Hey,
following suggestion of a new aspect for Crown Store and additional housing functionalities, which, once implemented would be fantastic for immersion and also would give ZOS a nice plus for crown purchases.
I would find it fantastic, if I could fill my houses with some NPC, not only Banker or Merchant...but as example service personell but I do not think about fixed types of NPC which can be purchased, like banker or merchant. It would ugrade housing a lot, since even if some people enter a house, it just looks empty and dead without people in there. This is how it goes in my mind:
* Each account gets a limited amount of NPC-Slots in that tab, where u can also see your mounts, hairstyles and so. Lets say 3. Every user is able to increase that slots by crowns (2.500 sounds like it would fit with the current prce politics) up till an amount of 15 slots.
* In each slot a user is able to generate an NPC like in the character editor. Race, Skin Color, Hair and so on just as he wants to. Next to that that NPC can use the costumes which are purchasable in the crown store. This also upps the interest in costumes. In my opinion they are less interesting for me, since the motif system grants a huge variety of awesome gear for my own characters - and since they are fighters/tanks/healers and so on, I wont let them run around in a cook costume. Also bought hairstyles, facial paint and tattoos can be used on that NPC. A next level idea would be - that we could use colors on that costumes for that NPC. Actually it would be also cool to use the clothes you can steal from chests and so on on those NPC, especially since most ingame friendly/village/city NPC use that clothes as well - as a basic function for newbies, which wanna start with it. They have become pretty useless in current situation. See spoiler
* When setting up that NPC into our houses, we are able to give them a loop of actions - max. 3 - also crown purchases are applyable on them then as well + movement of a specific route through house. Like if i set up an NPC in a tavern-like house I could make him play /lute or /drums, an NPC in service personell clothes can clean the floor on one point.....move to another point...cleans there and moves back to first point... -> action + movement + action + movement + action + move back to spot a and restart loop.
I am pretty sure, ZOS has already everything necessary to build this, since those are things, ZOS is doing to create the ESO world anyways. There are NPC playing a loop of activities in individual clothing and optics.
So benefits:
* more life in houses and more attractive houses
* it can make existing crown items more attractive, as example dyes, costumes, actions and personalities
* adds a new income for ZOS on NPC slots
* adds possibilities for more crown items which have a more legit cause then, since they can be used with a wider range, not only by own user characters
Get Stuff like this (but not this stuff)
¯\_(ツ)_/¯
"I have too admit. People leading trade guilds in this game are quite stupid. Not stupid like fools, but stupid like leaders.
They can only bla-bla and waste gold on feeding their ego. I am disappointed."
Egal, wie gut du Schach spielst, die Taube wird alle Figuren umwerfen, auf das Brett kacken und herumstolzieren, als hätte sie gewonnen.
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