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Experiencing cheat engine for the 1st time

  • DocFrost72
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    Juhasow wrote: »
    Juhasow wrote: »
    I know macro is very common, met less than a dozen scripters (auto break free, auto dodge) in the last 2 year.
    But today i encountered a guy cheating so blatantly I've never seen b4, guy just curse and frag is always ready after every curse.
    This has to be a result of modify game files. On top of perfect weave, instant break free ofc.
    Zos deal with these cheaters, actually ban them, also the no name and shame policy is stupid AF.
    It is protecting the criminals.

    I used to duel a lot on magicka nightblade, and I was accused of cheating or using macros very often because I nailed the weaving, rotation and was fast at reacting to my opponents.
    I have never done either of these things however. People are often very quick to shout "cheat" when they lose and get salty. Nothing that you've said here indicates cheating necessarily and honestly the way its worded reminds me of a salty pvp rant.

    What you said is 'perfect weave', there is nothing blatant about it, macro is very common.
    What i saw is frag up after casting every other skills, 5 frags in 12 second is cheat.

    Or just luck. There is ~0,5% chance to get 5 frag procs in a row but until chance is higher then 0 it's still possible. After all people are winning lotteries with way lower chances for succes.

    5^5 = 3125, more like 1 in 3125 chance, do ur math

    It's 35% to proc not 20% so maybe before doing math You should check Your data. 20% is bonus damage ability gets when it procs. Seriously You start a thread without even knowing basics and then You lecture people ?...

    You take bait like a large mouth bass, but you math good so I'll let it slide :tongue:
  • LiraTaurwen
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    Of course there are cheaters in ESO, only an idiot or cheater would say otherwise lol. Cheaters are probably using something that gives them an advantage but its not easy to spot. I used to play Aion, and one time this leet guy came to the forum to expose his other leet friends and how they all used cheat engine to change their stats. They didn't change much, a little more run speed, a little more damage...things that would be difficult to prove that were not caused by lag and better ping. So yeah I'm guessing it' something similar in ESO.
  • MaleAmazon
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    Jtm1018 shows the problem: throwing out loose accusations because they dont know the game. That being said, some people seem to have a *really* fast reaction time. Imo just let it slide unless you have actual proof.
    Edited by MaleAmazon on May 1, 2019 1:56PM
  • Slunksters
    Slunksters
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    Skwor wrote: »
    The website is easy to find for cheatengine. Also it would be possible to scan each clients computor for the presence of cheatengine, several gamesites already do just that.

    Zenimax is likely not interested in doing any of that for reasons only they know.



    I use cheat engine for an early access game since every patch render my save unusable and I can't be bothered restarting from scratch.
    This is in no way tied to ESO, it would be dumb to ban people for having something installed on there PC.

    To follow your advanced intellectual logic :smile:
    You have alcohol at your place? Let me send to jail for corruption of minor. What do you mean you are not dense enough to give alcohol to an underage kid ? I check, I see alcohol on that shelve! You technically could do it, go to jail, you are guilty of my own bloody stupidity.


    ^ this is literally your whole reasonement. Cheat engine is not illegal you can break rules with, but you do so on your own accord, so don't try to get people who are literally doing nothing wrong to be punished for your insecurity.

    The reason why Zenimax does not scan your PC isn't unknown, beyond the obvious ilegality of doing so, that you are as oblivious to as logic itself, they have NO reason to do it what so ever.
    Everything you do with cheat engine can be done with basic window and Linux features, I have no knowledge in OSx, but it being based on Linux , I would assume it's the same, should ZOS also insta ban people using windows Linux and OSx without uninstall base feature than come with there device prior starting eso ?
    Edited by Slunksters on May 1, 2019 2:32PM
  • Juhasow
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    DocFrost72 wrote: »
    Juhasow wrote: »
    Juhasow wrote: »
    I know macro is very common, met less than a dozen scripters (auto break free, auto dodge) in the last 2 year.
    But today i encountered a guy cheating so blatantly I've never seen b4, guy just curse and frag is always ready after every curse.
    This has to be a result of modify game files. On top of perfect weave, instant break free ofc.
    Zos deal with these cheaters, actually ban them, also the no name and shame policy is stupid AF.
    It is protecting the criminals.

