Master staff has been staple since the Frag nerf in CwC. With the brief exception of Summerset.
It turns Reach into an acceptable spammable, saving you that precious, precious skill slot. Magsorcs are extremely starved for slots.
Reach itself offers a CC while adding damage. It's the bandaid substitute for old Frags. The Master staff adds so much damage to this one skill that no other set bonus would give you more bang in your total burst. That's why people don't just run Reach with a Willpower staff.
Rune Cage is completely useless these days. Highly telegraphed and dodgable. Also no damage to help burst. The real nail in the coffin is the increased delay, though. The old, awesome Meteor -> Rune Cage combo to force an unblocked Meteor hit doesn't work anymore. I tested it and confirmed it with other knowledgable sorc players.
Pet build is simple, it is the very same build you've been using all the time. Just sacrifice the nerfed Healing Ward and Fury for the Twilight Matriarch.
That solves the burst heal issue that came with Healing Ward nerf.
And since they buffed pets to get all your damage boni, the Twilight's zap hits almost as hard as an execute. And it's more reliable than the twice-dodgable Fury! That execute will get re-examined next patch, however.
Lastly, the pet offers high pressure and protection via LoS shenanigans, exactly what sorcs needed. Plus the class passives. It can die if there are too many opponents, leaving you very vulnerable. But with the increased resistances sorcs run these days, it takes quite a beating. Don't blame the sorc players for abusing that, we wanted a mobile glass cannon. Not our fault the community couldn't deal with high-powered but telegraphed sorc combos! You reap what you sow...
Gear is largely unchanged, too. Just gotta fit Necropotence in there. Most drop the hybrid sustain sets like Shacklebreaker and get the stamina from trifood, triglyphs and Altmer/Dunmer racials. Consider protective jewelry, but it's not mandatory. Sharpened or Infused main hand, shock enchant. Infused is more damage overall, but only if light attacks actually hit. Sharpened is a safer bet with slightly lower payoff. Monster set to your liking, backbar set Lich for Altmer/Dunmer, Spell Strategist for Breton.
Pet builds will get a bit more vulnerable next patch, but it looks like they'll remain strong and definitely meta for magsorcs. So don't worry golding out gear, it'll be worth it unless we see drastic changes during the last PTS weeks.
Thanks for having looked into it Waffennacht!! What offensive monster set would you use? ....if any...
Would you ever use 1h and shield?
Master staff has been staple since the Frag nerf in CwC. With the brief exception of Summerset.
It turns Reach into an acceptable spammable, saving you that precious, precious skill slot. Magsorcs are extremely starved for slots.
Reach itself offers a CC while adding damage. It's the bandaid substitute for old Frags. The Master staff adds so much damage to this one skill that no other set bonus would give you more bang in your total burst. That's why people don't just run Reach with a Willpower staff.
Rune Cage is completely useless these days. Highly telegraphed and dodgable. Also no damage to help burst. The real nail in the coffin is the increased delay, though. The old, awesome Meteor -> Rune Cage combo to force an unblocked Meteor hit doesn't work anymore. I tested it and confirmed it with other knowledgable sorc players.
Pet build is simple, it is the very same build you've been using all the time. Just sacrifice the nerfed Healing Ward and Fury for the Twilight Matriarch.
That solves the burst heal issue that came with Healing Ward nerf.
And since they buffed pets to get all your damage boni, the Twilight's zap hits almost as hard as an execute. And it's more reliable than the twice-dodgable Fury! That execute will get re-examined next patch, however.
Lastly, the pet offers high pressure and protection via LoS shenanigans, exactly what sorcs needed. Plus the class passives. It can die if there are too many opponents, leaving you very vulnerable. But with the increased resistances sorcs run these days, it takes quite a beating. Don't blame the sorc players for abusing that, we wanted a mobile glass cannon. Not our fault the community couldn't deal with high-powered but telegraphed sorc combos! You reap what you sow...
Gear is largely unchanged, too. Just gotta fit Necropotence in there. Most drop the hybrid sustain sets like Shacklebreaker and get the stamina from trifood, triglyphs and Altmer/Dunmer racials. Consider protective jewelry, but it's not mandatory. Sharpened or Infused main hand, shock enchant. Infused is more damage overall, but only if light attacks actually hit. Sharpened is a safer bet with slightly lower payoff. Monster set to your liking, backbar set Lich for Altmer/Dunmer, Spell Strategist for Breton.
Pet builds will get a bit more vulnerable next patch, but it looks like they'll remain strong and definitely meta for magsorcs. So don't worry golding out gear, it'll be worth it unless we see drastic changes during the last PTS weeks.
I agree on most, but Spell Strategist is so hard to actually take advantage of in no-cp BGs. Your target ends up being lost in the crowd of pets and other players, so the buff is very often useless.
I quite prefer Molag Kena for almost as much pressure, at a higher magicka cost. You cant spam quite as many abilities, but your light/heavy attacks hit hard as well.
