Savos_Saren wrote: »Savos_Saren wrote: »Here's the question- why would people knowingly download and/or keep Miats on their Addons?
The Addon has several nice features that don't give you an edge in combat.
But it also has features that do give players an edge in combat...
Like what?
I use it to count opponents and allies. Too many streamers will say they’re “small scaling” when in fact there’s plenty of their own alliance mates around them, so they aren’t actually fighting outnumbered.
I use the addon to keep myself honest and to show the real odds to the viewers, and I think most viewers appreciate the honesty of being able to see the difficulty (or easiness) of my fights.
It’s in the top left corner of my screen. The alliance war icons that track keep flips are also useful for anticipating zerg movements without having to pull up the map.
It doesn’t do anything that I couldn’t count visually with my eyes. Cloaked opponents aren’t counted.
any issue with AP meter and/or BanditUI?
I think I'll give it a shot. I don't care about notifications, but those shortcuts without pulling the map is nice.
This is how I use it as well when I publish videos of our guild (Tertiary Meat), to illustrate exactly what we're have an what we're up against. It also helps keep us grounded when we completely demolish an opponent only to find we had another small group with us or a fair number of pugs helping out.I use it to count opponents and allies. Too many streamers will say they’re “small scaling” when in fact there’s plenty of their own alliance mates around them, so they aren’t actually fighting outnumbered.
I use the addon to keep myself honest and to show the real odds to the viewers, and I think most viewers appreciate the honesty of being able to see the difficulty (or easiness) of my fights.
It does mean you don't have to do other actions to track those things though.Savos_Saren wrote: »Savos_Saren wrote: »Here's the question- why would people knowingly download and/or keep Miats on their Addons?
The Addon has several nice features that don't give you an edge in combat.
But it also has features that do give players an edge in combat...
Like what?
I use it to count opponents and allies. Too many streamers will say they’re “small scaling” when in fact there’s plenty of their own alliance mates around them, so they aren’t actually fighting outnumbered.
I use the addon to keep myself honest and to show the real odds to the viewers, and I think most viewers appreciate the honesty of being able to see the difficulty (or easiness) of my fights.
It’s in the top left corner of my screen. The alliance war icons that track keep flips are also useful for anticipating zerg movements without having to pull up the map.
It doesn’t do anything that I couldn’t count visually with my eyes. Cloaked opponents aren’t counted.
It does mean you don't have to do other actions to track those things though.Savos_Saren wrote: »Savos_Saren wrote: »Here's the question- why would people knowingly download and/or keep Miats on their Addons?
The Addon has several nice features that don't give you an edge in combat.
But it also has features that do give players an edge in combat...
Like what?
I use it to count opponents and allies. Too many streamers will say they’re “small scaling” when in fact there’s plenty of their own alliance mates around them, so they aren’t actually fighting outnumbered.
I use the addon to keep myself honest and to show the real odds to the viewers, and I think most viewers appreciate the honesty of being able to see the difficulty (or easiness) of my fights.
It’s in the top left corner of my screen. The alliance war icons that track keep flips are also useful for anticipating zerg movements without having to pull up the map.
It doesn’t do anything that I couldn’t count visually with my eyes. Cloaked opponents aren’t counted.
Knowing a keep is flagged without needing to check the map is an advantage, knowing when flags have been flipped without needing to have a visual is an advantage. These are not going to make you "win" PvP, but to say add-ons don't grant advantages over people who don't use them isn't fair.
The Cyrodiil guards have a specific buff that immediately pulls you out of stealth when inside their range. As usually cloaking into a destro heavy will make cloak fall off before the heavy attack lands, you will be immediately uncloaked with the projectile mid-air and thus the attack will be registered as an attack from the open, triggering Miat's new combatant alert.
Most people complaining here about how people seem to detect them even though they stealth up seem to be unaware of cloak not suppressing the sounds your skills make. As any competent player will play without music, utilize a top tier headset and put a high emphasis on skill effects, they will hear the following skills from up to 15 - 20m away and be able to localise theur source:
Siphoning Strikes
Cloak
Merciless Resolve
Race against Time
Heavy Attacks
Elemental Weapon
Inner Light
Shields
Footsteps
The random little moans and shouts your character makes when casting skills or jumping are also audible in stealth. Additionally, they used to be random, so only because your character doesn't make a sound on your screen doesn't mean he doesn't make an audible sound on your victim's screen.
Cloak has a little puff of smoke when you pop out of it that already animates while still having about .2 seconds of invisibility left. If you do not recast cloak early, your enemy will see the little puffs of smoke. He can also hear the sounds of you cloaking around him.
Additionally, detection pots' red eye indicator is not visible for enemies and thus serves absolutely zero purpose outside of noticing the user when their detection runs out. Funnily detection pots do not notify the detected victim - be it stealthed or cloaked - of their visibility.
Moreover, most gankblades are absolutely predictable, so you can just dodge their stuff 1 second after you hear them pulling their "security cloak" before opening with a melee snipe or surprise attack or even hearing their elemental weapon.
MrSinister213 wrote: »Savos_Saren wrote: »
But it also has features that do give players an edge in combat...
