...everybody was fine with the mechanics and knew how to deal with it, but a sudden influx of magicka nightblades that didn't unterstand the counterplay mechanics apparently became so vocal in their failure to counter wings that it is now changed.
Victor_Blade wrote: »Counter wings? Any bad magdk could keep heavy attacking and keep wings up 100% of the time. Soul harvest>fear>merciless could work but even trash dks put their wings up after a soul harvest. Not knowing counter play vs a class who has a skill that completely disables a particular class is unhealthy.
But if you think it was wrong of them then wait for the current version of incap to go live and let's see you not complain when the same karma follows you back.
Other than that, yes the pet sorc issue is a huge problem in pvp lol. Shield + pet stacking op!!!
VaranisArano wrote: »Victor_Blade wrote: »Counter wings? Any bad magdk could keep heavy attacking and keep wings up 100% of the time. Soul harvest>fear>merciless could work but even trash dks put their wings up after a soul harvest. Not knowing counter play vs a class who has a skill that completely disables a particular class is unhealthy.
But if you think it was wrong of them then wait for the current version of incap to go live and let's see you not complain when the same karma follows you back.
Other than that, yes the pet sorc issue is a huge problem in pvp lol. Shield + pet stacking op!!!
The counter to old wings was to not have your entire build based around ranged reflectable projectiles.
The counter to the new incap's silence is what? Play stamina?
killingspreeb16_ESO wrote: »VaranisArano wrote: »Victor_Blade wrote: »Counter wings? Any bad magdk could keep heavy attacking and keep wings up 100% of the time. Soul harvest>fear>merciless could work but even trash dks put their wings up after a soul harvest. Not knowing counter play vs a class who has a skill that completely disables a particular class is unhealthy.
But if you think it was wrong of them then wait for the current version of incap to go live and let's see you not complain when the same karma follows you back.
Other than that, yes the pet sorc issue is a huge problem in pvp lol. Shield + pet stacking op!!!
The counter to old wings was to not have your entire build based around ranged reflectable projectiles.
The counter to the new incap's silence is what? Play stamina?
Good thing then magika NB is full of projectiles and rely on LA alot,if you think slotting force pulse or concealed weapon was enough well....it was not enough
VaranisArano wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »Victor_Blade wrote: »Counter wings? Any bad magdk could keep heavy attacking and keep wings up 100% of the time. Soul harvest>fear>merciless could work but even trash dks put their wings up after a soul harvest. Not knowing counter play vs a class who has a skill that completely disables a particular class is unhealthy.
But if you think it was wrong of them then wait for the current version of incap to go live and let's see you not complain when the same karma follows you back.
Other than that, yes the pet sorc issue is a huge problem in pvp lol. Shield + pet stacking op!!!
The counter to old wings was to not have your entire build based around ranged reflectable projectiles.
The counter to the new incap's silence is what? Play stamina?
Good thing then magika NB is full of projectiles and rely on LA alot,if you think slotting force pulse or concealed weapon was enough well....it was not enough
Which the really odd thing, you know?
Because ZOS changed wings, in part due to Magblades complaining about old wings countering most of their toolkit.
And then Incap gets a 3 second hard counter to every magicka build...
?
So, recently wings were labelled as causing "unhealthy gameplay" despite the fact that is has been considered working as intended (although tweaked) for many years. And everybody was fine with the mechanics and knew how to deal with it, but a sudden influx of magicka nightblades that didn't unterstand the counterplay mechanics apparently became so vocal in their failure to counter wings that it is now changed.
Anyways, on to the topic, sorry for rambling. But the thing is, if there is one thing that is truly disruptive for a competitive gameplay it's the hitboxes of the sorc pets / ultimate. They genuinely hamper any proper combat because the targeting is so wonky in this game.
Where's the method to the madness when your target in combat can hide inside the frames of summons? If executed well, they provide almost 100% damage mitigation with a 100% uptime.
That's balanced?
brandonv516 wrote: »Many Magblades didn't ask for Wings to completely lose their reflect ability.
It might have been healthier to just make 1 or 2 skills in our arsenal non-reflectable.
