffic from me to ESO goes to the US. I mean, ALL my data (including pure playing data, not login) doesn't go through the US login server, does it ?
Just a thought, but if we've been told in the past the EU server is in <x location>, why are people demanding an answer about where it is now? What does anyone expect will change if a dev comes in to say "Yeah it's still in <x location>"? It won't change what OP's post shows, and if ZOS had done anything to move an entire megaserver for whatever reason, I imagine that'd be some pretty big news they'd announce somewhere and not something they'd do all hush-hush. I might not know much about deeper IT stuff either, but I'm fairly sure switching an entire megaserver's data from one center to another would require some sort of downtime of said megaserver; I don't think they could just flip a switch or press a button and magically have thousands and thousands of players' data moved instantly with no one noticing.
Um, they close down the servers for several hours most Mondays and occasionally, on other days too.
If I were ZoS, I would just get someone to come on here and reassure people that the EU server is still in Germany.
Assuming they can still do that honestly, of course.
killimandrosb16_ESO wrote: »Its actually a very simple answer to all this; Zenimax must improve the EU servers. If they work as intended people wouldn't give a rats ass about the location.