Yea...your edit basically confirmed what I expected. Stamina players demanding more stuff at the expense - even if only indirectly - of Magicka builds. Always wanting more and more class morphs, while already having overall superior options when it comes to weapon skills. You specifically mention not making any changes to weapons in the process, so that only your chosen way of playing benefits; after all, we certainly wouldn't want Magicka builds taking up any development time, would we? Nah, leave those Magicka Wardens and Necromancers with really poor offensive options, as long as your Stam setup(s) gets a smorgasbord of choices.See edit
Please clarify your question. Are you proposing the existing two-way choice become a three-way one, or adding a third level of each skill, so you end up with four final results from two two-way options?
The latter could more easily be added on to what we already have.
Yea...your edit basically confirmed what I expected. Stamina players demanding more stuff at the expense - even if only indirectly - of Magicka builds. Always wanting more and more class morphs, while already having overall superior options when it comes to weapon skills. You specifically mention not making any changes to weapons in the process, so that only your chosen way of playing benefits; after all, we certainly wouldn't want Magicka builds taking up any development time, would we? Nah, leave those Magicka Wardens and Necromancers with really poor offensive options, as long as your Stam setup(s) gets a smorgasbord of choices.See edit
Stamina builds have twice as many weapon lines as Magicka builds do, and if we're comparing PvE dps only, they have triple the options. If they also get a bunch of class morphs to choose from, but no changes happen with weapon lines, Magicka gets left out in the cold. This is especially true in PvP, where most of the Magicka weapon skills aren't even used.Yea...your edit basically confirmed what I expected. Stamina players demanding more stuff at the expense - even if only indirectly - of Magicka builds. Always wanting more and more class morphs, while already having overall superior options when it comes to weapon skills. You specifically mention not making any changes to weapons in the process, so that only your chosen way of playing benefits; after all, we certainly wouldn't want Magicka builds taking up any development time, would we? Nah, leave those Magicka Wardens and Necromancers with really poor offensive options, as long as your Stam setup(s) gets a smorgasbord of choices.See edit
I specifically mentioned no weapon changes for a reason. It only makes sense for melee weapons to consume stam and staves to consume mag.
Furthermore, mag already has far more options. I also didn't say a new full set of stam morphs for every skill. I said it would be easier to add stam morphs for classes that lack them... like stam sorc
Yea...your edit basically confirmed what I expected. Stamina players demanding more stuff at the expense - even if only indirectly - of Magicka builds. Always wanting more and more class morphs, while already having overall superior options when it comes to weapon skills. You specifically mention not making any changes to weapons in the process, so that only your chosen way of playing benefits; after all, we certainly wouldn't want Magicka builds taking up any development time, would we? Nah, leave those Magicka Wardens and Necromancers with really poor offensive options, as long as your Stam setup(s) gets a smorgasbord of choices.See edit
I specifically mentioned no weapon changes for a reason. It only makes sense for melee weapons to consume stam and staves to consume mag.
Furthermore, mag already has far more options. I also didn't say a new full set of stam morphs for every skill. I said it would be easier to add stam morphs for classes that lack them... like stam sorc
I get that Stamina players want more class morph options, but without corresponding changes to weapon skill lines, it comes across as pretty selfish.
But it won't be for everyone. What do you think happens when Templars receive another Magicka morph option for Rushed Ceremony? Do you really think Stamina Templars would all remain silent, even though a Stamina version of Breath of Life would end up being obscenely overpowered in PvP? Unless of course the morph was vastly different from its Magicka counterparts, which would of course mean a huge time and resource investment from ZOS.Yea...your edit basically confirmed what I expected. Stamina players demanding more stuff at the expense - even if only indirectly - of Magicka builds. Always wanting more and more class morphs, while already having overall superior options when it comes to weapon skills. You specifically mention not making any changes to weapons in the process, so that only your chosen way of playing benefits; after all, we certainly wouldn't want Magicka builds taking up any development time, would we? Nah, leave those Magicka Wardens and Necromancers with really poor offensive options, as long as your Stam setup(s) gets a smorgasbord of choices.See edit
I specifically mentioned no weapon changes for a reason. It only makes sense for melee weapons to consume stam and staves to consume mag.
Furthermore, mag already has far more options. I also didn't say a new full set of stam morphs for every skill. I said it would be easier to add stam morphs for classes that lack them... like stam sorc
I get that Stamina players want more class morph options, but without corresponding changes to weapon skill lines, it comes across as pretty selfish.
asking for a third morph for all skill, for everyone.
is not selfish, its wise investment.
Stamina builds have twice as many weapon lines as Magicka builds do, and if we're comparing PvE dps only, they have triple the options. If they also get a bunch of class morphs to choose from, but no changes happen with weapon lines, Magicka gets left out in the cold. This is especially true in PvP, where most of the Magicka weapon skills aren't even used.Yea...your edit basically confirmed what I expected. Stamina players demanding more stuff at the expense - even if only indirectly - of Magicka builds. Always wanting more and more class morphs, while already having overall superior options when it comes to weapon skills. You specifically mention not making any changes to weapons in the process, so that only your chosen way of playing benefits; after all, we certainly wouldn't want Magicka builds taking up any development time, would we? Nah, leave those Magicka Wardens and Necromancers with really poor offensive options, as long as your Stam setup(s) gets a smorgasbord of choices.See edit
I specifically mentioned no weapon changes for a reason. It only makes sense for melee weapons to consume stam and staves to consume mag.
Furthermore, mag already has far more options. I also didn't say a new full set of stam morphs for every skill. I said it would be easier to add stam morphs for classes that lack them... like stam sorc
I get that Stamina players want more class morph options, but without corresponding changes to weapon skill lines, it comes across as pretty selfish.