ShellaSunshine wrote: »Why do you care there are causal players in this game?
Without having a steady player base, this game goes under so let whoever wants to play however much they want to play.
It's a video game.
You know...
For entertainment purposes.
IzzyStardust wrote: »I don't like to try and define other people. I don't really care who is a casual and who not etc.
Also, people who raid are also 'playing for fun' we just define fun a bit differently.
Thannazzar wrote: »Someone who dps's with sword and shield in pve
BejaProphet wrote: »Shorts and t-shirt, possibly no shoes.
Cut the high school ***. Why do we need to label and categorize every last aspect of gaming. My definition of casual player is someone who doesn't give a *** about your petty BS.
Because the majority of the forumers are American and under the age of 30, therefore, everything must be labeled, categorized, judged, mocked and criticized.
The majority of 2 generations is locked in to the High-School mentality anyway. It's called "Arrested Development".
Those of us that are actual adults just ignore it.
Well, strictly speaking, "adult" and "arrested development" are labels/categories, too, and they do have implied judgments attached to them.
Humans create categories to communicate patterns that they see (or imagine) in the world around them. The problems usually arise not from the categories, per se, but from their use:
- When people use them to mask rather than draw distinctions, by lumping things together under a term which viewed from another, relevant perspective are quite different
- When people use them to dismiss arguments rather than engage with them ("who cares since you're a filthy casual")
- When people use them to belittle others by stigmatizing the category to which they belong
- When people use them as quick, cliche answers, proxies for active, original thinking
- When people don't stop and ask whether the category is unambiguous and, if it is, whether it is useful (for instance, whether "casual" is a useful term to ensure a culture fit when using the guild finder)
The last one, I think, is really what this thread is about.
Do casuals use "creative thinking"? I believe so, since we casuals play the way we want to and our own way rather than follow the herd.