Thogard, Miat, and several others have already mentioned above how this is untrue so no need for me to expand on this.
I wanted to bring up the point of players like you having a problem with Miats, yet add-ons that ease your zerging experience you don't have a problem with.
Several stay on crown add ons, group ultimate % trackers, ap meters, pvp meters, siege keeps, CyroHud, and many more add ons give advantages of all sorts. If running in a 24 man ball group wasn't easy enough, you have an ultimate tracker add on so the mouth breathers don't even need to verbally communicate strategy and coordinating ults.
Console is inferior in almost every way except add-ons and cheat engine software, two clear cut advantages they do have over PC. Don't get me wrong, in a perfect PC world I would choose none of these PvP add-ons, as many of them lower or totally eliminate several key skill gaps in the game. I guess now that you have faction lock, Miats is once again a topic to divert away from the true issue, the l2p issue.
The Cyrodiil guards have a specific buff that immediately pulls you out of stealth when inside their range. As usually cloaking into a destro heavy will make cloak fall off before the heavy attack lands, you will be immediately uncloaked with the projectile mid-air and thus the attack will be registered as an attack from the open, triggering Miat's new combatant alert.
Most people complaining here about how people seem to detect them even though they stealth up seem to be unaware of cloak not suppressing the sounds your skills make. As any competent player will play without music, utilize a top tier headset and put a high emphasis on skill effects, they will hear the following skills from up to 15 - 20m away and be able to localise theur source:
Siphoning Strikes
Cloak
Merciless Resolve
Race against Time
Heavy Attacks
Elemental Weapon
Inner Light
Shields
Footsteps
The random little moans and shouts your character makes when casting skills or jumping are also audible in stealth. Additionally, they used to be random, so only because your character doesn't make a sound on your screen doesn't mean he doesn't make an audible sound on your victim's screen.
Cloak has a little puff of smoke when you pop out of it that already animates while still having about .2 seconds of invisibility left. If you do not recast cloak early, your enemy will see the little puffs of smoke. He can also hear the sounds of you cloaking around him.
Additionally, detection pots' red eye indicator is not visible for enemies and thus serves absolutely zero purpose outside of noticing the user when their detection runs out. Funnily detection pots do not notify the detected victim - be it stealthed or cloaked - of their visibility.
Moreover, most gankblades are absolutely predictable, so you can just dodge their stuff 1 second after you hear them pulling their "security cloak" before opening with a melee snipe or surprise attack or even hearing their elemental weapon.
I think the bigger issue is getting a notification that an attack is incoming, stealthed or not, from off screen. In either instance, you cannot actually see the player. If you cannot see the player, you shouldn't be receiving any notification of their existance or incoming attacks outside of the games native UI. If a player winds up a heavy attack from behind you, you shouldn't magically know about it due to an add-on. You shouldn't even know they are there until you can actually visually see them.
Savos_Saren wrote: »
But you know what I definitely don't run? A controversial add-on that has been deemed "cheating" by ZOS.
Donny_Vito wrote: »Wow this add-on sounds a bit unfair, to be honest. Gives you an advantage.
Savos_Saren wrote: »
But you know what I definitely don't run? A controversial add-on that has been deemed "cheating" by ZOS.
Neither does anyone else here.
Of ALL the addons you could pick to use as an example of cheating, you’ve picked the one that is most closely being scrutinized by ZOS and has been reviewed and patched multiple times.
There is no addon that is a safer to say is legitimate than Miat’s, because Miat’s has been examined the closest.
Btw there are some sketchy addons out there like the auto break free stuff or the bunny hop macros. I’ve never used them and I don’t know where to find them but I have heard from multiple sources that they’re real. You should focus your attention on those.
Savos_Saren wrote: »
But you know what I definitely don't run? A controversial add-on that has been deemed "cheating" by ZOS.
Neither does anyone else here.
Of ALL the addons you could pick to use as an example of cheating, you’ve picked the one that is most closely being scrutinized by ZOS and has been reviewed and patched multiple times.
There is no addon that is a safer to say is legitimate than Miat’s, because Miat’s has been examined the closest.
Btw there are some sketchy addons out there like the auto break free stuff or the bunny hop macros. I’ve never used them and I don’t know where to find them but I have heard from multiple sources that they’re real. You should focus your attention on those.
When an addon warns you of incoming attacks fired a millisecond after stealth dropped, then that addon is crossing a line imho.
And the fact that the creators of Miat didn't see any problem with their earlier incantation after which Zenimax had to disable certain Lua functionalities to prevent it, is telling enough.
In any other game, what miat did, would be considered cheating lol
If there is still something happening with light and heavy attack i am happy someone is reporting it so hopefully it can be fully closed
Hopefully this is done with now that people understand zos removed its functions from the API.
But have they though? This thread suggests that some attacks are still receiving a notifications as a new player engages. The add-on author has even now said he believes this could be happening with light and heavy attacks. zos claiming to have fixed the issue in their patch notes doesn't mean anything.
