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The bone ZOS needs to throw to Stamplar

NoodleESO
NoodleESO
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A lot of problems for stamina templar next patch can be fixed my changing the luminous shards ability to something that a stamplar can use in their tool kit. This ability already restores mag/stam on the blazing spear morph and its traits are repeated in the necrotic orb ability, to make up for the loss of luminous the mag/stam return on blazing should be buffed to a full 4k.

Changes to Luminous

This ability should be reworked to make the class feel up to date, what i had in mind was:
Cost: 4000 stamina
insta cast/target ground
Duration: 8 seconds
Cast down a wall of light to shield you and your allies applying minor maim to all enemies within 4 meters in front of and behind the wall, and dealing X physical damage every second increasing by 10% every tick maxed at 50%
An ally near the wall can activate a synergy increasing their mag or stam recovery by 129 for the duration of the wall

This would act like the frost wall the Xivkyn mages will cast to intercept single target projectiles, the difference is the wall should be wider (about the width of restoring rune plus one meter) and the height should be twice the height of a player (to avoid jump casters being able to cast over it). The ability should also share the same properties as pets, having the same health/resistances of the caster and can be healed/buffed. The wall must be passive so players can walk through it and enemy aoe can travel to the other side like hurricane and permafrost and so on but, any single target abilities will see this as line of sight, as well trying to cast through the wall will result in the ability dropping in front of the wall instead of through it.

Why tho

According to the combat devs in eso live templars are supposed to build a house to buff their allies and keep them healed, this is 100% inaccurate for stamplar right now as they have the least offensive and defensive buffs to offer to their team and ironically as a templar have little heals to bring to the party. Giving this to stamplars would make up for the loss of major protection from crescent sweep with an aoe maim for trash pulls, it also gives the vibe of an actual house of protecting with a nova combo. Puts stamplar on par with shimmering and wings too, sorcs have speed plus shields, NB has cloak, people in the pvp sections were joking about needing a pet tree for los and well here it is. This was inspired by the way Hoplites would fight with their shield wall formation and with templars being the hoplites of Tamriel it looks fitting for the class.
  • MartiniDaniels
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    They need to throw bone to all three of us - stamplar, stamDK and stamsorc. Instead they rolling out cool stamnecro... p2w?
  • NyassaV
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    Stamplar is actually in a really good place especially when you consider next patch healing ritual will scale with max Stam
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • splitsand
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    Two comments both from people that don’t main Stamplar 🤷‍♀️ . Don’t get your hopes up, Stamplar has been down for a while and will continue to be.

    In pvp just roll heavy armor with lingering hp pots and pretend you’re a tank.

    For PvE I’m not sure...from what I hear it’s bad in there as well.

  • Vercingetorix
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    They need to throw bone to all three of us - stamplar, stamDK and stamsorc. Instead they rolling out cool stamnecro... p2w?

    Stamina Necromancers are just as resource-starved as other stamina setups, especially in Cyrodiil. Remember that Necro sustain is tied to a clunky corpse mechanic through Mortal Coil and half the time things like corpses hardly show up on hte ground because of the lag, not to mention in midst of a large battle. In PvE, it's just as bad since Mortal Coil only gives a portion of resources back compared to the upfront cost. Stamina Necros eat through the stamina ridiculously fast and no amount of shards is going to solve that - ZoS needs to re-examine the class' stamina sustain options.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • Durham
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    Stamplar has and will be at a huge disadvantage in PVP. Stamplar Jabs are horribly affected by Latency and Lag much worse then some of the other affected abilities. Sometimes in latency 1 jab will land with a target laying on the ground.
    PVP DEADWAIT
    PVP The Unguildables
  • Vapirko
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    NyassaV wrote: »
    Stamplar is actually in a really good place especially when you consider next patch healing ritual will scale with max Stam

