MartiniDaniels wrote: »They need to throw bone to all three of us - stamplar, stamDK and stamsorc. Instead they rolling out cool stamnecro... p2w?
Stamplar is actually in a really good place especially when you consider next patch healing ritual will scale with max Stam
Stamplar is actually in a really good place especially when you consider next patch healing ritual will scale with max Stam
Stamplar is actually in a really good place especially when you consider next patch healing ritual will scale with max Stam
Stamplar is actually in a really good place especially when you consider next patch healing ritual will scale with max Stam
That will make little difference. The boost to healing isn't actually that large. And it still ignores the glaring hole in the Stamplar kit: a proactive defense which apparently the class reps had made the combat team aware of a at least a year ago. Stamplar is not in a "really good" place. At best its in an okay place. Just slightly above Stamina sorc if only due to more available class skills. Stamplars are missing at least four passives, and minor mending and minor fracture are the only extra buffs/debuffs they have access too. Even stamina DK gets major fracture, major mending and minor brutality + wings. With the changes to RAT and the glaring lack of change to shuffle, medium is so far behind the other two armor types it's kind of a joke. Medium is (was) great for stamplar because of the bursty nature of it, but it will be at a huge disadvantage and heavy will be the more obvious choice. Ive already made a build that uses RAT in heavy and my sustain from not using shuffle is better with about 500 less stamina regeneration and none of the cost reduction. The minor force from RAT also does a pretty decent job in helping reduce the loss of crit and wpn damage that came with medium.
MartiniDaniels wrote: »They need to throw bone to all three of us - stamplar, stamDK and stamsorc. Instead they rolling out cool stamnecro... p2w?
Vercingetorix wrote: »MartiniDaniels wrote: »They need to throw bone to all three of us - stamplar, stamDK and stamsorc. Instead they rolling out cool stamnecro... p2w?
Stamina Necromancers are just as resource-starved as other stamina setups, especially in Cyrodiil. Remember that Necro sustain is tied to a clunky corpse mechanic through Mortal Coil and half the time things like corpses hardly show up on hte ground because of the lag, not to mention in midst of a large battle. In PvE, it's just as bad since Mortal Coil only gives a portion of resources back compared to the upfront cost. Stamina Necros eat through the stamina ridiculously fast and no amount of shards is going to solve that - ZoS needs to re-examine the class' stamina sustain options.
Another option could be to make Blazing Spear also scale with higher stats (Magicka or Stam similar to FoO). I use it sometimes anyway on my Stamplar for the group utility, but it would be nice if it wasn't a DPS loss to do so.
Stamplar is actually in a really good place especially when you consider next patch healing ritual will scale with max Stam
I main stamina templar for pvp (solo play, roaming style as a medium armored fighter^^) also tested it so many times at PTS with the recent changes, and I find it pretty balanced (for pvp):
- It has great sustain due the BEST major ward & mejor resolve ingame skill (fast animation and it provides 480 free stam regeneration and minor mending while standing over it and for up 4 seconds after leaving it).
- Minor protection buff when our main dmg font (jabs) is used, them also got a cast time reduction.
- A skill which can remove 5 negative effects from a single use (it also get its healing improved due its scales of weapon dmg and maximun stamina), it also provides minor mending like the rune.
- Empowering Sweep is too strong at this momment, major protection buff by a 72 cost ultimate useing is just overpower (I do really like its new increased duration for each enemy hit, but I think the empower buff is not a good thing for us, I think that a good one buff would be... "enemies damaged by your empowering sweep gets off-balance by X seconds"; atm fighters guild ultime perform better).
I main stamina templar for pvp (solo play, roaming style as a medium armored fighter^^) also tested it so many times at PTS with the recent changes, and I find it pretty balanced (for pvp):
- It has great sustain due the BEST major ward & mejor resolve ingame skill (fast animation and it provides 480 free stam regeneration and minor mending while standing over it and for up 4 seconds after leaving it).
- Minor protection buff when our main dmg font (jabs) is used, them also got a cast time reduction.
- A skill which can remove 5 negative effects from a single use (it also get its healing improved due its scales of weapon dmg and maximun stamina), it also provides minor mending like the rune.
- Empowering Sweep is too strong at this momment, major protection buff by a 72 cost ultimate useing is just overpower (I do really like its new increased duration for each enemy hit, but I think the empower buff is not a good thing for us, I think that a good one buff would be... "enemies damaged by your empowering sweep gets off-balance by X seconds"; atm fighters guild ultime perform better).
I feel like you need to try other classes to see the issues with stamplar.
Purify in the current meta when everyone can stick 5-6 negative effects on you in a couple of seconds is just not that great, in comparison, nightblades cloak suppresses all single target dots and makes them invisible, and all single target attacks that were launched at them miss as well.
Minor protection used be on restoring focus, while we gained a lot of sustain, we lost our high uptime on this buff, and also lost our blocking passive btw.
Major protection is too strong, period, however all the other stamina classes have far better defenses than us, and they dont rely on their ultimate for it:
Dragonkights get major mending+minor vitailty and another 12% unique healing received bonus.
Wardens get major mending when healing a target(or themselves below 40%), they have a stamina based burst heal, as well as lotus, a shield that absorbs projectiles, and minor toughness(and the list goes on).
Nightblades like i said have cloak which is a massive defensive move, especially when used together with high mobility and rotating it with dodgerolling.