*randomly lurks*
Yep, I suspect light/heavy attacks to sometimes register in one of the events. That's why my addon correctly recognizes it as a new attacker and produces the 'terrible screech':)
And that's why it happens only once during the fight, because it's only the new attacker notification.
I leisurely tried to explore it but couldn't reliably find the culprit. I.e. what exactly is registered from stealth.
Zos messed up somewhere, as is tradition:)
In any other game, what miat did, would be considered cheating lol
If there is still something happening with light and heavy attack i am happy someone is reporting it so hopefully it can be fully closed
It's really not, read up what an API is. The api is what allows the users to make something into the game. EVERYTHING I REPEAT EVERYTHING, let me say again, E-V-E-R-Y-T-H-I-N-G Inside the API has been APPROVED by zenimax online to be ALLOWED to be used by players, in creating addons. However unethical they are is irrelevant, its NOT CHEATING if its approved by zenimax, which again EVERYTHING in the API is. Hopefully this closes the "cheating" issue. If another game had it in its api then exact same thing. The api is created by zos. Dont blame the players for using what they provided, if you want to be ethical in a video game that's your problem not others and not zenimaxes:)
In any other game, what miat did, would be considered cheating lol
If there is still something happening with light and heavy attack i am happy someone is reporting it so hopefully it can be fully closed
It's really not, read up what an API is. The api is what allows the users to make something into the game. EVERYTHING I REPEAT EVERYTHING, let me say again, E-V-E-R-Y-T-H-I-N-G Inside the API has been APPROVED by zenimax online to be ALLOWED to be used by players, in creating addons. However unethical they are is irrelevant, its NOT CHEATING if its approved by zenimax, which again EVERYTHING in the API is. Hopefully this closes the "cheating" issue. If another game had it in its api then exact same thing. The api is created by zos. Dont blame the players for using what they provided, if you want to be ethical in a video game that's your problem not others and not zenimaxes:)
Savos_Saren wrote: »Yeah, *** our guild for going after keeps and objectives in order to try to win the Alliance War... right? You know- the whole point of this open world PVP format. We're not a small group of Battleground tryhards that get excited when they ultidump on stragglers coming into resources.
And as for the bolded parts- our guild has deaf and mute members. *** us for being inclusive, though. They can't hear where the Lead is directing and they can't announce when they have ultimates up. Ugh, so gross for a guild to include players from all walks of life so that they can enjoy the game, too. (BTW, some of them happen to be better players than you or me.)
But you know what I definitely don't run? A controversial add-on that has been deemed "cheating" by ZOS.
When Miat's came out there were numerous private add-ons already using the API that ZOS made available that informed about stealthed players and attacks.
It's really not, read up what an API is. The api is what allows the users to make something into the game. EVERYTHING I REPEAT EVERYTHING, let me say again, E-V-E-R-Y-T-H-I-N-G Inside the API has been APPROVED by zenimax online to be ALLOWED to be used by players, in creating addons. However unethical they are is irrelevant, its NOT CHEATING if its approved by zenimax, which again EVERYTHING in the API is. Hopefully this closes the "cheating" issue. If another game had it in its api then exact same thing. The api is created by zos. Dont blame the players for using what they provided, if you want to be ethical in a video game that's your problem not others and not zenimaxes:)
lordrichter wrote: »It's really not, read up what an API is. The api is what allows the users to make something into the game. EVERYTHING I REPEAT EVERYTHING, let me say again, E-V-E-R-Y-T-H-I-N-G Inside the API has been APPROVED by zenimax online to be ALLOWED to be used by players, in creating addons. However unethical they are is irrelevant, its NOT CHEATING if its approved by zenimax, which again EVERYTHING in the API is. Hopefully this closes the "cheating" issue. If another game had it in its api then exact same thing. The api is created by zos. Dont blame the players for using what they provided, if you want to be ethical in a video game that's your problem not others and not zenimaxes:)
No. Just like with every other part of the game, players, including add-on writers, are required to stay within the Code of Conduct and Terms of Service. Players are prohibited from cheating and exploiting bugs, or the game itself. That includes using information coming from the API and using the functions in the API to do things.
There is nothing in anything that ZOS has written or said (that I have witnessed) that states that if the game, or API, allows it, then it is golden and nothing bad will befall anyone doing it.
Yes, ZOS is often vague on specifically what does, and does not, violate the ToS and CoC, and they appear to frequently give passes for one activity, and bans for another, seemingly similar, activity. They often choose to ignore requests for information. We generally don't know what ZOS thinks about a particular activity until they take action against players. Such news only rarely comes from a trusted source, like ZOS. More typically, we get dodgy anecdotal information from players making claims against ZOS.
TL;DR: Don't trust the capabilities of the API to keep you off the ZOS action list. You are still responsible for following the ToS and CoC, even if the API allows you to do something.
I dunno, if they've read the forums they're aware of it. If not, they're either a casual player, or they will soon discover it.TheNorthernDragon wrote: »How is this unfair, when any PC player can download Miat's?Donny_Vito wrote: »Wow this add-on sounds a bit unfair, to be honest. Gives you an advantage.
But does every PC player *know* about Miat's? If not, it still gives you an advantage ...