    That will make little difference. The boost to healing isn't actually that large. And it still ignores the glaring hole in the Stamplar kit: a proactive defense which apparently the class reps had made the combat team aware of a at least a year ago. Stamplar is not in a "really good" place. At best its in an okay place. Just slightly above Stamina sorc if only due to more available class skills. Stamplars are missing at least four passives, and minor mending and minor fracture are the only extra buffs/debuffs they have access too. Even stamina DK gets major fracture, major mending and minor brutality + wings. With the changes to RAT and the glaring lack of change to shuffle, medium is so far behind the other two armor types it's kind of a joke. Medium is (was) great for stamplar because of the bursty nature of it, but it will be at a huge disadvantage and heavy will be the more obvious choice. Ive already made a build that uses RAT in heavy and my sustain from not using shuffle is better with about 500 less stamina regeneration and none of the cost reduction. The minor force from RAT also does a pretty decent job in helping reduce the loss of crit and wpn damage that came with medium.
  • templesus
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    NyassaV wrote: »
    Stamplar is actually in a really good place especially when you consider next patch healing ritual will scale with max Stam

    Wha....what? You realize that it’s a net increase of about 200 hps, which is still nothing compared to things like Crit Surge, Igneous, an actual stam heal/lotus flower? AND it scales off of spell crit?

    Stamplar is undoubtedly in a terrible spot next patch for both PvP(RaT meta incoming as well as the current bug with Jabs on PTS that has NOT been addressed means RIP landing Jabs on anyone) and especially PvE(whirling blades means loss of burning light procs thus its effectiveness is lower on stamplar).

    Myself, as well as other Stamplar mains, would really appreciate if people who don’t main the class would stop spreading falsehoods about our class on the forums.

    And you’re trying to be a Class Rep? Just lost my vote altogether with that single comment.
    Edited by templesus on May 7, 2019 2:56PM
  • reprosal
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    Everybody saying Stamplar is fine doesn’t play PvE... 😈
  • hunter937
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    NyassaV wrote: »
    Stamplar is actually in a really good place especially when you consider next patch healing ritual will scale with max Stam

    They’d be in a really good spot if empowering sweep wasn’t getting major protection taken away. Stamplar has a very small defensive tool kit. And can’t compete well against ranged players.
  • templesus
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    OP, stamina Luminous has been requested many times on the Templar discord and the response given was that ZOS has stated they will never add anymore Stam AOEs to classes, that’s the official statement on it thus it will never happen.
  • Checkmath
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    Vapirko wrote: »
    NyassaV wrote: »
    Stamplar is actually in a really good place especially when you consider next patch healing ritual will scale with max Stam

    That will make little difference. The boost to healing isn't actually that large. And it still ignores the glaring hole in the Stamplar kit: a proactive defense which apparently the class reps had made the combat team aware of a at least a year ago. Stamplar is not in a "really good" place. At best its in an okay place. Just slightly above Stamina sorc if only due to more available class skills. Stamplars are missing at least four passives, and minor mending and minor fracture are the only extra buffs/debuffs they have access too. Even stamina DK gets major fracture, major mending and minor brutality + wings. With the changes to RAT and the glaring lack of change to shuffle, medium is so far behind the other two armor types it's kind of a joke. Medium is (was) great for stamplar because of the bursty nature of it, but it will be at a huge disadvantage and heavy will be the more obvious choice. Ive already made a build that uses RAT in heavy and my sustain from not using shuffle is better with about 500 less stamina regeneration and none of the cost reduction. The minor force from RAT also does a pretty decent job in helping reduce the loss of crit and wpn damage that came with medium.

    My heart.....
  • splitsand
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    They need to throw bone to all three of us - stamplar, stamDK and stamsorc. Instead they rolling out cool stamnecro... p2w?

    Stamdk is one of the top specs in pvp right now and only getting stronger.

    Stamsorc I can agree with you on. It needs a little help. BUT, streak and dark deal are amazing. You just won’t kill good players as a stamsorc, so you just have to kite away.

    Stamplar is the “healing class” and has the worst heals out of all Stam classes. It’s also the only class without an effective in class heal.