    I used to duel a lot on magicka nightblade, and I was accused of cheating or using macros very often because I nailed the weaving, rotation and was fast at reacting to my opponents.
    I have never done either of these things however. People are often very quick to shout "cheat" when they lose and get salty. Nothing that you've said here indicates cheating necessarily and honestly the way its worded reminds me of a salty pvp rant.

    What you said is 'perfect weave', there is nothing blatant about it, macro is very common.
    What i saw is frag up after casting every other skills, 5 frags in 12 second is cheat.

    Or just luck. There is ~0,5% chance to get 5 frag procs in a row but until chance is higher then 0 it's still possible. After all people are winning lotteries with way lower chances for succes.

    5^5 = 3125, more like 1 in 3125 chance, do ur math

    It's 35% to proc not 20% so maybe before doing math You should check Your data. 20% is bonus damage ability gets when it procs. Seriously You start a thread without even knowing basics and then You lecture people ?...

    You take bait like a large mouth bass, but you math good so I'll let it slide :tongue:

    It really doesnt matter if someone is presenting false data as bait or not in both cases it deserves to be corrected so others wont start to treat is seriously. Last time I remember somebody did calculations for khajit new passives where he made huge mistake and then in 10 other threads You could find people creating arguments based on that false data.
  • ThanatosXR
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    The pc version isnt worth paying, all short of gamebreaking add ons
  • ssewallb14_ESO
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    "Auto CC-break" is a thing I got accused of several times. It's like people don't realize you can bind interrupt to a key.
  • todokete
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    https://www.rf-cheats.ru/forum/showthread.php?t=351291
    this is constantly updated with each big patch. it happens
  • DocFrost72
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    Juhasow wrote: »
    DocFrost72 wrote: »
    Juhasow wrote: »
    Juhasow wrote: »
    I know macro is very common, met less than a dozen scripters (auto break free, auto dodge) in the last 2 year.
    But today i encountered a guy cheating so blatantly I've never seen b4, guy just curse and frag is always ready after every curse.
    This has to be a result of modify game files. On top of perfect weave, instant break free ofc.
    Zos deal with these cheaters, actually ban them, also the no name and shame policy is stupid AF.
    It is protecting the criminals.

    I used to duel a lot on magicka nightblade, and I was accused of cheating or using macros very often because I nailed the weaving, rotation and was fast at reacting to my opponents.
    I have never done either of these things however. People are often very quick to shout "cheat" when they lose and get salty. Nothing that you've said here indicates cheating necessarily and honestly the way its worded reminds me of a salty pvp rant.

    What you said is 'perfect weave', there is nothing blatant about it, macro is very common.
    What i saw is frag up after casting every other skills, 5 frags in 12 second is cheat.

    Or just luck. There is ~0,5% chance to get 5 frag procs in a row but until chance is higher then 0 it's still possible. After all people are winning lotteries with way lower chances for succes.

    5^5 = 3125, more like 1 in 3125 chance, do ur math

    It's 35% to proc not 20% so maybe before doing math You should check Your data. 20% is bonus damage ability gets when it procs. Seriously You start a thread without even knowing basics and then You lecture people ?...

    You take bait like a large mouth bass, but you math good so I'll let it slide :tongue:

    It really doesnt matter if someone is presenting false data as bait or not in both cases it deserves to be corrected so others wont start to treat is seriously. Last time I remember somebody did calculations for khajit new passives where he made huge mistake and then in 10 other threads You could find people creating arguments based on that false data.

