Czekoludek wrote: »Like most of vet trials oriented players know, magblade is no longer a good choice for end game. Their rotation is hard, damage is mediocre and overall nightblade class right now is good only in their stamina variant. It isn't mean that you can't go with them to do vet trials, they still can deal some damage in right hands. But the problem is, right now there are no reasons that can justify difficulty in magNb rotation. For dynamic rotation we have abilities with so many different timers (3x 20s, 15s, 12s, 10s, 8s) to keep up, also we need to use ulti in right time to maximize burst. Comparing this to magplar or 1-petsorc rotations that are easier to learn with much better results, right now playing magblade is just wrong. I don't ask for buffs to make magNB the best, overpowered class in the game but if you want them to deal lower dmg then most mag spec, can you @ZoS simplify their rotation?
PS. WTB rota easy as magplars one for magNB 90k+ on new dummy
There’s more of an issue to magblades then that too. I’ve been messing around on the dummy, and for max dps you need to be in melee range for soul harvest and merciless procs.
If you’re hitting merciless every 5 abilities like on a dummy then you can only do it in melee range because of the projectile speed. If you’re actually at range you have to wait for the light attack to hit and merciless every 6 abilities.
So essentially that means all the magblade parses used to benchmark classes are melee parses and at range they’re much lower.
I think that definitely puts them in the lowest dps class category. Well, 1K higher then MagWarden in melee range but lower if magblades are used like they usually are in trials as a ranged dps.
I’m not proficient enough in the class to hit those LIKO numbers to quantify the loss at the top end, but the dps loss from being at ranged is pretty significant.
MartiniDaniels wrote: »I don't agree on simplifying rotation. ZOS just need explicitly put dps of all magicka classes in 1-2% difference bracket.
But honestly looking at all the wild amplitude of balance changes... I won't wait for anything, new combat team balances game solely from PVP-perspective and zerg-favorable.
So I have tinfoil-hat theory about "new vision" of ESO by Bethesda, where all "Skyrim-ers" should grind indriks in casual-friendly overland, while "MMO-players" roll in zerg waves in cyro and buy cosmetics to impress each other.
Czekoludek wrote: »MartiniDaniels wrote: »I don't agree on simplifying rotation. ZOS just need explicitly put dps of all magicka classes in 1-2% difference bracket.
But honestly looking at all the wild amplitude of balance changes... I won't wait for anything, new combat team balances game solely from PVP-perspective and zerg-favorable.
So I have tinfoil-hat theory about "new vision" of ESO by Bethesda, where all "Skyrim-ers" should grind indriks in casual-friendly overland, while "MMO-players" roll in zerg waves in cyro and buy cosmetics to impress each other.
Even if magblade and 1-petsorc will do the same dps, why choose magNB when sorc have better group utility, better survivalability and easier rotation. Pre elsweyr dynamic rota was hard but now to be even mediocre DD you have to use another 20s dot. They even made things harder by changing cripple from 8s (dot that go nice with blockade) to 10s making rota even more dynamic
BlissfulDelusions wrote: »I mained a Magblade since I started playing back at the start of 2016, I began with what was a *** class, that eventually became a decent class, which then became one of the most optimal classes, and now, over the last few patches post-Summerset has been gutted.
This is just outrageous. I don't think that a class that is ranked highest among the most difficult to play should give one of the lowest outputs of damage. It's simply not fair, if you will not allow a player to change their class and keep all their effort and progress, for a mediocre Sorcerer to outdamage an expert Nightblade. Dumb down the Nightblade rotation, or bring back its high damage. There should only be one or the other.
Economy: More demand.SidraWillowsky wrote: »Never mind the general fact that spell power potions are SO much more expensive than weapon power pots... WHY?!?!?
Czekoludek wrote: »@ZOS_GinaBruno @ZOS_BrianWheeler @ZOS_RichLambert can we get any acknowledge of this problem? Like I said before, we need to simplify our rotation, not broken buffs