    Spores, dark deal, dark cloak, dk has major mending plus the new buffs this patch.

    Warden, dk, and nb have major mending in their kit.

    Stamsorc and Stamplar are left out to dry a bit in most cases, but at least you can kite on a stamsorc.

    In the end it doesn’t matter as ZoS will do nothing. They fix and buff what they want and when the want.

    If you get your hopes up, they will always disappoint you.
  • Anyron
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    They need to throw bone to all three of us - stamplar, stamDK and stamsorc. Instead they rolling out cool stamnecro... p2w?

    Stamina Necromancers are just as resource-starved as other stamina setups, especially in Cyrodiil. Remember that Necro sustain is tied to a clunky corpse mechanic through Mortal Coil and half the time things like corpses hardly show up on hte ground because of the lag, not to mention in midst of a large battle. In PvE, it's just as bad since Mortal Coil only gives a portion of resources back compared to the upfront cost. Stamina Necros eat through the stamina ridiculously fast and no amount of shards is going to solve that - ZoS needs to re-examine the class' stamina sustain options.

    .....And stamina morphs are ~20% cheaper than magicka

    Logic
  • Rehdaun
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    reprosal wrote: »
    Everybody saying Stamplar is fine doesn’t play PvE... 😈

    Amen to that. I'm still waiting for them to fix the PotL explosion not ticking when there's too much damage. Losing patience though.
  • splitsand
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    reprosal wrote: »
    Everybody saying Stamplar is fine doesn’t play PvE... 😈

    Or pvp lol
  • MellowMagic
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    As a stamplar main, if potl was influenced by weapon power over stampool id be more then happy, also if empowering sweep was just a little better so i could drop ballista for it id be head over heels. I know pvp wise empowering sweep took a nerf cause major protection is tops. We needed a stam ult that wasnt defensive though, i hate using ballista the cost is to high and its just meh. If you hit 4-6 targets with empowering sweep it beats ballista but that's unreliable if they just gave the move more base power to it, it could be better.
    PC / NA @MellowMagic
    Imperial named with some sort of variation of "Deo"
    By the Divines...
  • kojou
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    Another option could be to make Blazing Spear also scale with higher stats (Magicka or Stam similar to FoO). I use it sometimes anyway on my Stamplar for the group utility, but it would be nice if it wasn't a DPS loss to do so.

    Playing since beta...
  • Firstmep
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    kojou wrote: »
    Another option could be to make Blazing Spear also scale with higher stats (Magicka or Stam similar to FoO). I use it sometimes anyway on my Stamplar for the group utility, but it would be nice if it wasn't a DPS loss to do so.

    This would be great for sure, and theres presedence for this with burning light, so its not like theres some huge techinal issue.

    Also on on ZoS not adding another stam aoe, they just added blastbones for necro, and buffed power extraction for nbs, DK-s have corrosive(which seems like will be their new spammable as well).

    Stamsorcs have hurricane, only stamplar have no built in stam aoe(jabs aoe damage is *** poor at best)
  • Vaneur
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    I main stamina templar for pvp (solo play, roaming style as a medium armored fighter^^) also tested it so many times at PTS with the recent changes, and I find it pretty balanced (for pvp):
    - It has great sustain due the BEST major ward & mejor resolve ingame skill (fast animation and it provides 480 free stam regeneration and minor mending while standing over it and for up 4 seconds after leaving it).
    - Minor protection buff when our main dmg font (jabs) is used, them also got a cast time reduction.
    - A skill which can remove 5 negative effects from a single use (it also get its healing improved due its scales of weapon dmg and maximun stamina), it also provides minor mending like the rune.
    - Empowering Sweep is too strong at this momment, major protection buff by a 72 cost ultimate useing is just overpower (I do really like its new increased duration for each enemy hit, but I think the empower buff is not a good thing for us, I think that a good one buff would be... "enemies damaged by your empowering sweep gets off-balance by X seconds"; atm fighters guild ultime perform better).
  • usmcjdking
    usmcjdking
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    NyassaV wrote: »
    Stamplar is actually in a really good place especially when you consider next patch healing ritual will scale with max Stam

    It is fundamentally impossible to come to this conclusion with time played a Stamina Templar.

