Cut the high school ***. Why do we need to label and categorize every last aspect of gaming. My definition of casual player is someone who doesn't give a *** about your petty BS.
I despise segregating players based on any aspect of their game. For me one of the beauties of the game is that it is equally engaging and fun for the eternal role playing quester and the perpetual PvPer.
I don’t like the choice of categorisation for the guild finder, it’s astonishingly lazy labelling and seems to perpetuate an idea that social guilds are somehow less valuable than leaderboard chaser guilds, when both should be equally lauded.
For me a casual player is someone who hasn’t gone spreadsheet.
I am sorry but my OCD will not let me vote till I point out that it is not:
'What Do you consider to be a Casual Player?'
but:
'Who do you consider to be casual player?'
or
'What do you consider to be casual game-play?'
Also, but that is just me I'd use 'would' instead of 'do'.
I am required to point out as well that the actual question you wanted to ask is 'How would you describe casual players?'
Cut the high school ***. Why do we need to label and categorize every last aspect of gaming. My definition of casual player is someone who doesn't give a *** about your petty BS.
Because the majority of the forumers are American and under the age of 30, therefore, everything must be labeled, categorized, judged, mocked and criticized.
The majority of 2 generations is locked in to the High-School mentality anyway. It's called "Arrested Development".
Those of us that are actual adults just ignore it.
Anotherone773 wrote: »I see casual as the opposite to elitism and meta players.
* A meta/ elitist player might spend more time killing training dummies than they do actual NPCs/players. A causal may not even own a training dummy or go to a house that has one. If they do own one, they could very likely mostly use it as decoration.
*A meta/ elitist player will constantly analyze combat metrics to see what up times are and how their rotation can be improved. A casual sometimes has to be reminded to keep their food buff active( and often will play without food) and a rotation is more likely to consist of random key pushes depending on what feels like a good ability to use next.
* A meta/elitist player will work on BiS gear relentlessly to get a couple hundred extra DPS. A casual cares more about how their gear looks than about how much it helps them kill stuff.
* A meta/elitist player will spend hours and hours researching and watching videos to understand the content and memorize all the fights before they even step foot in the content the first time. If they are going to be one of the first ones to explore it( newly released) then they will observe and document everything so they can inform others of the "proper" way to play the content. A causal might (but probably not) attempt to do some research on youtube but will more than likely get sidetracked by the suggested videos and fall down a youtube hole completely unrelated to ESO.
*A meta/ elitist player really only wants to play with people who take the game seriously, like they do. A casual player takes life seriously and wants to relax, let off some steam and have fun.
And finally....
* A meta/elitist player cares about stats, rankings, and leaderboards. A casual just want meta/elitists players to stop turning their relaxation time into a combination of accounting and an SAT Exam.
Cut the high school ***. Why do we need to label and categorize every last aspect of gaming. My definition of casual player is someone who doesn't give a *** about your petty BS.
Because the majority of the forumers are American and under the age of 30, therefore, everything must be labeled, categorized, judged, mocked and criticized.
The majority of 2 generations is locked in to the High-School mentality anyway. It's called "Arrested Development".
Those of us that are actual adults just ignore it.
Well, strictly speaking, "adult" and "arrested development" are labels/categories, too, and they do have implied judgments attached to them.
Humans create categories to communicate patterns that they see (or imagine) in the world around them. The problems usually arise not from the categories, per se, but from their use:
- When people use them to mask rather than draw distinctions, by lumping things together under a term which viewed from another, relevant perspective are quite different
- When people use them to dismiss arguments rather than engage with them ("who cares since you're a filthy casual")
- When people use them to belittle others by stigmatizing the category to which they belong
- When people use them as quick, cliche answers, proxies for active, original thinking
- When people don't stop and ask whether the category is unambiguous and, if it is, whether it is useful (for instance, whether "casual" is a useful term to ensure a culture fit when using the guild finder)
The last one, I think, is really what this thread is about.
moonsugar66 wrote: »
You are a "dirty casul" unless you have 10 forum stars. That's the only way to show your commitment.