    Considering we have people claiming light attack weaving is an exploit, I wish you luck in your battle to shove sand against the tide, friend.
  • TheYKcid
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    @Thogard @BuddyAces

    Found an interesting piece of evidence to this puzzle in a recent thread. Link below, with the relevant bits starting at post #9:

    https://forums.elderscrollsonline.com/en/discussion/comment/6034287/#Comment_6034287

    Basically, someone had an issue with their frags completely failing to proc under any circumstances. Subsequentyl, a repair of their game files rectified the issue.

    This seems to strongly suggest that the RNG governing the frags proc is handled locally on the client... which raises the possibility that it could be manipulated through hacking.

    Thoughts?

    @ZOS_GinaBruno @ZOS_BrianWheeler Might wanna give this a look, just in case.
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • Thogard
    Thogard
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    TheYKcid wrote: »
    @Thogard @BuddyAces

    Found an interesting piece of evidence to this puzzle in a recent thread. Link below, with the relevant bits starting at post #9:

    https://forums.elderscrollsonline.com/en/discussion/comment/6034287/#Comment_6034287

    Basically, someone had an issue with their frags completely failing to proc under any circumstances. Subsequentyl, a repair of their game files rectified the issue.

    This seems to strongly suggest that the RNG governing the frags proc is handled locally on the client... which raises the possibility that it could be manipulated through hacking.

    Thoughts?

    @ZOS_GinaBruno @ZOS_BrianWheeler Might wanna give this a look, just in case.

    Very very interesting.

    That really begs the question - would anyone care enough to do that?

    Probably. It’d actually be a huge increase to dmg. If they found that part of the memory I can’t imagine itd be hard to swap it out.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Skwor
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    Slunksters wrote: »
    Skwor wrote: »
    The website is easy to find for cheatengine. Also it would be possible to scan each clients computor for the presence of cheatengine, several gamesites already do just that.

    Zenimax is likely not interested in doing any of that for reasons only they know.



    I use cheat engine for an early access game since every patch render my save unusable and I can't be bothered restarting from scratch.
    This is in no way tied to ESO, it would be dumb to ban people for having something installed on there PC.

    To follow your advanced intellectual logic :smile:
    You have alcohol at your place? Let me send to jail for corruption of minor. What do you mean you are not dense enough to give alcohol to an underage kid ? I check, I see alcohol on that shelve! You technically could do it, go to jail, you are guilty of my own bloody stupidity.


    ^ this is literally your whole reasonement. Cheat engine is not illegal you can break rules with, but you do so on your own accord, so don't try to get people who are literally doing nothing wrong to be punished for your insecurity.

    The reason why Zenimax does not scan your PC isn't unknown, beyond the obvious ilegality of doing so, that you are as oblivious to as logic itself, they have NO reason to do it what so ever.
    Everything you do with cheat engine can be done with basic window and Linux features, I have no knowledge in OSx, but it being based on Linux , I would assume it's the same, should ZOS also insta ban people using windows Linux and OSx without uninstall base feature than come with there device prior starting eso ?

    Huge assumption there. The sites which scan for it do so looking for it running, not just a presence of a file. If it is running and your gaming your cheating. Only a niave fool would believe otherwise.

    Considering scanning, numerous companies do so already legally, as such you need to prove the ilegallity, the facts strongly support it is legal.

    Also anyone who has bothered to load a cheatengine has cheated (yes I am generalizing, perfectly acceptable to do so in large anonymous groups) those saying otherwise are just making excuses, you included.

    I suggest you check your "advanced intellectual logic" (poor attempt at an ab absurdo there on your part), logical fallicies do not make for successful aurguments.
    Edited by Skwor on May 9, 2019 10:43AM
  • Anhedonie
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    Skwor wrote: »
    The website is easy to find for cheatengine. Also it would be possible to scan each clients computor for the presence of cheatengine, several gamesites already do just that.

    Zenimax is likely not interested in doing any of that for reasons only they know.

    So what I I then download CE for other purposes, I.E Adding Money in Football Manager without the editor, So I risk getting banned from ESO even though I'm using the program in a different game

    No. I've been using CE in single player games for years and I've been playing ESO in beta.