    It's such a woefully bad departure from the Paladin architecture that it's easy to say the class simply has no vision towards what it's even supposed to be.
    0331
    0602
  • Firstmep
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    Vaneur wrote: »
    I main stamina templar for pvp (solo play, roaming style as a medium armored fighter^^) also tested it so many times at PTS with the recent changes, and I find it pretty balanced (for pvp):
    - It has great sustain due the BEST major ward & mejor resolve ingame skill (fast animation and it provides 480 free stam regeneration and minor mending while standing over it and for up 4 seconds after leaving it).
    - Minor protection buff when our main dmg font (jabs) is used, them also got a cast time reduction.
    - A skill which can remove 5 negative effects from a single use (it also get its healing improved due its scales of weapon dmg and maximun stamina), it also provides minor mending like the rune.
    - Empowering Sweep is too strong at this momment, major protection buff by a 72 cost ultimate useing is just overpower (I do really like its new increased duration for each enemy hit, but I think the empower buff is not a good thing for us, I think that a good one buff would be... "enemies damaged by your empowering sweep gets off-balance by X seconds"; atm fighters guild ultime perform better).

    I feel like you need to try other classes to see the issues with stamplar.

    Purify in the current meta when everyone can stick 5-6 negative effects on you in a couple of seconds is just not that great, in comparison, nightblades cloak suppresses all single target dots and makes them invisible, and all single target attacks that were launched at them miss as well.

    Minor protection used be on restoring focus, while we gained a lot of sustain, we lost our high uptime on this buff, and also lost our blocking passive btw.

    Major protection is too strong, period, however all the other stamina classes have far better defenses than us, and they dont rely on their ultimate for it:

    Dragonkights get major mending+minor vitailty and another 12% unique healing received bonus.

    Wardens get major mending when healing a target(or themselves below 40%), they have a stamina based burst heal, as well as lotus, a shield that absorbs projectiles, and minor toughness(and the list goes on).

    Nightblades like i said have cloak which is a massive defensive move, especially when used together with high mobility and rotating it with dodgerolling.

    Sorcerers have Critical Surge for healing, minor expedition and streak for mobility, dark deal for resource return and heal.

    Templars have none of these, we have minor mending, and minor protection(sometimes, unless you mindlessly spam jabs or javelin). We have no way to stop or outheal/tank incoming damage, we have the weakest heals, bar nightblades, but they can reset almost any fight, at will. We cant.

    Yes you can complement some of the classes weaknesses with sets/cp/etc, but our toolkit at the moment is just not up to par with the rest of the stam classes, both in pve and pvp.

    And this is just the defensive side, dont even get me started on the myriad of issues with jabs or backlash for exanple.

    And btw, i dunno which platform you play on, but apparently on consoles templar perform much better in pvp, since everyone has to move around using a controller, lol.
  • Vaneur
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    Firstmep wrote: »
    Vaneur wrote: »
    I main stamina templar for pvp (solo play, roaming style as a medium armored fighter^^) also tested it so many times at PTS with the recent changes, and I find it pretty balanced (for pvp):
    - It has great sustain due the BEST major ward & mejor resolve ingame skill (fast animation and it provides 480 free stam regeneration and minor mending while standing over it and for up 4 seconds after leaving it).
    - Minor protection buff when our main dmg font (jabs) is used, them also got a cast time reduction.
    - A skill which can remove 5 negative effects from a single use (it also get its healing improved due its scales of weapon dmg and maximun stamina), it also provides minor mending like the rune.
    - Empowering Sweep is too strong at this momment, major protection buff by a 72 cost ultimate useing is just overpower (I do really like its new increased duration for each enemy hit, but I think the empower buff is not a good thing for us, I think that a good one buff would be... "enemies damaged by your empowering sweep gets off-balance by X seconds"; atm fighters guild ultime perform better).