Necropotense for sure is needed and with Molag, I think that Bright Throat makes sense for the increased sustain, or simply just run Spinner's - good all around damage increase and definitely a good option always - especially no-cp.
Since they killed fury and ward everyone went pet, because thank god we aren't magblades and still have options.
I run Bright Throat and Necro and tristat everything. Chudan for the helm, because it saves a bar slot and even with it i need 3 more bar slots than I have to get what other classes get. You can use streak as your stun actually once you get used to it. With some practice you can do a quick spin to almost quarantee a frag lands, dont know about meteor though, i use atro.
Proc BTB with spring loaded infusion for the extra stam. With 20 points in health you can get 30k health, 48k mag, 16+k stam, almost 2k regen and about 2.4k spell damage with glyph, you have almost a 14k ward and hit like a truck with matriarch heals that crit for like 12k with no points in healing stuff.
There's a reason why people hate petsorcs. And that pet gives you options, but its very vulnerable outnumbered and wil lbe even worse next patch. But the class is barely viable without em now, regrettably.
Your defense is still shields, and your pet scales off max mag and doesn't give a *** about spell damage, thats why I think max mag is still the way to go on sorcs.
I'll be giving master destro another look though, i literally switched to pulse bk of DKs. the only thing i have they can reflect is frags and if youre good you can often figure out a way to sneak one in under the wings from time to time.
HEBREWHAMMERRR wrote: »Since they killed fury and ward everyone went pet, because thank god we aren't magblades and still have options.
I run Bright Throat and Necro and tristat everything. Chudan for the helm, because it saves a bar slot and even with it i need 3 more bar slots than I have to get what other classes get. You can use streak as your stun actually once you get used to it. With some practice you can do a quick spin to almost quarantee a frag lands, dont know about meteor though, i use atro.
Proc BTB with spring loaded infusion for the extra stam. With 20 points in health you can get 30k health, 48k mag, 16+k stam, almost 2k regen and about 2.4k spell damage with glyph, you have almost a 14k ward and hit like a truck with matriarch heals that crit for like 12k with no points in healing stuff.
There's a reason why people hate petsorcs. And that pet gives you options, but its very vulnerable outnumbered and wil lbe even worse next patch. But the class is barely viable without em now, regrettably.
Your defense is still shields, and your pet scales off max mag and doesn't give a *** about spell damage, thats why I think max mag is still the way to go on sorcs.
I'll be giving master destro another look though, i literally switched to pulse bk of DKs. the only thing i have they can reflect is frags and if youre good you can often figure out a way to sneak one in under the wings from time to time.
This guy nailed it. Bright throat + necro + chudan. Spring loaded infused to supplement your stam pool. I use pulse and I don’t find hardly and class that gives me that hard of a time. I’m saving transmutes and will be making my necro jewelry all protective and switching chudan for slimecraw this week though.
@Taylor_MB posted a great no-CP build featuring Necro and Bright Throat a few months ago: https://forums.elderscrollsonline.com/en/discussion/450663/no-cp-dd-magsorc-11-6k-ward-major-defile-oncoming-storm-build-gameplay-murkmire
IMO for those who don't have an access to Master's destro this is probably one of the best builds they can run. Shackle+tri stat food are viable too but that leaves me with too much max stam for my taste at the cost of max mag.
Yeah I wouldn't advise ppl to run bound aegies backbar. In any case I'm currently running master's inferno/necro/lich like most people xD@Taylor_MB posted a great no-CP build featuring Necro and Bright Throat a few months ago: https://forums.elderscrollsonline.com/en/discussion/450663/no-cp-dd-magsorc-11-6k-ward-major-defile-oncoming-storm-build-gameplay-murkmire
IMO for those who don't have an access to Master's destro this is probably one of the best builds they can run. Shackle+tri stat food are viable too but that leaves me with too much max stam for my taste at the cost of max mag.
The build is a bit dated, most players have dropped Fury. On the other hand, it might make a comeback with Elsweyr. But for now, bad.
I also disagree with his Bound Aegis > all sentiment. It's on one bar only, his defensive bar, so doesn't contribute to offense. Boundless Storm is also mobility, very important. And sets like Zaan, Shadowrend or Bloodspawn are gamechangers.
But it's certainly a nice build. Btw, try Shackle with blue bistat food if you're missing max mag! Should you feel like you're lacking magicka or stamina sustain, swap a jewelry enchant for a regen glyph. Resource is more important than spellpower, and as there are no max mag jewelry glyphs, you're actually tapping into unused stat potential there!
Yeah I wouldn't advise ppl to run bound aegies backbar. In any case I'm currently running master's inferno/necro/lich like most people xD@Taylor_MB posted a great no-CP build featuring Necro and Bright Throat a few months ago: https://forums.elderscrollsonline.com/en/discussion/450663/no-cp-dd-magsorc-11-6k-ward-major-defile-oncoming-storm-build-gameplay-murkmire
IMO for those who don't have an access to Master's destro this is probably one of the best builds they can run. Shackle+tri stat food are viable too but that leaves me with too much max stam for my taste at the cost of max mag.