But that's what Zenimax Overkill Studios likes to do.
killingspreeb16_ESO wrote: »VaranisArano wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »Victor_Blade wrote: »Counter wings? Any bad magdk could keep heavy attacking and keep wings up 100% of the time. Soul harvest>fear>merciless could work but even trash dks put their wings up after a soul harvest. Not knowing counter play vs a class who has a skill that completely disables a particular class is unhealthy.
But if you think it was wrong of them then wait for the current version of incap to go live and let's see you not complain when the same karma follows you back.
Other than that, yes the pet sorc issue is a huge problem in pvp lol. Shield + pet stacking op!!!
The counter to old wings was to not have your entire build based around ranged reflectable projectiles.
The counter to the new incap's silence is what? Play stamina?
Good thing then magika NB is full of projectiles and rely on LA alot,if you think slotting force pulse or concealed weapon was enough well....it was not enough
Which the really odd thing, you know?
Because ZOS changed wings, in part due to Magblades complaining about old wings countering most of their toolkit.
And then Incap gets a 3 second hard counter to every magicka build...
?
The incap change is a mistake and they alredy said is going to change so i don't see the problem.
Wing was a problem too and needed a change,i have seen better suggestion on the forum than the one they choose but still.
VaranisArano wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »Victor_Blade wrote: »Counter wings? Any bad magdk could keep heavy attacking and keep wings up 100% of the time. Soul harvest>fear>merciless could work but even trash dks put their wings up after a soul harvest. Not knowing counter play vs a class who has a skill that completely disables a particular class is unhealthy.
But if you think it was wrong of them then wait for the current version of incap to go live and let's see you not complain when the same karma follows you back.
Other than that, yes the pet sorc issue is a huge problem in pvp lol. Shield + pet stacking op!!!
The counter to old wings was to not have your entire build based around ranged reflectable projectiles.
The counter to the new incap's silence is what? Play stamina?
Good thing then magika NB is full of projectiles and rely on LA alot,if you think slotting force pulse or concealed weapon was enough well....it was not enough
Which the really odd thing, you know?
Because ZOS changed wings, in part due to Magblades complaining about old wings countering most of their toolkit.
And then Incap gets a 3 second hard counter to every magicka build...
?
The incap change is a mistake and they alredy said is going to change so i don't see the problem.
Wing was a problem too and needed a change,i have seen better suggestion on the forum than the one they choose but still.
Did the Devs say its going to change?
(There's no Dev Tracker on mobile )
Unless you meant this, which isn't really a guaranteed change: https://forums.elderscrollsonline.com/en/discussion/comment/6036788#Comment_6036788
VaranisArano wrote: »Victor_Blade wrote: »Counter wings? Any bad magdk could keep heavy attacking and keep wings up 100% of the time. Soul harvest>fear>merciless could work but even trash dks put their wings up after a soul harvest. Not knowing counter play vs a class who has a skill that completely disables a particular class is unhealthy.
But if you think it was wrong of them then wait for the current version of incap to go live and let's see you not complain when the same karma follows you back.
Other than that, yes the pet sorc issue is a huge problem in pvp lol. Shield + pet stacking op!!!
The counter to old wings was to not have your entire build based around ranged reflectable projectiles.
The counter to the new incap's silence is what? Play stamina?
killingspreeb16_ESO wrote: »VaranisArano wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »Victor_Blade wrote: »Counter wings? Any bad magdk could keep heavy attacking and keep wings up 100% of the time. Soul harvest>fear>merciless could work but even trash dks put their wings up after a soul harvest. Not knowing counter play vs a class who has a skill that completely disables a particular class is unhealthy.
But if you think it was wrong of them then wait for the current version of incap to go live and let's see you not complain when the same karma follows you back.
Other than that, yes the pet sorc issue is a huge problem in pvp lol. Shield + pet stacking op!!!
The counter to old wings was to not have your entire build based around ranged reflectable projectiles.
The counter to the new incap's silence is what? Play stamina?
Good thing then magika NB is full of projectiles and rely on LA alot,if you think slotting force pulse or concealed weapon was enough well....it was not enough
Which the really odd thing, you know?
Because ZOS changed wings, in part due to Magblades complaining about old wings countering most of their toolkit.