    I still haven't been banned in game. Hell, I've been banned on this forum even and not once. So I'm pretty sure you're safe if you're not using CE in ESO.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • heng14rwb17_ESO
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    I CAN FIRE FRAG AFTER FRAG AFTER FRAG WITH ANIMATION CANCELING UNTIL MY 40K MAG POOL IS EMPTY.
  • rfennell_ESO
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    Thogard wrote: »
    TheYKcid wrote: »
    @Thogard @BuddyAces

    Found an interesting piece of evidence to this puzzle in a recent thread. Link below, with the relevant bits starting at post #9:

    https://forums.elderscrollsonline.com/en/discussion/comment/6034287/#Comment_6034287

    Basically, someone had an issue with their frags completely failing to proc under any circumstances. Subsequentyl, a repair of their game files rectified the issue.

    This seems to strongly suggest that the RNG governing the frags proc is handled locally on the client... which raises the possibility that it could be manipulated through hacking.

    Thoughts?

    @ZOS_GinaBruno @ZOS_BrianWheeler Might wanna give this a look, just in case.

    Very very interesting.

    That really begs the question - would anyone care enough to do that?

    Probably. It’d actually be a huge increase to dmg. If they found that part of the memory I can’t imagine itd be hard to swap it out.

    There just are people that will do anything for an advantage.

    The issue on these forums has always been those that deny the existence of hacks and cheats. I get why in many cases... some are obviously cheaters and others are those that play at a high level and don't want it all chalked up as "cheater".

    An example would be SRIBES. Many knew all along it was never legit play. Many defended and lauded "skill", when it was absolutely always "not skill". It's a case study in how the shadiest of the shadiest can achieve "rock star" status when they were fake strumming and lip syncing.
  • Mettaricana
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    By that logic i suppose we ban all the streamers for the builds they use and their rotations.
  • rfennell_ESO
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    By that logic i suppose we ban all the streamers for the builds they use and their rotations.

    Perhaps the logical way to look at things is that those that have monetized their streaming ought be under more scrutiny, because they have the incentive to do things for success.

    Not a condemnation of streamers... just pointing out a slight little problem with the model to where views = pwn.
  • ChunkyCat
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    People are cheating in PvP and it seems to be even more common in BGs now than it ever has been in the last year.

    Literally ran into a guy, Let's call him "T" (not his real name) and this guy was wearing absolutely no armor, had zero weapons, and was only using class skills.

    He was completely unkillable. No matter what my team and I threw at him, he took no damage.

    Could not be stunned.

    Could not be knocked back.

    And one shotted every single person on my team including me.

    At the end of the match, he had 57 kills and 0 deaths.

    I reported him every single time he did this because there is literally no way this is possible.

    Not a single thing happened. I still see him during Daily BGs in Deathmatch. He only plays Deathmatch.

    I even somehow ended up on HIS team and realized very quickly I wasn't taking any damage and neither was anyone else in the group. I literally stood still while people were attacking me and I wasn't dying.

    I asked in group chat why I'm not taking damage and he replied, "just accept the win scrub."

    I left immediately.

    I now leave every time I see his @ name because I do not condone cheating or other players cheating.

    Zenimax needs to wake up and add an anti-cheat to the game or at least just to PvP parts of the game.

    EU server?

    Just curious.
  • LeagueTroll
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    TheYKcid wrote: »
    @Thogard @BuddyAces

    Found an interesting piece of evidence to this puzzle in a recent thread. Link below, with the relevant bits starting at post #9:

    https://forums.elderscrollsonline.com/en/discussion/comment/6034287/#Comment_6034287

    Basically, someone had an issue with their frags completely failing to proc under any circumstances. Subsequentyl, a repair of their game files rectified the issue.

    This seems to strongly suggest that the RNG governing the frags proc is handled locally on the client... which raises the possibility that it could be manipulated through hacking.

