Vercingetorix wrote: »Yes, competitive multiplayer is actually competitive again since players can no longer brazenly cheat across factions. Represent your faction and only your faction. If you want to be traitorous slug, go shove off to the pleb 7-day campaigns.
Mudcrabber wrote: »I don't like faction locks, but I think it's a good compromise to appease the vocal minority and drive some of the Vivec overcrowding to the 7-day campaign.
Just let me pick the faction that I am loyal for all my characters.
Vercingetorix wrote: »Yes, competitive multiplayer is actually competitive again since players can no longer brazenly cheat across factions. Represent your faction and only your faction. If you want to be traitorous slug, go shove off to the pleb 7-day campaigns.
Vercingetorix wrote: »Yes, competitive multiplayer is actually competitive again since players can no longer brazenly cheat across factions. Represent your faction and only your faction. If you want to be traitorous slug, go shove off to the pleb 7-day campaigns.
I’d happily shove off to the pleb 7 day campaign without being a traitorous slug - but there isn’t one for noCP. Get your facts straight before accusing people.
Vercingetorix wrote: »Vercingetorix wrote: »Yes, competitive multiplayer is actually competitive again since players can no longer brazenly cheat across factions. Represent your faction and only your faction. If you want to be traitorous slug, go shove off to the pleb 7-day campaigns.
I’d happily shove off to the pleb 7 day campaign without being a traitorous slug - but there isn’t one for noCP. Get your facts straight before accusing people.
Players don't need a noCP campaign, they never did. CP is part of the game - adapt and deal with it or don't and leave. Using "noCP" as an excuse is weak at best and only proves that you are among many others who would rather complain about something in the game instead of adapting to counter it.
cyberjanet wrote: »Just give us more campaigns. Alliance change tokens only work if you have the any alliance any race thing. More campaigns will reduce the queues in Cyrodiil too.
Vercingetorix wrote: »
Players don't need a noCP campaign, they never did. CP is part of the game - adapt and deal with it or don't and leave. Using "noCP" as an excuse is weak at best and only proves that you are among many others who would rather complain about something in the game instead of adapting to counter it.
Well the effect is clear to be seen. At the time of writing it is 5pm GMT. Usually at this time I had to queue 30 minutes to get into the old vivec (pc EU). However the new kaalgrontiid currently has each faction on 2 bars (medium population).
So in essence locks are making less people play PvP
Welcomed and much needed change. I am for once glad devs did what had to be done, rather than doing populist changes, diluting everything further.
But people being people resist the change and miss the exploits. Vocal minority that is.
Sanguinor2 wrote: »Vercingetorix wrote: »
Players don't need a noCP campaign, they never did. CP is part of the game - adapt and deal with it or don't and leave. Using "noCP" as an excuse is weak at best and only proves that you are among many others who would rather complain about something in the game instead of adapting to counter it.
Players dont Need faction locks, they never did, playing multiple characters on different alliances is part of the game - adapt and deal with it or dont and leave. Using "bUT tHe SPiEZ" as an excuse is weak at best and only proves that you are among many others who would rather complain About something in the game instead of doing something to counter it.
Look: others can write completely dumb Statements aswell that contribute Nothing and are simply wrong.