Sorcerers have Critical Surge for healing, minor expedition and streak for mobility, dark deal for resource return and heal.
Templars have none of these, we have minor mending, and minor protection(sometimes, unless you mindlessly spam jabs or javelin). We have no way to stop or outheal/tank incoming damage, we have the weakest heals, bar nightblades, but they can reset almost any fight, at will. We cant.
Yes you can complement some of the classes weaknesses with sets/cp/etc, but our toolkit at the moment is just not up to par with the rest of the stam classes, both in pve and pvp.
And this is just the defensive side, dont even get me started on the myriad of issues with jabs or backlash for exanple.
And btw, i dunno which platform you play on, but apparently on consoles templar perform much better in pvp, since everyone has to move around using a controller, lol.
OP, stamina Luminous has been requested many times on the Templar discord and the response given was that ZOS has stated they will never add anymore Stam AOEs to classes, that’s the official statement on it thus it will never happen.
I main stamina templar for pvp (solo play, roaming style as a medium armored fighter^^) also tested it so many times at PTS with the recent changes, and I find it pretty balanced (for pvp):
- It has great sustain due the BEST major ward & mejor resolve ingame skill (fast animation and it provides 480 free stam regeneration and minor mending while standing over it and for up 4 seconds after leaving it).
- Minor protection buff when our main dmg font (jabs) is used, them also got a cast time reduction.
- A skill which can remove 5 negative effects from a single use (it also get its healing improved due its scales of weapon dmg and maximun stamina), it also provides minor mending like the rune.
- Empowering Sweep is too strong at this momment, major protection buff by a 72 cost ultimate useing is just overpower (I do really like its new increased duration for each enemy hit, but I think the empower buff is not a good thing for us, I think that a good one buff would be... "enemies damaged by your empowering sweep gets off-balance by X seconds"; atm fighters guild ultime perform better).
I feel like you need to try other classes to see the issues with stamplar.
Purify in the current meta when everyone can stick 5-6 negative effects on you in a couple of seconds is just not that great, in comparison, nightblades cloak suppresses all single target dots and makes them invisible, and all single target attacks that were launched at them miss as well.
Minor protection used be on restoring focus, while we gained a lot of sustain, we lost our high uptime on this buff, and also lost our blocking passive btw.
Major protection is too strong, period, however all the other stamina classes have far better defenses than us, and they dont rely on their ultimate for it:
Dragonkights get major mending+minor vitailty and another 12% unique healing received bonus.
Wardens get major mending when healing a target(or themselves below 40%), they have a stamina based burst heal, as well as lotus, a shield that absorbs projectiles, and minor toughness(and the list goes on).
Nightblades like i said have cloak which is a massive defensive move, especially when used together with high mobility and rotating it with dodgerolling.
Sorcerers have Critical Surge for healing, minor expedition and streak for mobility, dark deal for resource return and heal.
Templars have none of these, we have minor mending, and minor protection(sometimes, unless you mindlessly spam jabs or javelin). We have no way to stop or outheal/tank incoming damage, we have the weakest heals, bar nightblades, but they can reset almost any fight, at will. We cant.
Yes you can complement some of the classes weaknesses with sets/cp/etc, but our toolkit at the moment is just not up to par with the rest of the stam classes, both in pve and pvp.
And this is just the defensive side, dont even get me started on the myriad of issues with jabs or backlash for exanple.
And btw, i dunno which platform you play on, but apparently on consoles templar perform much better in pvp, since everyone has to move around using a controller, lol.
I play in EU-PC where (almost) everyone use a keyboard and a mouse xD^^ (also got some yt stamplar gameplays)
Well, I have tried to play with others classes as I do with my templar, but I can not hold poisons, bleeds and all dots without a cleaning skill, I know cleansing ritual seems expensive but I think is ok at its cost, if it would be cheaper, magplar would be too good (btw I do agree that poisons and bleeds are too strong).
About stamina sorcerer... it got Critical surge, good mobility, and dark heal (which has a cast time), a couple of passives and nothing more (bound armor?)... it doesnt has a spammable and a worthy to wear stamina ultimate... the stamsorc is the worst stamina class right now, just don't take away the little "good things" it has. You cant also hold bleeds and poison dmg just with critical surge + vigor healing, specially while fighting at outnumbered situations.
About nightblades... yep, I do really agree they're really strong (in fact, they're at the top of the barrel right now), but they will be hit hard with the nerf hammer when the next patch arrives, major fracture and minor berserk will be removed... btw i'm going to test my nb again when the PTS goes up^^ I agree with you about the cloak.
Stam Dk, like stam sorc, dont even has a good spammable (noxious breath isn't), and its major mending font cost about the same that templar cleansing ritual.
Wardens are quite good, I play mine as I play my templar... but I got more survivability with the last one... because the cleansing ritual, btw... this is not my class.
Also, stamplar got major savagery buff which also support our healing and dmg^^
In my opinion, the stamina class which need a serious rework at the current state of the game is the stamina sorcerer.
Two comments both from people that don’t main Stamplar 🤷♀️ . Don’t get your hopes up, Stamplar has been down for a while and will continue to be.
In pvp just roll heavy armor with lingering hp pots and pretend you’re a tank.
For PvE I’m not sure...from what I hear it’s bad in there as well.
MellowMagic wrote: »And just as i thought nothing for templars thid patch but nb gets another buff lmfao