    I feel like you need to try other classes to see the issues with stamplar.

    Purify in the current meta when everyone can stick 5-6 negative effects on you in a couple of seconds is just not that great, in comparison, nightblades cloak suppresses all single target dots and makes them invisible, and all single target attacks that were launched at them miss as well.

    Minor protection used be on restoring focus, while we gained a lot of sustain, we lost our high uptime on this buff, and also lost our blocking passive btw.

    Major protection is too strong, period, however all the other stamina classes have far better defenses than us, and they dont rely on their ultimate for it:

    Dragonkights get major mending+minor vitailty and another 12% unique healing received bonus.

    Wardens get major mending when healing a target(or themselves below 40%), they have a stamina based burst heal, as well as lotus, a shield that absorbs projectiles, and minor toughness(and the list goes on).

    Nightblades like i said have cloak which is a massive defensive move, especially when used together with high mobility and rotating it with dodgerolling.

    Sorcerers have Critical Surge for healing, minor expedition and streak for mobility, dark deal for resource return and heal.

    Templars have none of these, we have minor mending, and minor protection(sometimes, unless you mindlessly spam jabs or javelin). We have no way to stop or outheal/tank incoming damage, we have the weakest heals, bar nightblades, but they can reset almost any fight, at will. We cant.

    Yes you can complement some of the classes weaknesses with sets/cp/etc, but our toolkit at the moment is just not up to par with the rest of the stam classes, both in pve and pvp.

    And this is just the defensive side, dont even get me started on the myriad of issues with jabs or backlash for exanple.

    And btw, i dunno which platform you play on, but apparently on consoles templar perform much better in pvp, since everyone has to move around using a controller, lol.


    I play in EU-PC where (almost) everyone use a keyboard and a mouse xD^^ (also got some yt stamplar gameplays)

    Well, I have tried to play with others classes as I do with my templar, but I can not hold poisons, bleeds and all dots without a cleaning skill, I know cleansing ritual seems expensive but I think is ok at its cost, if it would be cheaper, magplar would be too good (btw I do agree that poisons and bleeds are too strong).

    About stamina sorcerer... it got Critical surge, good mobility, and dark heal (which has a cast time), a couple of passives and nothing more (bound armor?)... it doesnt has a spammable and a worthy to wear stamina ultimate... the stamsorc is the worst stamina class right now, just don't take away the little "good things" it has. You cant also hold bleeds and poison dmg just with critical surge + vigor healing, specially while fighting at outnumbered situations.

    About nightblades... yep, I do really agree they're really strong (in fact, they're at the top of the barrel right now), but they will be hit hard with the nerf hammer when the next patch arrives, major fracture and minor berserk will be removed... btw i'm going to test my nb again when the PTS goes up^^ I agree with you about the cloak.

    Stam Dk, like stam sorc, dont even has a good spammable (noxious breath isn't), and its major mending font cost about the same that templar cleansing ritual.

    Wardens are quite good, I play mine as I play my templar... but I got more survivability with the last one... because the cleansing ritual, btw... this is not my class.

    Also, stamplar got major savagery buff which also support our healing and dmg^^

    In my opinion, the stamina class which need a serious rework at the current state of the game is the stamina sorcerer.
  • Lightspeedflashb14_ESO
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    templesus wrote: »
    OP, stamina Luminous has been requested many times on the Templar discord and the response given was that ZOS has stated they will never add anymore Stam AOEs to classes, that’s the official statement on it thus it will never happen.