And then Incap gets a 3 second hard counter to every magicka build...
?
The incap change is a mistake and they alredy said is going to change so i don't see the problem.
Wing was a problem too and needed a change,i have seen better suggestion on the forum than the one they choose but still.
Kidgangster101 wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »Victor_Blade wrote: »Counter wings? Any bad magdk could keep heavy attacking and keep wings up 100% of the time. Soul harvest>fear>merciless could work but even trash dks put their wings up after a soul harvest. Not knowing counter play vs a class who has a skill that completely disables a particular class is unhealthy.
But if you think it was wrong of them then wait for the current version of incap to go live and let's see you not complain when the same karma follows you back.
Other than that, yes the pet sorc issue is a huge problem in pvp lol. Shield + pet stacking op!!!
The counter to old wings was to not have your entire build based around ranged reflectable projectiles.
The counter to the new incap's silence is what? Play stamina?
Good thing then magika NB is full of projectiles and rely on LA alot,if you think slotting force pulse or concealed weapon was enough well....it was not enough
Which the really odd thing, you know?
Because ZOS changed wings, in part due to Magblades complaining about old wings countering most of their toolkit.
And then Incap gets a 3 second hard counter to every magicka build...
?
The incap change is a mistake and they alredy said is going to change so i don't see the problem.
Wing was a problem too and needed a change,i have seen better suggestion on the forum than the one they choose but still.
Wings wasn't a huge problem people never wanted to play against it but we are always told to learn to play against cloak the irony because that is zos baby lol.
As far as wings go there is still another move that prevents "ranged" gameplay and can you guess what move that is? Cloak allows you to completely dodge a ranged move...... Yep fair completely fair because it's on NB of course 😁
brandonv516 wrote: »Many Magblades didn't ask for Wings to completely lose their reflect ability.
It might have been healthier to just make 1 or 2 skills in our arsenal non-reflectable.
But that's what Zenimax Overkill Studios likes to do.
Kidgangster101 wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »Victor_Blade wrote: »Counter wings? Any bad magdk could keep heavy attacking and keep wings up 100% of the time. Soul harvest>fear>merciless could work but even trash dks put their wings up after a soul harvest. Not knowing counter play vs a class who has a skill that completely disables a particular class is unhealthy.
But if you think it was wrong of them then wait for the current version of incap to go live and let's see you not complain when the same karma follows you back.
Other than that, yes the pet sorc issue is a huge problem in pvp lol. Shield + pet stacking op!!!
The counter to old wings was to not have your entire build based around ranged reflectable projectiles.
The counter to the new incap's silence is what? Play stamina?
Good thing then magika NB is full of projectiles and rely on LA alot,if you think slotting force pulse or concealed weapon was enough well....it was not enough
Which the really odd thing, you know?
Because ZOS changed wings, in part due to Magblades complaining about old wings countering most of their toolkit.
And then Incap gets a 3 second hard counter to every magicka build...
?
The incap change is a mistake and they alredy said is going to change so i don't see the problem.
Wing was a problem too and needed a change,i have seen better suggestion on the forum than the one they choose but still.
Wings wasn't a huge problem people never wanted to play against it but we are always told to learn to play against cloak the irony because that is zos baby lol.
As far as wings go there is still another move that prevents "ranged" gameplay and can you guess what move that is? Cloak allows you to completely dodge a ranged move...... Yep fair completely fair because it's on NB of course 😁
Kidgangster101 wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »Victor_Blade wrote: »Counter wings? Any bad magdk could keep heavy attacking and keep wings up 100% of the time. Soul harvest>fear>merciless could work but even trash dks put their wings up after a soul harvest. Not knowing counter play vs a class who has a skill that completely disables a particular class is unhealthy.
But if you think it was wrong of them then wait for the current version of incap to go live and let's see you not complain when the same karma follows you back.
Other than that, yes the pet sorc issue is a huge problem in pvp lol. Shield + pet stacking op!!!
The counter to old wings was to not have your entire build based around ranged reflectable projectiles.
The counter to the new incap's silence is what? Play stamina?
Good thing then magika NB is full of projectiles and rely on LA alot,if you think slotting force pulse or concealed weapon was enough well....it was not enough
Which the really odd thing, you know?