The build is a bit dated, most players have dropped Fury. On the other hand, it might make a comeback with Elsweyr. But for now, bad.
I also disagree with his Bound Aegis > all sentiment. It's on one bar only, his defensive bar, so doesn't contribute to offense. Boundless Storm is also mobility, very important. And sets like Zaan, Shadowrend or Bloodspawn are gamechangers.
But it's certainly a nice build. Btw, try Shackle with blue bistat food if you're missing max mag! Should you feel like you're lacking magicka or stamina sustain, swap a jewelry enchant for a regen glyph. Resource is more important than spellpower, and as there are no max mag jewelry glyphs, you're actually tapping into unused stat potential there!
Waffennacht wrote: »
Tbf I don't see that performing well at all in BGs.
No major expedition, relying on streak most certainly won't get away from Gap closers - especially next update when gap closers will be flavor of the month.
I can see sustain only via heavy and/or conversion - meaning in BGs kiting would be absolutely necessary and absolutely difficult with 0 speed buffs.
As much as I like Necro bright - I see it crumpling under the sustained pressure of BGs
You're leaving a lot on the table without a Master staff.
MassiveFumes wrote: »What yall bars look like when running the twilight matriach front and back?
MassiveFumes wrote: »What yall bars look like when running the twilight matriach front and back?
Everything's unchanged except the nerfed Healing Ward and unreliable Fury get scrapped.
MassiveFumes wrote: »What yall bars look like when running the twilight matriach front and back?
Everything's unchanged except the nerfed Healing Ward and unreliable Fury get scrapped.
Concur exactly with Otto on the bars XD
I was almost relieved when they nerfed that paijic skill, for a second I was sweating hard on what to drop to run it. Still am a bit, it’s still good.
Waffennacht wrote: »@Rhaegar why grothdarr? Not a bad set, just it's close range and you're ranged. Unless there is a specific reason for it that's the only thing I'd be Keen on changing.
Set choices etc look good, stats look good, the last thing would be to make sure it's tailored to your style.
You said you're new to sorc so that'll probably take sometime figuring out your fav style.
I've ran glass cannon, Unkillable tank, pet, marathon man, and healer BG Sorcs. All are fun, all are very different.
Personally my favorite thus far is the run the f away style in BGs - it's a smaller area so it's not really running away, just repositioning like crazy
SacredEarth wrote: »Waffennacht wrote: »@Rhaegar why grothdarr? Not a bad set, just it's close range and you're ranged. Unless there is a specific reason for it that's the only thing I'd be Keen on changing.
Set choices etc look good, stats look good, the last thing would be to make sure it's tailored to your style.
You said you're new to sorc so that'll probably take sometime figuring out your fav style.
I've ran glass cannon, Unkillable tank, pet, marathon man, and healer BG Sorcs. All are fun, all are very different.
Personally my favorite thus far is the run the f away style in BGs - it's a smaller area so it's not really running away, just repositioning like crazy
With this wealth of knowledge what is your preffered CC protection? mistform?
I am retiring my mgplar and moving to Sorc. My playstyle with plar was with Masters Destro - weaving clench and Bane. I was not a vamp and suffered for it. Immovability pots for the 10.4 seconds of freedom were good but expensive. I was recently running RAT but the lack of stun and knockback immunity was limiting. Shouldnt everyone have a good CC immunity ability? It is sickening the amount of CC in this game. It really sucks to have full resources and get CC'd and blasted in 4 seconds... I digress... Just looking for some tips on that with magsorc
Bumi Rockafella wrote: »SacredEarth wrote: »Waffennacht wrote: »@Rhaegar why grothdarr? Not a bad set, just it's close range and you're ranged. Unless there is a specific reason for it that's the only thing I'd be Keen on changing.
Set choices etc look good, stats look good, the last thing would be to make sure it's tailored to your style.
You said you're new to sorc so that'll probably take sometime figuring out your fav style.
I've ran glass cannon, Unkillable tank, pet, marathon man, and healer BG Sorcs. All are fun, all are very different.
Personally my favorite thus far is the run the f away style in BGs - it's a smaller area so it's not really running away, just repositioning like crazy
With this wealth of knowledge what is your preffered CC protection? mistform?
I am retiring my mgplar and moving to Sorc. My playstyle with plar was with Masters Destro - weaving clench and Bane. I was not a vamp and suffered for it. Immovability pots for the 10.4 seconds of freedom were good but expensive. I was recently running RAT but the lack of stun and knockback immunity was limiting. Shouldnt everyone have a good CC immunity ability? It is sickening the amount of CC in this game. It really sucks to have full resources and get CC'd and blasted in 4 seconds... I digress... Just looking for some tips on that with magsorc
magsorcs dont typicality have cc immunity, you need plenty of stam to break it then streak to get distance.