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Concerned Console Peasant: Is Rimmen Thicc?

ArchMikem
ArchMikem
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Im itching to know if Rimmen is as large a city as Alinor and Orsinium, in terms of sense of scale. Is it dense? Does it have crowded streets? Can you get lost in it? Does it have thighs for dayz? Is it thicc?

...im getting off track.
CP2,000 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
Quest Objective: OMG Go Talk To That Kitty!
  • DisgracefulMind
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    It's aight
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Banana
    Banana
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    ArchMikem wrote: »
    Im itching to know if Rimmen is as large a city as Alinor and Orsinium, in terms of sense of scale. Is it dense? Does it have crowded streets? Can you get lost in it? Does it have thighs for dayz? Is it thicc?

    ...im getting off track.

    I thought you didnt drink
  • Taleof2Cities
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    It’s a pretty big place, @ArchMikem ... and you can get initially lost if you don’t know where you’re going.

    The crafting tables are all in one area similar to Summerset ... so it should be bustling with crafters doing writs.

    Now the bad news:

    ZOS has (again) made a lot of inaccessible (chained off) doors ... especially in the main palace. Which gives an “incomplete” or “unfinished” impression. In my opinion of course.
  • MLGProPlayer
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    It's large in terms of surface area, but it's not very dense. There are only a few buildings, and they're all far apart (it's mostly tents and empty squares/fountains/gardens). I was quite disappointed. It feels more like Vulkhel Guard than Alinor.

    Orcrest is awesome and feels like a proper city (seeing it for the first time from outside the city walls is also impressive), but like Sunhold last year, it's a public dungeon.

    Fortunately, the rest of the zone is superb. It's the first zone we've had with this much verticality (it reminded me of GW2).
    Edited by MLGProPlayer on May 4, 2019 11:52PM
  • ArchMikem
    ArchMikem
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    It's large in terms of surface area, but it's not very dense. There are only a few buildings, and they're all far apart (it's mostly tents and empty squares/fountains/gardens). I was quite disappointed. It feels more like Vulkhel Guard than Alinor.

    Orcrest is awesome and feels like a proper city (seeing it for the first time from outside the city walls is also impressive), but like Sunhold last year, it's a public dungeon.

    Fortunately, the rest of the zone is superb. It's the first zone we've had with this much verticality (it reminded me of GW2).

    ....disappointing. I even figured Orcrest was gonna be exactly like Sunhold when I peeked at a map of it a little bit ago here. I was really hoping Rimmen could be my new Player Hub to finally replace Rawl'kha, but with it ending up being really empty combined with not even having a legit House within it's walls I'm gonna keep being stuck in Reaper's March. Oh well I guess, saves on Crowns.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Strider__Roshin
    Strider__Roshin
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    I hate modern English.
  • WolfingHour
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    It’s a pretty big place, @ArchMikem ... and you can get initially lost if you don’t know where you’re going.

    The crafting tables are all in one area similar to Summerset ... so it should be bustling with crafters doing writs.

    Now the bad news:

    ZOS has (again) made a lot of inaccessible (chained off) doors ... especially in the main palace. Which gives an “incomplete” or “unfinished” impression. In my opinion of course.

    Design team was too busy making the next sparkly pony reskin.
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