Anotherone773 wrote: »I see casual as the opposite to elitism and meta players.
* A meta/ elitist player might spend more time killing training dummies than they do actual NPCs/players. A causal may not even own a training dummy or go to a house that has one. If they do own one, they could very likely mostly use it as decoration.
*A meta/ elitist player will constantly analyze combat metrics to see what up times are and how their rotation can be improved. A casual sometimes has to be reminded to keep their food buff active( and often will play without food) and a rotation is more likely to consist of random key pushes depending on what feels like a good ability to use next.
* A meta/elitist player will work on BiS gear relentlessly to get a couple hundred extra DPS. A casual cares more about how their gear looks than about how much it helps them kill stuff.
* A meta/elitist player will spend hours and hours researching and watching videos to understand the content and memorize all the fights before they even step foot in the content the first time. If they are going to be one of the first ones to explore it( newly released) then they will observe and document everything so they can inform others of the "proper" way to play the content. A causal might (but probably not) attempt to do some research on youtube but will more than likely get sidetracked by the suggested videos and fall down a youtube hole completely unrelated to ESO.
*A meta/ elitist player really only wants to play with people who take the game seriously, like they do. A casual player takes life seriously and wants to relax, let off some steam and have fun.
And finally....
* A meta/elitist player cares about stats, rankings, and leaderboards. A casual just want meta/elitists players to stop turning their relaxation time into a combination of accounting and an SAT Exam.
Goodness it sounds like an awful lot of work to be a "meta/elistist".
I play to have fun. I can't imagine wanting to center my life around all that guff!
Anotherone773 wrote: »Anotherone773 wrote: »I see casual as the opposite to elitism and meta players.
* A meta/ elitist player might spend more time killing training dummies than they do actual NPCs/players. A causal may not even own a training dummy or go to a house that has one. If they do own one, they could very likely mostly use it as decoration.
*A meta/ elitist player will constantly analyze combat metrics to see what up times are and how their rotation can be improved. A casual sometimes has to be reminded to keep their food buff active( and often will play without food) and a rotation is more likely to consist of random key pushes depending on what feels like a good ability to use next.
* A meta/elitist player will work on BiS gear relentlessly to get a couple hundred extra DPS. A casual cares more about how their gear looks than about how much it helps them kill stuff.
* A meta/elitist player will spend hours and hours researching and watching videos to understand the content and memorize all the fights before they even step foot in the content the first time. If they are going to be one of the first ones to explore it( newly released) then they will observe and document everything so they can inform others of the "proper" way to play the content. A causal might (but probably not) attempt to do some research on youtube but will more than likely get sidetracked by the suggested videos and fall down a youtube hole completely unrelated to ESO.
*A meta/ elitist player really only wants to play with people who take the game seriously, like they do. A casual player takes life seriously and wants to relax, let off some steam and have fun.
And finally....
* A meta/elitist player cares about stats, rankings, and leaderboards. A casual just want meta/elitists players to stop turning their relaxation time into a combination of accounting and an SAT Exam.
Goodness it sounds like an awful lot of work to be a "meta/elistist".
I play to have fun. I can't imagine wanting to center my life around all that guff!
It is a full time job. My nephew is a meta elitist in another game and i have known personally several meta gamers in my time. They spend A LOT of time playing games and they take it very seriously. My nephew is 21 live in his grandmothers basement( in laws side) and has had 6 jobs getting his first at 18. He had not kept a job longer than 2 months because it gets in his way of college( for game development) and gaming( about 12 hours a day).
In Eve Online, people will actually call in sick to work so they can participate in "epic" battles which are really just slow motion battles( they use time dilation to slow the servers down to a speed it can process the battle so everyone lags evenly) During most of the battle you spend time waiting or warping around with brief periods of fighting. But they think its important enough to call in sick to work, or set an alarm for 3 am.