    And it really shouldn't. It is like asking for Stam liquid lightning or winter's revenge or eruption or path of darkness. Stam already has 2 great ground AOEs, Caltrops and hail.
  • saganblackblade
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    I agree that stamplar needs something and this is a cool idea but i feel like there’s a reason they never gave warden the ice wall we thought was coming. Probably not the best idea to add extra calculations in cyro.
  • Firstmep
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    Vaneur wrote: »
    Firstmep wrote: »
    Vaneur wrote: »
    I main stamina templar for pvp (solo play, roaming style as a medium armored fighter^^) also tested it so many times at PTS with the recent changes, and I find it pretty balanced (for pvp):
    - It has great sustain due the BEST major ward & mejor resolve ingame skill (fast animation and it provides 480 free stam regeneration and minor mending while standing over it and for up 4 seconds after leaving it).
    - Minor protection buff when our main dmg font (jabs) is used, them also got a cast time reduction.
    - A skill which can remove 5 negative effects from a single use (it also get its healing improved due its scales of weapon dmg and maximun stamina), it also provides minor mending like the rune.
    - Empowering Sweep is too strong at this momment, major protection buff by a 72 cost ultimate useing is just overpower (I do really like its new increased duration for each enemy hit, but I think the empower buff is not a good thing for us, I think that a good one buff would be... "enemies damaged by your empowering sweep gets off-balance by X seconds"; atm fighters guild ultime perform better).

    I feel like you need to try other classes to see the issues with stamplar.

    Purify in the current meta when everyone can stick 5-6 negative effects on you in a couple of seconds is just not that great, in comparison, nightblades cloak suppresses all single target dots and makes them invisible, and all single target attacks that were launched at them miss as well.

    Minor protection used be on restoring focus, while we gained a lot of sustain, we lost our high uptime on this buff, and also lost our blocking passive btw.

    Major protection is too strong, period, however all the other stamina classes have far better defenses than us, and they dont rely on their ultimate for it:

    Dragonkights get major mending+minor vitailty and another 12% unique healing received bonus.

    Wardens get major mending when healing a target(or themselves below 40%), they have a stamina based burst heal, as well as lotus, a shield that absorbs projectiles, and minor toughness(and the list goes on).

    Nightblades like i said have cloak which is a massive defensive move, especially when used together with high mobility and rotating it with dodgerolling.

    Sorcerers have Critical Surge for healing, minor expedition and streak for mobility, dark deal for resource return and heal.

    Templars have none of these, we have minor mending, and minor protection(sometimes, unless you mindlessly spam jabs or javelin). We have no way to stop or outheal/tank incoming damage, we have the weakest heals, bar nightblades, but they can reset almost any fight, at will. We cant.

    Yes you can complement some of the classes weaknesses with sets/cp/etc, but our toolkit at the moment is just not up to par with the rest of the stam classes, both in pve and pvp.

    And this is just the defensive side, dont even get me started on the myriad of issues with jabs or backlash for exanple.

    And btw, i dunno which platform you play on, but apparently on consoles templar perform much better in pvp, since everyone has to move around using a controller, lol.


    I play in EU-PC where (almost) everyone use a keyboard and a mouse xD^^ (also got some yt stamplar gameplays)

    Well, I have tried to play with others classes as I do with my templar, but I can not hold poisons, bleeds and all dots without a cleaning skill, I know cleansing ritual seems expensive but I think is ok at its cost, if it would be cheaper, magplar would be too good (btw I do agree that poisons and bleeds are too strong).

    About stamina sorcerer... it got Critical surge, good mobility, and dark heal (which has a cast time), a couple of passives and nothing more (bound armor?)... it doesnt has a spammable and a worthy to wear stamina ultimate... the stamsorc is the worst stamina class right now, just don't take away the little "good things" it has. You cant also hold bleeds and poison dmg just with critical surge + vigor healing, specially while fighting at outnumbered situations.

    About nightblades... yep, I do really agree they're really strong (in fact, they're at the top of the barrel right now), but they will be hit hard with the nerf hammer when the next patch arrives, major fracture and minor berserk will be removed... btw i'm going to test my nb again when the PTS goes up^^ I agree with you about the cloak.

    Stam Dk, like stam sorc, dont even has a good spammable (noxious breath isn't), and its major mending font cost about the same that templar cleansing ritual.

    Wardens are quite good, I play mine as I play my templar... but I got more survivability with the last one... because the cleansing ritual, btw... this is not my class.