Because ZOS changed wings, in part due to Magblades complaining about old wings countering most of their toolkit.
And then Incap gets a 3 second hard counter to every magicka build...
?
The incap change is a mistake and they alredy said is going to change so i don't see the problem.
Wing was a problem too and needed a change,i have seen better suggestion on the forum than the one they choose but still.
Wings wasn't a huge problem people never wanted to play against it but we are always told to learn to play against cloak the irony because that is zos baby lol.
As far as wings go there is still another move that prevents "ranged" gameplay and can you guess what move that is? Cloak allows you to completely dodge a ranged move...... Yep fair completely fair because it's on NB of course 😁
Yes, there are no counters to cloak and none of the are getting huge damage buffs next patch. *whistles suspiciously trying to hide a pile of Detect Pots behind her back*
And if you ever played magblade you'd know how hard it is to secure a ranged kill without health desyncs, ganks from horse, etc. Magblade will be more melee than ever next patch too . You too can be invincible at range if you just crouch and not fight. That's why it is called P v (no one) because you'd rather never die.
Kidgangster101 wrote: »Kidgangster101 wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »Victor_Blade wrote: »Counter wings? Any bad magdk could keep heavy attacking and keep wings up 100% of the time. Soul harvest>fear>merciless could work but even trash dks put their wings up after a soul harvest. Not knowing counter play vs a class who has a skill that completely disables a particular class is unhealthy.
But if you think it was wrong of them then wait for the current version of incap to go live and let's see you not complain when the same karma follows you back.
Other than that, yes the pet sorc issue is a huge problem in pvp lol. Shield + pet stacking op!!!
The counter to old wings was to not have your entire build based around ranged reflectable projectiles.
The counter to the new incap's silence is what? Play stamina?
Good thing then magika NB is full of projectiles and rely on LA alot,if you think slotting force pulse or concealed weapon was enough well....it was not enough
Which the really odd thing, you know?
Because ZOS changed wings, in part due to Magblades complaining about old wings countering most of their toolkit.
And then Incap gets a 3 second hard counter to every magicka build...
?
The incap change is a mistake and they alredy said is going to change so i don't see the problem.
Wing was a problem too and needed a change,i have seen better suggestion on the forum than the one they choose but still.
Wings wasn't a huge problem people never wanted to play against it but we are always told to learn to play against cloak the irony because that is zos baby lol.
As far as wings go there is still another move that prevents "ranged" gameplay and can you guess what move that is? Cloak allows you to completely dodge a ranged move...... Yep fair completely fair because it's on NB of course 😁
Yes, there are no counters to cloak and none of the are getting huge damage buffs next patch. *whistles suspiciously trying to hide a pile of Detect Pots behind her back*
And if you ever played magblade you'd know how hard it is to secure a ranged kill without health desyncs, ganks from horse, etc. Magblade will be more melee than ever next patch too . You too can be invincible at range if you just crouch and not fight. That's why it is called P v (no one) because you'd rather never die.
Let me use snipe and then when someone Snipes me back I just cloak to evade.
You cast dark flare I will cloak to evade damage completely.
You want to wrecking blow let me cloak and evade damage completely and now because I'm close I might as well surprise attack and do high damage and stun you in return.
Insert any ranged move here or cast time watch me cloak and I can counter attack you with a guaranteed crit and a stun!
Yep sounds fair lol. And as far as "detect pots" go you mean I have to give up either time out of my day to farm mats or spend gold buying mats just to stop a NB fully? Yep balance right there. Especially considering it has a short range so if you are far from me using ranged attacks it doesn't work. Now if a detect pot worked at the same range as snipe then come back and talk to me. Also if I didn't have to give up a potion that could be useful for me during a fight as well that would be nice.
Oh how ironic NB just got a free detect pot in their toolkit so if I'm a NB I don't need a detect pot? Yeah seems legit lol all the forum blades are the same and the sad thing is the devs cater to you all and you guys say you still get nerfed legit read the patch notes and see who got nerfed.
Dk lost wings and has to double bar a move. That would be like them saying to get grim focus buff back in the day it would need to be double barred.....