While i like being in those alliances, they use to get ridiculous with it. You were on call like a doctor( i wasnt because i refused but they tried to make people participate). They have chilled out on it because they learned no one wants to dedicate their entire life to pew pew...at least no one that lives in reality.
moonsugar66 wrote: »
jainiadral wrote: »moonsugar66 wrote: »
I take it as a label. I mean, you could argue that "git" is American cowboy-speak, like "Git'er done." But it also has a wonderful history as a British insult. I tend to go British with it. So much more entertaining to think of it as a boast: "I'm gud at being a git."
Are you a Master Angler?
If yes -> you are HARDCORE af
If not -> you are a casual
(I'm a filthy casual btw)
What type of player do you consider to be a Casual Player? I'm not going to get all possibilities on this poll, if one doesn't match or doesn't fit your needs, please choose other and explain if you wish.
If you would just like to answer as it pertains to yourself, feel free to explain in the comments.
Edit: I forgot, as usual I will give a click for each comment as long as it is not rude even if it is just an "insightful" for sharing your opinion.
Anotherone773 wrote: »Anotherone773 wrote: »I see casual as the opposite to elitism and meta players.
* A meta/ elitist player might spend more time killing training dummies than they do actual NPCs/players. A causal may not even own a training dummy or go to a house that has one. If they do own one, they could very likely mostly use it as decoration.
*A meta/ elitist player will constantly analyze combat metrics to see what up times are and how their rotation can be improved. A casual sometimes has to be reminded to keep their food buff active( and often will play without food) and a rotation is more likely to consist of random key pushes depending on what feels like a good ability to use next.
* A meta/elitist player will work on BiS gear relentlessly to get a couple hundred extra DPS. A casual cares more about how their gear looks than about how much it helps them kill stuff.
* A meta/elitist player will spend hours and hours researching and watching videos to understand the content and memorize all the fights before they even step foot in the content the first time. If they are going to be one of the first ones to explore it( newly released) then they will observe and document everything so they can inform others of the "proper" way to play the content. A causal might (but probably not) attempt to do some research on youtube but will more than likely get sidetracked by the suggested videos and fall down a youtube hole completely unrelated to ESO.
*A meta/ elitist player really only wants to play with people who take the game seriously, like they do. A casual player takes life seriously and wants to relax, let off some steam and have fun.
And finally....
* A meta/elitist player cares about stats, rankings, and leaderboards. A casual just want meta/elitists players to stop turning their relaxation time into a combination of accounting and an SAT Exam.
Goodness it sounds like an awful lot of work to be a "meta/elistist".
I play to have fun. I can't imagine wanting to center my life around all that guff!
It is a full time job. My nephew is a meta elitist in another game and i have known personally several meta gamers in my time. They spend A LOT of time playing games and they take it very seriously. My nephew is 21 live in his grandmothers basement( in laws side) and has had 6 jobs getting his first at 18. He had not kept a job longer than 2 months because it gets in his way of college( for game development) and gaming( about 12 hours a day).
In Eve Online, people will actually call in sick to work so they can participate in "epic" battles which are really just slow motion battles( they use time dilation to slow the servers down to a speed it can process the battle so everyone lags evenly) During most of the battle you spend time waiting or warping around with brief periods of fighting. But they think its important enough to call in sick to work, or set an alarm for 3 am.
While i like being in those alliances, they use to get ridiculous with it. You were on call like a doctor( i wasnt because i refused but they tried to make people participate). They have chilled out on it because they learned no one wants to dedicate their entire life to pew pew...at least no one that lives in reality.
Oye!
I just reached Champion at about 30 odd points at this point and, frankly, after 2 months getting there, now I'm bored.
Inb4 the blanketed "casuals are bad and cry for nerfs" comment with zero support or evidence to back it up.