    Thoughts?

    @ZOS_GinaBruno @ZOS_BrianWheeler Might wanna give this a look, just in case.

    Well done, all these ignorant dudes telling me 5 frag in 12 sec is RNG. LOL
  • Juhasow
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    TheYKcid wrote: »
    @Thogard @BuddyAces

    Found an interesting piece of evidence to this puzzle in a recent thread. Link below, with the relevant bits starting at post #9:

    https://forums.elderscrollsonline.com/en/discussion/comment/6034287/#Comment_6034287

    Basically, someone had an issue with their frags completely failing to proc under any circumstances. Subsequentyl, a repair of their game files rectified the issue.

    This seems to strongly suggest that the RNG governing the frags proc is handled locally on the client... which raises the possibility that it could be manipulated through hacking.

    Thoughts?

    @ZOS_GinaBruno @ZOS_BrianWheeler Might wanna give this a look, just in case.

    Well done, all these ignorant dudes telling me 5 frag in 12 sec is RNG. LOL

    Well You failed to prove it isn't. As for now from the thread that is linked we know that certain addon files can corrupt proc triggering mechanic and disable it. There is no proff You can artificially edit code fragment responsible for frag proc chance and increase it or make it guaranteed. We just know that proc mechanic can be disabled which means part of the code responsible for it wont work. It's like saying that when You're falling down from height You dont touch the ground and You move vertically so it proves You can also fly up. Context matters.
  • Skwor
    Skwor
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    Juhasow wrote: »
    TheYKcid wrote: »
    @Thogard @BuddyAces

    Found an interesting piece of evidence to this puzzle in a recent thread. Link below, with the relevant bits starting at post #9:

    https://forums.elderscrollsonline.com/en/discussion/comment/6034287/#Comment_6034287

    Basically, someone had an issue with their frags completely failing to proc under any circumstances. Subsequentyl, a repair of their game files rectified the issue.

    This seems to strongly suggest that the RNG governing the frags proc is handled locally on the client... which raises the possibility that it could be manipulated through hacking.

    Thoughts?

    @ZOS_GinaBruno @ZOS_BrianWheeler Might wanna give this a look, just in case.

    Well done, all these ignorant dudes telling me 5 frag in 12 sec is RNG. LOL

    Well You failed to prove it isn't. As for now from the thread that is linked we know that certain addon files can corrupt proc triggering mechanic and disable it. There is no proff You can artificially edit code fragment responsible for frag proc chance and increase it or make it guaranteed. We just know that proc mechanic can be disabled which means part of the code responsible for it wont work. It's like saying that when You're falling down from height You dont touch the ground and You move vertically so it proves You can also fly up. Context matters.

    You do not understand packet injection. Yes 100% procing can be done from the client.
  • Thogard
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    Haha, I'd love to see that one explained away.

    The ol no clip
    Edited by Thogard on May 9, 2019 4:38PM
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • TheYKcid
    TheYKcid
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    TheYKcid wrote: »
    @Thogard @BuddyAces

    Found an interesting piece of evidence to this puzzle in a recent thread. Link below, with the relevant bits starting at post #9:

    https://forums.elderscrollsonline.com/en/discussion/comment/6034287/#Comment_6034287

    Basically, someone had an issue with their frags completely failing to proc under any circumstances. Subsequentyl, a repair of their game files rectified the issue.

    This seems to strongly suggest that the RNG governing the frags proc is handled locally on the client... which raises the possibility that it could be manipulated through hacking.

    Thoughts?

    @ZOS_GinaBruno @ZOS_BrianWheeler Might wanna give this a look, just in case.

    Well done, all these ignorant dudes telling me 5 frag in 12 sec is RNG. LOL

    I'm just saying it may be technically possible, inferring from the evidence we have. We don't know anything concrete at this point, though.