Stamsorc got no buff and had wrecking blow damage nerfed so that's a Nerf to them
Templar lost protection from their ultimate and had dark flare nerfed by 37% and jabs didn't get a damage increase so it is now the weakest aoe as all other aoe moves got buffed to be "brought in line with each other" lol
.
Snares reduction hurt mag warden
Sub assault from Stam warden blockable now
Tank side of NB got butchered and it shouldn't have.
Yet none of those even got considered it was worth making them stronger just saying
killingspreeb16_ESO wrote: »Kidgangster101 wrote: »Kidgangster101 wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »Victor_Blade wrote: »Counter wings? Any bad magdk could keep heavy attacking and keep wings up 100% of the time. Soul harvest>fear>merciless could work but even trash dks put their wings up after a soul harvest. Not knowing counter play vs a class who has a skill that completely disables a particular class is unhealthy.
But if you think it was wrong of them then wait for the current version of incap to go live and let's see you not complain when the same karma follows you back.
Other than that, yes the pet sorc issue is a huge problem in pvp lol. Shield + pet stacking op!!!
The counter to old wings was to not have your entire build based around ranged reflectable projectiles.
The counter to the new incap's silence is what? Play stamina?
Good thing then magika NB is full of projectiles and rely on LA alot,if you think slotting force pulse or concealed weapon was enough well....it was not enough
Which the really odd thing, you know?
Because ZOS changed wings, in part due to Magblades complaining about old wings countering most of their toolkit.
And then Incap gets a 3 second hard counter to every magicka build...
?
The incap change is a mistake and they alredy said is going to change so i don't see the problem.
Wing was a problem too and needed a change,i have seen better suggestion on the forum than the one they choose but still.
Wings wasn't a huge problem people never wanted to play against it but we are always told to learn to play against cloak the irony because that is zos baby lol.
As far as wings go there is still another move that prevents "ranged" gameplay and can you guess what move that is? Cloak allows you to completely dodge a ranged move...... Yep fair completely fair because it's on NB of course 😁
Yes, there are no counters to cloak and none of the are getting huge damage buffs next patch. *whistles suspiciously trying to hide a pile of Detect Pots behind her back*
And if you ever played magblade you'd know how hard it is to secure a ranged kill without health desyncs, ganks from horse, etc. Magblade will be more melee than ever next patch too . You too can be invincible at range if you just crouch and not fight. That's why it is called P v (no one) because you'd rather never die.
Let me use snipe and then when someone Snipes me back I just cloak to evade.
You cast dark flare I will cloak to evade damage completely.
You want to wrecking blow let me cloak and evade damage completely and now because I'm close I might as well surprise attack and do high damage and stun you in return.
Insert any ranged move here or cast time watch me cloak and I can counter attack you with a guaranteed crit and a stun!
Yep sounds fair lol. And as far as "detect pots" go you mean I have to give up either time out of my day to farm mats or spend gold buying mats just to stop a NB fully? Yep balance right there. Especially considering it has a short range so if you are far from me using ranged attacks it doesn't work. Now if a detect pot worked at the same range as snipe then come back and talk to me. Also if I didn't have to give up a potion that could be useful for me during a fight as well that would be nice.
Oh how ironic NB just got a free detect pot in their toolkit so if I'm a NB I don't need a detect pot? Yeah seems legit lol all the forum blades are the same and the sad thing is the devs cater to you all and you guys say you still get nerfed legit read the patch notes and see who got nerfed.
Dk lost wings and has to double bar a move. That would be like them saying to get grim focus buff back in the day it would need to be double barred.....
Stamsorc got no buff and had wrecking blow damage nerfed so that's a Nerf to them
Templar lost protection from their ultimate and had dark flare nerfed by 37% and jabs didn't get a damage increase so it is now the weakest aoe as all other aoe moves got buffed to be "brought in line with each other" lol
.
Snares reduction hurt mag warden
Sub assault from Stam warden blockable now
Tank side of NB got butchered and it shouldn't have.
Yet none of those even got considered it was worth making them stronger just saying
I will not talk about cloak too much because it seem you have 0 idea on what youre talking about.
The example you posted are so random that hardly they make any sense.
Detect pot are a choice not a requirement if you think you are forced to use them that's on you.
