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Uppercut

  • Crixus8000
    Crixus8000
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    And they didn't change it, so I have just been nerfed, same as what feels like the last 10 patches. It's at the point where I just don't enjoy the game anymore. They have no idea wehat they are doing.
  • Davadin
    Davadin
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    I think the range needs increased on all 2h. I very clearly remember running after someone spamming uppercut and being close enough for it to go off but too far away for it to actually land.

    isn't it 7m already?
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Davadin
    Davadin
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    Xogath wrote: »
    Here's the solution for the Uppercut fiasco.

    1. Wrecking Blow - remove the cast time, adjust the damage, buff the Light Attack Empower to 50% (or more; 75% would be great) to compensate for the lower skill damage. It's now a viable PvE spammable.
    2. Dizzying Swing - retain the cast time, give it back some damage. Retain the CC it provides. Since this morph is strictly used in PvP, the cast time makes sense considering it deals heavy damage AND CCs.

    Boom, done. Everyone happy. PvP users have their high-risk-high-reward ability, and PvE users have a perfectly acceptable spammable for those classes that lack a good one and don't want to use Dual Wield. On top of that, the boosted Empower promotes weaving.

    I would also be in favor of an animation tweak for Crushing Weapon to make it less clunky to use.

    considering WB is viable in PvE in PTS today, i'd say not remove it all completely, but reduce cast time to 0.3 - 0.5 or something.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • TheYKcid
    TheYKcid
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    An entire PTS of feedback on this issue all for nothing, really disappointed.
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • darkblue5
    darkblue5
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    Xogath wrote: »
    Here's the solution for the Uppercut fiasco.

    1. Wrecking Blow - remove the cast time, adjust the damage, buff the Light Attack Empower to 50% (or more; 75% would be great) to compensate for the lower skill damage. It's now a viable PvE spammable.
    2. Dizzying Swing - retain the cast time, give it back some damage. Retain the CC it provides. Since this morph is strictly used in PvP, the cast time makes sense considering it deals heavy damage AND CCs.

    Boom, done. Everyone happy. PvP users have their high-risk-high-reward ability, and PvE users have a perfectly acceptable spammable for those classes that lack a good one and don't want to use Dual Wield. On top of that, the boosted Empower promotes weaving.

    I would also be in favor of an animation tweak for Crushing Weapon to make it less clunky to use.

    Would that be a unique Empower-like buff and stack with Empower? Asking, uh, for a friend... yeah. No way I'd make a wacky Mage's Guild skill into Wrecking Blowing->LA->Onslaught build if that went live. Not that I know how to make an Onslaught gank build...
  • TumlinTheJolly
    TumlinTheJolly
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    Please please please just leave this skill's damage as it is on live. Thanks for the ms change... but that won't actually help this skill at all if the damage gets reduced. Please listen to us.
  • TheYKcid
    TheYKcid
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    Please please please just leave this skill's damage as it is on live. Thanks for the ms change... but that won't actually help this skill at all if the damage gets reduced. Please listen to us.

    The post-global removal doesn't help, period.

    Because the main risk with dizzying was getting it blocked/rolled/walked-thru/outranged DURING the 1s channel. A 1s channel that did not get reduced at all despite the skill losing a whopping 14% damage.

    The skill now has all the weaknesses it used to—weaknesses which are no longer justified since the payoff, should you land the hit, is wholly underwhelming.

    All risk, no reward. Dizzying is basically dead in the water now. What an end to one of the most engaging and healthy stam playstyles.

    Can't express how disappointed I am in the devs for sitting on their hands all PTS long and pointedly ignoring such a simple-to-fix issue.
    Edited by TheYKcid on May 14, 2019 3:19PM
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • kookster
    kookster
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    This is such a terrible nerf for pvp, it literally does nothing to make it easier to use, cause it's hard enough just to land the first hit let alone the second... This may be the nail in the coffin for me for using dizzy swing in pvp, this makes me very sad.
    Potato Pact - PC NA
  • TumlinTheJolly
    TumlinTheJolly
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    Please listen to us. Don't ruin this skill.
  • Olupajmibanan
    Olupajmibanan
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    Uppercut won't be changed, don't hope. It does not affect Nightblades in any way so it is of no concern to ZoS.
  • Drako_Ei
    Drako_Ei
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    artal wrote: »
    Why would it with their NB focus?

    Maybe we need to try different route than.

    Dear Zos, I'm poor nb and dizzy swing is the only skill that is allowing me to kill other superior classes. Pleas revert this change back so I can go and have chance to kill opponents in pvp.

    Sincerely yours NB

    But seriously I tried it on pts, same build i use on live stam sorc and really feel difference, its already struggle on live vs any decent player and not sure how viable will it be after this change. I just wonder if this gimped pvp playstyle really deserve nerf like this

    Yeah sure, because nigthblades dont use surprise attack or anything... what about stamina classes with no spammable?
  • TumlinTheJolly
    TumlinTheJolly
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    Uppercut... IMO the most enjoyable skill in the game. Currenly not seen as strong. With 14% less damage, it won't even really be viable in PvP. RIP Uppercut. Please don't do this.
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