    Besides, 5 frags in a row is a (0.35^5)*100 = 0.5% chance
    Otherwise expressed as 1 in 200 odds
    Observing that once over months (and possibly years) of PvPing is not hard to believe at all. It could very well be legitimate play.
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • Bergzorn
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    TheYKcid wrote: »
    TheYKcid wrote: »
    @Thogard @BuddyAces

    Found an interesting piece of evidence to this puzzle in a recent thread. Link below, with the relevant bits starting at post #9:

    https://forums.elderscrollsonline.com/en/discussion/comment/6034287/#Comment_6034287

    Basically, someone had an issue with their frags completely failing to proc under any circumstances. Subsequentyl, a repair of their game files rectified the issue.

    This seems to strongly suggest that the RNG governing the frags proc is handled locally on the client... which raises the possibility that it could be manipulated through hacking.

    Thoughts?

    @ZOS_GinaBruno @ZOS_BrianWheeler Might wanna give this a look, just in case.

    Well done, all these ignorant dudes telling me 5 frag in 12 sec is RNG. LOL

    I'm just saying it may be technically possible, inferring from the evidence we have. We don't know anything concrete at this point, though.

    Besides, 5 frags in a row is a (0.35^5)*100 = 0.5% chance
    Otherwise expressed as 1 in 200 odds
    Observing that once over months (and possibly years) of PvPing is not hard to believe at all. It could very well be legitimate play.

    Actually, it's quite plausible to observe it now and then.

    The chance to get five procs in a row is 0.005, so the chance to not to get them is 0.995.

    If we assume a very lazy player, who gets only five proc chances per minute, after 100 minutes of playtime the chance not to observe five procs in a row is 0.995^100 (about 60%), and after 1000 minutes its down to 7%. Thus, after some hours, it's unlikely to *not* see five procs in a row.

    This are the numbers without cheating. I'm not ruling out that there might also be cheating at work.
    no CP PvP PC/EU

    EP Zergborn
    DC Zerg Beacon

    guild master, raid leader, janitor, and only member of Zergbored
  • Juhasow
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    Skwor wrote: »
    Juhasow wrote: »
    TheYKcid wrote: »
    @Thogard @BuddyAces

    Found an interesting piece of evidence to this puzzle in a recent thread. Link below, with the relevant bits starting at post #9:

    https://forums.elderscrollsonline.com/en/discussion/comment/6034287/#Comment_6034287

    Basically, someone had an issue with their frags completely failing to proc under any circumstances. Subsequentyl, a repair of their game files rectified the issue.

    This seems to strongly suggest that the RNG governing the frags proc is handled locally on the client... which raises the possibility that it could be manipulated through hacking.

    Thoughts?

    @ZOS_GinaBruno @ZOS_BrianWheeler Might wanna give this a look, just in case.

    Well done, all these ignorant dudes telling me 5 frag in 12 sec is RNG. LOL

    Well You failed to prove it isn't. As for now from the thread that is linked we know that certain addon files can corrupt proc triggering mechanic and disable it. There is no proff You can artificially edit code fragment responsible for frag proc chance and increase it or make it guaranteed. We just know that proc mechanic can be disabled which means part of the code responsible for it wont work. It's like saying that when You're falling down from height You dont touch the ground and You move vertically so it proves You can also fly up. Context matters.

    You do not understand packet injection. Yes 100% procing can be done from the client.

    Any proff or just "I know it's possible because I know it's possible" ? I want a proff providing reliable data that when You'll edit part of code on client side responsible for that action then server will do what You want. Because for now You can edit lot of things on client side and even see those things on Your screen when on server side those things are not happening and nobody except You experiences them.
    Edited by Juhasow on May 9, 2019 7:43PM
  • Goregrinder
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    WHAAAT?! People are actually able to cheat in online games???? Like...they have cheat codes...but online??? Noooo.....when did this advanced technology suddenly emerge and become available to the public???? This is crazy!
  • Skwor
    Skwor
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    Juhasow wrote: »
    Skwor wrote: »
    Juhasow wrote: »
    TheYKcid wrote: »
    @Thogard @BuddyAces

    Found an interesting piece of evidence to this puzzle in a recent thread. Link below, with the relevant bits starting at post #9:

    https://forums.elderscrollsonline.com/en/discussion/comment/6034287/#Comment_6034287

    Basically, someone had an issue with their frags completely failing to proc under any circumstances. Subsequentyl, a repair of their game files rectified the issue.