Mark target will be used only by zergling and last only 5 second,no decent NB will run it in PvP.
Dk lost wing?50% dmg reduction on every projectile is not a nerf,it's a change.
Tell me where are the counter to wing on live?there is a pot that make projectile unreflectable or magelight dispell and suppress wings?
Aoe or any skill that can deal dmg to the dk remove wings?
It's so hard to understand that cloak is not wing or streak?
Stamsorc got few change like the scaling on streak and the "nerf" to WB is not a nerf to stamsorc since is not a stamsorc skill and many people also run with DW as dmg bar not the 2hand.
Stamsorc need some change i agree but since the most complained class are stamina NB and magsorc,this patch was trying to rebalance the NB kit since is too much oriented in single target and mhe at everything else,magsorc is more well rounded and are easier to balance.
Warden is the best smallscale/bg stamina class in the game a nerf is not the end of the world.
Stamina NB in heavy/bleed was OP in PvP and needed some nerf im sure next patch will still be good.
Jab's got a faster animation btw.
Snare needed a nerf,did you read the forum in past month's no one like the snare meta.
NB lost Major fracture,minor endurance and minor berserk,minor maim and a snare in fear and major defile.
I just want to know why wings is considered unhealthy gameplay when it only reflects projectiles and is targeted for its 100% mitigation of projectiles. It seems pretty simple, don't use projectiles... Meanwhile you can just roll-dodge everything and still get the 100% mitigation on projectiles + almost everything else.
Kidgangster101 wrote: »killingspreeb16_ESO wrote: »Kidgangster101 wrote: »Kidgangster101 wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »killingspreeb16_ESO wrote: »VaranisArano wrote: »Victor_Blade wrote: »Counter wings? Any bad magdk could keep heavy attacking and keep wings up 100% of the time. Soul harvest>fear>merciless could work but even trash dks put their wings up after a soul harvest. Not knowing counter play vs a class who has a skill that completely disables a particular class is unhealthy.
But if you think it was wrong of them then wait for the current version of incap to go live and let's see you not complain when the same karma follows you back.
Other than that, yes the pet sorc issue is a huge problem in pvp lol. Shield + pet stacking op!!!
The counter to old wings was to not have your entire build based around ranged reflectable projectiles.
The counter to the new incap's silence is what? Play stamina?
Good thing then magika NB is full of projectiles and rely on LA alot,if you think slotting force pulse or concealed weapon was enough well....it was not enough
Which the really odd thing, you know?
Because ZOS changed wings, in part due to Magblades complaining about old wings countering most of their toolkit.
And then Incap gets a 3 second hard counter to every magicka build...
?
The incap change is a mistake and they alredy said is going to change so i don't see the problem.
Wing was a problem too and needed a change,i have seen better suggestion on the forum than the one they choose but still.
Wings wasn't a huge problem people never wanted to play against it but we are always told to learn to play against cloak the irony because that is zos baby lol.
As far as wings go there is still another move that prevents "ranged" gameplay and can you guess what move that is? Cloak allows you to completely dodge a ranged move...... Yep fair completely fair because it's on NB of course 😁
Yes, there are no counters to cloak and none of the are getting huge damage buffs next patch. *whistles suspiciously trying to hide a pile of Detect Pots behind her back*
And if you ever played magblade you'd know how hard it is to secure a ranged kill without health desyncs, ganks from horse, etc. Magblade will be more melee than ever next patch too . You too can be invincible at range if you just crouch and not fight. That's why it is called P v (no one) because you'd rather never die.
Let me use snipe and then when someone Snipes me back I just cloak to evade.
You cast dark flare I will cloak to evade damage completely.
You want to wrecking blow let me cloak and evade damage completely and now because I'm close I might as well surprise attack and do high damage and stun you in return.
Insert any ranged move here or cast time watch me cloak and I can counter attack you with a guaranteed crit and a stun!
Yep sounds fair lol. And as far as "detect pots" go you mean I have to give up either time out of my day to farm mats or spend gold buying mats just to stop a NB fully? Yep balance right there. Especially considering it has a short range so if you are far from me using ranged attacks it doesn't work. Now if a detect pot worked at the same range as snipe then come back and talk to me. Also if I didn't have to give up a potion that could be useful for me during a fight as well that would be nice.
