VinayExile wrote: »That is if the 20ep actually come out of the keeps instead of sieging us poor 6 people.....
Im one of those ep's that plays at night, and it is rare the day that i dont get insulted for that. I dont play for aps, levels, the campaign or the finish position. I dont mind anything of that. I just want to play, and the truth is that before 00.00 is impossible to play with all the zergs (you all know the names... Lag factories). And thank you all honorable (usually friendly) oponnents at those nights. For me that people is the only reason to keep playing this game
VinayExile wrote: »Now if we take a scroll the ep just switch to AD side and pvedoor their scrolls until we log off.
I've had tauriel and joey whisper me that they just keep us "busy" until they can take scrolls
LjAnimalchin wrote: »Whenever I try to PvP late at night, basically no matter what you do 7-8 reds will show up and dump their ults on you at the same time. If that's "PvP" for those people then whatever.
I've literally been chased for half hour by ten angry reds across cyro at 2am. How is that enjoyable for these people
Eclipse0990 wrote: »I'd agree with EP being mostly unorganized.
Eclipse0990 wrote: »I'd agree with EP being mostly unorganized.
Unorganised...
...but still winning...
dtsharples wrote: »Yeah, thing is we're not as big a joke as the stacking zergy DC guilds... That is a joke we can all get our teeth into.
OK now your'e just being delusional dear .
You literally have to faction stack to get anything done at all.
At least you still have pop-lock when you farm an empty map, safety in numbers ey xD But then you'd know all about that hiding behind your 24man guild group running alongside the rest of the faction stack.
dtsharples wrote: »Agree. And no I'm not playing an alternative Kaal or crying
But i'll presume you are part of the midnight EP zerg of an empty map and leave you to your 'victory'.
Congrats on killing PVP earlier than it ever used to end - I'm sure a few extra crappy jewellery pieces are worth it.
dtsharples wrote: »Agree. And no I'm not playing an alternative Kaal or crying
But i'll presume you are part of the midnight EP zerg of an empty map and leave you to your 'victory'.
Congrats on killing PVP earlier than it ever used to end - I'm sure a few extra crappy jewellery pieces are worth it.
So the question is why the other factions log off between 23:00 and 1:00? DC tries to zerg down the map from 19:00 onwards - the usual few good men to take bleakers (~52) - lagging the server like there is no tomorrow. They mostly fail but sometimes manage to lag to emp and get the morning capped EP scrolls from AD.
Then all of a sudden these lfg groups disband and the random EP that gathered to defend Chalman from the blue hordes push to the scrolls. And these guys are usually completely unorganized.
With Hungry Wolves and Daggerfail Authority you have two unorganized zerg guilds running 24 men lfg groups during prime time. Then there is Daggerfall Bandits who try to run some kind of zerg surfing ballgroup.
Pact has Noxious who primarily farm AP at Brindle or Nickels during prime time. Then there is Wabbajack who do a mix of zerg surfing and ball groupish keep attacks. Joining Forces and some associated pugs create the lfg zerg who have groups running till after midnight. But usually Pact doesn't even have an lfg group running at all judging from the desperate zone chat lfg spammers.
Everything else are basically smallscalers or solo players trying to find something to do on the map.
So the best bet for DC would be to either not take the EP scrolls from AD at prime time or actually be able to defend them after midnight, which is only 3 hours later. Judging by the quality of the average EP player that should not be an issue.
But of course, if you have these huge zergs going during prime time, the mass of pugs will only play there and then, getting used to taking keeps with 35 - 50 people. No zerg no fun.
At the moment I only see Vinays group and DC smallscalers like IllusiveMan, Tanja die Böse or Bubosh fight outnumbered. And only Vinays group plays for objectives/the map.
Eclipse0990 wrote: »dtsharples wrote: »Agree. And no I'm not playing an alternative Kaal or crying
But i'll presume you are part of the midnight EP zerg of an empty map and leave you to your 'victory'.