    Also, stamplar got major savagery buff which also support our healing and dmg^^

    In my opinion, the stamina class which need a serious rework at the current state of the game is the stamina sorcerer.

    Hey im not saying stamplar is garbage or anything, but in terms of defenses theyre, at least in my opinion the weakest right now.
    Damage is great ofc, even with the hit to jabs and db from major evasion.

    If you look at how much of stamplars passive defenses have been peeled away over the years, its kinda crazy.

    I still remember when ZOS tried to remove major mending from DKs, and the outcry was massive.

    Also most of templar passives also dont work for stamplar, much like stam sorc.

    Having a class based spammable isnt all there is to be, in my opinion.

    As for DKs using corrossive for spammable, thats for PVE, not PVP.

    I agree that dk and sorc should get their spammable, but then stamplar would need a class based dot or aoe etc.

    Also, and again just my opinion, but the skills stamina sorcerers have access to are quite strong, surge is amazing healing, streak is great for repositioning, hurricane is fam, and dark deal, well not what it used to be.

    Im just thinking in terms of overall performance, stamplar has always been one of the least played classes, and imho we have only gotten weaker over the years.

    Id like for ZOS to come out with some kind of identitiy or role where stamplar can great.

    For soloplay i prefer sorc or NB for the mobility and elusiveness.

    For groupplay warden or dk for the high aoe damage or utility etc.

    When i grp with my friends i never think to myself, hmm my stamplar would be great for this group.

    Same for solo.

    Going back to Empowering sweep, i would love if ZOS nerfed the crap out of all sources of major prot, not just resto ult and sweep.

    Im kinda tired of seeing skeletons en masse in cyrodiil.

    That being said the empower buff im not sure will be enough for PVE stamplars to catch up to the rest of the classes, at least from PTS testing it seems like they dont atm.

    Last bit about extended ritual: In the current meta, dots like poisons and bleeds are pretty massive, and while its nice to be able to get rid of them, your opponent can put them back on almost as quickly as you can remove them.

    My bleedplar still chews through most magplars with bleeds and poison, even if they spam ritual, and usually for fraction of the cost of what it takes to remove them.
    I think a bit better self healing for stamplars would be enough to bring their defenses back to where they used to be.
    I have no illusions about being able to tank 7-8 players and turn around and burn them, like i can on my warden, but i would like to be able have enough defenses, to not to get mowed down by 2 sorcs pelting me with 10k frags through 30k+ spell resist and 3 k impen.
  • UppGRAYxDD
    UppGRAYxDD
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    splitsand wrote: »
    Two comments both from people that don’t main Stamplar 🤷‍♀️ . Don’t get your hopes up, Stamplar has been down for a while and will continue to be.

    In pvp just roll heavy armor with lingering hp pots and pretend you’re a tank.

    For PvE I’m not sure...from what I hear it’s bad in there as well.

    This is the best quote to describe my feelings towards stamplar atm. Honestly the only way I was semi enjoying PvP as a stamplar... The whole Templar class needs a rework after the years of constant nerfs. Biggest problem I have with stamplar is the class healing and defense..
    Edited by UppGRAYxDD on May 7, 2019 7:16PM
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • MellowMagic
    MellowMagic
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    And just as i thought nothing for templars thid patch but nb gets another buff lmfao
    PC / NA @MellowMagic
    Imperial named with some sort of variation of "Deo"
    By the Divines...
  • Firstmep
    Firstmep
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    ✭✭✭
    And just as i thought nothing for templars thid patch but nb gets another buff lmfao

    I honestly didnt expect any changes. But this is just insane, i hope they come to their senses like wtf. Literally no one on the forums were asking for this.
  • Murador178
    Murador178
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    Most stamplars dont even run jabs of the few stamplars still remaining. Stamplar needs a serious rework - nobody wants another SnB heroic slash reverb spammer.
  • Durham
    Durham
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    Bone was thrown to the NB lol
    PVP DEADWAIT
    PVP The Unguildables
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