Oh how ironic NB just got a free detect pot in their toolkit so if I'm a NB I don't need a detect pot? Yeah seems legit lol all the forum blades are the same and the sad thing is the devs cater to you all and you guys say you still get nerfed legit read the patch notes and see who got nerfed.
Dk lost wings and has to double bar a move. That would be like them saying to get grim focus buff back in the day it would need to be double barred.....
Stamsorc got no buff and had wrecking blow damage nerfed so that's a Nerf to them
Templar lost protection from their ultimate and had dark flare nerfed by 37% and jabs didn't get a damage increase so it is now the weakest aoe as all other aoe moves got buffed to be "brought in line with each other" lol
.
Snares reduction hurt mag warden
Sub assault from Stam warden blockable now
Tank side of NB got butchered and it shouldn't have.
Yet none of those even got considered it was worth making them stronger just saying
I will not talk about cloak too much because it seem you have 0 idea on what youre talking about.
The example you posted are so random that hardly they make any sense.
Detect pot are a choice not a requirement if you think you are forced to use them that's on you.
Mark target will be used only by zergling and last only 5 second,no decent NB will run it in PvP.
Dk lost wing?50% dmg reduction on every projectile is not a nerf,it's a change.
Tell me where are the counter to wing on live?there is a pot that make projectile unreflectable or magelight dispell and suppress wings?
Aoe or any skill that can deal dmg to the dk remove wings?
It's so hard to understand that cloak is not wing or streak?
Stamsorc got few change like the scaling on streak and the "nerf" to WB is not a nerf to stamsorc since is not a stamsorc skill and many people also run with DW as dmg bar not the 2hand.
Stamsorc need some change i agree but since the most complained class are stamina NB and magsorc,this patch was trying to rebalance the NB kit since is too much oriented in single target and mhe at everything else,magsorc is more well rounded and are easier to balance.
Warden is the best smallscale/bg stamina class in the game a nerf is not the end of the world.
Stamina NB in heavy/bleed was OP in PvP and needed some nerf im sure next patch will still be good.
Jab's got a faster animation btw.
Snare needed a nerf,did you read the forum in past month's no one like the snare meta.
NB lost Major fracture,minor endurance and minor berserk,minor maim and a snare in fear and major defile.
I have zero idea how cloak works? Lol why don't you try doing what I said because I do it all the time on my NB and it's very easy to evade attacks it's not.my fault you don't know how to use your own toolkit.
You know that infinite sustain people say exist for do to keep up wings? That is a CP problem so once again we are nerfing a move due to CP because in non CP you run out of wings. And btw to all the nbs saying they can't perma cloak but dk can perma wing you guys realize they are basically the same cost right? Also dk has nothing good to close the gap against ranged users that is why they used wings. Wanna know how you fight wings? Do some light attacks then use your move the light attacks eat up wings 😉
Stamsorc was nerfed when wrecking blow got hit most stamsorc use 2h as they lack class skills lol.
The Nerf to magwarden is pretty big they lack damage compared to a lot of classes and shalks got nerfed for magic users too. This change is the equivalent of taking cloak away from NB because that was all they were good at. I get no one likes snare but they should have received a buff to other things because they are bad in pve and in pvp outside of snares.
Stam NB needed to be nerfed but ruining them in pve is not the answer or way to do it lol. A very experienced player made a post saying things that he didn't want to happen and everything he said not to do zos did and he had a lot of great changes for the class but here we are with forumblades not even understanding how their own class or others work.
Jabs got a faster animation lol Templars need more than that. You can run into the person and stop it just like wrecking blow I'm so glad nbs don't have channeled moves that stand them in place while casting
And as far as you say you lost all those abilities, all of your moves were overloaded and you had many other class options to slot to get them. you lost berserk but got vulnerability. Your low cost ultimate was overloaded by far compared to any other ultimate of similar cost. You guys also gained 15% damage mitigation. Glad you think marked target is so bad. Since it's bad and no one will run it you guys wouldn't care if magelught and camo Hunter mark you as well and let's lower the cost for them too while we are at it 😁