Congrats on killing PVP earlier than it ever used to end - I'm sure a few extra crappy jewellery pieces are worth it.
So the question is why the other factions log off between 23:00 and 1:00? DC tries to zerg down the map from 19:00 onwards - the usual few good men to take bleakers (~52) - lagging the server like there is no tomorrow. They mostly fail but sometimes manage to lag to emp and get the morning capped EP scrolls from AD.
Then all of a sudden these lfg groups disband and the random EP that gathered to defend Chalman from the blue hordes push to the scrolls. And these guys are usually completely unorganized.
With Hungry Wolves and Daggerfail Authority you have two unorganized zerg guilds running 24 men lfg groups during prime time. Then there is Daggerfall Bandits who try to run some kind of zerg surfing ballgroup.
Pact has Noxious who primarily farm AP at Brindle or Nickels during prime time. Then there is Wabbajack who do a mix of zerg surfing and ball groupish keep attacks. Joining Forces and some associated pugs create the lfg zerg who have groups running till after midnight. But usually Pact doesn't even have an lfg group running at all judging from the desperate zone chat lfg spammers.
Everything else are basically smallscalers or solo players trying to find something to do on the map.
So the best bet for DC would be to either not take the EP scrolls from AD at prime time or actually be able to defend them after midnight, which is only 3 hours later. Judging by the quality of the average EP player that should not be an issue.
But of course, if you have these huge zergs going during prime time, the mass of pugs will only play there and then, getting used to taking keeps with 35 - 50 people. No zerg no fun.
At the moment I only see Vinays group and DC smallscalers like IllusiveMan, Tanja die Böse or Bubosh fight outnumbered. And only Vinays group plays for objectives/the map.
I'll correct you there. Hungry Wolves do not run an unorganized lfg Zerg group during prime time. We sometimes do hit a full raid number but we can't really be running 12 player groups just to please the opposition. And having lead 11-16 player HW groups and fought (and won) against the EP guilds you mention, I can assure you we are not a Zerg guild.
Eclipse0990 wrote: »dtsharples wrote: »Agree. And no I'm not playing an alternative Kaal or crying
But i'll presume you are part of the midnight EP zerg of an empty map and leave you to your 'victory'.
Congrats on killing PVP earlier than it ever used to end - I'm sure a few extra crappy jewellery pieces are worth it.
So the question is why the other factions log off between 23:00 and 1:00? DC tries to zerg down the map from 19:00 onwards - the usual few good men to take bleakers (~52) - lagging the server like there is no tomorrow. They mostly fail but sometimes manage to lag to emp and get the morning capped EP scrolls from AD.
Then all of a sudden these lfg groups disband and the random EP that gathered to defend Chalman from the blue hordes push to the scrolls. And these guys are usually completely unorganized.
With Hungry Wolves and Daggerfail Authority you have two unorganized zerg guilds running 24 men lfg groups during prime time. Then there is Daggerfall Bandits who try to run some kind of zerg surfing ballgroup.
Pact has Noxious who primarily farm AP at Brindle or Nickels during prime time. Then there is Wabbajack who do a mix of zerg surfing and ball groupish keep attacks. Joining Forces and some associated pugs create the lfg zerg who have groups running till after midnight. But usually Pact doesn't even have an lfg group running at all judging from the desperate zone chat lfg spammers.
Everything else are basically smallscalers or solo players trying to find something to do on the map.
So the best bet for DC would be to either not take the EP scrolls from AD at prime time or actually be able to defend them after midnight, which is only 3 hours later. Judging by the quality of the average EP player that should not be an issue.
But of course, if you have these huge zergs going during prime time, the mass of pugs will only play there and then, getting used to taking keeps with 35 - 50 people. No zerg no fun.
At the moment I only see Vinays group and DC smallscalers like IllusiveMan, Tanja die Böse or Bubosh fight outnumbered. And only Vinays group plays for objectives/the map.