    This seems to strongly suggest that the RNG governing the frags proc is handled locally on the client... which raises the possibility that it could be manipulated through hacking.

    Thoughts?

    @ZOS_GinaBruno @ZOS_BrianWheeler Might wanna give this a look, just in case.

    Well done, all these ignorant dudes telling me 5 frag in 12 sec is RNG. LOL

    Well You failed to prove it isn't. As for now from the thread that is linked we know that certain addon files can corrupt proc triggering mechanic and disable it. There is no proff You can artificially edit code fragment responsible for frag proc chance and increase it or make it guaranteed. We just know that proc mechanic can be disabled which means part of the code responsible for it wont work. It's like saying that when You're falling down from height You dont touch the ground and You move vertically so it proves You can also fly up. Context matters.

    You do not understand packet injection. Yes 100% procing can be done from the client.

    Any proff or just "I know it's possible because I know it's possible" ? I want a proff providing reliable data that when You'll edit part of code on client side responsible for that action then server will do what You want. Because for now You can edit lot of things on client side and even see those things on Your screen when on server side those things are not happening and nobody except You experiences them.

    LOL do you even know what packet injection is? It specifically allows a person to hack/cheat/edit data not doable via client side hacks
    Edited by Skwor on May 9, 2019 8:21PM
  • Ackwalan
    Ackwalan
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    Bergzorn wrote: »
    TheYKcid wrote: »
    TheYKcid wrote: »
    @Thogard @BuddyAces

    Found an interesting piece of evidence to this puzzle in a recent thread. Link below, with the relevant bits starting at post #9:

    https://forums.elderscrollsonline.com/en/discussion/comment/6034287/#Comment_6034287

    Basically, someone had an issue with their frags completely failing to proc under any circumstances. Subsequentyl, a repair of their game files rectified the issue.

    This seems to strongly suggest that the RNG governing the frags proc is handled locally on the client... which raises the possibility that it could be manipulated through hacking.

    Thoughts?

    @ZOS_GinaBruno @ZOS_BrianWheeler Might wanna give this a look, just in case.

    Well done, all these ignorant dudes telling me 5 frag in 12 sec is RNG. LOL

    I'm just saying it may be technically possible, inferring from the evidence we have. We don't know anything concrete at this point, though.

    Besides, 5 frags in a row is a (0.35^5)*100 = 0.5% chance
    Otherwise expressed as 1 in 200 odds
    Observing that once over months (and possibly years) of PvPing is not hard to believe at all. It could very well be legitimate play.

    Actually, it's quite plausible to observe it now and then.

    The chance to get five procs in a row is 0.005, so the chance to not to get them is 0.995.

    If we assume a very lazy player, who gets only five proc chances per minute, after 100 minutes of playtime the chance not to observe five procs in a row is 0.995^100 (about 60%), and after 1000 minutes its down to 7%. Thus, after some hours, it's unlikely to *not* see five procs in a row.

    This are the numbers without cheating. I'm not ruling out that there might also be cheating at work.

    The % chance for something to happen is not cumulative. Just because there is a 1% chance to happen does not mean you will get 1 out of every 100 tries. Each chance has no affect on the chance before or after an attempt. So a 1% chance that something may happen may happen today, next year or never.
  • Juhasow
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    Skwor wrote: »
    Juhasow wrote: »
    Skwor wrote: »
    Juhasow wrote: »
    TheYKcid wrote: »
    @Thogard @BuddyAces

    Found an interesting piece of evidence to this puzzle in a recent thread. Link below, with the relevant bits starting at post #9:

    https://forums.elderscrollsonline.com/en/discussion/comment/6034287/#Comment_6034287

    Basically, someone had an issue with their frags completely failing to proc under any circumstances. Subsequentyl, a repair of their game files rectified the issue.