I'll correct you there. Hungry Wolves do not run an unorganized lfg Zerg group during prime time. We sometimes do hit a full raid number but we can't really be running 12 player groups just to please the opposition. And having lead 11-16 player HW groups and fought (and won) against the EP guilds you mention, I can assure you we are not a Zerg guild.
Well, I usually only see your tabards among the prime time flood and have not encountered you anywhere deep inside enemy territory for ages. HW basically always have pugs around and lead pushes on sieges and/or on enemy keeps. Which is fine but borderline zerging imho.
Especially as you guys tend to "clean" the area by zerging soloers or duos with your full raid group
lol TDA is such a meme its insane...
They are like the same lvl as Prootchs old DC warband but without the constant sneaking of the leader.
Its no shame though, every faction has their own hero goup...
Take this edgy Meridias Vanguard (?) guild on AD ...almost the same as TDA
Playing for score in 2k19, get old pls.
Eclipse0990 wrote: »Eclipse0990 wrote: »dtsharples wrote: »Agree. And no I'm not playing an alternative Kaal or crying
But i'll presume you are part of the midnight EP zerg of an empty map and leave you to your 'victory'.
Congrats on killing PVP earlier than it ever used to end - I'm sure a few extra crappy jewellery pieces are worth it.
So the question is why the other factions log off between 23:00 and 1:00? DC tries to zerg down the map from 19:00 onwards - the usual few good men to take bleakers (~52) - lagging the server like there is no tomorrow. They mostly fail but sometimes manage to lag to emp and get the morning capped EP scrolls from AD.
Then all of a sudden these lfg groups disband and the random EP that gathered to defend Chalman from the blue hordes push to the scrolls. And these guys are usually completely unorganized.
With Hungry Wolves and Daggerfail Authority you have two unorganized zerg guilds running 24 men lfg groups during prime time. Then there is Daggerfall Bandits who try to run some kind of zerg surfing ballgroup.
Pact has Noxious who primarily farm AP at Brindle or Nickels during prime time. Then there is Wabbajack who do a mix of zerg surfing and ball groupish keep attacks. Joining Forces and some associated pugs create the lfg zerg who have groups running till after midnight. But usually Pact doesn't even have an lfg group running at all judging from the desperate zone chat lfg spammers.
Everything else are basically smallscalers or solo players trying to find something to do on the map.
So the best bet for DC would be to either not take the EP scrolls from AD at prime time or actually be able to defend them after midnight, which is only 3 hours later. Judging by the quality of the average EP player that should not be an issue.
But of course, if you have these huge zergs going during prime time, the mass of pugs will only play there and then, getting used to taking keeps with 35 - 50 people. No zerg no fun.
At the moment I only see Vinays group and DC smallscalers like IllusiveMan, Tanja die Böse or Bubosh fight outnumbered. And only Vinays group plays for objectives/the map.
I'll correct you there. Hungry Wolves do not run an unorganized lfg Zerg group during prime time. We sometimes do hit a full raid number but we can't really be running 12 player groups just to please the opposition. And having lead 11-16 player HW groups and fought (and won) against the EP guilds you mention, I can assure you we are not a Zerg guild.
Well, I usually only see your tabards among the prime time flood and have not encountered you anywhere deep inside enemy territory for ages. HW basically always have pugs around and lead pushes on sieges and/or on enemy keeps. Which is fine but borderline zerging imho.
Especially as you guys tend to "clean" the area by zerging soloers or duos with your full raid group
Would you rather have us leave the the one or two alive so that they can rezz others and then we sit there whole day what you call as unorganized pugs? You clean up a keep and move on to other objectives.
And about not going deep inside enemy territory, we don't sit and farm pugs. We do play for the map for that 2 hours time the group is up 3 days a week.
Also, thanks for putting us together with TDA. They are very good at what they do. They collect people who would by themselves have not much idea about pvp or where to go and defend our objectives with a quite high success rate. Given how EP and AD hate them, I'm quite sure TDA are doing the right things for DC faction
newbees which we train to good pvp players.