    This seems to strongly suggest that the RNG governing the frags proc is handled locally on the client... which raises the possibility that it could be manipulated through hacking.

    Thoughts?

    @ZOS_GinaBruno @ZOS_BrianWheeler Might wanna give this a look, just in case.

    Well done, all these ignorant dudes telling me 5 frag in 12 sec is RNG. LOL

    Well You failed to prove it isn't. As for now from the thread that is linked we know that certain addon files can corrupt proc triggering mechanic and disable it. There is no proff You can artificially edit code fragment responsible for frag proc chance and increase it or make it guaranteed. We just know that proc mechanic can be disabled which means part of the code responsible for it wont work. It's like saying that when You're falling down from height You dont touch the ground and You move vertically so it proves You can also fly up. Context matters.

    You do not understand packet injection. Yes 100% procing can be done from the client.

    Any proff or just "I know it's possible because I know it's possible" ? I want a proff providing reliable data that when You'll edit part of code on client side responsible for that action then server will do what You want. Because for now You can edit lot of things on client side and even see those things on Your screen when on server side those things are not happening and nobody except You experiences them.

    LOL do you even know what packet injection is? It specifically allows a person to hack/cheat/edit data not doable via client side hacks

    I am very happy You know that definition although Your description is super simplistic. Now please provide reliable data it's possible with crystal frag proc to make is 100% because fact that addon files could disrupt that feature is not that proff.
    Edited by Juhasow on May 9, 2019 9:17PM
  • Ackwalan
    Ackwalan
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    Juhasow wrote: »
    Skwor wrote: »
    Juhasow wrote: »
    Skwor wrote: »
    Juhasow wrote: »
    TheYKcid wrote: »
    @Thogard @BuddyAces

    Found an interesting piece of evidence to this puzzle in a recent thread. Link below, with the relevant bits starting at post #9:

    https://forums.elderscrollsonline.com/en/discussion/comment/6034287/#Comment_6034287

    Basically, someone had an issue with their frags completely failing to proc under any circumstances. Subsequentyl, a repair of their game files rectified the issue.

    This seems to strongly suggest that the RNG governing the frags proc is handled locally on the client... which raises the possibility that it could be manipulated through hacking.

    Thoughts?

    @ZOS_GinaBruno @ZOS_BrianWheeler Might wanna give this a look, just in case.

    Well done, all these ignorant dudes telling me 5 frag in 12 sec is RNG. LOL

    Well You failed to prove it isn't. As for now from the thread that is linked we know that certain addon files can corrupt proc triggering mechanic and disable it. There is no proff You can artificially edit code fragment responsible for frag proc chance and increase it or make it guaranteed. We just know that proc mechanic can be disabled which means part of the code responsible for it wont work. It's like saying that when You're falling down from height You dont touch the ground and You move vertically so it proves You can also fly up. Context matters.

    You do not understand packet injection. Yes 100% procing can be done from the client.

    Any proff or just "I know it's possible because I know it's possible" ? I want a proff providing reliable data that when You'll edit part of code on client side responsible for that action then server will do what You want. Because for now You can edit lot of things on client side and even see those things on Your screen when on server side those things are not happening and nobody except You experiences them.

    LOL do you even know what packet injection is? It specifically allows a person to hack/cheat/edit data not doable via client side hacks

    I am very happy You know that definition although Your description is super simplistic. Now please provide reliable data it's possible with crystal frag proc.

    In order to show reliable data to prove it's possible, one of two things would need to happen. Someone would have to show the code that cheat engine uses (which ZOS would not allow) or show the code that the game uses (which ZOS won't do). since neither of those will ever be shown (here at least) people that cheat will always claim a "reasonable doubt" to cover up that they are cheating.
This discussion has been closed.